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https://github.com/rust-windowing/winit.git
synced 2026-08-29 21:00:04 -04:00
Finish converting windows to the new design
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@@ -58,7 +58,8 @@ pub struct Window(win32::Window);
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impl Window {
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/// See the docs in the crate root file.
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pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
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win32::Window::new(builder, EGL.as_ref().map(|w| &w.0)).map(|w| Window(w))
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win32::Window::new(&builder.window, &builder.pf_reqs, &builder.opengl.clone().map_sharing(|w| &w.0),
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EGL.as_ref().map(|w| &w.0)).map(|w| Window(w))
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}
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}
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@@ -101,7 +102,8 @@ impl HeadlessContext {
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}
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}
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let window = try!(win32::Window::new(builder, EGL.as_ref().map(|w| &w.0)));
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let window = try!(win32::Window::new(&builder.window, &builder.pf_reqs, &builder.opengl.clone().map_sharing(|w| &w.0),
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EGL.as_ref().map(|w| &w.0)));
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Ok(HeadlessContext::HiddenWindow(window))
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}
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}
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