wayland: add prefer_csd attribute

This commit is contained in:
Timon
2025-10-24 12:35:51 +00:00
committed by GitHub
parent 42d256e926
commit bd6fef1d80
3 changed files with 29 additions and 8 deletions

View File

@@ -134,6 +134,9 @@ pub struct WindowState {
/// Whether we should decorate the frame.
decorate: bool,
/// Whether we should tell the compositor that we prefer drawing decorations ourself.
prefer_csd: bool,
/// Min size.
min_surface_size: LogicalSize<u32>,
max_surface_size: Option<LogicalSize<u32>>,
@@ -180,6 +183,7 @@ impl WindowState {
initial_size: Size,
window: Window,
theme: Option<Theme>,
prefer_csd: bool,
) -> Self {
let compositor = winit_state.compositor_state.clone();
let pointer_constraints = winit_state.pointer_constraints.clone();
@@ -209,6 +213,7 @@ impl WindowState {
selected_cursor: Default::default(),
cursor_visible: true,
decorate: true,
prefer_csd,
fractional_scale,
frame: None,
frame_callback_state: FrameCallbackState::None,
@@ -955,7 +960,7 @@ impl WindowState {
/// Whether show or hide client side decorations.
#[inline]
pub fn set_decorate(&mut self, decorate: bool) {
if decorate == self.decorate {
if decorate == self.decorate && !self.prefer_csd {
return;
}
@@ -966,6 +971,9 @@ impl WindowState {
// To disable decorations we should request client and hide the frame.
self.window.request_decoration_mode(Some(DecorationMode::Client))
},
_ if self.decorate && self.prefer_csd => {
self.window.request_decoration_mode(Some(DecorationMode::Client))
},
_ if self.decorate => self.window.request_decoration_mode(Some(DecorationMode::Server)),
_ => (),
}