Change instances of "events_loop" to "event_loop"

This commit is contained in:
Osspial
2018-08-23 20:16:52 -04:00
parent 0f34408763
commit 8d8d9b7cd1
34 changed files with 137 additions and 116 deletions

View File

@@ -4,18 +4,18 @@ use winit::event::{Event, WindowEvent};
use winit::event_loop::{EventLoop, ControlFlow};
fn main() {
let events_loop: EventLoop<i32> = EventLoop::new_user_event();
let event_loop: EventLoop<i32> = EventLoop::new_user_event();
let _window = WindowBuilder::new()
.with_title("A fantastic window!")
.build(&events_loop)
.build(&event_loop)
.unwrap();
let proxy = events_loop.create_proxy();
let proxy = event_loop.create_proxy();
std::thread::spawn(move || {
let mut counter = 0;
// Wake up the `events_loop` once every second.
// Wake up the `event_loop` once every second.
loop {
std::thread::sleep(std::time::Duration::from_secs(1));
proxy.send_event(counter).unwrap();
@@ -23,7 +23,7 @@ fn main() {
}
});
events_loop.run(move |event, _, control_flow| {
event_loop.run(move |event, _, control_flow| {
println!("{:?}", event);
match event {
Event::WindowEvent { event: WindowEvent::CloseRequested, .. } =>