mirror of
https://github.com/rust-windowing/winit.git
synced 2026-08-29 04:40:04 -04:00
Refactor usage of CFRunLoopObserver (#4349)
Added a common interface that: - Uses closures instead of static functions. This should allow easier refactoring in the future. - Returns a handle which is invalidated on `Drop`. This should avoid situations where the event loop has exited, but an observer is still called because the user spawned the application later on. - Is properly main-thread safe. This interface is placed in winit-common, to allow using it in both winit-appkit and winit-uikit.
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@@ -18,7 +18,7 @@ x11 = ["xkbcommon-dl?/x11", "dep:x11-dl"]
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xkb = ["dep:xkbcommon-dl", "dep:smol_str"]
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# CoreFoundation
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core-foundation = ["dep:objc2", "dep:objc2-core-foundation"]
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core-foundation = ["dep:block2", "dep:objc2", "dep:objc2-core-foundation"]
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[dependencies]
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smol_str = { workspace = true, optional = true }
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@@ -31,9 +31,12 @@ x11-dl = { workspace = true, optional = true }
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xkbcommon-dl = { workspace = true, optional = true }
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# CoreFoundation
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block2 = { workspace = true, optional = true }
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objc2 = { workspace = true, optional = true }
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objc2-core-foundation = { workspace = true, optional = true, features = [
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"std",
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"block2",
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"objc2",
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"CFRunLoop",
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"CFString",
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] }
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127
winit-common/src/core_foundation/main_run_loop.rs
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127
winit-common/src/core_foundation/main_run_loop.rs
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@@ -0,0 +1,127 @@
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//! Various utilities for interfacing with the main run loop.
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//!
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//! These allow for using closures without the `Send + Sync` requirement that is otherwise required
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//! when interfacing with run loops.
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//!
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//! See also <https://github.com/madsmtm/objc2/issues/696> for work on this at a lower level.
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use std::cell::Cell;
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use objc2::MainThreadMarker;
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use objc2_core_foundation::{CFRetained, CFRunLoop, CFRunLoopMode, kCFRunLoopDefaultMode};
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use tracing::error;
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use super::MainRunLoopObserver;
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/// Wrapper around [`CFRunLoop::main`].
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#[derive(Debug)]
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pub struct MainRunLoop {
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/// This is on the main thread.
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_mtm: MainThreadMarker,
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/// A cached reference to the main run loop.
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main_run_loop: CFRetained<CFRunLoop>,
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}
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impl MainRunLoop {
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/// Get the main run loop.
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pub fn get(_mtm: MainThreadMarker) -> Self {
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let main_run_loop = CFRunLoop::main().unwrap();
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Self { _mtm, main_run_loop }
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}
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/// Get a reference to the underlying [`CFRunLoop`].
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pub fn run_loop(&self) -> &CFRunLoop {
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&self.main_run_loop
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}
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/// Wake the main run loop.
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pub fn wake_up(&self) {
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self.main_run_loop.wake_up();
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}
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/// Submit a closure to run on the main thread as the next step in the run loop, before other
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/// event sources are processed.
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///
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/// This is used for running event handlers, as those are not allowed to run re-entrantly.
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///
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/// # Implementation
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///
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/// This queuing could be implemented in the following several ways with subtle differences in
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/// timing. This list is sorted in rough order in which they are run:
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///
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/// 1. Using `CFRunLoopPerformBlock` or `-[NSRunLoop performBlock:]`.
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///
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/// 2. Using `-[NSObject performSelectorOnMainThread:withObject:waitUntilDone:]` or wrapping the
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/// event in `NSEvent` and posting that to `-[NSApplication postEvent:atStart:]` (both
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/// creates a custom `CFRunLoopSource`, and signals that to wake up the main event loop).
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///
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/// a. `atStart = true`.
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///
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/// b. `atStart = false`.
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///
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/// 3. `dispatch_async` or `dispatch_async_f`. Note that this may appear before 2b, it does not
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/// respect the ordering that runloop events have.
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///
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/// We choose the first one, both for ease-of-implementation, but mostly for consistency, as we
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/// want the event to be queued in a way that preserves the order the events originally arrived
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/// in.
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///
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/// As an example, let's assume that we receive two events from the user, a mouse click which we
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/// handled by queuing it, and a window resize which we handled immediately. If we allowed
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/// AppKit to choose the ordering when queuing the mouse event, it might get put in the back of
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/// the queue, and the events would appear out of order to the user of Winit. So we must instead
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/// put the event at the very front of the queue, to be handled as soon as possible after
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/// handling whatever event it's currently handling.
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pub fn queue_closure(&self, closure: impl FnOnce() + 'static) {
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// Convert `FnOnce()` to `Block<dyn Fn()>`.
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let closure = Cell::new(Some(closure));
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let block = block2::RcBlock::new(move || {
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debug_assert!(MainThreadMarker::new().is_some());
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if let Some(closure) = closure.take() {
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closure()
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} else {
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error!("tried to execute queued closure on main thread twice");
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}
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});
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// There are a few common modes (`kCFRunLoopCommonModes`) defined by Cocoa:
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// - `NSDefaultRunLoopMode`, alias of `kCFRunLoopDefaultMode`.
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// - `NSEventTrackingRunLoopMode`, used when mouse-dragging and live-resizing a window.
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// - `NSModalPanelRunLoopMode`, used when running a modal inside the Winit event loop.
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// - `NSConnectionReplyMode`: TODO.
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//
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// We only want to run event handlers in the default mode, as we support running a blocking
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// modal inside a Winit event handler (see [#1779]) which outrules the modal panel mode, and
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// resizing such panel window enters the event tracking run loop mode, so we can't directly
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// trigger events inside that mode either.
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//
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// Any events that are queued while running a modal or when live-resizing will instead wait,
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// and be delivered to the application afterwards.
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//
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// [#1779]: https://github.com/rust-windowing/winit/issues/1779
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let mode = unsafe { kCFRunLoopDefaultMode.unwrap() };
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let _ = self._mtm;
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// SAFETY: The runloop is valid, the mode is a `CFStringRef`, and the block is `'static`.
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//
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// Additionally, we have a `MainThreadMarker` here, which means we know we're on the main
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// thread. We also know that the run loop is the main-thread run loop, so scheduling a
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// non-`Send` block to that is allowed.
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unsafe { self.main_run_loop.perform_block(Some(mode), Some(&block)) }
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}
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/// Add an observer to the main run loop.
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pub fn add_observer(&self, observer: &MainRunLoopObserver, mode: &CFRunLoopMode) {
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// Accessing the `MainObserver`'s observer is fine here, since we're adding it to the main
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// run loop (which is on the same thread that the observer was created on).
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self.main_run_loop.add_observer(Some(&observer.observer), Some(mode));
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}
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/// Remove an observer from the main run loop.
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///
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/// This is also done automatically when the [`MainRunLoopObserver`] is dropped.
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pub fn remove_observer(&self, observer: &MainRunLoopObserver, mode: &CFRunLoopMode) {
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// Same as in `add_observer`, accessing the main loop's observer is fine.
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self.main_run_loop.add_observer(Some(&observer.observer), Some(mode));
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}
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}
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55
winit-common/src/core_foundation/main_run_loop_observer.rs
Normal file
55
winit-common/src/core_foundation/main_run_loop_observer.rs
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@@ -0,0 +1,55 @@
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use block2::RcBlock;
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use objc2::MainThreadMarker;
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use objc2_core_foundation::{
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CFIndex, CFRetained, CFRunLoopActivity, CFRunLoopObserver, kCFAllocatorDefault,
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};
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/// A [`CFRunLoopObserver`] on the main thread.
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///
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/// This type has "ownership" semantics, and invalidates the observer when dropped.
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#[derive(Debug)]
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pub struct MainRunLoopObserver {
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/// This must be private, otherwise the user might add it to an arbitrary run loop (but this
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/// observer is not designed to only be on the main thread).
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pub(crate) observer: CFRetained<CFRunLoopObserver>,
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}
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impl MainRunLoopObserver {
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/// Create a new run loop observer that observes the main run loop.
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pub fn new(
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mtm: MainThreadMarker,
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activities: CFRunLoopActivity,
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repeats: bool,
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// The lower the value, the sooner this will run (inverse of a "priority").
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order: CFIndex,
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callback: impl Fn(CFRunLoopActivity) + 'static,
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) -> Self {
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let block = RcBlock::new(move |_: *mut _, activity| {
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debug_assert!(MainThreadMarker::new().is_some());
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callback(activity)
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});
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let _ = mtm;
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// SAFETY: The callback is not Send + Sync, which would normally be unsound, but since we
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// restrict the callback to only ever be on the main thread (by taking `MainThreadMarker`,
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// and in `MainRunLoop::add_observer`), the callback doesn't have to be thread safe.
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let observer = unsafe {
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CFRunLoopObserver::with_handler(
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kCFAllocatorDefault,
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activities.0,
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repeats,
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order,
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Some(&block),
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)
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}
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.unwrap();
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Self { observer }
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}
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}
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impl Drop for MainRunLoopObserver {
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fn drop(&mut self) {
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self.observer.invalidate();
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}
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}
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@@ -1,3 +1,12 @@
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mod event_loop_proxy;
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//! Various wrappers around [`CFRunLoop`][objc2_core_foundation::CFRunLoop].
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//!
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//! See Apple's documentation on Run Loops for details:
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//! <https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/Multithreading/RunLoopManagement/RunLoopManagement.html>
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pub use event_loop_proxy::*;
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mod event_loop_proxy;
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mod main_run_loop;
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mod main_run_loop_observer;
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pub use self::event_loop_proxy::*;
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pub use self::main_run_loop::*;
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pub use self::main_run_loop_observer::*;
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