Files
winit/winit-wayland/src/seat/mod.rs
Martin Marmsoler 9674d8ceef Wayland, Windows, MacOS: Popup Implementation (#4543)
Implement proper decorationless popups by specifying the type of the child window with with_type()

With this commit, different kind of child windows can be created

-  Popups: Special windows without any decoration which can be positioned relative to the parent
-  Window: Normal window with a parent or not

The type can be specified during creation of the Window using the window_attributes and the with_type() function. As default a normal Window is used. If Popup is choosen a parent must be specified, otherwise the Popup creation fails with an Error returned by the new() function.

Related issues: #403 and #4256
2026-07-27 15:43:51 +02:00

315 lines
11 KiB
Rust

//! Seat handling.
use std::cell::Cell;
use std::sync::Arc;
use foldhash::HashMap;
use sctk::data_device_manager::data_device::DataDevice;
use sctk::reexports::client::backend::ObjectId;
use sctk::reexports::client::protocol::wl_seat::WlSeat;
use sctk::reexports::client::protocol::wl_touch::WlTouch;
use sctk::reexports::client::{Connection, Proxy, QueueHandle};
use sctk::reexports::protocols::wp::relative_pointer::zv1::client::zwp_relative_pointer_v1::ZwpRelativePointerV1;
use sctk::reexports::protocols::wp::text_input::zv3::client::zwp_text_input_v3::ZwpTextInputV3;
use sctk::seat::pointer::{PointerData, ThemeSpec, ThemedPointer};
use sctk::seat::{Capability as SeatCapability, SeatHandler, SeatState};
use tracing::warn;
use wayland_protocols::wp::pointer_gestures::zv1::client::zwp_pointer_gesture_hold_v1::ZwpPointerGestureHoldV1;
use wayland_protocols::wp::pointer_gestures::zv1::client::zwp_pointer_gesture_pinch_v1::ZwpPointerGesturePinchV1;
use wayland_protocols::wp::tablet::zv2::client::zwp_tablet_seat_v2::ZwpTabletSeatV2;
use winit_core::event::WindowEvent;
use winit_core::keyboard::ModifiersState;
use crate::state::WinitState;
mod keyboard;
mod pointer;
mod text_input;
mod touch;
use keyboard::{KeyboardData, KeyboardState};
pub use pointer::pointer_gesture::{PointerGestureData, PointerGesturesState};
pub use pointer::relative_pointer::RelativePointerState;
pub use pointer::{PointerConstraintsState, WinitPointerData, WinitPointerDataExt};
use text_input::TextInputData;
pub use text_input::{ClientState as TextInputClientState, TextInputState};
use touch::TouchPoint;
pub(crate) use crate::seat::text_input::ZwpTextInputV3Ext;
#[derive(Debug, Default)]
pub struct WinitSeatState {
/// The pointer bound on the seat.
pointer: Option<Arc<ThemedPointer<WinitPointerData>>>,
/// The touch bound on the seat.
touch: Option<WlTouch>,
/// The mapping from touched points to the surfaces they're present.
touch_map: HashMap<i32, TouchPoint>,
/// Id of the first touch event.
first_touch_id: Option<i32>,
/// The text input bound on the seat.
text_input: Option<Arc<ZwpTextInputV3>>,
/// The tablet input bound on the seat.
tablet: Option<Arc<ZwpTabletSeatV2>>,
/// The relative pointer bound on the seat.
relative_pointer: Option<ZwpRelativePointerV1>,
/// The pinch pointer gesture bound on the seat.
pointer_gesture_pinch: Option<ZwpPointerGesturePinchV1>,
/// The hold pointer gesture bound on the seat.
pointer_gesture_hold: Option<ZwpPointerGestureHoldV1>,
/// The drag-and-drop state
data_device: Option<DataDevice>,
/// The keyboard bound on the seat.
keyboard_state: Option<KeyboardState>,
/// The current modifiers state on the seat.
modifiers: ModifiersState,
/// Whether we have pending modifiers.
modifiers_pending: bool,
/// Serial of the most recent input event (keyboard or pointer) on this seat.
/// Written by both keyboard and pointer handlers through a shared reference,
/// so interior mutability is required.
pub(crate) latest_input_serial: Cell<Option<u32>>,
}
impl WinitSeatState {
pub fn new() -> Self {
Default::default()
}
/// Returns the serial of the most recent input event on this seat, or `None` if none has
/// been received yet.
pub fn latest_serial(&self) -> Option<u32> {
self.latest_input_serial.get()
}
pub(crate) fn data_device(&self) -> Option<&DataDevice> {
self.data_device.as_ref()
}
pub(crate) fn pointer_data(&self) -> Option<&PointerData<WinitPointerData>> {
self.pointer.as_ref().and_then(|pointer| pointer.pointer().data())
}
}
impl SeatHandler for WinitState {
fn seat_state(&mut self) -> &mut SeatState {
&mut self.seat_state
}
fn new_capability(
&mut self,
_: &Connection,
queue_handle: &QueueHandle<Self>,
seat: WlSeat,
capability: SeatCapability,
) {
let seat_state = match self.seats.get_mut(&seat.id()) {
Some(seat_state) => seat_state,
None => {
warn!("Received wl_seat::new_capability for unknown seat");
return;
},
};
match capability {
SeatCapability::Touch if seat_state.touch.is_none() => {
seat_state.touch = self.seat_state.get_touch(queue_handle, &seat).ok();
},
SeatCapability::Keyboard if seat_state.keyboard_state.is_none() => {
let keyboard = seat.get_keyboard(queue_handle, KeyboardData::new(seat.clone()));
seat_state.keyboard_state =
Some(KeyboardState::new(keyboard, self.loop_handle.clone()));
},
SeatCapability::Pointer if seat_state.pointer.is_none() => {
let surface = self.compositor_state.create_surface(queue_handle);
let viewport = self
.viewporter_state
.as_ref()
.map(|state| state.get_viewport(&surface, queue_handle));
let surface_id = surface.id();
let pointer_data = WinitPointerData::new(viewport);
let themed_pointer = self
.seat_state
.get_pointer_with_theme_and_data(
queue_handle,
&seat,
self.shm.wl_shm(),
surface,
ThemeSpec::System,
pointer_data,
)
.expect("failed to create pointer with present capability.");
seat_state.data_device = self
.data_device_manager_state
.as_ref()
.map(|device| device.get_data_device(queue_handle, &seat));
seat_state.relative_pointer = self.relative_pointer.as_ref().map(|manager| {
manager.get_relative_pointer(
themed_pointer.pointer(),
queue_handle,
sctk::globals::GlobalData,
)
});
seat_state.pointer_gesture_pinch = self.pointer_gestures.as_ref().map(|manager| {
manager.get_pinch_gesture(
themed_pointer.pointer(),
queue_handle,
PointerGestureData::default(),
)
});
seat_state.pointer_gesture_hold = self.pointer_gestures.as_ref().map(|manager| {
manager.get_hold_gesture(
themed_pointer.pointer(),
queue_handle,
PointerGestureData::default(),
)
});
let themed_pointer = Arc::new(themed_pointer);
// Register cursor surface.
self.pointer_surfaces.insert(surface_id, themed_pointer.clone());
seat_state.pointer = Some(themed_pointer);
},
_ => (),
}
if let Some(text_input_state) =
seat_state.text_input.is_none().then_some(self.text_input_state.as_ref()).flatten()
{
seat_state.text_input = Some(Arc::new(text_input_state.get_text_input(
&seat,
queue_handle,
TextInputData::default(),
)));
}
if let Some(tablet_state) =
seat_state.tablet.is_none().then_some(self.tablet_state.as_ref()).flatten()
{
seat_state.tablet = Some(Arc::new(tablet_state.get_tablet_seat(&seat, queue_handle)));
}
}
fn remove_capability(
&mut self,
_: &Connection,
_queue_handle: &QueueHandle<Self>,
seat: WlSeat,
capability: SeatCapability,
) {
let seat_state = match self.seats.get_mut(&seat.id()) {
Some(seat_state) => seat_state,
None => {
warn!("Received wl_seat::remove_capability for unknown seat");
return;
},
};
if let Some(text_input) = seat_state.text_input.take() {
text_input.destroy();
}
// NOTE: figure out when this should actually be destroyed.
if let Some(tablet) = seat_state.tablet.take() {
tablet.destroy();
}
match capability {
SeatCapability::Touch => {
if let Some(touch) = seat_state.touch.take() {
if touch.version() >= 3 {
touch.release();
}
}
},
SeatCapability::Pointer => {
if let Some(relative_pointer) = seat_state.relative_pointer.take() {
relative_pointer.destroy();
}
if let Some(pointer_gesture_pinch) = seat_state.pointer_gesture_pinch.take() {
pointer_gesture_pinch.destroy();
}
if let Some(pointer_gesture_hold) = seat_state.pointer_gesture_hold.take() {
pointer_gesture_hold.destroy();
}
seat_state.data_device = None;
if let Some(pointer) = seat_state.pointer.take() {
let pointer_data = pointer.pointer().winit_data();
// Remove the cursor from the mapping.
let surface_id = pointer.surface().id();
let _ = self.pointer_surfaces.remove(&surface_id);
// Remove the inner locks/confines before dropping the pointer.
pointer_data.data().unlock_pointer();
pointer_data.data().unconfine_pointer();
if pointer.pointer().version() >= 3 {
pointer.pointer().release();
}
}
},
SeatCapability::Keyboard => {
seat_state.keyboard_state = None;
self.on_keyboard_destroy(&seat.id());
},
_ => (),
}
}
fn new_seat(
&mut self,
_connection: &Connection,
_queue_handle: &QueueHandle<Self>,
seat: WlSeat,
) {
self.seats.insert(seat.id(), WinitSeatState::new());
}
fn remove_seat(
&mut self,
_connection: &Connection,
_queue_handle: &QueueHandle<Self>,
seat: WlSeat,
) {
let _ = self.seats.remove(&seat.id());
self.on_keyboard_destroy(&seat.id());
}
}
impl WinitState {
fn on_keyboard_destroy(&mut self, seat: &ObjectId) {
for (window_id, window) in self.windows.get_mut() {
let mut window = window.lock().unwrap();
let had_focus = window.has_focus();
window.remove_seat_focus(seat);
if had_focus != window.has_focus() {
self.events_sink.push_window_event(WindowEvent::Focused(false), *window_id);
}
}
}
}