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WIP - Make EL2 DPI changes and implement on Windows (#895)
* Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static
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@@ -30,7 +30,11 @@ pub trait EventLoopExtDesktop {
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/// You are strongly encouraged to use `run`, unless the use of this is absolutely necessary.
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fn run_return<F>(&mut self, event_handler: F)
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where
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F: FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>, &mut ControlFlow);
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F: FnMut(
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Event<'_, Self::UserEvent>,
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&EventLoopWindowTarget<Self::UserEvent>,
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&mut ControlFlow,
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);
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}
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impl<T> EventLoopExtDesktop for EventLoop<T> {
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@@ -38,7 +42,11 @@ impl<T> EventLoopExtDesktop for EventLoop<T> {
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fn run_return<F>(&mut self, event_handler: F)
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where
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F: FnMut(Event<T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
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F: FnMut(
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Event<'_, Self::UserEvent>,
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&EventLoopWindowTarget<Self::UserEvent>,
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&mut ControlFlow,
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),
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{
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self.event_loop.run_return(event_handler)
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}
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