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Add ability to change the min/max size of windows at runtime (#405)
* Add min/max size setting for win32 and wayland backends * Implement dynamic min/max size on macos * Add min/max size setting for x11 * Add empty functions for remaining platforms * Improved min/max size setting for x11 * Added CHANGELOG entry for new min/max methods * Added documentation for new min/max methods * On win32, bound window size to min/max dimensions on window creation * On win32, force re-check of window size when changing min/max dimensions * Fix freeze when setting min and max size
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@@ -255,6 +255,22 @@ impl Window {
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self.window.set_inner_size(x, y)
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}
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/// Sets a minimum dimension size for the window.
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///
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/// Width and height are in pixels.
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#[inline]
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pub fn set_min_dimensions(&self, dimensions: Option<(u32, u32)>) {
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self.window.set_min_dimensions(dimensions)
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}
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/// Sets a maximum dimension size for the window.
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///
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/// Width and height are in pixels.
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#[inline]
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pub fn set_max_dimensions(&self, dimensions: Option<(u32, u32)>) {
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self.window.set_max_dimensions(dimensions)
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}
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/// DEPRECATED. Gets the native platform specific display for this window.
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/// This is typically only required when integrating with
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/// other libraries that need this information.
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