Files
winit/src/platform_impl/web/web_sys/canvas.rs
Markus Røyset 918430979f Overhaul the Keyboard API
Overhaul the keyboard API in winit to mimic the W3C specification
to achieve better crossplatform parity. The `KeyboardInput` event
is now uses `KeyEvent` which consists of:

  - `physical_key` - a cross platform way to refer to scancodes;
  - `logical_key`  - keysym value, which shows your key respecting the
                     layout;
  - `text`         - the text produced by this keypress;
  - `location`     - the location of the key on the keyboard;
  - `repeat`       - whether the key was produced by the repeat.

And also a `platform_specific` field which encapsulates extra
information on desktop platforms, like key without modifiers
and text with all modifiers.

The `Modifiers` were also slightly reworked as in, the information
whether the left or right modifier is pressed is now also exposed
on platforms where it could be queried reliably. The support was
also added for the web and orbital platforms finishing the API
change.

This change made the `OptionAsAlt` API on macOS redundant thus it
was removed all together.

Co-authored-by: Artúr Kovács <kovacs.artur.barnabas@gmail.com>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
Co-authored-by: daxpedda <daxpedda@gmail.com>
Fixes: #2631.
Fixes: #2055.
Fixes: #2032.
Fixes: #1904.
Fixes: #1810.
Fixes: #1700.
Fixes: #1443.
Fixes: #1343.
Fixes: #1208.
Fixes: #1151.
Fixes: #812.
Fixes: #600.
Fixes: #361.
Fixes: #343.
2023-05-28 21:02:59 +03:00

467 lines
15 KiB
Rust

use super::event;
use super::event_handle::EventListenerHandle;
use super::media_query_handle::MediaQueryListHandle;
use crate::dpi::{LogicalPosition, PhysicalPosition, PhysicalSize};
use crate::error::OsError as RootOE;
use crate::event::{Force, MouseButton, MouseScrollDelta};
use crate::keyboard::{Key, KeyCode, KeyLocation, ModifiersState};
use crate::platform_impl::{OsError, PlatformSpecificWindowBuilderAttributes};
use std::cell::RefCell;
use std::rc::Rc;
use smol_str::SmolStr;
use wasm_bindgen::{closure::Closure, JsCast};
use web_sys::{
AddEventListenerOptions, Event, FocusEvent, HtmlCanvasElement, KeyboardEvent,
MediaQueryListEvent, MouseEvent, WheelEvent,
};
mod mouse_handler;
mod pointer_handler;
#[allow(dead_code)]
pub struct Canvas {
common: Common,
on_touch_start: Option<EventListenerHandle<dyn FnMut(Event)>>,
on_touch_end: Option<EventListenerHandle<dyn FnMut(Event)>>,
on_focus: Option<EventListenerHandle<dyn FnMut(FocusEvent)>>,
on_blur: Option<EventListenerHandle<dyn FnMut(FocusEvent)>>,
on_keyboard_release: Option<EventListenerHandle<dyn FnMut(KeyboardEvent)>>,
on_keyboard_press: Option<EventListenerHandle<dyn FnMut(KeyboardEvent)>>,
on_mouse_wheel: Option<EventListenerHandle<dyn FnMut(WheelEvent)>>,
on_fullscreen_change: Option<EventListenerHandle<dyn FnMut(Event)>>,
on_dark_mode: Option<MediaQueryListHandle>,
mouse_state: MouseState,
}
struct Common {
/// Note: resizing the HTMLCanvasElement should go through `backend::set_canvas_size` to ensure the DPI factor is maintained.
raw: HtmlCanvasElement,
wants_fullscreen: Rc<RefCell<bool>>,
}
impl Canvas {
pub fn create(attr: PlatformSpecificWindowBuilderAttributes) -> Result<Self, RootOE> {
let canvas = match attr.canvas {
Some(canvas) => canvas,
None => {
let window = web_sys::window()
.ok_or_else(|| os_error!(OsError("Failed to obtain window".to_owned())))?;
let document = window
.document()
.ok_or_else(|| os_error!(OsError("Failed to obtain document".to_owned())))?;
document
.create_element("canvas")
.map_err(|_| os_error!(OsError("Failed to create canvas element".to_owned())))?
.unchecked_into()
}
};
// A tabindex is needed in order to capture local keyboard events.
// A "0" value means that the element should be focusable in
// sequential keyboard navigation, but its order is defined by the
// document's source order.
// https://developer.mozilla.org/en-US/docs/Web/HTML/Global_attributes/tabindex
if attr.focusable {
canvas
.set_attribute("tabindex", "0")
.map_err(|_| os_error!(OsError("Failed to set a tabindex".to_owned())))?;
}
let mouse_state = if has_pointer_event() {
MouseState::HasPointerEvent(pointer_handler::PointerHandler::new())
} else {
MouseState::NoPointerEvent(mouse_handler::MouseHandler::new())
};
Ok(Canvas {
common: Common {
raw: canvas,
wants_fullscreen: Rc::new(RefCell::new(false)),
},
on_touch_start: None,
on_touch_end: None,
on_blur: None,
on_focus: None,
on_keyboard_release: None,
on_keyboard_press: None,
on_mouse_wheel: None,
on_fullscreen_change: None,
on_dark_mode: None,
mouse_state,
})
}
pub fn set_cursor_lock(&self, lock: bool) -> Result<(), RootOE> {
if lock {
self.raw().request_pointer_lock();
} else {
let window = web_sys::window()
.ok_or_else(|| os_error!(OsError("Failed to obtain window".to_owned())))?;
let document = window
.document()
.ok_or_else(|| os_error!(OsError("Failed to obtain document".to_owned())))?;
document.exit_pointer_lock();
}
Ok(())
}
pub fn set_attribute(&self, attribute: &str, value: &str) {
self.common
.raw
.set_attribute(attribute, value)
.unwrap_or_else(|err| panic!("error: {err:?}\nSet attribute: {attribute}"))
}
pub fn position(&self) -> LogicalPosition<f64> {
let bounds = self.common.raw.get_bounding_client_rect();
LogicalPosition {
x: bounds.x(),
y: bounds.y(),
}
}
pub fn size(&self) -> PhysicalSize<u32> {
PhysicalSize {
width: self.common.raw.width(),
height: self.common.raw.height(),
}
}
pub fn raw(&self) -> &HtmlCanvasElement {
&self.common.raw
}
pub fn on_touch_start(&mut self, prevent_default: bool) {
self.on_touch_start = Some(self.common.add_event("touchstart", move |event: Event| {
if prevent_default {
event.prevent_default();
}
}));
}
pub fn on_touch_end(&mut self, prevent_default: bool) {
self.on_touch_end = Some(self.common.add_event("touchend", move |event: Event| {
if prevent_default {
event.prevent_default();
}
}));
}
pub fn on_blur<F>(&mut self, mut handler: F)
where
F: 'static + FnMut(),
{
self.on_blur = Some(self.common.add_event("blur", move |_: FocusEvent| {
handler();
}));
}
pub fn on_focus<F>(&mut self, mut handler: F)
where
F: 'static + FnMut(),
{
self.on_focus = Some(self.common.add_event("focus", move |_: FocusEvent| {
handler();
}));
}
pub fn on_keyboard_release<F>(&mut self, mut handler: F, prevent_default: bool)
where
F: 'static + FnMut(KeyCode, Key, Option<SmolStr>, KeyLocation, bool, ModifiersState),
{
self.on_keyboard_release = Some(self.common.add_user_event(
"keyup",
move |event: KeyboardEvent| {
if prevent_default {
event.prevent_default();
}
let key = event::key(&event);
let modifiers = event::keyboard_modifiers(&event);
handler(
event::key_code(&event),
key,
event::key_text(&event),
event::key_location(&event),
event.repeat(),
modifiers,
);
},
));
}
pub fn on_keyboard_press<F>(&mut self, mut handler: F, prevent_default: bool)
where
F: 'static + FnMut(KeyCode, Key, Option<SmolStr>, KeyLocation, bool, ModifiersState),
{
self.on_keyboard_press = Some(self.common.add_user_event(
"keydown",
move |event: KeyboardEvent| {
if prevent_default {
event.prevent_default();
}
let key = event::key(&event);
let modifiers = event::keyboard_modifiers(&event);
handler(
event::key_code(&event),
key,
event::key_text(&event),
event::key_location(&event),
event.repeat(),
modifiers,
);
},
));
}
pub fn on_cursor_leave<F>(&mut self, handler: F)
where
F: 'static + FnMut(i32, ModifiersState),
{
match &mut self.mouse_state {
MouseState::HasPointerEvent(h) => h.on_cursor_leave(&self.common, handler),
MouseState::NoPointerEvent(h) => h.on_cursor_leave(&self.common, handler),
}
}
pub fn on_cursor_enter<F>(&mut self, handler: F)
where
F: 'static + FnMut(i32, ModifiersState),
{
match &mut self.mouse_state {
MouseState::HasPointerEvent(h) => h.on_cursor_enter(&self.common, handler),
MouseState::NoPointerEvent(h) => h.on_cursor_enter(&self.common, handler),
}
}
pub fn on_mouse_release<M, T>(&mut self, mouse_handler: M, touch_handler: T)
where
M: 'static + FnMut(i32, MouseButton, ModifiersState),
T: 'static + FnMut(i32, PhysicalPosition<f64>, Force),
{
match &mut self.mouse_state {
MouseState::HasPointerEvent(h) => {
h.on_mouse_release(&self.common, mouse_handler, touch_handler)
}
MouseState::NoPointerEvent(h) => h.on_mouse_release(&self.common, mouse_handler),
}
}
pub fn on_mouse_press<M, T>(&mut self, mouse_handler: M, touch_handler: T)
where
M: 'static + FnMut(i32, PhysicalPosition<f64>, MouseButton, ModifiersState),
T: 'static + FnMut(i32, PhysicalPosition<f64>, Force),
{
match &mut self.mouse_state {
MouseState::HasPointerEvent(h) => {
h.on_mouse_press(&self.common, mouse_handler, touch_handler)
}
MouseState::NoPointerEvent(h) => h.on_mouse_press(&self.common, mouse_handler),
}
}
pub fn on_cursor_move<M, T>(
&mut self,
mouse_handler: M,
touch_handler: T,
prevent_default: bool,
) where
M: 'static + FnMut(i32, PhysicalPosition<f64>, PhysicalPosition<f64>, ModifiersState),
T: 'static + FnMut(i32, PhysicalPosition<f64>, Force),
{
match &mut self.mouse_state {
MouseState::HasPointerEvent(h) => {
h.on_cursor_move(&self.common, mouse_handler, touch_handler, prevent_default)
}
MouseState::NoPointerEvent(h) => h.on_cursor_move(&self.common, mouse_handler),
}
}
pub fn on_touch_cancel<F>(&mut self, handler: F)
where
F: 'static + FnMut(i32, PhysicalPosition<f64>, Force),
{
if let MouseState::HasPointerEvent(h) = &mut self.mouse_state {
h.on_touch_cancel(&self.common, handler)
}
}
pub fn on_mouse_wheel<F>(&mut self, mut handler: F, prevent_default: bool)
where
F: 'static + FnMut(i32, MouseScrollDelta, ModifiersState),
{
self.on_mouse_wheel = Some(self.common.add_event("wheel", move |event: WheelEvent| {
if prevent_default {
event.prevent_default();
}
if let Some(delta) = event::mouse_scroll_delta(&event) {
let modifiers = event::mouse_modifiers(&event);
handler(0, delta, modifiers);
}
}));
}
pub fn on_fullscreen_change<F>(&mut self, mut handler: F)
where
F: 'static + FnMut(),
{
self.on_fullscreen_change = Some(
self.common
.add_event("fullscreenchange", move |_: Event| handler()),
);
}
pub fn on_dark_mode<F>(&mut self, mut handler: F)
where
F: 'static + FnMut(bool),
{
let closure =
Closure::wrap(
Box::new(move |event: MediaQueryListEvent| handler(event.matches()))
as Box<dyn FnMut(_)>,
);
self.on_dark_mode = MediaQueryListHandle::new("(prefers-color-scheme: dark)", closure);
}
pub fn request_fullscreen(&self) {
self.common.request_fullscreen()
}
pub fn is_fullscreen(&self) -> bool {
self.common.is_fullscreen()
}
pub fn remove_listeners(&mut self) {
self.on_focus = None;
self.on_blur = None;
self.on_keyboard_release = None;
self.on_keyboard_press = None;
self.on_mouse_wheel = None;
self.on_fullscreen_change = None;
self.on_dark_mode = None;
match &mut self.mouse_state {
MouseState::HasPointerEvent(h) => h.remove_listeners(),
MouseState::NoPointerEvent(h) => h.remove_listeners(),
}
}
}
impl Common {
fn add_event<E, F>(
&self,
event_name: &'static str,
mut handler: F,
) -> EventListenerHandle<dyn FnMut(E)>
where
E: 'static + AsRef<web_sys::Event> + wasm_bindgen::convert::FromWasmAbi,
F: 'static + FnMut(E),
{
let closure = Closure::wrap(Box::new(move |event: E| {
{
let event_ref = event.as_ref();
event_ref.stop_propagation();
event_ref.cancel_bubble();
}
handler(event);
}) as Box<dyn FnMut(E)>);
EventListenerHandle::new(&self.raw, event_name, closure)
}
// The difference between add_event and add_user_event is that the latter has a special meaning
// for browser security. A user event is a deliberate action by the user (like a mouse or key
// press) and is the only time things like a fullscreen request may be successfully completed.)
fn add_user_event<E, F>(
&self,
event_name: &'static str,
mut handler: F,
) -> EventListenerHandle<dyn FnMut(E)>
where
E: 'static + AsRef<web_sys::Event> + wasm_bindgen::convert::FromWasmAbi,
F: 'static + FnMut(E),
{
let wants_fullscreen = self.wants_fullscreen.clone();
let canvas = self.raw.clone();
self.add_event(event_name, move |event: E| {
handler(event);
if *wants_fullscreen.borrow() {
canvas
.request_fullscreen()
.expect("Failed to enter fullscreen");
*wants_fullscreen.borrow_mut() = false;
}
})
}
// This function is used exclusively for mouse events (not pointer events).
// Due to the need for mouse capturing, the mouse event handlers are added
// to the window instead of the canvas element, which requires special
// handling to control event propagation.
fn add_window_mouse_event<F>(
&self,
event_name: &'static str,
mut handler: F,
) -> EventListenerHandle<dyn FnMut(MouseEvent)>
where
F: 'static + FnMut(MouseEvent),
{
let wants_fullscreen = self.wants_fullscreen.clone();
let canvas = self.raw.clone();
let window = web_sys::window().expect("Failed to obtain window");
let closure = Closure::wrap(Box::new(move |event: MouseEvent| {
handler(event);
if *wants_fullscreen.borrow() {
canvas
.request_fullscreen()
.expect("Failed to enter fullscreen");
*wants_fullscreen.borrow_mut() = false;
}
}) as Box<dyn FnMut(_)>);
let listener = EventListenerHandle::with_options(
&window,
event_name,
closure,
AddEventListenerOptions::new().capture(true),
);
listener
}
pub fn request_fullscreen(&self) {
*self.wants_fullscreen.borrow_mut() = true;
}
pub fn is_fullscreen(&self) -> bool {
super::is_fullscreen(&self.raw)
}
}
/// Pointer events are supported or not.
enum MouseState {
HasPointerEvent(pointer_handler::PointerHandler),
NoPointerEvent(mouse_handler::MouseHandler),
}
/// Returns whether pointer events are supported.
/// Used to decide whether to use pointer events
/// or plain mouse events. Note that Safari
/// doesn't support pointer events now.
fn has_pointer_event() -> bool {
if let Some(window) = web_sys::window() {
window.get("PointerEvent").is_some()
} else {
false
}
}