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Revise Key and KeyCode enums
Split `Key` into clear categories, like `Named`, `Dead`, Character`, `Unidentified` removing the `#[non_exhaustive]` from the `Key` itself. Similar action was done for the `KeyCode`. Fixes: #2995 Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
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@@ -456,7 +456,7 @@ impl<T: 'static> EventLoop<T> {
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device_id: event::DeviceId(DeviceId(key.device_id())),
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event: event::KeyEvent {
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state,
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physical_key: keycodes::to_physical_keycode(keycode),
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physical_key: keycodes::to_physical_key(keycode),
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logical_key: keycodes::to_logical(key_char, keycode),
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location: keycodes::to_location(keycode),
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repeat: key.repeat_count() > 0,
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