Event, input source, error, data transfer, native key, IME request,
scroll delta and fullscreen enums can now gain variants without a
breaking change. Backends and examples get wildcard arms where they
matched exhaustively; unknown IME requests are reported as
ImeRequestError::NotSupported and unknown fullscreen modes behave
like Fullscreen::Borderless(None).
Apps need per-click decisions to follow the macOS convention of accepting
first mouse for low-risk actions (selection, scrolling) but rejecting it
for buttons and destructive actions. Motivated by slint-ui/slint#10451.
Always return `true` from `acceptsFirstMouse:`, and tag the resulting
`PointerButton` events with `is_macos_activation_click: true` (on both
the activating left press and its matching release) so the app can
short-circuit the whole gesture with a single check:
WindowEvent::PointerButton { is_macos_activation_click: true, .. } => return,
Replaces an earlier callback-based design (`accepts_first_mouse` on
`ApplicationHandlerExtMacOS`) that mapped more closely to AppKit but
didn't fit winit's event-driven model and required re-entrancy handling.
Also removes `WindowAttributesMacOS::with_accepts_first_mouse`, which is
now redundant — apps that want to reject activation clicks check the
flag on the per-event instead.
Implement proper decorationless popups by specifying the type of the child window with with_type()
With this commit, different kind of child windows can be created
- Popups: Special windows without any decoration which can be positioned relative to the parent
- Window: Normal window with a parent or not
The type can be specified during creation of the Window using the window_attributes and the with_type() function. As default a normal Window is used. If Popup is choosen a parent must be specified, otherwise the Popup creation fails with an Error returned by the new() function.
Related issues: #403 and #4256
This commit implements a new API for drag and drop, with a `DataTransfer` type which abstracts over the various clipboard/drag and drop APIs across different platforms. I built this on top of #2429 although admittedly I ended up removing pretty much all of their work while I was reworking the design.
This is being built in order to help support [drag-and-drop work](https://github.com/slint-ui/slint/issues/1967) in Slint's winit backend. As part of that work, I did extensive research on how drag-and-drop and clipboard APIs are implemented across different platforms, and wrote a (still WIP) research document that can be found [here](https://gist.github.com/eira-fransham/06750cf8d25ade08d362a0ca8dfafe06).
The new API is inspired by the browser's [`DataTransfer`](https://developer.mozilla.org/en-US/docs/Web/API/DataTransfer) API.
By using `OwnedDisplayHandle`, which uses reference-counting, instead of
`DisplayHandle<'static>` (where the user has to guarantee that the
Application doesn't outlive the event loop).
Unify the values of `MouseButton` and thus remove `Other` variant in
limit possible buttons to 32, which was picked based on platform
capabilities, where 32 is the highest.
For the reference, SDL has identical limit.
When pressing Ctrl+Space, KeyEvent::text_with_all_modifiers would return
\0. That would get included in the text-input text. When an input method
gets activated, the invalid string returning \0 would get sent as
surrounding text, resulting in a Wayland protocol error and crashing the
application.