Delete run-data directory
This commit is contained in:
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#Wires
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[wires]
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#Small Connector max output in FE/t (Energy transfer).
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#Range: > 0
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small_connector_max_output = 1000
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#Small Connector max input in FE/t (Energy transfer).
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#Range: > 0
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small_connector_max_input = 1000
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#Small Connector With Light energy consumption in FE/t.
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#Range: > 0
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small_light_connector_consumption = 1
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#Large Connector max wire length in blocks.
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#Range: 0 ~ 256
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large_connector_wire_length = 32
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#Small Connector max wire length in blocks.
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#Range: 0 ~ 256
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small_connector_wire_length = 16
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#Large Connector max input in FE/t (Energy transfer).
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#Range: > 0
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large_connector_max_input = 5000
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#Allows blocks attached to a connector to freely pass energy to and from the connector network.
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connector_allow_passive_io = true
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#Large Connector max output in FE/t (Energy transfer).
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#Range: > 0
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large_connector_max_output = 5000
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#Ignore checking if block face can support connector.
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connector_ignore_face_check = true
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#Make sure config changes are duplicated on both Clients and the Server when running a dedicated Server,
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# as the config isnt synced between Clients and Server.
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#General Settings
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[general]
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#Max stress for the Alternator and Electric Motor (in SU at 256 RPM).
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#Range: > 0
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max_stress = 16384
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#Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm).
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#Range: > 0
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fe_at_max_rpm = 480
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#If audio should be enabled or not.
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audio_enabled = true
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#Portable Energy Interface
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[portable_energy_interface]
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#PEI max output in FE/t (Energy transfer).
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#Range: > 0
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pei_max_output = 5000
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#PEI max input in FE/t (Energy transfer).
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#Range: > 0
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pei_max_input = 5000
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#Electric Motor
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[electric_motor]
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#Electric Motor internal capacity in FE.
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#Range: > 0
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motor_capacity = 5000
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#Electric Motor minimum required energy consumption in FE/t.
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#Range: > 0
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motor_min_consumption = 8
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#Electric Motor max input in FE (Energy transfer not consumption).
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#Range: > 0
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motor_max_input = 5000
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#Electric Motor min/max RPM.
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#Range: > 1
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motor_rpm_range = 256
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#Tesla Coil
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[tesla_coil]
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#Tesla Coil charge rate in FE/t.
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#Range: > 0
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tesla_coil_charge_rate = 5000
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#Tesla Coil fire interval (in ticks).
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#Range: > 0
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tesla_coil_fire_cooldown = 20
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#Hurt range (in blocks/meters).
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#Range: > 0
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tesla_coil_hurt_range = 3
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#Tesla Coil internal capacity in FE.
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#Range: > 0
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tesla_coil_capacity = 40000
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#Energy consumed when Tesla Coil is fired (in FE).
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#Range: > 0
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tesla_coil_hurt_energy_required = 1000
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#The duration of the Shocked effect for mobs (in ticks).
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#Range: > 0
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tesla_coil_effect_time_mob = 20
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#The duration of the Shocked effect for players (in ticks).
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#Range: > 0
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tesla_coil_effect_time_player = 20
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#Tesla Coil max input in FE/t (Energy transfer).
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#Range: > 0
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tesla_coil_max_input = 10000
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#Tesla Coil charge rate in FE/t for recipes.
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#Range: > 0
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tesla_coil_recipe_charge_rate = 2000
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#Damaged dealt to mobs when Tesla Coil is fired (in half hearts).
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#Range: > 0
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tesla_coil_hurt_mob = 3
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#Damaged dealt to players when Tesla Coil is fired (in half hearts).
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#Range: > 0
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tesla_coil_hurt_player = 2
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#Alternator
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[alternator]
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#Alternator efficiency relative to base conversion rate.
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#Range: 0.01 ~ 1.0
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generator_efficiency = 0.75
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#Alternator internal capacity in FE.
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#Range: > 0
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generator_capacity = 5000
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#Alternator max input in FE (Energy transfer, not generation).
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#Range: > 0
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generator_max_output = 5000
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#Accumulator
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[accumulator]
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#Accumulator internal capacity per block in FE.
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#Range: > 0
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accumulator_capacity = 2000000
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#Accumulator max output in FE/t (Energy transfer).
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#Range: > 0
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accumulator_max_output = 5000
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#Accumulator max input in FE/t (Energy transfer).
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#Range: > 0
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accumulator_max_input = 5000
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#Accumulator max multiblock height.
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#Range: 1 ~ 8
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accumulator_max_height = 5
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#Accumulator max multiblock width.
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#Range: 1 ~ 8
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accumulator_max_width = 3
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#Rolling Mill
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[rolling_mill]
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#Rolling Mill duration in ticks.
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#Range: > 0
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rolling_mill_processing_duration = 120
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#Rolling Mill base stress impact.
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#Range: 0 ~ 1024
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rolling_mill_stress = 8
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#Misc
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[misc]
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#Diamond Grit Sandpaper durability (number of uses).
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#Range: > 3
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diamond_grit_sandpaper_uses = 1024
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#Barbed Wire Damage.
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#Range: 0.0 ~ 3.4028234663852886E38
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barbed_wire_damage = 2.0
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#Early window height
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earlyWindowHeight = 480
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#Enable forge global version checking
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versionCheck = true
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#Should we control the window. Disabling this disables new GL features and can be bad for mods that rely on them.
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earlyWindowControl = true
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#Early window framebuffer scale
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earlyWindowFBScale = 1
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#Early window provider
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earlyWindowProvider = "fmlearlywindow"
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#Early window width
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earlyWindowWidth = 854
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#Early window starts maximized
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earlyWindowMaximized = false
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#Default config path for servers
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defaultConfigPath = "defaultconfigs"
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#Disables Optimized DFU client-side - already disabled on servers
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disableOptimizedDFU = true
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#Skip specific GL versions, may help with buggy graphics card drivers
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earlyWindowSkipGLVersions = []
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#Whether to log a help message on first attempt, to aid troubleshooting. This setting should automatically disable itself after a successful launch
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earlyWindowLogHelpMessage = true
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#Max threads for early initialization parallelism, -1 is based on processor count
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maxThreads = -1
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#Squir?
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earlyWindowSquir = false
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#Whether to show CPU usage stats in early window
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earlyWindowShowCPU = false
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@@ -1,141 +0,0 @@
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[advanced]
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# Description: Display search bar in the center
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# Valid Values: [true, false]
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# Default Value: false
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CenterSearch = false
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# Description: Set low-memory mode (makes search very slow, but uses less RAM)
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# Valid Values: [true, false]
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# Default Value: false
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LowMemorySlowSearchEnabled = false
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# Description: Enable cheating items into the hotbar by using the shift+number keys.
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# Valid Values: [true, false]
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# Default Value: false
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CheatToHotbarUsingHotkeysEnabled = false
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# Description: Enable adding new bookmarks to the front of the bookmark list.
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# Valid Values: [true, false]
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# Default Value: true
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AddBookmarksToFrontEnabled = true
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# Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids.
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# Valid Values: [true, false]
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# Default Value: false
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LookupFluidContents = false
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# Description: How items should be handed to you
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# Valid Values: [INVENTORY, MOUSE_PICKUP]
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# Default Value: MOUSE_PICKUP
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GiveMode = MOUSE_PICKUP
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# Description: Max. recipe gui height
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# Valid Values: Any integer greater than or equal to 175
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# Default Value: 350
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RecipeGuiHeight = 350
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[sorting]
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# Description: Sorting order for the ingredient list
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# Valid Values: A comma-separated list containing values of:
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# [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, ARMOR, MAX_DURABILITY]
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# Default Value: MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
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IngredientSortStages = MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
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[search]
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# Description: Search mode for Mod Names (prefix: @)
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# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
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# Default Value: REQUIRE_PREFIX
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ModNameSearchMode = REQUIRE_PREFIX
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# Description: Search mode for Tooltips (prefix: #)
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# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
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# Default Value: ENABLED
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TooltipSearchMode = ENABLED
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# Description: Search mode for Tag Names (prefix: $)
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# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
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# Default Value: REQUIRE_PREFIX
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TagSearchMode = REQUIRE_PREFIX
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# Description: Search mode for Colors (prefix: ^)
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# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
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# Default Value: DISABLED
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ColorSearchMode = DISABLED
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# Description: Search mode for resources locations (prefix: &)
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# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
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# Default Value: DISABLED
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ResourceLocationSearchMode = DISABLED
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# Description: Search advanced tooltips (visible with F3+H)
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# Valid Values: [true, false]
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# Default Value: false
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SearchAdvancedTooltips = false
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[IngredientList]
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# Description: Max number of rows shown
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# Valid Values: An integer in the range [1, 100] (inclusive)
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# Default Value: 16
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MaxRows = 16
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# Description: Max number of columns shown
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# Valid Values: An integer in the range [4, 100] (inclusive)
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# Default Value: 9
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MaxColumns = 9
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# Description: Horizontal alignment of the ingredient grid inside the available area
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# Valid Values: [LEFT, CENTER, RIGHT]
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# Default Value: RIGHT
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HorizontalAlignment = RIGHT
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# Description: Vertical alignment of the ingredient grid inside the available area
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# Valid Values: [TOP, CENTER, BOTTOM]
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# Default Value: TOP
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VerticalAlignment = TOP
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# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
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# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
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# Default Value: ENABLED
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ButtonNavigationVisibility = ENABLED
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# Description: Set to true to draw a background texture behind the gui.
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# Valid Values: [true, false]
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# Default Value: false
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DrawBackground = false
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[BookmarkList]
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# Description: Max number of rows shown
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# Valid Values: An integer in the range [1, 100] (inclusive)
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# Default Value: 16
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MaxRows = 16
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# Description: Max number of columns shown
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# Valid Values: An integer in the range [4, 100] (inclusive)
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# Default Value: 9
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MaxColumns = 9
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# Description: Horizontal alignment of the ingredient grid inside the available area
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# Valid Values: [LEFT, CENTER, RIGHT]
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# Default Value: LEFT
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HorizontalAlignment = LEFT
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# Description: Vertical alignment of the ingredient grid inside the available area
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# Valid Values: [TOP, CENTER, BOTTOM]
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# Default Value: TOP
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VerticalAlignment = TOP
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# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
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# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
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# Default Value: ENABLED
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ButtonNavigationVisibility = ENABLED
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# Description: Set to true to draw a background texture behind the gui.
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# Valid Values: [true, false]
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# Default Value: false
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DrawBackground = false
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@@ -1,8 +0,0 @@
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[colors]
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# Description: Color values to search for
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# Valid Values: A comma-separated list containing values of:
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# Any color name and an RGB hex color, separated by a ':'
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# Default Value: White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
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SearchColors = White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
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@@ -1,12 +0,0 @@
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[debug]
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# Description: Debug mode enabled
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# Valid Values: [true, false]
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# Default Value: false
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DebugMode = false
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# Description: Debug inputs enabled
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# Valid Values: [true, false]
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# Default Value: false
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DebugInputs = false
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@@ -1,11 +0,0 @@
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[modname]
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# Description: Formatting for mod name tooltip
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# Valid Values: A chat formatting string.
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# Use these formatting colors:
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# black dark_blue dark_green dark_aqua dark_red dark_purple gold gray dark_gray blue green aqua red light_purple yellow white
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# With these formatting options:
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# obfuscated bold strikethrough underline italic
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# Default Value: blue italic
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ModNameFormat = blue italic
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Reference in New Issue
Block a user