Files
winit/winit-uikit/src/event_loop.rs
Mads Marquart 7adb805011 Apple: Trace CFRunLoop activities
Add two run loop observers that:
- Create a TRACE-level span when the run loop enters a new state.
- Drops the span when the run loop exits that state.

These spans attach information to events, such that e.g. resizing a view
produces messages like:
```
TRACE inside runloop{mode=NSEventTrackingRunLoopMode}:timers:
  winit_appkit::util: Triggered `drawRect:` target="winit_appkit::view"
TRACE inside runloop{mode=NSEventTrackingRunLoopMode}:timers:
  winit_appkit::util: Completed `drawRect:` target="winit_appkit::view"
```
2026-03-18 22:55:47 +01:00

320 lines
13 KiB
Rust

use std::sync::Arc;
use objc2::rc::Retained;
use objc2::runtime::ProtocolObject;
use objc2::{ClassType, MainThreadMarker, msg_send};
use objc2_core_foundation::{CFIndex, CFRunLoopActivity, kCFRunLoopDefaultMode};
use objc2_foundation::{NSNotificationCenter, NSObjectProtocol};
use objc2_ui_kit::{
UIApplication, UIApplicationDidBecomeActiveNotification,
UIApplicationDidEnterBackgroundNotification, UIApplicationDidFinishLaunchingNotification,
UIApplicationDidReceiveMemoryWarningNotification, UIApplicationWillEnterForegroundNotification,
UIApplicationWillResignActiveNotification, UIApplicationWillTerminateNotification, UIScreen,
};
use rwh_06::HasDisplayHandle;
use winit_common::core_foundation::{MainRunLoop, MainRunLoopObserver, tracing_observers};
use winit_core::application::ApplicationHandler;
use winit_core::cursor::{CustomCursor, CustomCursorSource};
use winit_core::error::{EventLoopError, NotSupportedError, RequestError};
use winit_core::event_loop::{
ActiveEventLoop as RootActiveEventLoop, ControlFlow, DeviceEvents,
EventLoopProxy as CoreEventLoopProxy, OwnedDisplayHandle as CoreOwnedDisplayHandle,
};
use winit_core::monitor::MonitorHandle as CoreMonitorHandle;
use winit_core::window::{Theme, Window as CoreWindow};
use super::app_state::{AppState, send_occluded_event_for_all_windows};
use super::notification_center::create_observer;
use crate::monitor::MonitorHandle;
use crate::window::Window;
use crate::{app_state, monitor};
#[derive(Debug)]
pub struct ActiveEventLoop {
pub(super) mtm: MainThreadMarker,
}
impl RootActiveEventLoop for ActiveEventLoop {
fn create_proxy(&self) -> CoreEventLoopProxy {
CoreEventLoopProxy::new(AppState::get(self.mtm).event_loop_proxy().clone())
}
fn create_window(
&self,
window_attributes: winit_core::window::WindowAttributes,
) -> Result<Box<dyn CoreWindow>, RequestError> {
Ok(Box::new(Window::new(self, window_attributes)?))
}
fn create_custom_cursor(
&self,
_source: CustomCursorSource,
) -> Result<CustomCursor, RequestError> {
Err(NotSupportedError::new("create_custom_cursor is not supported").into())
}
fn available_monitors(&self) -> Box<dyn Iterator<Item = CoreMonitorHandle>> {
Box::new(
monitor::uiscreens(self.mtm)
.into_iter()
.map(|monitor| CoreMonitorHandle(Arc::new(monitor))),
)
}
fn primary_monitor(&self) -> Option<winit_core::monitor::MonitorHandle> {
#[allow(deprecated)]
let monitor = MonitorHandle::new(UIScreen::mainScreen(self.mtm));
Some(CoreMonitorHandle(Arc::new(monitor)))
}
fn listen_device_events(&self, _allowed: DeviceEvents) {}
fn set_control_flow(&self, control_flow: ControlFlow) {
AppState::get(self.mtm).set_control_flow(control_flow)
}
fn system_theme(&self) -> Option<Theme> {
None
}
fn control_flow(&self) -> ControlFlow {
AppState::get(self.mtm).control_flow()
}
fn exit(&self) {
// https://developer.apple.com/library/archive/qa/qa1561/_index.html
// it is not possible to quit an iOS app gracefully and programmatically
tracing::warn!("`ControlFlow::Exit` ignored on iOS");
}
fn exiting(&self) -> bool {
false
}
fn owned_display_handle(&self) -> CoreOwnedDisplayHandle {
CoreOwnedDisplayHandle::new(Arc::new(OwnedDisplayHandle))
}
fn rwh_06_handle(&self) -> &dyn rwh_06::HasDisplayHandle {
self
}
}
impl rwh_06::HasDisplayHandle for ActiveEventLoop {
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
let raw = rwh_06::RawDisplayHandle::UiKit(rwh_06::UiKitDisplayHandle::new());
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
}
}
#[derive(Clone, PartialEq, Eq)]
pub(crate) struct OwnedDisplayHandle;
impl HasDisplayHandle for OwnedDisplayHandle {
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
let raw = rwh_06::RawDisplayHandle::UiKit(rwh_06::UiKitDisplayHandle::new());
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
}
}
#[derive(Debug)]
pub struct EventLoop {
mtm: MainThreadMarker,
window_target: ActiveEventLoop,
// Since iOS 9.0, we no longer need to remove the observers before they are deallocated; the
// system instead cleans it up next time it would have posted a notification to it.
//
// Though we do still need to keep the observers around to prevent them from being deallocated.
_did_finish_launching_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
_did_become_active_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
_will_resign_active_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
_will_enter_foreground_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
_did_enter_background_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
_will_terminate_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
_did_receive_memory_warning_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
_tracing_observers: Option<(MainRunLoopObserver, MainRunLoopObserver)>,
_wakeup_observer: MainRunLoopObserver,
_main_events_cleared_observer: MainRunLoopObserver,
_events_cleared_observer: MainRunLoopObserver,
}
#[derive(Default, Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub struct PlatformSpecificEventLoopAttributes {}
impl EventLoop {
pub fn new(_: &PlatformSpecificEventLoopAttributes) -> Result<EventLoop, EventLoopError> {
let mtm = MainThreadMarker::new()
.expect("On iOS, `EventLoop` must be created on the main thread");
if !AppState::setup_global(mtm) {
// Required, AppState is global state, and event loop can only be run once.
return Err(EventLoopError::RecreationAttempt);
}
let center = NSNotificationCenter::defaultCenter();
let _did_finish_launching_observer = create_observer(
&center,
// `application:didFinishLaunchingWithOptions:`
unsafe { UIApplicationDidFinishLaunchingNotification },
move |_| {
app_state::did_finish_launching(mtm);
},
);
let _did_become_active_observer = create_observer(
&center,
// `applicationDidBecomeActive:`
unsafe { UIApplicationDidBecomeActiveNotification },
move |_| app_state::handle_resumed(mtm),
);
let _will_resign_active_observer = create_observer(
&center,
// `applicationWillResignActive:`
unsafe { UIApplicationWillResignActiveNotification },
move |_| app_state::handle_suspended(mtm),
);
let _will_enter_foreground_observer = create_observer(
&center,
// `applicationWillEnterForeground:`
unsafe { UIApplicationWillEnterForegroundNotification },
move |notification| {
let app = notification.object().expect(
"UIApplicationWillEnterForegroundNotification to have application object",
);
// The `object` in `UIApplicationWillEnterForegroundNotification` is documented to
// be `UIApplication`.
let app = app.downcast::<UIApplication>().unwrap();
send_occluded_event_for_all_windows(&app, false);
},
);
let _did_enter_background_observer = create_observer(
&center,
// `applicationDidEnterBackground:`
unsafe { UIApplicationDidEnterBackgroundNotification },
move |notification| {
let app = notification.object().expect(
"UIApplicationDidEnterBackgroundNotification to have application object",
);
// The `object` in `UIApplicationDidEnterBackgroundNotification` is documented to be
// `UIApplication`.
let app = app.downcast::<UIApplication>().unwrap();
send_occluded_event_for_all_windows(&app, true);
},
);
let _will_terminate_observer = create_observer(
&center,
// `applicationWillTerminate:`
unsafe { UIApplicationWillTerminateNotification },
move |notification| {
let app = notification
.object()
.expect("UIApplicationWillTerminateNotification to have application object");
// The `object` in `UIApplicationWillTerminateNotification` is (somewhat) documented
// to be `UIApplication`.
let app = app.downcast::<UIApplication>().unwrap();
app_state::terminated(&app);
},
);
let _did_receive_memory_warning_observer = create_observer(
&center,
// `applicationDidReceiveMemoryWarning:`
unsafe { UIApplicationDidReceiveMemoryWarningNotification },
move |_| app_state::handle_memory_warning(mtm),
);
let main_loop = MainRunLoop::get(mtm);
let mode = unsafe { kCFRunLoopDefaultMode }.unwrap();
// Tracing observers have the lowest and highest orderings.
let _tracing_observers = tracing_observers(mtm).inspect(|(start, end)| {
main_loop.add_observer(start, mode);
main_loop.add_observer(end, mode);
});
let _wakeup_observer = MainRunLoopObserver::new(
mtm,
CFRunLoopActivity::AfterWaiting,
true,
// Queued with the second-highest priority (tracing observers use the highest) to
// ensure it is processed before other observers.
CFIndex::MIN + 1,
move |_| app_state::handle_wakeup_transition(mtm),
);
main_loop.add_observer(&_wakeup_observer, mode);
let _main_events_cleared_observer = MainRunLoopObserver::new(
mtm,
CFRunLoopActivity::BeforeWaiting,
true,
// Core Animation registers its `CFRunLoopObserver` that performs drawing operations in
// `CA::Transaction::ensure_implicit` with a priority of `2000000`. We set the
// main_end priority to be 0, in order to send `AboutToWait` before `RedrawRequested`.
// This value was chosen conservatively to guard against apple using different
// priorities for their redraw observers in different OS's or on different devices. If
// it so happens that it's too conservative, the main symptom would be non-redraw
// events coming in after `AboutToWait`.
//
// The value of `2000000` was determined by inspecting stack traces and the associated
// registers for every `CFRunLoopAddObserver` call on an iPad Air 2 running iOS 11.4.
//
// Also tested to be `2000000` on iPhone 8, iOS 13 beta 4.
0,
move |_| app_state::handle_main_events_cleared(mtm),
);
main_loop.add_observer(&_main_events_cleared_observer, mode);
let _events_cleared_observer = MainRunLoopObserver::new(
mtm,
CFRunLoopActivity::BeforeWaiting,
true,
// Queued with the second-lowest priority (tracing observers use the lowest) to ensure
// it is processed after other observers.
CFIndex::MAX - 1,
move |_| app_state::handle_events_cleared(mtm),
);
main_loop.add_observer(&_events_cleared_observer, mode);
Ok(EventLoop {
mtm,
window_target: ActiveEventLoop { mtm },
_did_finish_launching_observer,
_did_become_active_observer,
_will_resign_active_observer,
_will_enter_foreground_observer,
_did_enter_background_observer,
_will_terminate_observer,
_did_receive_memory_warning_observer,
_tracing_observers,
_wakeup_observer,
_main_events_cleared_observer,
_events_cleared_observer,
})
}
// Require `'static` for correctness, we won't be able to `Drop` the user's state otherwise.
pub fn run_app_never_return<A: ApplicationHandler + 'static>(self, app: A) -> ! {
let application: Option<Retained<UIApplication>> =
unsafe { msg_send![UIApplication::class(), sharedApplication] };
assert!(
application.is_none(),
"\
`EventLoop` cannot be `run` after a call to `UIApplicationMain` on iOS\nNote: \
`EventLoop::run_app` calls `UIApplicationMain` on iOS",
);
// We intentionally override neither the application nor the delegate,
// to allow the user to do so themselves!
//
// NOTE: `UIApplicationMain` is _the only way_ to start the event loop on iOS/UIKit, there
// are no other feasible options. See also:
// <https://github.com/rust-windowing/winit/pull/4165#issuecomment-2760514167>
app_state::launch(self.mtm, app, || UIApplication::main(None, None, self.mtm))
}
pub fn window_target(&self) -> &dyn RootActiveEventLoop {
&self.window_target
}
}