mirror of
https://github.com/rust-windowing/winit.git
synced 2026-06-26 14:49:07 -04:00
Add two run loop observers that:
- Create a TRACE-level span when the run loop enters a new state.
- Drops the span when the run loop exits that state.
These spans attach information to events, such that e.g. resizing a view
produces messages like:
```
TRACE inside runloop{mode=NSEventTrackingRunLoopMode}:timers:
winit_appkit::util: Triggered `drawRect:` target="winit_appkit::view"
TRACE inside runloop{mode=NSEventTrackingRunLoopMode}:timers:
winit_appkit::util: Completed `drawRect:` target="winit_appkit::view"
```
320 lines
13 KiB
Rust
320 lines
13 KiB
Rust
use std::sync::Arc;
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use objc2::rc::Retained;
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use objc2::runtime::ProtocolObject;
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use objc2::{ClassType, MainThreadMarker, msg_send};
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use objc2_core_foundation::{CFIndex, CFRunLoopActivity, kCFRunLoopDefaultMode};
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use objc2_foundation::{NSNotificationCenter, NSObjectProtocol};
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use objc2_ui_kit::{
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UIApplication, UIApplicationDidBecomeActiveNotification,
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UIApplicationDidEnterBackgroundNotification, UIApplicationDidFinishLaunchingNotification,
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UIApplicationDidReceiveMemoryWarningNotification, UIApplicationWillEnterForegroundNotification,
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UIApplicationWillResignActiveNotification, UIApplicationWillTerminateNotification, UIScreen,
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};
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use rwh_06::HasDisplayHandle;
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use winit_common::core_foundation::{MainRunLoop, MainRunLoopObserver, tracing_observers};
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use winit_core::application::ApplicationHandler;
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use winit_core::cursor::{CustomCursor, CustomCursorSource};
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use winit_core::error::{EventLoopError, NotSupportedError, RequestError};
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use winit_core::event_loop::{
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ActiveEventLoop as RootActiveEventLoop, ControlFlow, DeviceEvents,
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EventLoopProxy as CoreEventLoopProxy, OwnedDisplayHandle as CoreOwnedDisplayHandle,
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};
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use winit_core::monitor::MonitorHandle as CoreMonitorHandle;
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use winit_core::window::{Theme, Window as CoreWindow};
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use super::app_state::{AppState, send_occluded_event_for_all_windows};
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use super::notification_center::create_observer;
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use crate::monitor::MonitorHandle;
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use crate::window::Window;
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use crate::{app_state, monitor};
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#[derive(Debug)]
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pub struct ActiveEventLoop {
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pub(super) mtm: MainThreadMarker,
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}
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impl RootActiveEventLoop for ActiveEventLoop {
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fn create_proxy(&self) -> CoreEventLoopProxy {
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CoreEventLoopProxy::new(AppState::get(self.mtm).event_loop_proxy().clone())
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}
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fn create_window(
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&self,
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window_attributes: winit_core::window::WindowAttributes,
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) -> Result<Box<dyn CoreWindow>, RequestError> {
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Ok(Box::new(Window::new(self, window_attributes)?))
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}
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fn create_custom_cursor(
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&self,
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_source: CustomCursorSource,
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) -> Result<CustomCursor, RequestError> {
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Err(NotSupportedError::new("create_custom_cursor is not supported").into())
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}
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fn available_monitors(&self) -> Box<dyn Iterator<Item = CoreMonitorHandle>> {
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Box::new(
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monitor::uiscreens(self.mtm)
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.into_iter()
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.map(|monitor| CoreMonitorHandle(Arc::new(monitor))),
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)
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}
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fn primary_monitor(&self) -> Option<winit_core::monitor::MonitorHandle> {
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#[allow(deprecated)]
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let monitor = MonitorHandle::new(UIScreen::mainScreen(self.mtm));
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Some(CoreMonitorHandle(Arc::new(monitor)))
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}
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fn listen_device_events(&self, _allowed: DeviceEvents) {}
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fn set_control_flow(&self, control_flow: ControlFlow) {
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AppState::get(self.mtm).set_control_flow(control_flow)
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}
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fn system_theme(&self) -> Option<Theme> {
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None
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}
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fn control_flow(&self) -> ControlFlow {
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AppState::get(self.mtm).control_flow()
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}
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fn exit(&self) {
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// https://developer.apple.com/library/archive/qa/qa1561/_index.html
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// it is not possible to quit an iOS app gracefully and programmatically
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tracing::warn!("`ControlFlow::Exit` ignored on iOS");
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}
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fn exiting(&self) -> bool {
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false
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}
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fn owned_display_handle(&self) -> CoreOwnedDisplayHandle {
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CoreOwnedDisplayHandle::new(Arc::new(OwnedDisplayHandle))
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}
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fn rwh_06_handle(&self) -> &dyn rwh_06::HasDisplayHandle {
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self
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}
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}
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impl rwh_06::HasDisplayHandle for ActiveEventLoop {
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fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
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let raw = rwh_06::RawDisplayHandle::UiKit(rwh_06::UiKitDisplayHandle::new());
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unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
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}
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}
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#[derive(Clone, PartialEq, Eq)]
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pub(crate) struct OwnedDisplayHandle;
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impl HasDisplayHandle for OwnedDisplayHandle {
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fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
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let raw = rwh_06::RawDisplayHandle::UiKit(rwh_06::UiKitDisplayHandle::new());
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unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
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}
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}
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#[derive(Debug)]
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pub struct EventLoop {
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mtm: MainThreadMarker,
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window_target: ActiveEventLoop,
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// Since iOS 9.0, we no longer need to remove the observers before they are deallocated; the
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// system instead cleans it up next time it would have posted a notification to it.
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//
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// Though we do still need to keep the observers around to prevent them from being deallocated.
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_did_finish_launching_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
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_did_become_active_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
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_will_resign_active_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
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_will_enter_foreground_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
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_did_enter_background_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
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_will_terminate_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
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_did_receive_memory_warning_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
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_tracing_observers: Option<(MainRunLoopObserver, MainRunLoopObserver)>,
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_wakeup_observer: MainRunLoopObserver,
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_main_events_cleared_observer: MainRunLoopObserver,
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_events_cleared_observer: MainRunLoopObserver,
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}
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#[derive(Default, Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub struct PlatformSpecificEventLoopAttributes {}
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impl EventLoop {
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pub fn new(_: &PlatformSpecificEventLoopAttributes) -> Result<EventLoop, EventLoopError> {
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let mtm = MainThreadMarker::new()
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.expect("On iOS, `EventLoop` must be created on the main thread");
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if !AppState::setup_global(mtm) {
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// Required, AppState is global state, and event loop can only be run once.
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return Err(EventLoopError::RecreationAttempt);
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}
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let center = NSNotificationCenter::defaultCenter();
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let _did_finish_launching_observer = create_observer(
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¢er,
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// `application:didFinishLaunchingWithOptions:`
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unsafe { UIApplicationDidFinishLaunchingNotification },
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move |_| {
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app_state::did_finish_launching(mtm);
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},
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);
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let _did_become_active_observer = create_observer(
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¢er,
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// `applicationDidBecomeActive:`
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unsafe { UIApplicationDidBecomeActiveNotification },
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move |_| app_state::handle_resumed(mtm),
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);
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let _will_resign_active_observer = create_observer(
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¢er,
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// `applicationWillResignActive:`
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unsafe { UIApplicationWillResignActiveNotification },
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move |_| app_state::handle_suspended(mtm),
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);
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let _will_enter_foreground_observer = create_observer(
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¢er,
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// `applicationWillEnterForeground:`
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unsafe { UIApplicationWillEnterForegroundNotification },
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move |notification| {
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let app = notification.object().expect(
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"UIApplicationWillEnterForegroundNotification to have application object",
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);
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// The `object` in `UIApplicationWillEnterForegroundNotification` is documented to
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// be `UIApplication`.
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let app = app.downcast::<UIApplication>().unwrap();
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send_occluded_event_for_all_windows(&app, false);
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},
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);
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let _did_enter_background_observer = create_observer(
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¢er,
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// `applicationDidEnterBackground:`
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unsafe { UIApplicationDidEnterBackgroundNotification },
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move |notification| {
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let app = notification.object().expect(
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"UIApplicationDidEnterBackgroundNotification to have application object",
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);
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// The `object` in `UIApplicationDidEnterBackgroundNotification` is documented to be
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// `UIApplication`.
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let app = app.downcast::<UIApplication>().unwrap();
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send_occluded_event_for_all_windows(&app, true);
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},
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);
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let _will_terminate_observer = create_observer(
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¢er,
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// `applicationWillTerminate:`
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unsafe { UIApplicationWillTerminateNotification },
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move |notification| {
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let app = notification
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.object()
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.expect("UIApplicationWillTerminateNotification to have application object");
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// The `object` in `UIApplicationWillTerminateNotification` is (somewhat) documented
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// to be `UIApplication`.
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let app = app.downcast::<UIApplication>().unwrap();
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app_state::terminated(&app);
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},
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);
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let _did_receive_memory_warning_observer = create_observer(
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¢er,
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// `applicationDidReceiveMemoryWarning:`
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unsafe { UIApplicationDidReceiveMemoryWarningNotification },
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move |_| app_state::handle_memory_warning(mtm),
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);
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let main_loop = MainRunLoop::get(mtm);
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let mode = unsafe { kCFRunLoopDefaultMode }.unwrap();
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// Tracing observers have the lowest and highest orderings.
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let _tracing_observers = tracing_observers(mtm).inspect(|(start, end)| {
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main_loop.add_observer(start, mode);
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main_loop.add_observer(end, mode);
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});
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let _wakeup_observer = MainRunLoopObserver::new(
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mtm,
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CFRunLoopActivity::AfterWaiting,
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true,
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// Queued with the second-highest priority (tracing observers use the highest) to
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// ensure it is processed before other observers.
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CFIndex::MIN + 1,
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move |_| app_state::handle_wakeup_transition(mtm),
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);
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main_loop.add_observer(&_wakeup_observer, mode);
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let _main_events_cleared_observer = MainRunLoopObserver::new(
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mtm,
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CFRunLoopActivity::BeforeWaiting,
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true,
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// Core Animation registers its `CFRunLoopObserver` that performs drawing operations in
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// `CA::Transaction::ensure_implicit` with a priority of `2000000`. We set the
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// main_end priority to be 0, in order to send `AboutToWait` before `RedrawRequested`.
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// This value was chosen conservatively to guard against apple using different
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// priorities for their redraw observers in different OS's or on different devices. If
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// it so happens that it's too conservative, the main symptom would be non-redraw
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// events coming in after `AboutToWait`.
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//
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// The value of `2000000` was determined by inspecting stack traces and the associated
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// registers for every `CFRunLoopAddObserver` call on an iPad Air 2 running iOS 11.4.
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//
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// Also tested to be `2000000` on iPhone 8, iOS 13 beta 4.
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0,
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move |_| app_state::handle_main_events_cleared(mtm),
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);
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main_loop.add_observer(&_main_events_cleared_observer, mode);
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let _events_cleared_observer = MainRunLoopObserver::new(
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mtm,
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CFRunLoopActivity::BeforeWaiting,
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true,
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// Queued with the second-lowest priority (tracing observers use the lowest) to ensure
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// it is processed after other observers.
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CFIndex::MAX - 1,
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move |_| app_state::handle_events_cleared(mtm),
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);
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main_loop.add_observer(&_events_cleared_observer, mode);
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Ok(EventLoop {
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mtm,
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window_target: ActiveEventLoop { mtm },
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_did_finish_launching_observer,
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_did_become_active_observer,
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_will_resign_active_observer,
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_will_enter_foreground_observer,
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_did_enter_background_observer,
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_will_terminate_observer,
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_did_receive_memory_warning_observer,
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_tracing_observers,
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_wakeup_observer,
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_main_events_cleared_observer,
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_events_cleared_observer,
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})
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}
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// Require `'static` for correctness, we won't be able to `Drop` the user's state otherwise.
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pub fn run_app_never_return<A: ApplicationHandler + 'static>(self, app: A) -> ! {
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let application: Option<Retained<UIApplication>> =
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unsafe { msg_send![UIApplication::class(), sharedApplication] };
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assert!(
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application.is_none(),
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"\
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`EventLoop` cannot be `run` after a call to `UIApplicationMain` on iOS\nNote: \
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`EventLoop::run_app` calls `UIApplicationMain` on iOS",
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);
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// We intentionally override neither the application nor the delegate,
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// to allow the user to do so themselves!
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//
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// NOTE: `UIApplicationMain` is _the only way_ to start the event loop on iOS/UIKit, there
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// are no other feasible options. See also:
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// <https://github.com/rust-windowing/winit/pull/4165#issuecomment-2760514167>
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app_state::launch(self.mtm, app, || UIApplication::main(None, None, self.mtm))
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}
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pub fn window_target(&self) -> &dyn RootActiveEventLoop {
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&self.window_target
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}
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}
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