mirror of
https://github.com/rust-windowing/winit.git
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The API is integrated into the `WindowEvent::Pointer*` API and is present in form of `TabletTool` variant on corresponding data entries. For now implemented for Web, Windows, and with limitations for Wayland. Fixes #99. Co-authored-by: daxpedda <daxpedda@gmail.com>
270 lines
9.1 KiB
Rust
270 lines
9.1 KiB
Rust
//! Seat handling.
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use std::sync::Arc;
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use ahash::AHashMap;
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use sctk::reexports::client::backend::ObjectId;
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use sctk::reexports::client::protocol::wl_seat::WlSeat;
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use sctk::reexports::client::protocol::wl_touch::WlTouch;
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use sctk::reexports::client::{Connection, Proxy, QueueHandle};
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use sctk::reexports::protocols::wp::relative_pointer::zv1::client::zwp_relative_pointer_v1::ZwpRelativePointerV1;
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use sctk::reexports::protocols::wp::text_input::zv3::client::zwp_text_input_v3::ZwpTextInputV3;
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use sctk::seat::pointer::{ThemeSpec, ThemedPointer};
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use sctk::seat::{Capability as SeatCapability, SeatHandler, SeatState};
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use tracing::warn;
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use wayland_protocols::wp::pointer_gestures::zv1::client::zwp_pointer_gesture_pinch_v1::ZwpPointerGesturePinchV1;
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use wayland_protocols::wp::tablet::zv2::client::zwp_tablet_seat_v2::ZwpTabletSeatV2;
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use winit_core::event::WindowEvent;
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use winit_core::keyboard::ModifiersState;
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use crate::state::WinitState;
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mod keyboard;
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mod pointer;
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mod text_input;
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mod touch;
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use keyboard::{KeyboardData, KeyboardState};
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pub use pointer::pointer_gesture::{PointerGestureData, PointerGesturesState};
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pub use pointer::relative_pointer::RelativePointerState;
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pub use pointer::{PointerConstraintsState, WinitPointerData, WinitPointerDataExt};
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use text_input::TextInputData;
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pub use text_input::{ClientState as TextInputClientState, TextInputState};
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use touch::TouchPoint;
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pub(crate) use crate::seat::text_input::ZwpTextInputV3Ext;
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#[derive(Debug, Default)]
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pub struct WinitSeatState {
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/// The pointer bound on the seat.
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pointer: Option<Arc<ThemedPointer<WinitPointerData>>>,
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/// The touch bound on the seat.
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touch: Option<WlTouch>,
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/// The mapping from touched points to the surfaces they're present.
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touch_map: AHashMap<i32, TouchPoint>,
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/// Id of the first touch event.
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first_touch_id: Option<i32>,
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/// The text input bound on the seat.
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text_input: Option<Arc<ZwpTextInputV3>>,
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/// The tablet input bound on the seat.
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tablet: Option<Arc<ZwpTabletSeatV2>>,
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/// The relative pointer bound on the seat.
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relative_pointer: Option<ZwpRelativePointerV1>,
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/// The pinch pointer gesture bound on the seat.
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pointer_gesture_pinch: Option<ZwpPointerGesturePinchV1>,
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/// The keyboard bound on the seat.
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keyboard_state: Option<KeyboardState>,
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/// The current modifiers state on the seat.
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modifiers: ModifiersState,
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/// Whether we have pending modifiers.
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modifiers_pending: bool,
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}
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impl WinitSeatState {
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pub fn new() -> Self {
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Default::default()
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}
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}
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impl SeatHandler for WinitState {
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fn seat_state(&mut self) -> &mut SeatState {
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&mut self.seat_state
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}
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fn new_capability(
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&mut self,
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_: &Connection,
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queue_handle: &QueueHandle<Self>,
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seat: WlSeat,
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capability: SeatCapability,
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) {
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let seat_state = match self.seats.get_mut(&seat.id()) {
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Some(seat_state) => seat_state,
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None => {
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warn!("Received wl_seat::new_capability for unknown seat");
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return;
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},
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};
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match capability {
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SeatCapability::Touch if seat_state.touch.is_none() => {
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seat_state.touch = self.seat_state.get_touch(queue_handle, &seat).ok();
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},
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SeatCapability::Keyboard if seat_state.keyboard_state.is_none() => {
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let keyboard = seat.get_keyboard(queue_handle, KeyboardData::new(seat.clone()));
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seat_state.keyboard_state =
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Some(KeyboardState::new(keyboard, self.loop_handle.clone()));
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},
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SeatCapability::Pointer if seat_state.pointer.is_none() => {
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let surface = self.compositor_state.create_surface(queue_handle);
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let viewport = self
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.viewporter_state
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.as_ref()
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.map(|state| state.get_viewport(&surface, queue_handle));
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let surface_id = surface.id();
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let pointer_data = WinitPointerData::new(seat.clone(), viewport);
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let themed_pointer = self
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.seat_state
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.get_pointer_with_theme_and_data(
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queue_handle,
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&seat,
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self.shm.wl_shm(),
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surface,
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ThemeSpec::System,
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pointer_data,
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)
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.expect("failed to create pointer with present capability.");
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seat_state.relative_pointer = self.relative_pointer.as_ref().map(|manager| {
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manager.get_relative_pointer(
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themed_pointer.pointer(),
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queue_handle,
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sctk::globals::GlobalData,
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)
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});
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seat_state.pointer_gesture_pinch = self.pointer_gestures.as_ref().map(|manager| {
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manager.get_pinch_gesture(
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themed_pointer.pointer(),
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queue_handle,
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PointerGestureData::default(),
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)
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});
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let themed_pointer = Arc::new(themed_pointer);
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// Register cursor surface.
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self.pointer_surfaces.insert(surface_id, themed_pointer.clone());
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seat_state.pointer = Some(themed_pointer);
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},
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_ => (),
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}
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if let Some(text_input_state) =
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seat_state.text_input.is_none().then_some(self.text_input_state.as_ref()).flatten()
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{
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seat_state.text_input = Some(Arc::new(text_input_state.get_text_input(
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&seat,
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queue_handle,
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TextInputData::default(),
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)));
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}
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if let Some(tablet_state) =
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seat_state.tablet.is_none().then_some(self.tablet_state.as_ref()).flatten()
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{
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seat_state.tablet = Some(Arc::new(tablet_state.get_tablet_seat(&seat, queue_handle)));
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}
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}
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fn remove_capability(
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&mut self,
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_: &Connection,
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_queue_handle: &QueueHandle<Self>,
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seat: WlSeat,
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capability: SeatCapability,
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) {
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let seat_state = match self.seats.get_mut(&seat.id()) {
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Some(seat_state) => seat_state,
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None => {
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warn!("Received wl_seat::remove_capability for unknown seat");
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return;
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},
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};
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if let Some(text_input) = seat_state.text_input.take() {
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text_input.destroy();
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}
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// NOTE: figure out when this should actually be destroyed.
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if let Some(tablet) = seat_state.tablet.take() {
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tablet.destroy();
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}
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match capability {
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SeatCapability::Touch => {
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if let Some(touch) = seat_state.touch.take() {
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if touch.version() >= 3 {
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touch.release();
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}
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}
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},
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SeatCapability::Pointer => {
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if let Some(relative_pointer) = seat_state.relative_pointer.take() {
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relative_pointer.destroy();
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}
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if let Some(pointer_gesture_pinch) = seat_state.pointer_gesture_pinch.take() {
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pointer_gesture_pinch.destroy();
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}
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if let Some(pointer) = seat_state.pointer.take() {
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let pointer_data = pointer.pointer().winit_data();
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// Remove the cursor from the mapping.
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let surface_id = pointer.surface().id();
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let _ = self.pointer_surfaces.remove(&surface_id);
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// Remove the inner locks/confines before dropping the pointer.
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pointer_data.unlock_pointer();
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pointer_data.unconfine_pointer();
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if pointer.pointer().version() >= 3 {
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pointer.pointer().release();
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}
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}
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},
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SeatCapability::Keyboard => {
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seat_state.keyboard_state = None;
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self.on_keyboard_destroy(&seat.id());
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},
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_ => (),
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}
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}
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fn new_seat(
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&mut self,
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_connection: &Connection,
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_queue_handle: &QueueHandle<Self>,
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seat: WlSeat,
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) {
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self.seats.insert(seat.id(), WinitSeatState::new());
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}
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fn remove_seat(
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&mut self,
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_connection: &Connection,
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_queue_handle: &QueueHandle<Self>,
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seat: WlSeat,
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) {
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let _ = self.seats.remove(&seat.id());
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self.on_keyboard_destroy(&seat.id());
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}
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}
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impl WinitState {
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fn on_keyboard_destroy(&mut self, seat: &ObjectId) {
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for (window_id, window) in self.windows.get_mut() {
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let mut window = window.lock().unwrap();
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let had_focus = window.has_focus();
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window.remove_seat_focus(seat);
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if had_focus != window.has_focus() {
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self.events_sink.push_window_event(WindowEvent::Focused(false), *window_id);
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}
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}
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}
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}
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sctk::delegate_seat!(WinitState);
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