* Initial implementation
* Corrected RAWINPUT buffer sizing
* Mostly complete XInput implementation
* XInput triggers
* Add preliminary CHANGELOG entry.
* match unix common API to evl 2.0
* wayland: eventloop2.0
* make EventLoopProxy require T: 'static
* Revamp device event API, as well as several misc. fixes on Windows:
* When you have multiple windows, you no longer receive duplicate device
events
* Mouse Device Events now send X-button input
* Mouse Device Events now send horizontal scroll wheel input
* Add MouseEvent documentation and Device ID debug passthrough
* Improve type safety on get_raw_input_data
* Remove button_id field from MouseEvent::Button in favor of utton
* Remove regex dependency on Windows
* Remove axis filtering in XInput
* Make gamepads not use lazy_static
* Publicly expose gamepad rumble
* Unstack DeviceEvent and fix examples/tests
* Add HANDLE retrieval method to DeviceExtWindows
* Add distinction between non-joystick axes and joystick axes.
This helps with properly calculating the deadzone for controller
joysticks. One potential issue is that the `Stick` variant isn't used
for *all* joysticks, which could be potentially confusing - for example,
raw input joysticks will never use the `Stick` variant because we don't
understand the semantic meaning of raw input joystick axes.
* Add ability to get gamepad port
* Fix xinput controller hot swapping
* Add functions for enumerating attached devices
* Clamp input to [0.0, 1.0] on gamepad rumble
* Expose gamepad rumble errors
* Add method to check if device is still connected
* Add docs
* Rename AxisHint and ButtonHint to GamepadAxis and GamepadButton
* Add CHANGELOG entry
* Update CHANGELOG.md
* Add HidId and MovedAbsolute
* Fix xinput deprecation warnings
* Add ability to retrieve gamepad battery level
* Fix weird imports in gamepad example
* Update CHANGELOG.md
* Resolve francesca64 comments
* Fix old `use` declarations
* Fix hidden lifetime parameter
* Fix missing methods in `web::Monitor`.
Originally fixed by @ryanisaacg in 94387c4bf5.
* Disable some tests and examples on `wasm32`
* Format everything and add rustfmt to travis
* Remove extern crate winit from examples and add force_multiline_blocks
* Format the code properly
* Fix inconsistent period in PULL_REQUEST_TEMPLATE.md
* Only run rustfmt on nightly
* Travis fixings
* match unix common API to evl 2.0
* wayland: eventloop2.0
* make EventLoopProxy require T: 'static
* Fix linux build and tests
* wayland: update sctk & small fixes
* Rename EventsLoop and associated types to EventLoop
* Rename WindowEvent::Refresh to WindowEvent::Redraw
* Remove second thread from win32 backend
* Update run_forever to hijack thread
* Replace windows Mutex with parking_lot Mutex
* Implement new ControlFlow and associated events
* Add StartCause::Init support, timer example
* Add ability to send custom user events
* Fully invert windows control flow so win32 calls into winit's callback
* Add request_redraw
* Rename platform to platform_impl
* Rename os to platform, add Ext trait postfixes
* Add platform::desktop module with EventLoopExt::run_return
* Re-organize into module structure
* Improve documentation
* Small changes to examples
* Improve docs for run and run_return
* Change instances of "events_loop" to "event_loop"
* Rename MonitorId to MonitorHandle
* Add CHANGELOG entry
* Improve WaitUntil timer precision
* When SendEvent is called during event closure, buffer events
* Fix resize lag when waiting in some situations
* Update send test and errors that broke some examples/APIs
* Improve clarity/fix typos in docs
* Fix unreachable panic after setting ControlFlow to Poll during some RedrawRequested events.
* Fix crash when running in release mode
* Remove crossbeam dependency and make drop events work again
* Remove serde implementations from ControlFlow
* Fix 1.24.1 build
* Fix freeze when setting decorations
* Replace &EventLoop in callback with &EventLoopWindowTarget
* Document and implement Debug for EventLoopWindowTarget
* Fix some deadlocks that could occur when changing window state
* Fix thread executor not executing closure when called from non-loop thread
* Fix buffered events not getting dispatched
* Fix crash with runner refcell not getting dropped
* Address review feedback
* Fix CHANGELOG typo
* Catch panics in user callback