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https://github.com/rust-windowing/winit.git
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Implement proper decorationless popups by specifying the type of the child window with with_type() With this commit, different kind of child windows can be created - Popups: Special windows without any decoration which can be positioned relative to the parent - Window: Normal window with a parent or not The type can be specified during creation of the Window using the window_attributes and the with_type() function. As default a normal Window is used. If Popup is choosen a parent must be specified, otherwise the Popup creation fails with an Error returned by the new() function. Related issues: #403 and #4256
142 lines
5.7 KiB
Rust
142 lines
5.7 KiB
Rust
#[cfg(any(wayland_platform, x11_platform, macos_platform, windows_platform))]
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#[allow(deprecated)]
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fn main() -> Result<(), impl std::error::Error> {
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use std::collections::HashMap;
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use softbuffer::{Context, Surface};
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use tracing::info;
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use winit::application::ApplicationHandler;
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use winit::dpi::{LogicalPosition, LogicalSize, Position};
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use winit::event::{ElementState, KeyEvent, WindowEvent};
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use winit::event_loop::{ActiveEventLoop, EventLoop, OwnedDisplayHandle};
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use winit::raw_window_handle::HasRawWindowHandle;
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use winit::window::{Window, WindowAttributes, WindowId, WindowType};
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#[path = "util/fill.rs"]
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mod fill;
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#[derive(Debug)]
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struct WindowData {
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surface: Surface<OwnedDisplayHandle, Box<dyn Window>>,
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color: u32,
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}
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impl WindowData {
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fn new(context: &Context<OwnedDisplayHandle>, window: Box<dyn Window>, color: u32) -> Self {
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let surface = Surface::new(context, window).unwrap();
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Self { surface, color }
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}
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}
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#[derive(Debug)]
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struct Application {
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context: Context<OwnedDisplayHandle>,
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parent_window_id: Option<WindowId>,
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windows: HashMap<WindowId, WindowData>,
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}
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impl ApplicationHandler for Application {
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fn can_create_surfaces(&mut self, event_loop: &dyn ActiveEventLoop) {
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let attributes = WindowAttributes::default()
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.with_title("parent window")
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.with_window_type(WindowType::Window)
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.with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
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.with_surface_size(LogicalSize::new(640.0f32, 480.0f32));
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let window = event_loop.create_window(attributes).unwrap();
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info!("Parent window id: {:?})", window.id());
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self.parent_window_id = Some(window.id());
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self.windows.insert(window.id(), WindowData::new(&self.context, window, 0xffbbbbbb));
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}
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fn window_event(
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&mut self,
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event_loop: &dyn ActiveEventLoop,
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window_id: winit::window::WindowId,
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event: WindowEvent,
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) {
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match event {
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WindowEvent::CloseRequested => {
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self.windows.clear();
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event_loop.exit();
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},
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WindowEvent::PointerEntered { .. } => {
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// On x11, log when the cursor entered in a window even if the child window
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// is created by some key inputs.
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// the child windows are always placed at (0, 0) with size (200, 200) in the
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// parent window, so we also can see this log when we move
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// the cursor around (200, 200) in parent window.
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info!("cursor entered in the window {window_id:?}");
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},
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WindowEvent::KeyboardInput {
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event: KeyEvent { state: ElementState::Pressed, .. },
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..
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} => {
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let child_index = self.windows.len() - 1;
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let child_color =
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0xff000000 + 3_u32.pow((child_index + 2).rem_euclid(16) as u32);
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let parent_window = self.windows.get(&self.parent_window_id.unwrap()).unwrap();
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let child_window = spawn_child_window(
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parent_window.surface.window().as_ref(),
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event_loop,
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child_index,
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);
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let child_id = child_window.id();
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info!("Child window created with id: {child_id:?}");
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self.windows.insert(
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child_id,
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WindowData::new(&self.context, child_window, child_color),
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);
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},
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WindowEvent::RedrawRequested => {
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if let Some(window) = self.windows.get_mut(&window_id) {
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if window_id == self.parent_window_id.unwrap() {
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fill::fill(&mut window.surface);
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} else {
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fill::fill_with_color(&mut window.surface, window.color);
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}
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}
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},
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_ => (),
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}
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}
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}
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fn spawn_child_window(
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parent: &dyn Window,
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event_loop: &dyn ActiveEventLoop,
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child_count: usize,
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) -> Box<dyn Window> {
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let parent = parent.raw_window_handle().unwrap();
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// As child count increases, x goes from 0*128 to 5*128 and then repeats
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let x: f64 = child_count.rem_euclid(5) as f64 * 128.0;
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// After 5 windows have been put side by side horizontally, a new row starts
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let y: f64 = (child_count / 5) as f64 * 96.0;
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let mut window_attributes = WindowAttributes::default()
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.with_title("child window")
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.with_surface_size(LogicalSize::new(128.0f32, 96.0))
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.with_position(Position::Logical(LogicalPosition::new(x, y)))
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.with_visible(true);
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// `with_parent_window` is unsafe. Parent window must be a valid window.
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window_attributes = unsafe { window_attributes.with_parent_window(Some(parent)) };
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event_loop.create_window(window_attributes).unwrap()
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}
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let event_loop = EventLoop::new().unwrap();
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let context = Context::new(event_loop.owned_display_handle()).unwrap();
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event_loop.run_app(Application { context, parent_window_id: None, windows: HashMap::new() })
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}
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#[cfg(not(any(wayland_platform, x11_platform, macos_platform, windows_platform)))]
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fn main() {
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panic!(
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"This example is supported only on wayland, x11, macOS, and Windows, with the `rwh_06` \
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feature enabled."
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);
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}
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