Files
winit/src/platform_impl/orbital/event_loop.rs
Kirill Chibisov 3fb93b4f83 Deprecate window creation with stale event loop
Creating window when event loop is not running generally doesn't work,
since a bunch of events and sync OS requests can't be processed. This
is also an issue on e.g. Android, since window can't be created outside
event loop easily.

Thus deprecate the window creation when event loop is not running,
as well as other resource creation to running event loop.

Given that all the examples use the bad pattern of creating the window
when event loop is not running and also most example existence is
questionable, since they show single thing and the majority of their
code is window/event loop initialization, they wore merged into
a single example 'window.rs' example that showcases very simple
application using winit.

Fixes #3399.
2024-02-21 14:44:29 +04:00

876 lines
33 KiB
Rust

use std::{
cell::Cell,
collections::VecDeque,
marker::PhantomData,
mem, slice,
sync::{mpsc, Arc, Mutex},
time::Instant,
};
use bitflags::bitflags;
use orbclient::{
ButtonEvent, EventOption, FocusEvent, HoverEvent, KeyEvent, MouseEvent, MouseRelativeEvent,
MoveEvent, QuitEvent, ResizeEvent, ScrollEvent, TextInputEvent,
};
use smol_str::SmolStr;
use crate::{
error::EventLoopError,
event::{self, Ime, Modifiers, StartCause},
event_loop::{self, ControlFlow, DeviceEvents},
keyboard::{
Key, KeyCode, KeyLocation, ModifiersKeys, ModifiersState, NamedKey, NativeKey,
NativeKeyCode, PhysicalKey,
},
window::WindowId as RootWindowId,
};
use super::{
DeviceId, KeyEventExtra, MonitorHandle, OsError, PlatformSpecificEventLoopAttributes,
RedoxSocket, TimeSocket, WindowId, WindowProperties,
};
fn convert_scancode(scancode: u8) -> (PhysicalKey, Option<NamedKey>) {
// Key constants from https://docs.rs/orbclient/latest/orbclient/event/index.html
let (key_code, named_key_opt) = match scancode {
orbclient::K_A => (KeyCode::KeyA, None),
orbclient::K_B => (KeyCode::KeyB, None),
orbclient::K_C => (KeyCode::KeyC, None),
orbclient::K_D => (KeyCode::KeyD, None),
orbclient::K_E => (KeyCode::KeyE, None),
orbclient::K_F => (KeyCode::KeyF, None),
orbclient::K_G => (KeyCode::KeyG, None),
orbclient::K_H => (KeyCode::KeyH, None),
orbclient::K_I => (KeyCode::KeyI, None),
orbclient::K_J => (KeyCode::KeyJ, None),
orbclient::K_K => (KeyCode::KeyK, None),
orbclient::K_L => (KeyCode::KeyL, None),
orbclient::K_M => (KeyCode::KeyM, None),
orbclient::K_N => (KeyCode::KeyN, None),
orbclient::K_O => (KeyCode::KeyO, None),
orbclient::K_P => (KeyCode::KeyP, None),
orbclient::K_Q => (KeyCode::KeyQ, None),
orbclient::K_R => (KeyCode::KeyR, None),
orbclient::K_S => (KeyCode::KeyS, None),
orbclient::K_T => (KeyCode::KeyT, None),
orbclient::K_U => (KeyCode::KeyU, None),
orbclient::K_V => (KeyCode::KeyV, None),
orbclient::K_W => (KeyCode::KeyW, None),
orbclient::K_X => (KeyCode::KeyX, None),
orbclient::K_Y => (KeyCode::KeyY, None),
orbclient::K_Z => (KeyCode::KeyZ, None),
orbclient::K_0 => (KeyCode::Digit0, None),
orbclient::K_1 => (KeyCode::Digit1, None),
orbclient::K_2 => (KeyCode::Digit2, None),
orbclient::K_3 => (KeyCode::Digit3, None),
orbclient::K_4 => (KeyCode::Digit4, None),
orbclient::K_5 => (KeyCode::Digit5, None),
orbclient::K_6 => (KeyCode::Digit6, None),
orbclient::K_7 => (KeyCode::Digit7, None),
orbclient::K_8 => (KeyCode::Digit8, None),
orbclient::K_9 => (KeyCode::Digit9, None),
orbclient::K_ALT => (KeyCode::AltLeft, Some(NamedKey::Alt)),
orbclient::K_ALT_GR => (KeyCode::AltRight, Some(NamedKey::AltGraph)),
orbclient::K_BACKSLASH => (KeyCode::Backslash, None),
orbclient::K_BKSP => (KeyCode::Backspace, Some(NamedKey::Backspace)),
orbclient::K_BRACE_CLOSE => (KeyCode::BracketRight, None),
orbclient::K_BRACE_OPEN => (KeyCode::BracketLeft, None),
orbclient::K_CAPS => (KeyCode::CapsLock, Some(NamedKey::CapsLock)),
orbclient::K_COMMA => (KeyCode::Comma, None),
orbclient::K_CTRL => (KeyCode::ControlLeft, Some(NamedKey::Control)),
orbclient::K_DEL => (KeyCode::Delete, Some(NamedKey::Delete)),
orbclient::K_DOWN => (KeyCode::ArrowDown, Some(NamedKey::ArrowDown)),
orbclient::K_END => (KeyCode::End, Some(NamedKey::End)),
orbclient::K_ENTER => (KeyCode::Enter, Some(NamedKey::Enter)),
orbclient::K_EQUALS => (KeyCode::Equal, None),
orbclient::K_ESC => (KeyCode::Escape, Some(NamedKey::Escape)),
orbclient::K_F1 => (KeyCode::F1, Some(NamedKey::F1)),
orbclient::K_F2 => (KeyCode::F2, Some(NamedKey::F2)),
orbclient::K_F3 => (KeyCode::F3, Some(NamedKey::F3)),
orbclient::K_F4 => (KeyCode::F4, Some(NamedKey::F4)),
orbclient::K_F5 => (KeyCode::F5, Some(NamedKey::F5)),
orbclient::K_F6 => (KeyCode::F6, Some(NamedKey::F6)),
orbclient::K_F7 => (KeyCode::F7, Some(NamedKey::F7)),
orbclient::K_F8 => (KeyCode::F8, Some(NamedKey::F8)),
orbclient::K_F9 => (KeyCode::F9, Some(NamedKey::F9)),
orbclient::K_F10 => (KeyCode::F10, Some(NamedKey::F10)),
orbclient::K_F11 => (KeyCode::F11, Some(NamedKey::F11)),
orbclient::K_F12 => (KeyCode::F12, Some(NamedKey::F12)),
orbclient::K_HOME => (KeyCode::Home, Some(NamedKey::Home)),
orbclient::K_LEFT => (KeyCode::ArrowLeft, Some(NamedKey::ArrowLeft)),
orbclient::K_LEFT_SHIFT => (KeyCode::ShiftLeft, Some(NamedKey::Shift)),
orbclient::K_MINUS => (KeyCode::Minus, None),
orbclient::K_NUM_0 => (KeyCode::Numpad0, None),
orbclient::K_NUM_1 => (KeyCode::Numpad1, None),
orbclient::K_NUM_2 => (KeyCode::Numpad2, None),
orbclient::K_NUM_3 => (KeyCode::Numpad3, None),
orbclient::K_NUM_4 => (KeyCode::Numpad4, None),
orbclient::K_NUM_5 => (KeyCode::Numpad5, None),
orbclient::K_NUM_6 => (KeyCode::Numpad6, None),
orbclient::K_NUM_7 => (KeyCode::Numpad7, None),
orbclient::K_NUM_8 => (KeyCode::Numpad8, None),
orbclient::K_NUM_9 => (KeyCode::Numpad9, None),
orbclient::K_PERIOD => (KeyCode::Period, None),
orbclient::K_PGDN => (KeyCode::PageDown, Some(NamedKey::PageDown)),
orbclient::K_PGUP => (KeyCode::PageUp, Some(NamedKey::PageUp)),
orbclient::K_QUOTE => (KeyCode::Quote, None),
orbclient::K_RIGHT => (KeyCode::ArrowRight, Some(NamedKey::ArrowRight)),
orbclient::K_RIGHT_SHIFT => (KeyCode::ShiftRight, Some(NamedKey::Shift)),
orbclient::K_SEMICOLON => (KeyCode::Semicolon, None),
orbclient::K_SLASH => (KeyCode::Slash, None),
orbclient::K_SPACE => (KeyCode::Space, Some(NamedKey::Space)),
orbclient::K_SUPER => (KeyCode::SuperLeft, Some(NamedKey::Super)),
orbclient::K_TAB => (KeyCode::Tab, Some(NamedKey::Tab)),
orbclient::K_TICK => (KeyCode::Backquote, None),
orbclient::K_UP => (KeyCode::ArrowUp, Some(NamedKey::ArrowUp)),
orbclient::K_VOLUME_DOWN => (KeyCode::AudioVolumeDown, Some(NamedKey::AudioVolumeDown)),
orbclient::K_VOLUME_TOGGLE => (KeyCode::AudioVolumeMute, Some(NamedKey::AudioVolumeMute)),
orbclient::K_VOLUME_UP => (KeyCode::AudioVolumeUp, Some(NamedKey::AudioVolumeUp)),
_ => return (PhysicalKey::Unidentified(NativeKeyCode::Unidentified), None),
};
(PhysicalKey::Code(key_code), named_key_opt)
}
fn element_state(pressed: bool) -> event::ElementState {
if pressed {
event::ElementState::Pressed
} else {
event::ElementState::Released
}
}
bitflags! {
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
struct KeyboardModifierState: u8 {
const LSHIFT = 1 << 0;
const RSHIFT = 1 << 1;
const LCTRL = 1 << 2;
const RCTRL = 1 << 3;
const LALT = 1 << 4;
const RALT = 1 << 5;
const LSUPER = 1 << 6;
const RSUPER = 1 << 7;
}
}
bitflags! {
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
struct MouseButtonState: u8 {
const LEFT = 1 << 0;
const MIDDLE = 1 << 1;
const RIGHT = 1 << 2;
}
}
#[derive(Default)]
struct EventState {
keyboard: KeyboardModifierState,
mouse: MouseButtonState,
resize_opt: Option<(u32, u32)>,
}
impl EventState {
fn character_all_modifiers(&self, character: char) -> char {
// Modify character if Ctrl is pressed
#[allow(clippy::collapsible_if)]
if self.keyboard.contains(KeyboardModifierState::LCTRL)
|| self.keyboard.contains(KeyboardModifierState::RCTRL)
{
if character.is_ascii_lowercase() {
return ((character as u8 - b'a') + 1) as char;
}
//TODO: more control key variants?
}
// Return character as-is if no special handling required
character
}
fn key(&mut self, key: PhysicalKey, pressed: bool) {
let code = match key {
PhysicalKey::Code(code) => code,
_ => return,
};
match code {
KeyCode::ShiftLeft => self.keyboard.set(KeyboardModifierState::LSHIFT, pressed),
KeyCode::ShiftRight => self.keyboard.set(KeyboardModifierState::RSHIFT, pressed),
KeyCode::ControlLeft => self.keyboard.set(KeyboardModifierState::LCTRL, pressed),
KeyCode::ControlRight => self.keyboard.set(KeyboardModifierState::RCTRL, pressed),
KeyCode::AltLeft => self.keyboard.set(KeyboardModifierState::LALT, pressed),
KeyCode::AltRight => self.keyboard.set(KeyboardModifierState::RALT, pressed),
KeyCode::SuperLeft => self.keyboard.set(KeyboardModifierState::LSUPER, pressed),
KeyCode::SuperRight => self.keyboard.set(KeyboardModifierState::RSUPER, pressed),
_ => (),
}
}
fn mouse(
&mut self,
left: bool,
middle: bool,
right: bool,
) -> Option<(event::MouseButton, event::ElementState)> {
if self.mouse.contains(MouseButtonState::LEFT) != left {
self.mouse.set(MouseButtonState::LEFT, left);
return Some((event::MouseButton::Left, element_state(left)));
}
if self.mouse.contains(MouseButtonState::MIDDLE) != middle {
self.mouse.set(MouseButtonState::MIDDLE, middle);
return Some((event::MouseButton::Middle, element_state(middle)));
}
if self.mouse.contains(MouseButtonState::RIGHT) != right {
self.mouse.set(MouseButtonState::RIGHT, right);
return Some((event::MouseButton::Right, element_state(right)));
}
None
}
fn modifiers(&self) -> Modifiers {
let mut state = ModifiersState::empty();
let mut pressed_mods = ModifiersKeys::empty();
if self
.keyboard
.intersects(KeyboardModifierState::LSHIFT | KeyboardModifierState::RSHIFT)
{
state |= ModifiersState::SHIFT;
}
pressed_mods.set(
ModifiersKeys::LSHIFT,
self.keyboard.contains(KeyboardModifierState::LSHIFT),
);
pressed_mods.set(
ModifiersKeys::RSHIFT,
self.keyboard.contains(KeyboardModifierState::RSHIFT),
);
if self
.keyboard
.intersects(KeyboardModifierState::LCTRL | KeyboardModifierState::RCTRL)
{
state |= ModifiersState::CONTROL;
}
pressed_mods.set(
ModifiersKeys::LCONTROL,
self.keyboard.contains(KeyboardModifierState::LCTRL),
);
pressed_mods.set(
ModifiersKeys::RCONTROL,
self.keyboard.contains(KeyboardModifierState::RCTRL),
);
if self
.keyboard
.intersects(KeyboardModifierState::LALT | KeyboardModifierState::RALT)
{
state |= ModifiersState::ALT;
}
pressed_mods.set(
ModifiersKeys::LALT,
self.keyboard.contains(KeyboardModifierState::LALT),
);
pressed_mods.set(
ModifiersKeys::RALT,
self.keyboard.contains(KeyboardModifierState::RALT),
);
if self
.keyboard
.intersects(KeyboardModifierState::LSUPER | KeyboardModifierState::RSUPER)
{
state |= ModifiersState::SUPER
}
pressed_mods.set(
ModifiersKeys::LSUPER,
self.keyboard.contains(KeyboardModifierState::LSUPER),
);
pressed_mods.set(
ModifiersKeys::RSUPER,
self.keyboard.contains(KeyboardModifierState::RSUPER),
);
Modifiers {
state,
pressed_mods,
}
}
}
pub struct EventLoop<T> {
windows: Vec<(Arc<RedoxSocket>, EventState)>,
window_target: event_loop::ActiveEventLoop,
user_events_sender: mpsc::Sender<T>,
user_events_receiver: mpsc::Receiver<T>,
}
impl<T: 'static> EventLoop<T> {
pub(crate) fn new(_: &PlatformSpecificEventLoopAttributes) -> Result<Self, EventLoopError> {
let (user_events_sender, user_events_receiver) = mpsc::channel();
let event_socket = Arc::new(
RedoxSocket::event()
.map_err(OsError::new)
.map_err(|error| EventLoopError::Os(os_error!(error)))?,
);
let wake_socket = Arc::new(
TimeSocket::open()
.map_err(OsError::new)
.map_err(|error| EventLoopError::Os(os_error!(error)))?,
);
event_socket
.write(&syscall::Event {
id: wake_socket.0.fd,
flags: syscall::EventFlags::EVENT_READ,
data: wake_socket.0.fd,
})
.map_err(OsError::new)
.map_err(|error| EventLoopError::Os(os_error!(error)))?;
Ok(Self {
windows: Vec::new(),
window_target: event_loop::ActiveEventLoop {
p: ActiveEventLoop {
control_flow: Cell::new(ControlFlow::default()),
exit: Cell::new(false),
creates: Mutex::new(VecDeque::new()),
redraws: Arc::new(Mutex::new(VecDeque::new())),
destroys: Arc::new(Mutex::new(VecDeque::new())),
event_socket,
wake_socket,
},
_marker: PhantomData,
},
user_events_sender,
user_events_receiver,
})
}
fn process_event<F>(
window_id: WindowId,
event_option: EventOption,
event_state: &mut EventState,
mut event_handler: F,
) where
F: FnMut(event::Event<T>),
{
match event_option {
EventOption::Key(KeyEvent {
character,
scancode,
pressed,
}) => {
// Convert scancode
let (physical_key, named_key_opt) = convert_scancode(scancode);
// Get previous modifiers and update modifiers based on physical key
let modifiers_before = event_state.keyboard;
event_state.key(physical_key, pressed);
// Default to unidentified key with no text
let mut logical_key = Key::Unidentified(NativeKey::Unidentified);
let mut key_without_modifiers = logical_key.clone();
let mut text = None;
let mut text_with_all_modifiers = None;
// Set key and text based on character
if character != '\0' {
let mut tmp = [0u8; 4];
let character_str = character.encode_utf8(&mut tmp);
// The key with Shift and Caps Lock applied (but not Ctrl)
logical_key = Key::Character(character_str.into());
// The key without Shift or Caps Lock applied
key_without_modifiers =
Key::Character(SmolStr::from_iter(character.to_lowercase()));
if pressed {
// The key with Shift and Caps Lock applied (but not Ctrl)
text = Some(character_str.into());
// The key with Shift, Caps Lock, and Ctrl applied
let character_all_modifiers =
event_state.character_all_modifiers(character);
text_with_all_modifiers =
Some(character_all_modifiers.encode_utf8(&mut tmp).into())
}
};
// Override key if a named key was found (this is to allow Enter to replace '\n')
if let Some(named_key) = named_key_opt {
logical_key = Key::Named(named_key);
key_without_modifiers = logical_key.clone();
}
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::KeyboardInput {
device_id: event::DeviceId(DeviceId),
event: event::KeyEvent {
logical_key,
physical_key,
location: KeyLocation::Standard,
state: element_state(pressed),
repeat: false,
text,
platform_specific: KeyEventExtra {
key_without_modifiers,
text_with_all_modifiers,
},
},
is_synthetic: false,
},
});
// If the state of the modifiers has changed, send the event.
if modifiers_before != event_state.keyboard {
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::ModifiersChanged(event_state.modifiers()),
})
}
}
EventOption::TextInput(TextInputEvent { character }) => {
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::Ime(Ime::Preedit("".into(), None)),
});
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::Ime(Ime::Commit(character.into())),
});
}
EventOption::Mouse(MouseEvent { x, y }) => {
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::CursorMoved {
device_id: event::DeviceId(DeviceId),
position: (x, y).into(),
},
});
}
EventOption::MouseRelative(MouseRelativeEvent { dx, dy }) => {
event_handler(event::Event::DeviceEvent {
device_id: event::DeviceId(DeviceId),
event: event::DeviceEvent::MouseMotion {
delta: (dx as f64, dy as f64),
},
});
}
EventOption::Button(ButtonEvent {
left,
middle,
right,
}) => {
while let Some((button, state)) = event_state.mouse(left, middle, right) {
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::MouseInput {
device_id: event::DeviceId(DeviceId),
state,
button,
},
});
}
}
EventOption::Scroll(ScrollEvent { x, y }) => {
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::MouseWheel {
device_id: event::DeviceId(DeviceId),
delta: event::MouseScrollDelta::LineDelta(x as f32, y as f32),
phase: event::TouchPhase::Moved,
},
});
}
EventOption::Quit(QuitEvent {}) => {
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::CloseRequested,
});
}
EventOption::Focus(FocusEvent { focused }) => {
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::Focused(focused),
});
}
EventOption::Move(MoveEvent { x, y }) => {
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::Moved((x, y).into()),
});
}
EventOption::Resize(ResizeEvent { width, height }) => {
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::Resized((width, height).into()),
});
// Acknowledge resize after event loop.
event_state.resize_opt = Some((width, height));
}
//TODO: Screen, Clipboard, Drop
EventOption::Hover(HoverEvent { entered }) => {
if entered {
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::CursorEntered {
device_id: event::DeviceId(DeviceId),
},
});
} else {
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::CursorLeft {
device_id: event::DeviceId(DeviceId),
},
});
}
}
other => {
log::warn!("unhandled event: {:?}", other);
}
}
}
pub fn run<F>(mut self, mut event_handler_inner: F) -> Result<(), EventLoopError>
where
F: FnMut(event::Event<T>, &event_loop::ActiveEventLoop),
{
let mut event_handler =
move |event: event::Event<T>, window_target: &event_loop::ActiveEventLoop| {
event_handler_inner(event, window_target);
};
let mut start_cause = StartCause::Init;
loop {
event_handler(event::Event::NewEvents(start_cause), &self.window_target);
if start_cause == StartCause::Init {
event_handler(event::Event::Resumed, &self.window_target);
}
// Handle window creates.
while let Some(window) = {
let mut creates = self.window_target.p.creates.lock().unwrap();
creates.pop_front()
} {
let window_id = WindowId {
fd: window.fd as u64,
};
let mut buf: [u8; 4096] = [0; 4096];
let path = window.fpath(&mut buf).expect("failed to read properties");
let properties = WindowProperties::new(path);
self.windows.push((window, EventState::default()));
// Send resize event on create to indicate first size.
event_handler(
event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::Resized((properties.w, properties.h).into()),
},
&self.window_target,
);
// Send resize event on create to indicate first position.
event_handler(
event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::Moved((properties.x, properties.y).into()),
},
&self.window_target,
);
}
// Handle window destroys.
while let Some(destroy_id) = {
let mut destroys = self.window_target.p.destroys.lock().unwrap();
destroys.pop_front()
} {
event_handler(
event::Event::WindowEvent {
window_id: RootWindowId(destroy_id),
event: event::WindowEvent::Destroyed,
},
&self.window_target,
);
self.windows
.retain(|(window, _event_state)| window.fd as u64 != destroy_id.fd);
}
// Handle window events.
let mut i = 0;
// While loop is used here because the same window may be processed more than once.
while let Some((window, event_state)) = self.windows.get_mut(i) {
let window_id = WindowId {
fd: window.fd as u64,
};
let mut event_buf = [0u8; 16 * mem::size_of::<orbclient::Event>()];
let count =
syscall::read(window.fd, &mut event_buf).expect("failed to read window events");
// Safety: orbclient::Event is a packed struct designed to be transferred over a socket.
let events = unsafe {
slice::from_raw_parts(
event_buf.as_ptr() as *const orbclient::Event,
count / mem::size_of::<orbclient::Event>(),
)
};
for orbital_event in events {
Self::process_event(
window_id,
orbital_event.to_option(),
event_state,
|event| event_handler(event, &self.window_target),
);
}
if count == event_buf.len() {
// If event buf was full, process same window again to ensure all events are drained.
continue;
}
// Acknowledge the latest resize event.
if let Some((w, h)) = event_state.resize_opt.take() {
window
.write(format!("S,{w},{h}").as_bytes())
.expect("failed to acknowledge resize");
// Require redraw after resize.
let mut redraws = self.window_target.p.redraws.lock().unwrap();
if !redraws.contains(&window_id) {
redraws.push_back(window_id);
}
}
// Move to next window.
i += 1;
}
while let Ok(event) = self.user_events_receiver.try_recv() {
event_handler(event::Event::UserEvent(event), &self.window_target);
}
// To avoid deadlocks the redraws lock is not held during event processing.
while let Some(window_id) = {
let mut redraws = self.window_target.p.redraws.lock().unwrap();
redraws.pop_front()
} {
event_handler(
event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::RedrawRequested,
},
&self.window_target,
);
}
event_handler(event::Event::AboutToWait, &self.window_target);
if self.window_target.p.exiting() {
break;
}
let requested_resume = match self.window_target.p.control_flow() {
ControlFlow::Poll => {
start_cause = StartCause::Poll;
continue;
}
ControlFlow::Wait => None,
ControlFlow::WaitUntil(instant) => Some(instant),
};
// Re-using wake socket caused extra wake events before because there were leftover
// timeouts, and then new timeouts were added each time a spurious timeout expired.
let timeout_socket = TimeSocket::open().unwrap();
self.window_target
.p
.event_socket
.write(&syscall::Event {
id: timeout_socket.0.fd,
flags: syscall::EventFlags::EVENT_READ,
data: 0,
})
.unwrap();
let start = Instant::now();
if let Some(instant) = requested_resume {
let mut time = timeout_socket.current_time().unwrap();
if let Some(duration) = instant.checked_duration_since(start) {
time.tv_sec += duration.as_secs() as i64;
time.tv_nsec += duration.subsec_nanos() as i32;
// Normalize timespec so tv_nsec is not greater than one second.
while time.tv_nsec >= 1_000_000_000 {
time.tv_sec += 1;
time.tv_nsec -= 1_000_000_000;
}
}
timeout_socket.timeout(&time).unwrap();
}
// Wait for event if needed.
let mut event = syscall::Event::default();
self.window_target.p.event_socket.read(&mut event).unwrap();
// TODO: handle spurious wakeups (redraw caused wakeup but redraw already handled)
match requested_resume {
Some(requested_resume) if event.id == timeout_socket.0.fd => {
// If the event is from the special timeout socket, report that resume
// time was reached.
start_cause = StartCause::ResumeTimeReached {
start,
requested_resume,
};
}
_ => {
// Normal window event or spurious timeout.
start_cause = StartCause::WaitCancelled {
start,
requested_resume,
};
}
}
}
event_handler(event::Event::LoopExiting, &self.window_target);
Ok(())
}
pub fn window_target(&self) -> &event_loop::ActiveEventLoop {
&self.window_target
}
pub fn create_proxy(&self) -> EventLoopProxy<T> {
EventLoopProxy {
user_events_sender: self.user_events_sender.clone(),
wake_socket: self.window_target.p.wake_socket.clone(),
}
}
}
pub struct EventLoopProxy<T: 'static> {
user_events_sender: mpsc::Sender<T>,
wake_socket: Arc<TimeSocket>,
}
impl<T> EventLoopProxy<T> {
pub fn send_event(&self, event: T) -> Result<(), event_loop::EventLoopClosed<T>> {
self.user_events_sender
.send(event)
.map_err(|mpsc::SendError(x)| event_loop::EventLoopClosed(x))?;
self.wake_socket.wake().unwrap();
Ok(())
}
}
impl<T> Clone for EventLoopProxy<T> {
fn clone(&self) -> Self {
Self {
user_events_sender: self.user_events_sender.clone(),
wake_socket: self.wake_socket.clone(),
}
}
}
impl<T> Unpin for EventLoopProxy<T> {}
pub struct ActiveEventLoop {
control_flow: Cell<ControlFlow>,
exit: Cell<bool>,
pub(super) creates: Mutex<VecDeque<Arc<RedoxSocket>>>,
pub(super) redraws: Arc<Mutex<VecDeque<WindowId>>>,
pub(super) destroys: Arc<Mutex<VecDeque<WindowId>>>,
pub(super) event_socket: Arc<RedoxSocket>,
pub(super) wake_socket: Arc<TimeSocket>,
}
impl ActiveEventLoop {
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
Some(MonitorHandle)
}
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
let mut v = VecDeque::with_capacity(1);
v.push_back(MonitorHandle);
v
}
#[inline]
pub fn listen_device_events(&self, _allowed: DeviceEvents) {}
#[cfg(feature = "rwh_05")]
#[inline]
pub fn raw_display_handle_rwh_05(&self) -> rwh_05::RawDisplayHandle {
rwh_05::RawDisplayHandle::Orbital(rwh_05::OrbitalDisplayHandle::empty())
}
#[cfg(feature = "rwh_06")]
#[inline]
pub fn raw_display_handle_rwh_06(
&self,
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
Ok(rwh_06::RawDisplayHandle::Orbital(
rwh_06::OrbitalDisplayHandle::new(),
))
}
pub fn set_control_flow(&self, control_flow: ControlFlow) {
self.control_flow.set(control_flow)
}
pub fn control_flow(&self) -> ControlFlow {
self.control_flow.get()
}
pub(crate) fn exit(&self) {
self.exit.set(true);
}
pub(crate) fn exiting(&self) -> bool {
self.exit.get()
}
pub(crate) fn owned_display_handle(&self) -> OwnedDisplayHandle {
OwnedDisplayHandle
}
}
#[derive(Clone)]
pub(crate) struct OwnedDisplayHandle;
impl OwnedDisplayHandle {
#[cfg(feature = "rwh_05")]
#[inline]
pub fn raw_display_handle_rwh_05(&self) -> rwh_05::RawDisplayHandle {
rwh_05::OrbitalDisplayHandle::empty().into()
}
#[cfg(feature = "rwh_06")]
#[inline]
pub fn raw_display_handle_rwh_06(
&self,
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
Ok(rwh_06::OrbitalDisplayHandle::new().into())
}
}