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Fix unable to ignore scale factor resize suggestion
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@@ -78,6 +78,7 @@ And please only add new entries to the top of this list, right below the `# Unre
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instead of using the output bitmap size.
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instead of using the output bitmap size.
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- On Web, scale factor and dark mode detection are now more robust.
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- On Web, scale factor and dark mode detection are now more robust.
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- On Web, fix the bfcache by not using the `beforeunload` event.
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- On Web, fix the bfcache by not using the `beforeunload` event.
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- On Web, fix scale factor resize suggestion always overwriting the canvas size.
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# 0.28.6
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# 0.28.6
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@@ -349,6 +349,7 @@ impl<T: 'static> Shared<T> {
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);
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);
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// Then we resize the canvas to the new size and send a `Resized` event:
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// Then we resize the canvas to the new size and send a `Resized` event:
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if current_size != new_size {
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backend::set_canvas_size(&canvas, crate::dpi::Size::Physical(new_size));
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backend::set_canvas_size(&canvas, crate::dpi::Size::Physical(new_size));
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self.handle_single_event_sync(
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self.handle_single_event_sync(
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Event::WindowEvent {
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Event::WindowEvent {
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@@ -358,6 +359,7 @@ impl<T: 'static> Shared<T> {
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&mut control,
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&mut control,
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);
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);
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}
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}
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}
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// Process the destroy-pending windows again.
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// Process the destroy-pending windows again.
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self.process_destroy_pending_windows(&mut control);
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self.process_destroy_pending_windows(&mut control);
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