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feat: add Window::is_visible (#2169)
* feat: add `Window::is_visible` * use `Option<bool>` * update doc * move it right after `set_visible`
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@@ -321,6 +321,11 @@ impl Window {
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x11_or_wayland!(match self; Window(w) => w.set_visible(visible))
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}
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#[inline]
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pub fn is_visible(&self) -> Option<bool> {
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x11_or_wayland!(match self; Window(w) => w.is_visible())
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}
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#[inline]
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pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
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x11_or_wayland!(match self; Window(w) => w.outer_position())
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@@ -270,6 +270,11 @@ impl Window {
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// Not possible on Wayland.
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}
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#[inline]
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pub fn is_visible(&self) -> Option<bool> {
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None
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}
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#[inline]
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pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
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Err(NotSupportedError::new())
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@@ -984,6 +984,11 @@ impl UnownedWindow {
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}
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}
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#[inline]
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pub fn is_visible(&self) -> Option<bool> {
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None
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}
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fn update_cached_frame_extents(&self) {
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let extents = self
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.xconn
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