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* Use objc2::foundation CG types * Add safe abstraction over UIApplication * Add safe abstraction over UIDevice * Add safe abstraction over UIScreen * Add safe abstraction over UIWindow * Add safe abstraction over UIViewController * Add safe abstraction over UIView * Appease clippy
80 lines
2.3 KiB
Rust
80 lines
2.3 KiB
Rust
use objc2::encode::{Encode, Encoding};
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use objc2::foundation::{CGFloat, CGRect, MainThreadMarker, NSArray, NSInteger, NSObject};
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use objc2::rc::{Id, Shared};
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use objc2::{extern_class, extern_methods, msg_send_id, ClassType};
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use super::{UICoordinateSpace, UIScreenMode};
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extern_class!(
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#[derive(Debug, PartialEq, Eq, Hash)]
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pub(crate) struct UIScreen;
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unsafe impl ClassType for UIScreen {
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type Super = NSObject;
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}
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);
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extern_methods!(
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unsafe impl UIScreen {
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pub fn main(_mtm: MainThreadMarker) -> Id<Self, Shared> {
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unsafe { msg_send_id![Self::class(), mainScreen] }
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}
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pub fn screens(_mtm: MainThreadMarker) -> Id<NSArray<Self, Shared>, Shared> {
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unsafe { msg_send_id![Self::class(), screens] }
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}
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#[sel(bounds)]
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pub fn bounds(&self) -> CGRect;
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#[sel(scale)]
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pub fn scale(&self) -> CGFloat;
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#[sel(nativeBounds)]
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pub fn nativeBounds(&self) -> CGRect;
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#[sel(nativeScale)]
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pub fn nativeScale(&self) -> CGFloat;
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#[sel(maximumFramesPerSecond)]
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pub fn maximumFramesPerSecond(&self) -> NSInteger;
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pub fn mirroredScreen(&self) -> Id<Self, Shared> {
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unsafe { msg_send_id![Self::class(), mirroredScreen] }
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}
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pub fn preferredMode(&self) -> Option<Id<UIScreenMode, Shared>> {
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unsafe { msg_send_id![self, preferredMode] }
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}
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#[sel(setCurrentMode:)]
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pub fn setCurrentMode(&self, mode: Option<&UIScreenMode>);
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pub fn availableModes(&self) -> Id<NSArray<UIScreenMode, Shared>, Shared> {
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unsafe { msg_send_id![self, availableModes] }
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}
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#[sel(setOverscanCompensation:)]
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pub fn setOverscanCompensation(&self, overscanCompensation: UIScreenOverscanCompensation);
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pub fn coordinateSpace(&self) -> Id<UICoordinateSpace, Shared> {
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unsafe { msg_send_id![self, coordinateSpace] }
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}
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}
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);
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#[repr(transparent)]
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub struct UIScreenOverscanCompensation(NSInteger);
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unsafe impl Encode for UIScreenOverscanCompensation {
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const ENCODING: Encoding = NSInteger::ENCODING;
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}
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#[allow(dead_code)]
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impl UIScreenOverscanCompensation {
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pub const Scale: Self = Self(0);
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pub const InsetBounds: Self = Self(1);
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pub const None: Self = Self(2);
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}
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