Files
winit/winit-core/src/event_loop/mod.rs
2026-03-17 03:54:42 +01:00

292 lines
9.7 KiB
Rust

pub mod never_return;
pub mod pump_events;
pub mod register;
pub mod run_on_demand;
use std::fmt::{self, Debug};
use std::sync::Arc;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::time::Duration;
use rwh_06::{DisplayHandle, HandleError, HasDisplayHandle};
use crate::Instant;
use crate::as_any::AsAny;
use crate::cursor::{CustomCursor, CustomCursorSource};
use crate::error::RequestError;
use crate::monitor::MonitorHandle;
use crate::window::{Theme, Window, WindowAttributes};
pub trait ActiveEventLoop: AsAny + fmt::Debug {
/// Creates an [`EventLoopProxy`] that can be used to dispatch user events
/// to the main event loop, possibly from another thread.
fn create_proxy(&self) -> EventLoopProxy;
/// Create the window.
///
/// Possible causes of error include denied permission, incompatible system, and lack of memory.
///
/// ## Platform-specific
///
/// - **Web:** The window is created but not inserted into the Web page automatically. Please
/// see the Web platform module for more information.
fn create_window(
&self,
window_attributes: WindowAttributes,
) -> Result<Box<dyn Window>, RequestError>;
/// Create custom cursor.
///
/// ## Platform-specific
///
/// **iOS / Android / Orbital:** Unsupported.
fn create_custom_cursor(
&self,
custom_cursor: CustomCursorSource,
) -> Result<CustomCursor, RequestError>;
/// Returns the list of all the monitors available on the system.
///
/// ## Platform-specific
///
/// **Web:** Only returns the current monitor without `detailed monitor permissions`.
fn available_monitors(&self) -> Box<dyn Iterator<Item = MonitorHandle>>;
/// Returns the primary monitor of the system.
///
/// Returns `None` if it can't identify any monitor as a primary one.
///
/// ## Platform-specific
///
/// - **Wayland:** Always returns `None`.
/// - **Web:** Always returns `None` without `detailed monitor permissions`.
fn primary_monitor(&self) -> Option<MonitorHandle>;
/// Change if or when [`DeviceEvent`]s are captured.
///
/// Since the [`DeviceEvent`] capture can lead to high CPU usage for unfocused windows, winit
/// will ignore them by default for unfocused windows on Linux/BSD. This method allows changing
/// this at runtime to explicitly capture them again.
///
/// ## Platform-specific
///
/// - **Wayland / macOS / iOS / Android / Orbital:** Unsupported.
///
/// [`DeviceEvent`]: crate::event::DeviceEvent
fn listen_device_events(&self, allowed: DeviceEvents);
/// Returns the current system theme.
///
/// Returns `None` if it cannot be determined on the current platform.
///
/// ## Platform-specific
///
/// - **iOS / Android / Wayland / x11 / Orbital:** Unsupported.
fn system_theme(&self) -> Option<Theme>;
/// Sets the [`ControlFlow`].
fn set_control_flow(&self, control_flow: ControlFlow);
/// Gets the current [`ControlFlow`].
fn control_flow(&self) -> ControlFlow;
/// Stop the event loop.
///
/// ## Platform-specific
///
/// ### iOS
///
/// It is not possible to programmatically exit/quit an application on iOS, so this function is
/// a no-op there. See also [this technical Q&A][qa1561].
///
/// [qa1561]: https://developer.apple.com/library/archive/qa/qa1561/_index.html
fn exit(&self);
/// Returns whether the [`ActiveEventLoop`] is about to stop.
///
/// Set by [`exit()`][Self::exit].
fn exiting(&self) -> bool;
/// Gets a persistent reference to the underlying platform display.
///
/// See the [`OwnedDisplayHandle`] type for more information.
fn owned_display_handle(&self) -> OwnedDisplayHandle;
/// Get the raw-window-handle handle.
fn rwh_06_handle(&self) -> &dyn HasDisplayHandle;
}
impl HasDisplayHandle for dyn ActiveEventLoop + '_ {
fn display_handle(&self) -> Result<DisplayHandle<'_>, HandleError> {
self.rwh_06_handle().display_handle()
}
}
impl_dyn_casting!(ActiveEventLoop);
/// Control the [`ActiveEventLoop`], possibly from a different thread, without referencing it
/// directly.
#[derive(Clone, Debug)]
pub struct EventLoopProxy {
pub(crate) proxy: Arc<dyn EventLoopProxyProvider>,
}
impl EventLoopProxy {
/// Wake up the [`ActiveEventLoop`], resulting in [`ApplicationHandler::proxy_wake_up()`] being
/// called.
///
/// Calls to this method are coalesced into a single call to [`proxy_wake_up`], see the
/// documentation on that for details.
///
/// If the event loop is no longer running, this is a no-op.
///
/// [`proxy_wake_up`]: crate::application::ApplicationHandler::proxy_wake_up
/// [`ApplicationHandler::proxy_wake_up()`]: crate::application::ApplicationHandler::proxy_wake_up
///
/// # Platform-specific
///
/// - **Windows**: The wake-up may be ignored under high contention, see [#3687].
///
/// [#3687]: https://github.com/rust-windowing/winit/pull/3687
pub fn wake_up(&self) {
self.proxy.wake_up();
}
pub fn new(proxy: Arc<dyn EventLoopProxyProvider>) -> Self {
Self { proxy }
}
}
pub trait EventLoopProxyProvider: Send + Sync + Debug {
/// See [`EventLoopProxy::wake_up`] for details.
fn wake_up(&self);
}
/// A proxy for the underlying display handle.
///
/// The purpose of this type is to provide a cheaply cloneable handle to the underlying
/// display handle. This is often used by graphics APIs to connect to the underlying APIs.
/// It is difficult to keep a handle to the underlying event loop type or the [`ActiveEventLoop`]
/// type. In contrast, this type involves no lifetimes and can be persisted for as long as
/// needed.
///
/// For all platforms, this is one of the following:
///
/// - A zero-sized type that is likely optimized out.
/// - A reference-counted pointer to the underlying type.
#[derive(Clone)]
pub struct OwnedDisplayHandle {
pub(crate) handle: Arc<dyn HasDisplayHandle + Send + Sync>,
}
impl OwnedDisplayHandle {
pub fn new(handle: Arc<dyn HasDisplayHandle + Send + Sync>) -> Self {
Self { handle }
}
}
impl HasDisplayHandle for OwnedDisplayHandle {
fn display_handle(&self) -> Result<DisplayHandle<'_>, HandleError> {
self.handle.display_handle()
}
}
impl fmt::Debug for OwnedDisplayHandle {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("OwnedDisplayHandle").finish_non_exhaustive()
}
}
impl PartialEq for OwnedDisplayHandle {
fn eq(&self, other: &Self) -> bool {
match (self.display_handle(), other.display_handle()) {
(Ok(lhs), Ok(rhs)) => lhs == rhs,
_ => false,
}
}
}
impl Eq for OwnedDisplayHandle {}
/// Set through [`ActiveEventLoop::set_control_flow()`].
///
/// Indicates the desired behavior of the event loop after [`about_to_wait`] is called.
///
/// Defaults to [`Wait`].
///
/// [`Wait`]: Self::Wait
/// [`about_to_wait`]: crate::application::ApplicationHandler::about_to_wait
#[derive(Copy, Clone, Debug, Default, PartialEq, Eq, Hash)]
pub enum ControlFlow {
/// When the current loop iteration finishes, immediately begin a new iteration regardless of
/// whether or not new events are available to process.
Poll,
/// When the current loop iteration finishes, suspend the thread until another event arrives.
#[default]
Wait,
/// When the current loop iteration finishes, suspend the thread until either another event
/// arrives or the given time is reached.
///
/// Useful for implementing efficient timers. Applications which want to render at the
/// display's native refresh rate should instead use [`Poll`] and the VSync functionality
/// of a graphics API to reduce odds of missed frames.
///
/// [`Poll`]: Self::Poll
WaitUntil(Instant),
}
impl ControlFlow {
/// Creates a [`ControlFlow`] that waits until a timeout has expired.
///
/// In most cases, this is set to [`WaitUntil`]. However, if the timeout overflows, it is
/// instead set to [`Wait`].
///
/// [`WaitUntil`]: Self::WaitUntil
/// [`Wait`]: Self::Wait
pub fn wait_duration(timeout: Duration) -> Self {
match Instant::now().checked_add(timeout) {
Some(instant) => Self::WaitUntil(instant),
None => Self::Wait,
}
}
}
/// Control when device events are captured.
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Debug, Default)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub enum DeviceEvents {
/// Report device events regardless of window focus.
Always,
/// Only capture device events while the window is focused.
#[default]
WhenFocused,
/// Never capture device events.
Never,
}
/// A unique identifier of the winit's async request.
///
/// This could be used to identify the async request once it's done
/// and a specific action must be taken.
///
/// One of the handling scenarios could be to maintain a working list
/// containing [`AsyncRequestSerial`] and some closure associated with it.
/// Then once event is arriving the working list is being traversed and a job
/// executed and removed from the list.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct AsyncRequestSerial {
serial: usize,
}
impl AsyncRequestSerial {
pub fn get() -> Self {
static CURRENT_SERIAL: AtomicUsize = AtomicUsize::new(0);
// NOTE: We rely on wrap around here, while the user may just request
// in the loop usize::MAX times that's issue is considered on them.
let serial = CURRENT_SERIAL.fetch_add(1, Ordering::Relaxed);
Self { serial }
}
}