Files
winit/src/platform/linux/wayland/window.rs
2018-06-13 11:18:44 -04:00

369 lines
11 KiB
Rust

use std::sync::{Arc, Mutex, Weak};
use {CreationError, CursorState, MouseCursor, WindowAttributes};
use platform::MonitorId as PlatformMonitorId;
use window::MonitorId as RootMonitorId;
use sctk::window::{BasicFrame, Event as WEvent, Window as SWindow};
use sctk::reexports::client::{Display, Proxy};
use sctk::reexports::client::protocol::{wl_seat, wl_surface};
use sctk::reexports::client::protocol::wl_compositor::RequestsTrait as CompositorRequests;
use sctk::reexports::client::protocol::wl_surface::RequestsTrait as SurfaceRequests;
use super::{make_wid, EventsLoop, MonitorId, WindowId};
pub struct Window {
surface: Proxy<wl_surface::WlSurface>,
frame: Arc<Mutex<SWindow<BasicFrame>>>,
monitors: Arc<Mutex<Vec<MonitorId>>>,
size: Arc<Mutex<(u32, u32)>>,
kill_switch: (Arc<Mutex<bool>>, Arc<Mutex<bool>>),
display: Arc<Display>,
need_frame_refresh: Arc<Mutex<bool>>,
}
impl Window {
pub fn new(evlp: &EventsLoop, attributes: WindowAttributes) -> Result<Window, CreationError> {
let (width, height) = attributes.dimensions.unwrap_or((800, 600));
// Create the window
let size = Arc::new(Mutex::new((width, height)));
// monitor tracking
let monitor_list = Arc::new(Mutex::new(Vec::new()));
let surface = evlp.env.compositor.create_surface().unwrap().implement({
let list = monitor_list.clone();
let omgr = evlp.env.outputs.clone();
move |event, _| match event {
wl_surface::Event::Enter { output } => list.lock().unwrap().push(MonitorId {
proxy: output,
mgr: omgr.clone(),
}),
wl_surface::Event::Leave { output } => {
list.lock().unwrap().retain(|m| !m.proxy.equals(&output));
}
}
});
let window_store = evlp.store.clone();
let my_surface = surface.clone();
let mut frame = SWindow::<BasicFrame>::init(
surface.clone(),
(width, height),
&evlp.env.compositor,
&evlp.env.subcompositor,
&evlp.env.shm,
&evlp.env.shell,
move |event, ()| match event {
WEvent::Configure { new_size, .. } => {
let mut store = window_store.lock().unwrap();
for window in &mut store.windows {
if window.surface.equals(&my_surface) {
window.newsize = new_size.map(|(w, h)| (w as i32, h as i32));
window.need_refresh = true;
*(window.need_frame_refresh.lock().unwrap()) = true;
return;
}
}
}
WEvent::Refresh => {
let store = window_store.lock().unwrap();
for window in &store.windows {
if window.surface.equals(&my_surface) {
*(window.need_frame_refresh.lock().unwrap()) = true;
return;
}
}
}
WEvent::Close => {
let mut store = window_store.lock().unwrap();
for window in &mut store.windows {
if window.surface.equals(&my_surface) {
window.closed = true;
return;
}
}
}
},
).unwrap();
for &(_, ref seat) in evlp.seats.lock().unwrap().iter() {
frame.new_seat(seat);
}
// Check for fullscreen requirements
if let Some(RootMonitorId {
inner: PlatformMonitorId::Wayland(ref monitor_id),
}) = attributes.fullscreen
{
frame.set_fullscreen(Some(&monitor_id.proxy));
} else if attributes.maximized {
frame.set_maximized();
}
frame.set_resizable(attributes.resizable);
// set decorations
frame.set_decorate(attributes.decorations);
// min-max dimensions
frame.set_min_size(attributes.min_dimensions);
frame.set_max_size(attributes.max_dimensions);
let kill_switch = Arc::new(Mutex::new(false));
let need_frame_refresh = Arc::new(Mutex::new(true));
let frame = Arc::new(Mutex::new(frame));
evlp.store.lock().unwrap().windows.push(InternalWindow {
closed: false,
newsize: None,
need_refresh: false,
need_frame_refresh: need_frame_refresh.clone(),
surface: surface.clone(),
kill_switch: kill_switch.clone(),
frame: Arc::downgrade(&frame),
});
evlp.evq.borrow_mut().sync_roundtrip().unwrap();
Ok(Window {
display: evlp.display.clone(),
surface: surface,
frame: frame,
monitors: monitor_list,
size: size,
kill_switch: (kill_switch, evlp.cleanup_needed.clone()),
need_frame_refresh: need_frame_refresh,
})
}
#[inline]
pub fn id(&self) -> WindowId {
make_wid(&self.surface)
}
pub fn set_title(&self, title: &str) {
self.frame.lock().unwrap().set_title(title.into());
}
#[inline]
pub fn show(&self) {
// TODO
}
#[inline]
pub fn hide(&self) {
// TODO
}
#[inline]
pub fn get_position(&self) -> Option<(i32, i32)> {
// Not possible with wayland
None
}
#[inline]
pub fn get_inner_position(&self) -> Option<(i32, i32)> {
// Not possible with wayland
None
}
#[inline]
pub fn set_position(&self, _x: i32, _y: i32) {
// Not possible with wayland
}
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
Some(self.size.lock().unwrap().clone())
}
#[inline]
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
let (w, h) = self.size.lock().unwrap().clone();
// let (w, h) = super::wayland_window::add_borders(w as i32, h as i32);
Some((w as u32, h as u32))
}
#[inline]
// NOTE: This will only resize the borders, the contents must be updated by the user
pub fn set_inner_size(&self, x: u32, y: u32) {
self.frame.lock().unwrap().resize(x, y);
*(self.size.lock().unwrap()) = (x, y);
}
#[inline]
pub fn set_min_dimensions(&self, dimensions: Option<(u32, u32)>) {
self.frame.lock().unwrap().set_min_size(dimensions);
}
#[inline]
pub fn set_max_dimensions(&self, dimensions: Option<(u32, u32)>) {
self.frame.lock().unwrap().set_max_size(dimensions);
}
#[inline]
pub fn set_resizable(&self, resizable: bool) {
self.frame.lock().unwrap().set_resizable(resizable);
}
#[inline]
pub fn set_cursor(&self, _cursor: MouseCursor) {
// TODO
}
#[inline]
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
use CursorState::{Grab, Hide, Normal};
// TODO : not yet possible on wayland to grab cursor
match state {
Grab => Err("Cursor cannot be grabbed on wayland yet.".to_string()),
Hide => Err("Cursor cannot be hidden on wayland yet.".to_string()),
Normal => Ok(()),
}
}
#[inline]
pub fn hidpi_factor(&self) -> f32 {
let mut factor: f32 = 1.0;
let guard = self.monitors.lock().unwrap();
for monitor_id in guard.iter() {
let hidpif = monitor_id.get_hidpi_factor();
factor = factor.max(hidpif);
}
factor
}
pub fn set_decorations(&self, decorate: bool) {
self.frame.lock().unwrap().set_decorate(decorate);
*(self.need_frame_refresh.lock().unwrap()) = true;
}
pub fn set_maximized(&self, maximized: bool) {
if maximized {
self.frame.lock().unwrap().set_maximized();
} else {
self.frame.lock().unwrap().unset_maximized();
}
}
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
if let Some(RootMonitorId {
inner: PlatformMonitorId::Wayland(ref monitor_id),
}) = monitor
{
self.frame
.lock()
.unwrap()
.set_fullscreen(Some(&monitor_id.proxy));
} else {
self.frame.lock().unwrap().unset_fullscreen();
}
}
#[inline]
pub fn set_cursor_position(&self, _x: i32, _y: i32) -> Result<(), ()> {
// TODO: not yet possible on wayland
Err(())
}
pub fn get_display(&self) -> &Display {
&*self.display
}
pub fn get_surface(&self) -> &Proxy<wl_surface::WlSurface> {
&self.surface
}
pub fn get_current_monitor(&self) -> MonitorId {
// we don't know how much each monitor sees us so...
// just return the most recent one ?
let guard = self.monitors.lock().unwrap();
guard.last().unwrap().clone()
}
}
impl Drop for Window {
fn drop(&mut self) {
*(self.kill_switch.0.lock().unwrap()) = true;
*(self.kill_switch.1.lock().unwrap()) = true;
}
}
/*
* Internal store for windows
*/
struct InternalWindow {
surface: Proxy<wl_surface::WlSurface>,
newsize: Option<(i32, i32)>,
need_refresh: bool,
need_frame_refresh: Arc<Mutex<bool>>,
closed: bool,
kill_switch: Arc<Mutex<bool>>,
frame: Weak<Mutex<SWindow<BasicFrame>>>,
}
pub struct WindowStore {
windows: Vec<InternalWindow>,
}
impl WindowStore {
pub fn new() -> WindowStore {
WindowStore {
windows: Vec::new(),
}
}
pub fn find_wid(&self, surface: &Proxy<wl_surface::WlSurface>) -> Option<WindowId> {
for window in &self.windows {
if surface.equals(&window.surface) {
return Some(make_wid(surface));
}
}
None
}
pub fn cleanup(&mut self) -> Vec<WindowId> {
let mut pruned = Vec::new();
self.windows.retain(|w| {
if *w.kill_switch.lock().unwrap() {
// window is dead, cleanup
pruned.push(make_wid(&w.surface));
w.surface.destroy();
false
} else {
true
}
});
pruned
}
pub fn new_seat(&self, seat: &Proxy<wl_seat::WlSeat>) {
for window in &self.windows {
if let Some(w) = window.frame.upgrade() {
w.lock().unwrap().new_seat(seat);
}
}
}
pub fn for_each<F>(&mut self, mut f: F)
where
F: FnMut(Option<(i32, i32)>, bool, bool, bool, WindowId, Option<&mut SWindow<BasicFrame>>),
{
for window in &mut self.windows {
let opt_arc = window.frame.upgrade();
let mut opt_mutex_lock = opt_arc.as_ref().map(|m| m.lock().unwrap());
f(
window.newsize.take(),
window.need_refresh,
::std::mem::replace(&mut *window.need_frame_refresh.lock().unwrap(), false),
window.closed,
make_wid(&window.surface),
opt_mutex_lock.as_mut().map(|m| &mut **m),
);
window.need_refresh = false;
// avoid re-spamming the event
window.closed = false;
}
}
}