Files
winit/src/platform_impl/linux/wayland/output.rs
Kirill Chibisov 3fb93b4f83 Deprecate window creation with stale event loop
Creating window when event loop is not running generally doesn't work,
since a bunch of events and sync OS requests can't be processed. This
is also an issue on e.g. Android, since window can't be created outside
event loop easily.

Thus deprecate the window creation when event loop is not running,
as well as other resource creation to running event loop.

Given that all the examples use the bad pattern of creating the window
when event loop is not running and also most example existence is
questionable, since they show single thing and the majority of their
code is window/event loop initialization, they wore merged into
a single example 'window.rs' example that showcases very simple
application using winit.

Fixes #3399.
2024-02-21 14:44:29 +04:00

172 lines
4.7 KiB
Rust

use sctk::reexports::client::protocol::wl_output::WlOutput;
use sctk::reexports::client::Proxy;
use sctk::output::OutputData;
use crate::dpi::{LogicalPosition, PhysicalPosition, PhysicalSize};
use crate::platform_impl::platform::VideoModeHandle as PlatformVideoModeHandle;
use super::event_loop::ActiveEventLoop;
impl ActiveEventLoop {
#[inline]
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
self.state
.borrow()
.output_state
.outputs()
.map(MonitorHandle::new)
}
#[inline]
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
// There's no primary monitor on Wayland.
None
}
}
#[derive(Clone, Debug)]
pub struct MonitorHandle {
pub(crate) proxy: WlOutput,
}
impl MonitorHandle {
#[inline]
pub(crate) fn new(proxy: WlOutput) -> Self {
Self { proxy }
}
#[inline]
pub fn name(&self) -> Option<String> {
let output_data = self.proxy.data::<OutputData>().unwrap();
output_data.with_output_info(|info| info.name.clone())
}
#[inline]
pub fn native_identifier(&self) -> u32 {
let output_data = self.proxy.data::<OutputData>().unwrap();
output_data.with_output_info(|info| info.id)
}
#[inline]
pub fn size(&self) -> PhysicalSize<u32> {
let output_data = self.proxy.data::<OutputData>().unwrap();
let dimensions = output_data.with_output_info(|info| {
info.modes
.iter()
.find_map(|mode| mode.current.then_some(mode.dimensions))
});
match dimensions {
Some((width, height)) => (width as u32, height as u32),
_ => (0, 0),
}
.into()
}
#[inline]
pub fn position(&self) -> PhysicalPosition<i32> {
let output_data = self.proxy.data::<OutputData>().unwrap();
output_data.with_output_info(|info| {
info.logical_position.map_or_else(
|| {
LogicalPosition::<i32>::from(info.location)
.to_physical(info.scale_factor as f64)
},
|logical_position| {
LogicalPosition::<i32>::from(logical_position)
.to_physical(info.scale_factor as f64)
},
)
})
}
#[inline]
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
let output_data = self.proxy.data::<OutputData>().unwrap();
output_data.with_output_info(|info| {
info.modes
.iter()
.find_map(|mode| mode.current.then_some(mode.refresh_rate as u32))
})
}
#[inline]
pub fn scale_factor(&self) -> i32 {
let output_data = self.proxy.data::<OutputData>().unwrap();
output_data.scale_factor()
}
#[inline]
pub fn video_modes(&self) -> impl Iterator<Item = PlatformVideoModeHandle> {
let output_data = self.proxy.data::<OutputData>().unwrap();
let modes = output_data.with_output_info(|info| info.modes.clone());
let monitor = self.clone();
modes.into_iter().map(move |mode| {
PlatformVideoModeHandle::Wayland(VideoModeHandle {
size: (mode.dimensions.0 as u32, mode.dimensions.1 as u32).into(),
refresh_rate_millihertz: mode.refresh_rate as u32,
bit_depth: 32,
monitor: monitor.clone(),
})
})
}
}
impl PartialEq for MonitorHandle {
fn eq(&self, other: &Self) -> bool {
self.native_identifier() == other.native_identifier()
}
}
impl Eq for MonitorHandle {}
impl PartialOrd for MonitorHandle {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
Some(self.cmp(other))
}
}
impl Ord for MonitorHandle {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
self.native_identifier().cmp(&other.native_identifier())
}
}
impl std::hash::Hash for MonitorHandle {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.native_identifier().hash(state);
}
}
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct VideoModeHandle {
pub(crate) size: PhysicalSize<u32>,
pub(crate) bit_depth: u16,
pub(crate) refresh_rate_millihertz: u32,
pub(crate) monitor: MonitorHandle,
}
impl VideoModeHandle {
#[inline]
pub fn size(&self) -> PhysicalSize<u32> {
self.size
}
#[inline]
pub fn bit_depth(&self) -> u16 {
self.bit_depth
}
#[inline]
pub fn refresh_rate_millihertz(&self) -> u32 {
self.refresh_rate_millihertz
}
pub fn monitor(&self) -> MonitorHandle {
self.monitor.clone()
}
}