mirror of
https://github.com/rust-windowing/winit.git
synced 2026-08-29 04:40:04 -04:00
winit-core: fix tests
This commit is contained in:
@@ -51,10 +51,10 @@ impl From<CustomCursor> for Cursor {
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/// # Example
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/// # Example
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///
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///
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/// ```no_run
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/// ```no_run
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/// # use winit::event_loop::ActiveEventLoop;
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/// # use winit_core::event_loop::ActiveEventLoop;
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/// # use winit::window::Window;
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/// # use winit_core::window::Window;
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/// # fn scope(event_loop: &dyn ActiveEventLoop, window: &dyn Window) {
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/// # fn scope(event_loop: &dyn ActiveEventLoop, window: &dyn Window) {
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/// use winit::window::CustomCursorSource;
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/// use winit_core::cursor::CustomCursorSource;
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///
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///
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/// let w = 10;
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/// let w = 10;
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/// let h = 10;
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/// let h = 10;
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@@ -752,8 +752,8 @@ pub struct KeyEvent {
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/// done by ignoring events where this property is set.
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/// done by ignoring events where this property is set.
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///
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///
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/// ```no_run
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/// ```no_run
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/// use winit::event::{ElementState, KeyEvent, WindowEvent};
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/// use winit_core::event::{ElementState, KeyEvent, WindowEvent};
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/// use winit::keyboard::{KeyCode, PhysicalKey};
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/// use winit_core::keyboard::{KeyCode, PhysicalKey};
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/// # let window_event = WindowEvent::RedrawRequested; // To make the example compile
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/// # let window_event = WindowEvent::RedrawRequested; // To make the example compile
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/// match window_event {
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/// match window_event {
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/// WindowEvent::KeyboardInput {
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/// WindowEvent::KeyboardInput {
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@@ -1564,7 +1564,7 @@ impl NamedKey {
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/// # wasm_bindgen_test::wasm_bindgen_test_configure!(run_in_browser);
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/// # wasm_bindgen_test::wasm_bindgen_test_configure!(run_in_browser);
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/// # #[cfg_attr(web_platform, wasm_bindgen_test::wasm_bindgen_test)]
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/// # #[cfg_attr(web_platform, wasm_bindgen_test::wasm_bindgen_test)]
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/// # fn main() {
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/// # fn main() {
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/// use winit::keyboard::NamedKey;
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/// use winit_core::keyboard::NamedKey;
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///
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///
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/// assert_eq!(NamedKey::Enter.to_text(), Some("\r"));
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/// assert_eq!(NamedKey::Enter.to_text(), Some("\r"));
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/// assert_eq!(NamedKey::F20.to_text(), None);
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/// assert_eq!(NamedKey::F20.to_text(), None);
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@@ -1591,7 +1591,7 @@ impl Key {
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/// # wasm_bindgen_test::wasm_bindgen_test_configure!(run_in_browser);
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/// # wasm_bindgen_test::wasm_bindgen_test_configure!(run_in_browser);
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/// # #[cfg_attr(web_platform, wasm_bindgen_test::wasm_bindgen_test)]
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/// # #[cfg_attr(web_platform, wasm_bindgen_test::wasm_bindgen_test)]
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/// # fn main() {
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/// # fn main() {
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/// use winit::keyboard::{Key, NamedKey};
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/// use winit_core::keyboard::{Key, NamedKey};
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///
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///
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/// assert_eq!(Key::Character("a".into()).to_text(), Some("a"));
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/// assert_eq!(Key::Character("a".into()).to_text(), Some("a"));
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/// assert_eq!(Key::Named(NamedKey::Enter).to_text(), Some("\r"));
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/// assert_eq!(Key::Named(NamedKey::Enter).to_text(), Some("\r"));
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@@ -581,7 +581,7 @@ pub trait Window: AsAny + Send + Sync + fmt::Debug {
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/// APIs and software rendering.
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/// APIs and software rendering.
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///
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///
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/// ```no_run
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/// ```no_run
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/// # use winit::window::Window;
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/// # use winit_core::window::Window;
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/// # fn swap_buffers() {}
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/// # fn swap_buffers() {}
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/// # fn scope(window: &dyn Window) {
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/// # fn scope(window: &dyn Window) {
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/// // Do the actual drawing with OpenGL.
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/// // Do the actual drawing with OpenGL.
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@@ -657,8 +657,8 @@ pub trait Window: AsAny + Send + Sync + fmt::Debug {
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/// This automatically un-maximizes the window if it's maximized.
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/// This automatically un-maximizes the window if it's maximized.
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///
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///
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/// ```no_run
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/// ```no_run
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/// # use winit::dpi::{LogicalPosition, PhysicalPosition};
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/// # use dpi::{LogicalPosition, PhysicalPosition};
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/// # use winit::window::Window;
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/// # use winit_core::window::Window;
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/// # fn scope(window: &dyn Window) {
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/// # fn scope(window: &dyn Window) {
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/// // Specify the position in logical dimensions like this:
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/// // Specify the position in logical dimensions like this:
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/// window.set_outer_position(LogicalPosition::new(400.0, 200.0).into());
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/// window.set_outer_position(LogicalPosition::new(400.0, 200.0).into());
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@@ -715,8 +715,8 @@ pub trait Window: AsAny + Send + Sync + fmt::Debug {
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/// The request could automatically un-maximize the window if it's maximized.
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/// The request could automatically un-maximize the window if it's maximized.
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///
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///
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/// ```no_run
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/// ```no_run
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/// # use winit::dpi::{LogicalSize, PhysicalSize};
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/// # use dpi::{LogicalSize, PhysicalSize};
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/// # use winit::window::Window;
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/// # use winit_core::window::Window;
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/// # fn scope(window: &dyn Window) {
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/// # fn scope(window: &dyn Window) {
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/// // Specify the size in logical dimensions like this:
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/// // Specify the size in logical dimensions like this:
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/// let _ = window.request_surface_size(LogicalSize::new(400.0, 200.0).into());
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/// let _ = window.request_surface_size(LogicalSize::new(400.0, 200.0).into());
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@@ -772,7 +772,7 @@ pub trait Window: AsAny + Send + Sync + fmt::Debug {
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/// Convert safe area insets to a size and a position.
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/// Convert safe area insets to a size and a position.
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///
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///
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/// ```
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/// ```
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/// use winit::dpi::{PhysicalPosition, PhysicalSize};
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/// use dpi::{PhysicalPosition, PhysicalSize};
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///
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///
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/// # let surface_size = dpi::PhysicalSize::new(0, 0);
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/// # let surface_size = dpi::PhysicalSize::new(0, 0);
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/// # #[cfg(requires_window)]
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/// # #[cfg(requires_window)]
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@@ -792,8 +792,8 @@ pub trait Window: AsAny + Send + Sync + fmt::Debug {
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/// Sets a minimum dimensions of the window's surface.
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/// Sets a minimum dimensions of the window's surface.
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///
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///
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/// ```no_run
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/// ```no_run
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/// # use winit::dpi::{LogicalSize, PhysicalSize};
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/// # use dpi::{LogicalSize, PhysicalSize};
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/// # use winit::window::Window;
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/// # use winit_core::window::Window;
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/// # fn scope(window: &dyn Window) {
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/// # fn scope(window: &dyn Window) {
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/// // Specify the size in logical dimensions like this:
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/// // Specify the size in logical dimensions like this:
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/// window.set_min_surface_size(Some(LogicalSize::new(400.0, 200.0).into()));
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/// window.set_min_surface_size(Some(LogicalSize::new(400.0, 200.0).into()));
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@@ -811,8 +811,8 @@ pub trait Window: AsAny + Send + Sync + fmt::Debug {
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/// Sets a maximum dimensions of the window's surface.
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/// Sets a maximum dimensions of the window's surface.
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///
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///
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/// ```no_run
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/// ```no_run
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/// # use winit::dpi::{LogicalSize, PhysicalSize};
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/// # use dpi::{LogicalSize, PhysicalSize};
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/// # use winit::window::Window;
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/// # use winit_core::window::Window;
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/// # fn scope(window: &dyn Window) {
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/// # fn scope(window: &dyn Window) {
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/// // Specify the size in logical dimensions like this:
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/// // Specify the size in logical dimensions like this:
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/// window.set_max_surface_size(Some(LogicalSize::new(400.0, 200.0).into()));
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/// window.set_max_surface_size(Some(LogicalSize::new(400.0, 200.0).into()));
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@@ -1071,8 +1071,8 @@ pub trait Window: AsAny + Send + Sync + fmt::Debug {
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/// ## Example
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/// ## Example
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///
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///
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/// ```no_run
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/// ```no_run
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/// # use winit::dpi::{LogicalPosition, PhysicalPosition, LogicalSize, PhysicalSize};
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/// # use dpi::{LogicalPosition, PhysicalPosition, LogicalSize, PhysicalSize};
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/// # use winit::window::Window;
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/// # use winit_core::window::Window;
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/// # fn scope(window: &dyn Window) {
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/// # fn scope(window: &dyn Window) {
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/// // Specify the position in logical dimensions like this:
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/// // Specify the position in logical dimensions like this:
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/// window.set_ime_cursor_area(
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/// window.set_ime_cursor_area(
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@@ -1214,8 +1214,8 @@ pub trait Window: AsAny + Send + Sync + fmt::Debug {
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/// Changes the position of the cursor in window coordinates.
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/// Changes the position of the cursor in window coordinates.
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///
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///
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/// ```no_run
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/// ```no_run
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/// # use winit::dpi::{LogicalPosition, PhysicalPosition};
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/// # use dpi::{LogicalPosition, PhysicalPosition};
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/// # use winit::window::Window;
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/// # use winit_core::window::Window;
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/// # fn scope(window: &dyn Window) {
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/// # fn scope(window: &dyn Window) {
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/// // Specify the position in logical dimensions like this:
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/// // Specify the position in logical dimensions like this:
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/// window.set_cursor_position(LogicalPosition::new(400.0, 200.0).into());
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/// window.set_cursor_position(LogicalPosition::new(400.0, 200.0).into());
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@@ -1238,7 +1238,7 @@ pub trait Window: AsAny + Send + Sync + fmt::Debug {
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/// First try confining the cursor, and if that fails, try locking it instead.
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/// First try confining the cursor, and if that fails, try locking it instead.
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///
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///
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/// ```no_run
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/// ```no_run
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/// # use winit::window::{CursorGrabMode, Window};
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/// # use winit_core::window::{CursorGrabMode, Window};
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/// # fn scope(window: &dyn Window) {
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/// # fn scope(window: &dyn Window) {
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/// window
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/// window
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/// .set_cursor_grab(CursorGrabMode::Confined)
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/// .set_cursor_grab(CursorGrabMode::Confined)
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