Delete run directory
This commit is contained in:
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#Client Config. This config only exists on the client
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[client]
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#Play sounds for Jetpack/Gas Mask/Flamethrower/Radiation (all players).
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enablePlayerSounds = true
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#If enabled machines play their sounds while running.
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enableMachineSounds = true
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#If enabled tries to force all radial menu text to be white.
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whiteRadialText = false
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#Should holiday greetings and easter eggs play for holidays (ex: Christmas and New Years).
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holidays = true
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#Adjust Mekanism sounds' base volume. < 1 is softer, higher is louder.
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#Range: 0.0 ~ 10.0
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baseSoundVolume = 1.0
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#If true, don't render Cables/Pipes/Tubes as transparent and don't render their contents.
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opaqueTransmitters = false
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#Allow sneak + scroll to change item modes.
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allowModeScroll = true
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#If true will move HUD text alignment and compass rendering to the right side of the screen, and move the MekaSuit module rendering to the left side.
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reverseHUD = false
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#Scale of the text displayed on the HUD.
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#Range: 0.25 ~ 1.0
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hudScale = 0.6
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#Enable item information HUD during gameplay
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enableHUD = true
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#Color of energy in item durability display.
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energyColor = 3997338
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#Range at which Tile Entity Renderer's added by Mekanism can render at, for example the contents of multiblocks. Vanilla defaults the rendering range for TERs to 64 for most blocks, but uses a range of 256 for beacons and end gateways.
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#Range: 1 ~ 1024
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terRange = 256
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#Particle Config
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[client.particle]
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#Set to false to prevent particle spam when loading multiblocks (notification message will display instead).
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enableMultiblockFormationParticles = true
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#Show particles when machines active.
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machineEffects = true
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#How far (in blocks) from the player radiation particles can spawn.
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#Range: 2 ~ 64
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radiationParticleRadius = 30
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#How many particles spawn when rendering radiation effects (scaled by radiation level).
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#Range: 0 ~ 1000
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radiationParticleCount = 100
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#Show bolts when the Magnetic Attraction Unit is pulling items.
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magneticAttraction = true
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#Show bolts for various AOE tool behaviors such as tilling, debarking, and vein mining.
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toolAOE = true
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#GUI Config
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[client.gui]
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#Opacity of HUD used by MekaSuit.
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#Range: 0.0 ~ 1.0
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hudOpacity = 0.4000000059604645
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#Color of HUD used by MekaSuit.
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hudColor = 4257264
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#Color of warning HUD elements used by MekaSuit.
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hudWarningColor = 16768335
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#Color of danger HUD elements used by MekaSuit.
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hudDangerColor = 16726076
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#Visual jitter of MekaSuit HUD, seen when moving the player's head. Bigger value = more jitter.
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#Range: 1.0 ~ 100.0
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hudJitter = 6.0
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#Display a fancy compass when the MekaSuit is worn.
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mekaSuitHelmetCompass = true
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#Last Window Positions. In general these values should not be modified manually.
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[client.gui.window]
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[client.gui.window.color]
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x = 2147483647
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y = 2147483647
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[client.gui.window.confirmation]
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x = 2147483647
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y = 2147483647
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[client.gui.window.crafting0]
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x = 2147483647
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y = 2147483647
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[client.gui.window.crafting1]
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x = 2147483647
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y = 2147483647
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[client.gui.window.crafting2]
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x = 2147483647
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y = 2147483647
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[client.gui.window.mekaSuitHelmet]
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x = 2147483647
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y = 2147483647
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[client.gui.window.rename]
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x = 2147483647
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y = 2147483647
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[client.gui.window.skinSelect]
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x = 2147483647
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y = 2147483647
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[client.gui.window.sideConfig]
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x = 10
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y = 15
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[client.gui.window.transporterConfig]
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x = 10
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y = 15
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[client.gui.window.upgrade]
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x = 2147483647
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y = 2147483647
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#QIO Config
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[client.qio]
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#Sorting strategy when viewing items in a QIO Item Viewer.
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#Allowed Values: NAME, SIZE, MOD
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itemViewerSortType = "NAME"
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#Sorting direction when viewing items in a QIO Item Viewer.
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#Allowed Values: ASCENDING, DESCENDING
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itemViewerSortDirection = "ASCENDING"
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#Number of slots to view horizontally on a QIO Item Viewer.
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#Range: 8 ~ 16
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itemViewerSlotsX = 8
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#Number of slots to view vertically on a QIO Item Viewer.
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#Range: 2 ~ 48
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itemViewerSlotsY = 4
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@@ -1,12 +0,0 @@
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#Mekanism Common Config. This config is not synced between server and client.
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[common]
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#Displayed energy type in Mekanism GUIs and network reader readings.
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#Allowed Values: JOULES, FORGE_ENERGY, ELECTRICAL_UNITS
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energyType = "FORGE_ENERGY"
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#Displayed temperature unit in Mekanism GUIs and network reader readings.
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#Allowed Values: KELVIN, CELSIUS, RANKINE, FAHRENHEIT, AMBIENT
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temperatureUnit = "KELVIN"
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#Show time to decay radiation when readings are above safe levels. Set to false on the client side to disable MekaSuit Geiger and Dosimeter Unit timers. Set to false on the server side to disable handheld Geiger Counter and Dosimeter timers.
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enableDecayTimers = true
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@@ -1,336 +0,0 @@
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#Gear Config. This config is synced from server to client.
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[gear]
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#Atomic Disassembler Settings
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[gear.atomic_disassembler]
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#Base Energy (Joules) usage of the Atomic Disassembler. (Gets multiplied by speed factor)
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energyUsage = "10"
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#Cost in Joules of using the Atomic Disassembler as a weapon.
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energyUsageWeapon = "2000"
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#The max Atomic Disassembler Vein Mining Block Count.
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#Range: 2 ~ 1000000
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miningCount = 128
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#Enable the 'Slow' mode for the Atomic Disassembler.
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slowMode = true
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#Enable the 'Fast' mode for the Atomic Disassembler.
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fastMode = true
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#Enable the 'Vein Mining' mode for the Atomic Disassembler.
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veinMining = false
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#The bonus attack damage of the Atomic Disassembler when it is out of power. (Value is in number of half hearts)
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#Range: 0 ~ 1000
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minDamage = 4
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#The bonus attack damage of the Atomic Disassembler when it has at least energyUsageWeapon power stored. (Value is in number of half hearts)
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#Range: 1 ~ 10000
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maxDamage = 20
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#Attack speed of the Atomic Disassembler.
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#Range: -4.0 ~ 100.0
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attackSpeed = -2.4
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#Maximum amount (joules) of energy the Atomic Disassembler can contain.
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maxEnergy = "1000000"
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#Amount (joules) of energy the Atomic Disassembler can accept per tick.
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chargeRate = "5000"
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#Configurator Settings
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[gear.configurator]
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#Maximum amount (joules) of energy the Configurator can contain.
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maxEnergy = "60000"
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#Amount (joules) of energy the Configurator can accept per tick.
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chargeRate = "300"
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#Energy usage in joules of using the configurator to configure machines.
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energyPerConfigure = "400"
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#Energy cost in joules for each item the configurator ejects from a machine on empty mode.
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energyPerItem = "8"
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#Electric Bow Settings
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[gear.electric_bow]
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#Maximum amount (joules) of energy the Electric Bow can contain.
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maxEnergy = "120000"
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#Amount (joules) of energy the Electric Bow can accept per tick.
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chargeRate = "600"
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#Cost in Joules of using the Electric Bow.
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energyUsage = "120"
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#Cost in Joules of using the Electric Bow with flame mode active.
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energyUsageFire = "1200"
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#Energy Tablet Settings
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[gear.energy_tablet]
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#Maximum amount (joules) of energy the Energy Tablet can contain.
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maxEnergy = "1000000"
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#Amount (joules) of energy the Energy Tablet can accept per tick.
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chargeRate = "5000"
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#Flamethrower Settings
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[gear.flamethrower]
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#Flamethrower Gas Tank capacity in mB.
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#Range: 1 ~ 9223372036854775807
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maxGas = 24000
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#Amount of hydrogen the Flamethrower can accept per tick.
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#Range: 1 ~ 9223372036854775807
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fillRate = 16
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#Determines whether or not the Flamethrower can destroy items if it fails to smelt them.
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destroyItems = true
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#Free Runner Settings
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[gear.free_runner]
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#Energy cost/multiplier in Joules for reducing fall damage with free runners. Energy cost is: FallDamage * freeRunnerFallEnergyCost. (1 FallDamage is 1 half heart)
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fallEnergyCost = "50"
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#Percent of damage taken from falling that can be absorbed by Free Runners when they have enough power.
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#Range: 0.0 ~ 1.0
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fallDamageReductionRatio = 1.0
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#Maximum amount (joules) of energy Free Runners can contain.
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maxEnergy = "64000"
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#Amount (joules) of energy the Free Runners can accept per tick.
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chargeRate = "320"
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#Armored Free Runner Settings
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[gear.free_runner.armored]
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#Armor value of the Armored Free Runners
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#Range: > 0
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armor = 3
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#Toughness value of the Armored Free Runners.
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#Range: 0.0 ~ 3.4028234663852886E38
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toughness = 2.0
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#Knockback resistance value of the Armored Free Runners.
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#Range: 0.0 ~ 3.4028234663852886E38
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knockbackResistance = 0.0
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#Jetpack Settings
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[gear.jetpack]
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#Jetpack Gas Tank capacity in mB.
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#Range: 1 ~ 9223372036854775807
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maxGas = 24000
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#Amount of hydrogen the Jetpack can accept per tick.
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#Range: 1 ~ 9223372036854775807
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fillRate = 16
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#Armored Jetpack Settings
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[gear.jetpack.armored]
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#Armor value of the Armored Jetpack.
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#Range: > 0
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armor = 8
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#Toughness value of the Armored Jetpack.
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#Range: 0.0 ~ 3.4028234663852886E38
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toughness = 2.0
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#Knockback resistance value of the Armored Jetpack.
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#Range: 0.0 ~ 3.4028234663852886E38
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knockbackResistance = 0.0
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#Network Reader Settings
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[gear.network_reader]
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#Maximum amount (joules) of energy the Network Reader can contain.
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maxEnergy = "60000"
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#Amount (joules) of energy the Network Reader can accept per tick.
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chargeRate = "300"
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#Energy usage in joules for each network reading.
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energyUsage = "400"
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#Portable Teleporter Settings
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[gear.portable_teleporter]
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#Maximum amount (joules) of energy the Portable Teleporter can contain.
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maxEnergy = "1000000"
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#Amount (joules) of energy the Portable Teleporter can accept per tick.
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chargeRate = "5000"
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#Delay in ticks before a player is teleported after clicking the Teleport button in the portable teleporter.
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#Range: 0 ~ 6000
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delay = 0
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#Scuba Tank Settings
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[gear.scuba_tank]
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#Scuba Tank Gas Tank capacity in mB.
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#Range: 1 ~ 9223372036854775807
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maxGas = 24000
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#Amount of oxygen the Scuba Tank Gas Tank can accept per tick.
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#Range: 1 ~ 9223372036854775807
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fillRate = 16
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#Seismic Reader Settings
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[gear.seismic_reader]
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#Maximum amount (joules) of energy the Seismic Reader can contain.
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maxEnergy = "12000"
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#Amount (joules) of energy the Seismic Reader can accept per tick.
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chargeRate = "60"
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#Energy usage in joules required to use the Seismic Reader.
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energyUsage = "250"
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#Canteen Settings
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[gear.canteen]
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#Maximum amount of Nutritional Paste storable by the Canteen.
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#Range: > 1
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maxStorage = 64000
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#Rate at which Nutritional Paste can be transferred into a Canteen.
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#Range: > 1
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transferRate = 128
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#Meka-Tool Settings
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[gear.mekatool]
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#Base energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor)
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energyUsage = "10"
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#Silk touch energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor)
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energyUsageSilk = "100"
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#Cost in Joules of using the Meka-Tool to deal 4 units of damage.
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energyUsageWeapon = "2000"
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#Cost in Joules of using the Meka-Tool to teleport 10 blocks.
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energyUsageTeleport = "1000"
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#Maximum distance a player can teleport with the Meka-Tool.
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#Range: 3 ~ 1024
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maxTeleportReach = 100
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#Base bonus damage applied by the Meka-Tool without using any energy.
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#Range: 0 ~ 100000
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baseDamage = 4
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#Attack speed of the Meka-Tool.
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#Range: -4.0 ~ 100.0
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attackSpeed = -2.4
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#Efficiency of the Meka-Tool with energy but without any upgrades.
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#Range: 0.1 ~ 100.0
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baseEfficiency = 4.0
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#Energy capacity (Joules) of the Meka-Tool without any installed upgrades. Quadratically scaled by upgrades.
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baseEnergyCapacity = "16000000"
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#Amount (joules) of energy the Meka-Tool can accept per tick. Quadratically scaled by upgrades.
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chargeRate = "100000"
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#Cost in Joules of using the Meka-Tool as a hoe.
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energyUsageHoe = "10"
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#Cost in Joules of using the Meka-Tool as a shovel for making paths and dowsing campfires.
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energyUsageShovel = "10"
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#Cost in Joules of using the Meka-Tool as an axe for stripping logs, scraping, or removing wax.
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energyUsageAxe = "10"
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#Cost in Joules of using the Meka-Tool to shear entities.
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energyUsageShearEntity = "10"
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#Enable the 'Extended Vein Mining' mode for the Meka-Tool. (Allows vein mining everything not just ores/logs)
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extendedMining = true
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#MekaSuit Settings
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[gear.mekasuit]
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#Energy capacity (Joules) of MekaSuit items without any installed upgrades. Quadratically scaled by upgrades.
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baseEnergyCapacity = "16000000"
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#Amount (joules) of energy the MekaSuit can accept per tick. Quadratically scaled by upgrades.
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chargeRate = "100000"
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#Energy usage (Joules) of MekaSuit when adding 0.1 to jump motion.
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baseJumpEnergyUsage = "1000"
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#Energy usage (Joules) per second of the MekaSuit when flying with the Elytra Unit.
|
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elytraEnergyUsage = "32000"
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#Energy usage (Joules) of MekaSuit when lessening a potion effect.
|
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energyUsagePotionTick = "40000"
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#Energy cost/multiplier in Joules for reducing magic damage via the inhalation purification unit. Energy cost is: MagicDamage * energyUsageMagicPrevent. (1 MagicDamage is 1 half heart).
|
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energyUsageMagicReduce = "1000"
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||||
#Energy cost/multiplier in Joules for reducing fall damage with MekaSuit Boots. Energy cost is: FallDamage * freeRunnerFallEnergyCost. (1 FallDamage is 1 half heart)
|
||||
energyUsageFall = "50"
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||||
#Energy usage (Joules) of MekaSuit when adding 0.1 to sprint motion.
|
||||
energyUsageSprintBoost = "100"
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||||
#Energy usage (Joules) of MekaSuit per tick when flying via Gravitational Modulation.
|
||||
energyUsageGravitationalModulation = "1000"
|
||||
#Charge rate of inventory items (Joules) per tick.
|
||||
inventoryChargeRate = "10000"
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||||
#Solar recharging rate (Joules) of helmet per tick, per upgrade installed.
|
||||
solarRechargingRate = "500"
|
||||
#Energy usage (Joules) of MekaSuit per tick of using vision enhancement.
|
||||
energyUsageVisionEnhancement = "500"
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||||
#Energy usage (Joules) of MekaSuit per tick of using hydrostatic repulsion.
|
||||
energyUsageHydrostaticRepulsion = "500"
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||||
#Energy usage (Joules) of MekaSuit per half-food of nutritional injection.
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||||
energyUsageNutritionalInjection = "20000"
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||||
#Energy usage (Joules) of MekaSuit per unit of damage applied.
|
||||
energyUsageDamage = "100000"
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||||
#Energy usage (Joules) of MekaSuit per tick of attracting a single item.
|
||||
energyUsageItemAttraction = "250"
|
||||
#Should the Gravitational Modulation unit give off vibrations when in use.
|
||||
gravitationalVibrations = true
|
||||
#Maximum amount of Nutritional Paste storable by the nutritional injection unit.
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||||
#Range: > 1
|
||||
nutritionalMaxStorage = 128000
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||||
#Rate at which Nutritional Paste can be transferred into the nutritional injection unit.
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||||
#Range: > 1
|
||||
nutritionalTransferRate = 256
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||||
#Maximum amount of Hydrogen storable in the jetpack unit.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
jetpackMaxStorage = 48000
|
||||
#Rate at which Hydrogen can be transferred into the jetpack unit.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
jetpackTransferRate = 256
|
||||
#Armor value of MekaSuit Helmets.
|
||||
#Range: > 0
|
||||
helmetArmor = 3
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||||
#Armor value of MekaSuit BodyArmor.
|
||||
#Range: > 0
|
||||
bodyArmorArmor = 8
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||||
#Armor value of MekaSuit Pants.
|
||||
#Range: > 0
|
||||
pantsArmor = 6
|
||||
#Armor value of MekaSuit Boots.
|
||||
#Range: > 0
|
||||
bootsArmor = 3
|
||||
#Toughness value of the MekaSuit.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
toughness = 3.0
|
||||
#Knockback resistance value of the MekaSuit.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
knockbackResistance = 0.10000000149011612
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||||
|
||||
[gear.mekasuit.damage_absorption]
|
||||
#Percent of damage taken from fall that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
fallDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from magic damage that can be absorbed by MekaSuit Helmet with Purification unit when it has enough power.
|
||||
#Range: 0.0 ~ 1.0
|
||||
magicDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from other non explicitly supported damage types that don't bypass armor when the MekaSuit has enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
unspecifiedDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from anvil that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
anvilDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from cactus that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
cactusDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from cramming that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
crammingDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from dragonBreath that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
dragonBreathDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from dryout that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
dryoutDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from fallingBlock that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
fallingBlockDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from flyIntoWall that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
flyIntoWallDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from generic that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
genericDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from hotFloor that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
hotFloorDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from inFire that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
inFireDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from inWall that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
inWallDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from lava that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
lavaDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from lightningBolt that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
lightningBoltDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from onFire that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
onFireDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from sweetBerryBush that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
sweetBerryBushDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from wither that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
witherDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from freeze that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
freezeDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from fallingStalactite that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
fallingStalactiteDamageReductionRatio = 1.0
|
||||
#Percent of damage taken from stalagmite that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped.
|
||||
#Range: 0.0 ~ 1.0
|
||||
stalagmiteDamageReductionRatio = 1.0
|
||||
|
||||
@@ -1,232 +0,0 @@
|
||||
|
||||
#General Config. This config is synced from server to client.
|
||||
[general]
|
||||
#Log Mekanism packet names. Debug setting.
|
||||
logPackets = false
|
||||
#Disable to make the anchor upgrade not do anything.
|
||||
allowChunkloading = true
|
||||
#Enable this to allow dragging items from JEI into the target slot of Digital Miner filters.
|
||||
easyMinerFilters = false
|
||||
#How many ticks must pass until a block's active state is synced with the client, if it has been rapidly changing.
|
||||
#Range: 0 ~ 1200
|
||||
blockDeactivationDelay = 60
|
||||
#Any mod ids added to this list will not be able to have any of their blocks, picked up by the cardboard box. For example: ["mekanism"]
|
||||
cardboardModBlacklist = []
|
||||
#Allow right clicking on Cables/Pipes/Tubes with alloys to upgrade the tier.
|
||||
transmitterAlloyUpgrade = true
|
||||
#Base factor for working out machine performance with upgrades - UpgradeModifier * (UpgradesInstalled/UpgradesPossible).
|
||||
#Range: > 1
|
||||
maxUpgradeMultiplier = 10
|
||||
#How much Boiler heat is immediately usable to convert water to steam.
|
||||
#Range: 0.01 ~ 1.0
|
||||
boilerWaterConductivity = 0.7
|
||||
#Amount of heat produced per fuel tick of a fuel's burn time in the Fuelwood Heater.
|
||||
#Range: 0.1 ~ 4000000.0
|
||||
heatPerFuelTick = 400.0
|
||||
#Number of ticks to burn an item at in a Fuelwood Heater. Use this config option to effectively make Fuelwood Heater's burn faster but produce the same amount of heat per item.
|
||||
#Range: 1 ~ 1000
|
||||
fuelwoodTickMultiplier = 1
|
||||
#How much heat energy is created from one Joule of regular energy in the Resistive Heater.
|
||||
#Range: 0.0 ~ 1.0
|
||||
resistiveHeaterEfficiency = 0.6
|
||||
#Amount of heat each Boiler heating element produces.
|
||||
#Range: 0.1 ~ 1.024E9
|
||||
superheatingHeatTransfer = 1.6E7
|
||||
#Peak processing rate for the Solar Neutron Activator. Note: It can go higher than this value in some extreme environments.
|
||||
#Range: 1 ~ 1024
|
||||
maxSolarNeutronActivatorRate = 64
|
||||
|
||||
#Dynamic Tank Settings
|
||||
[general.dynamic_tank]
|
||||
#Amount of fluid (mB) that each block of the dynamic tank contributes to the volume. Max = volume * fluidPerTank
|
||||
#Range: 1 ~ 368224
|
||||
fluidPerTank = 350000
|
||||
#Amount of chemical (mB) that each block of the dynamic tank contributes to the volume. Max = volume * chemicalPerTank
|
||||
#Range: 1 ~ 1581510980256305
|
||||
chemicalPerTank = 16000000
|
||||
|
||||
#Auto Eject Settings
|
||||
[general.auto_eject]
|
||||
#Rate at which fluid gets auto ejected from tiles.
|
||||
#Range: > 1
|
||||
fluid = 1024
|
||||
#Rate at which chemicals gets auto ejected from tiles.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
chemical = 1024
|
||||
#The percentage of a tank's capacity to leave contents in when set to dumping excess.
|
||||
#Range: 0.001 ~ 1.0
|
||||
dumpExcessKeepRatio = 0.9
|
||||
|
||||
#Prefilled Tanks
|
||||
[general.prefilled]
|
||||
#Add filled creative fluid tanks to creative/JEI.
|
||||
fluidTanks = true
|
||||
#Add filled creative gas tanks to creative/JEI.
|
||||
gasTanks = true
|
||||
#Add filled creative infusion tanks to creative/JEI.
|
||||
infusionTanks = true
|
||||
#Add filled creative pigment tanks to creative/JEI.
|
||||
pigmentTanks = true
|
||||
#Add filled creative slurry tanks to creative/JEI.
|
||||
slurryTanks = true
|
||||
|
||||
#Energy Conversion Rate Settings
|
||||
[general.energy_conversion]
|
||||
#Disables IC2 power integration. Requires world restart (server-side option in SMP).
|
||||
blacklistIC2 = false
|
||||
#Conversion multiplier from EU to Joules (EU * JoulePerEU = Joules)
|
||||
JoulePerEU = "10"
|
||||
#Disables Forge Energy (FE,RF,IF,uF,CF) power integration. Requires world restart (server-side option in SMP).
|
||||
blacklistForge = false
|
||||
#Conversion multiplier from Forge Energy to Joules (FE * JoulePerForgeEnergy = Joules)
|
||||
JoulePerForgeEnergy = "2.5000"
|
||||
#Disables Flux Networks higher throughput Forge Energy (FE,RF,IF,uF,CF) power integration. Requires world restart (server-side option in SMP). Note: Disabling Forge Energy integration also disables this.
|
||||
blacklistFluxNetworks = false
|
||||
#How much energy is produced per mB of Hydrogen, also affects Electrolytic Separator usage, Ethylene burn rate and Gas generator energy capacity.
|
||||
HydrogenEnergyDensity = "200"
|
||||
#Maximum Joules per mB of Steam. Also affects Thermoelectric Boiler.
|
||||
maxEnergyPerSteam = "10"
|
||||
|
||||
#Radiation Settings
|
||||
[general.radiation]
|
||||
#Enable worldwide radiation effects. Don't be a downer and disable this.
|
||||
radiationEnabled = true
|
||||
#The radius of chunks checked when running radiation calculations. The algorithm is efficient, but don't abuse it by making this crazy high.
|
||||
#Range: 1 ~ 100
|
||||
chunkCheckRadius = 5
|
||||
#Radiation sources are multiplied by this constant roughly once per second to represent their emission decay. At the default rate, it takes roughly 10 hours to remove a 1,000 Sv/h (crazy high) source.
|
||||
#Range: 0.0 ~ 1.0
|
||||
sourceDecayRate = 0.9995
|
||||
#Radiated objects and entities are multiplied by this constant roughly once per second to represent their dosage decay.
|
||||
#Range: 0.0 ~ 1.0
|
||||
targetDecayRate = 0.9995
|
||||
#Defines the minimum severity radiation dosage severity (scale of 0 to 1) for which negative effects can take place. Set to 1 to disable negative effects completely.
|
||||
#Range: 0.0 ~ 1.0
|
||||
negativeEffectsMinSeverity = 0.1
|
||||
#Amount of gas (mB) that can be stored in a Radioactive Waste Barrel.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
radioactiveWasteBarrelMaxGas = 512000
|
||||
#Number of ticks required for radioactive gas stored in a Radioactive Waste Barrel to decay radioactiveWasteBarrelDecayAmount mB.
|
||||
#Range: > 1
|
||||
radioactiveWasteBarrelProcessTicks = 20
|
||||
#Number of mB of gas that decay every radioactiveWasteBarrelProcessTicks ticks when stored in a Radioactive Waste Barrel. Set to zero to disable decay all together. (Gases in the mekanism:waste_barrel_decay_blacklist tag will not decay).
|
||||
#Range: 0 ~ 9223372036854775807
|
||||
radioactiveWasteBarrelDecayAmount = 1
|
||||
|
||||
#Digital Miner Settings
|
||||
[general.digital_miner]
|
||||
#Energy multiplier for using silk touch mode with the Digital Miner.
|
||||
#Range: > 1
|
||||
silkMultiplier = 12
|
||||
#Maximum radius in blocks that the Digital Miner can reach. (Increasing this may have negative effects on stability and/or performance. We strongly recommend you leave it at the default value).
|
||||
#Range: > 1
|
||||
maxRadius = 32
|
||||
#Number of ticks required to mine a single block with a Digital Miner (without any upgrades).
|
||||
#Range: > 1
|
||||
ticksPerMine = 80
|
||||
|
||||
#Laser Settings
|
||||
[general.laser]
|
||||
#If enabled, lasers can break blocks and the flamethrower starts fires.
|
||||
aestheticWorldDamage = true
|
||||
#How far (in blocks) a laser can travel.
|
||||
#Range: 1 ~ 1024
|
||||
range = 64
|
||||
#Energy needed to destroy or attract blocks with a Laser (per block hardness level).
|
||||
energyNeededPerHardness = "100000"
|
||||
#Energy used per half heart of damage being transferred to entities.
|
||||
energyPerDamage = "2500"
|
||||
|
||||
#Oredictionificator Settings
|
||||
[general.oredictionificator]
|
||||
#The list of valid tag prefixes for the Oredictionificator. Note: It is highly recommended to only include well known/defined tag prefixes otherwise it is very easy to potentially add in accidental conversions of things that are not actually equivalent.
|
||||
validItemFilters = ["forge:dusts/", "forge:ingots/", "forge:nuggets/", "forge:ores/", "forge:raw_materials/", "forge:storage_blocks/"]
|
||||
|
||||
#Pump Settings
|
||||
[general.pump]
|
||||
#Maximum block distance to pull fluid from for the Electric Pump.
|
||||
#Range: 1 ~ 512
|
||||
maxPumpRange = 80
|
||||
#If enabled makes Water and Heavy Water blocks be removed from the world on pump.
|
||||
pumpWaterSources = false
|
||||
#mB of Heavy Water that is extracted per block of Water by the Electric Pump with a Filter Upgrade.
|
||||
#Range: 1 ~ 1000
|
||||
pumpHeavyWaterAmount = 10
|
||||
#Fluidic Plenisher stops after this many blocks.
|
||||
#Range: 1 ~ 1000000
|
||||
maxPlenisherNodes = 4000
|
||||
|
||||
#Quantum Entangloporter Settings
|
||||
[general.quantum_entangloporter]
|
||||
#Maximum energy buffer (Mekanism Joules) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is ultimate tier energy cube capacity.
|
||||
energyBuffer = "256000000"
|
||||
#Maximum fluid buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is ultimate tier tank capacity.
|
||||
#Range: > 1
|
||||
fluidBuffer = 256000
|
||||
#Maximum chemical buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is ultimate tier tank capacity.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
chemicalBuffer = 8192000
|
||||
|
||||
#Block security/protection Settings
|
||||
[general.security]
|
||||
#Enable the security system for players to prevent others from accessing their machines. Does NOT affect Frequencies.
|
||||
allowProtection = true
|
||||
#If this is enabled then players with the 'mekanism.bypass_security' permission (default ops) can bypass the block and item security restrictions.
|
||||
opsBypassRestrictions = false
|
||||
|
||||
#Nutritional Paste Settings
|
||||
[general.nutritional_paste]
|
||||
#Saturation level of Nutritional Paste when eaten.
|
||||
#Range: 0.0 ~ 100.0
|
||||
saturation = 0.8
|
||||
#How much mB of Nutritional Paste equates to one 'half-food.'
|
||||
#Range: > 1
|
||||
mbPerFood = 50
|
||||
|
||||
#Boiler Settings
|
||||
[general.boiler]
|
||||
#Amount of fluid (mB) that each block of the boiler's water portion contributes to the volume. Max = volume * waterPerTank
|
||||
#Range: 1 ~ 368224
|
||||
waterPerTank = 16000
|
||||
#Amount of steam (mB) that each block of the boiler's steam portion contributes to the volume. Max = volume * steamPerTank
|
||||
#Range: 10 ~ 1581510980256305
|
||||
steamPerTank = 160000
|
||||
#Amount of steam (mB) that each block of the boiler's heated coolant portion contributes to the volume. Max = volume * heatedCoolantPerTank
|
||||
#Range: 1 ~ 1581510980256305
|
||||
heatedCoolantPerTank = 256000
|
||||
#Amount of steam (mB) that each block of the boiler's cooled coolant portion contributes to the volume. Max = volume * cooledCoolantPerTank
|
||||
#Range: 1 ~ 1581510980256305
|
||||
cooledCoolantPerTank = 256000
|
||||
|
||||
#Thermal Evaporation Plant Settings
|
||||
[general.thermal_evaporation]
|
||||
#Thermal Evaporation Tower heat loss per tick.
|
||||
#Range: 0.001 ~ 1000.0
|
||||
heatDissipation = 0.02
|
||||
#Temperature to amount produced ratio for Thermal Evaporation Tower.
|
||||
#Range: 0.001 ~ 1000000.0
|
||||
tempMultiplier = 0.4
|
||||
#Heat to absorb per Solar Panel array of Thermal Evaporation Tower.
|
||||
#Range: 0.001 ~ 1000000.0
|
||||
solarMultiplier = 0.2
|
||||
#Heat capacity of Thermal Evaporation Tower layers (increases amount of energy needed to increase temperature).
|
||||
#Range: 1.0 ~ 1000000.0
|
||||
heatCapacity = 100.0
|
||||
#Amount of fluid (mB) that each block of the evaporation plant contributes to the input tank capacity. Max = volume * fluidPerTank
|
||||
#Range: 1 ~ 29826161
|
||||
fluidPerTank = 64000
|
||||
#Amount of output fluid (mB) that the evaporation plant can store.
|
||||
#Range: > 1
|
||||
outputTankCapacity = 10000
|
||||
|
||||
#SPS Settings
|
||||
[general.sps]
|
||||
#How much input gas (polonium) in mB must be processed to make 1 mB of antimatter. Input tank capacity is 2x this value.
|
||||
#Range: > 1
|
||||
inputPerAntimatter = 1000
|
||||
#Amount of output gas (mB, antimatter) that the SPS can store.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
outputTankCapacity = 1000
|
||||
#Energy needed to process 1 mB of input (inputPerAntimatter * energyPerInput = energy to produce 1 mB of antimatter).
|
||||
energyPerInput = "1000000"
|
||||
|
||||
@@ -1,76 +0,0 @@
|
||||
|
||||
#Machine Energy Storage Config. This config is synced from server to client.
|
||||
[storage]
|
||||
#Base energy storage (Joules).
|
||||
enrichmentChamber = "20000"
|
||||
#Base energy storage (Joules).
|
||||
osmiumCompressor = "80000"
|
||||
#Base energy storage (Joules).
|
||||
combiner = "40000"
|
||||
#Base energy storage (Joules).
|
||||
crusher = "20000"
|
||||
#Base energy storage (Joules).
|
||||
metallurgicInfuser = "20000"
|
||||
#Base energy storage (Joules).
|
||||
purificationChamber = "80000"
|
||||
#Base energy storage (Joules).
|
||||
energizedSmelter = "20000"
|
||||
#Base energy storage (Joules).
|
||||
digitalMiner = "50000"
|
||||
#Base energy storage (Joules).
|
||||
electricPump = "40000"
|
||||
#Base energy storage (Joules).
|
||||
chargePad = "2048000"
|
||||
#Base energy storage (Joules).
|
||||
rotaryCondensentrator = "20000"
|
||||
#Base energy storage (Joules).
|
||||
oxidationChamber = "80000"
|
||||
#Base energy storage (Joules).
|
||||
chemicalInfuser = "80000"
|
||||
#Base energy storage (Joules).
|
||||
chemicalInjectionChamber = "160000"
|
||||
#Base energy storage (Joules).
|
||||
electrolyticSeparator = "160000"
|
||||
#Base energy storage (Joules).
|
||||
precisionSawmill = "20000"
|
||||
#Base energy storage (Joules).
|
||||
chemicalDissolutionChamber = "160000"
|
||||
#Base energy storage (Joules).
|
||||
chemicalWasher = "80000"
|
||||
#Base energy storage (Joules).
|
||||
chemicalCrystallizer = "160000"
|
||||
#Base energy storage (Joules).
|
||||
seismicVibrator = "20000"
|
||||
#Base energy storage (Joules).
|
||||
pressurizedReactionBase = "2000"
|
||||
#Base energy storage (Joules).
|
||||
fluidicPlenisher = "40000"
|
||||
#Base energy storage (Joules).
|
||||
laser = "2000000"
|
||||
#Base energy storage (Joules).
|
||||
laserAmplifier = "5000000000"
|
||||
#Base energy storage (Joules).
|
||||
laserTractorBeam = "5000000000"
|
||||
#Base energy storage (Joules).
|
||||
formulaicAssemblicator = "40000"
|
||||
#Base energy storage (Joules).
|
||||
teleporter = "5000000"
|
||||
#Base energy storage (Joules).
|
||||
modificationStation = "40000"
|
||||
#Base energy storage (Joules).
|
||||
isotopicCentrifuge = "80000"
|
||||
#Base energy storage (Joules).
|
||||
nutritionalLiquifier = "40000"
|
||||
#Base energy storage (Joules). Also defines max process rate.
|
||||
antiprotonicNucleosynthesizer = "1000000000"
|
||||
#Base energy storage (Joules).
|
||||
pigmentExtractor = "40000"
|
||||
#Base energy storage (Joules).
|
||||
pigmentMixer = "80000"
|
||||
#Base energy storage (Joules).
|
||||
paintingMachine = "40000"
|
||||
#Base energy storage (Joules). Also defines max output rate.
|
||||
spsPort = "1000000000"
|
||||
#Base energy storage (Joules).
|
||||
dimensionalStabilizer = "40000"
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
|
||||
#Machine Energy Usage Config. This config is synced from server to client.
|
||||
[usage]
|
||||
#Energy per operation tick (Joules).
|
||||
enrichmentChamber = "50"
|
||||
#Energy per operation tick (Joules).
|
||||
osmiumCompressor = "100"
|
||||
#Energy per operation tick (Joules).
|
||||
combiner = "50"
|
||||
#Energy per operation tick (Joules).
|
||||
crusher = "50"
|
||||
#Energy per operation tick (Joules).
|
||||
metallurgicInfuser = "50"
|
||||
#Energy per operation tick (Joules).
|
||||
purificationChamber = "200"
|
||||
#Energy per operation tick (Joules).
|
||||
energizedSmelter = "50"
|
||||
#Energy per operation tick (Joules).
|
||||
digitalMiner = "1000"
|
||||
#Energy per operation tick (Joules).
|
||||
electricPump = "100"
|
||||
#Energy that can be transferred at once per charge operation (Joules).
|
||||
chargePad = "1024000"
|
||||
#Energy per operation tick (Joules).
|
||||
rotaryCondensentrator = "50"
|
||||
#Energy per operation tick (Joules).
|
||||
oxidationChamber = "200"
|
||||
#Energy per operation tick (Joules).
|
||||
chemicalInfuser = "200"
|
||||
#Energy per operation tick (Joules).
|
||||
chemicalInjectionChamber = "400"
|
||||
#Energy per operation tick (Joules).
|
||||
precisionSawmill = "50"
|
||||
#Energy per operation tick (Joules).
|
||||
chemicalDissolutionChamber = "400"
|
||||
#Energy per operation tick (Joules).
|
||||
chemicalWasher = "200"
|
||||
#Energy per operation tick (Joules).
|
||||
chemicalCrystallizer = "400"
|
||||
#Energy per operation tick (Joules).
|
||||
seismicVibrator = "50"
|
||||
#Energy per operation tick (Joules).
|
||||
pressurizedReactionBase = "5"
|
||||
#Energy per operation tick (Joules).
|
||||
fluidicPlenisher = "100"
|
||||
#Energy per operation tick (Joules).
|
||||
laser = "10000"
|
||||
#Energy per operation tick (Joules).
|
||||
formulaicAssemblicator = "100"
|
||||
#Energy per operation tick (Joules).
|
||||
modificationStation = "100"
|
||||
#Energy per operation tick (Joules).
|
||||
isotopicCentrifuge = "200"
|
||||
#Energy per operation tick (Joules).
|
||||
nutritionalLiquifier = "200"
|
||||
#Energy per operation tick (Joules).
|
||||
antiprotonicNucleosynthesizer = "100000"
|
||||
#Energy per operation tick (Joules).
|
||||
pigmentExtractor = "200"
|
||||
#Energy per operation tick (Joules).
|
||||
pigmentMixer = "200"
|
||||
#Energy per operation tick (Joules).
|
||||
paintingMachine = "100"
|
||||
#Energy per chunk per tick (Joules).
|
||||
dimensionalStabilizer = "5000"
|
||||
|
||||
#Teleporter
|
||||
[usage.teleporter]
|
||||
#Base Joules cost for a teleportation.
|
||||
teleporterBase = "1000"
|
||||
#Joules per unit of distance travelled during teleportation - sqrt(xDiff^2 + yDiff^2 + zDiff^2).
|
||||
teleporterDistance = "10"
|
||||
#Flat additional cost for interdimensional teleportation. Distance is still taken into account minimizing energy cost based on dimension scales.
|
||||
teleporterDimensionPenalty = "10000"
|
||||
|
||||
@@ -1,264 +0,0 @@
|
||||
|
||||
#Tier Config. This config is synced from server to client.
|
||||
[tier]
|
||||
|
||||
#Energy Cubes
|
||||
[tier.energy_cubes]
|
||||
#Maximum number of Joules Basic energy cubes can store.
|
||||
basicStorage = "4000000"
|
||||
#Output rate in Joules of Basic energy cubes.
|
||||
basicOutput = "4000"
|
||||
#Maximum number of Joules Advanced energy cubes can store.
|
||||
advancedStorage = "16000000"
|
||||
#Output rate in Joules of Advanced energy cubes.
|
||||
advancedOutput = "16000"
|
||||
#Maximum number of Joules Elite energy cubes can store.
|
||||
eliteStorage = "64000000"
|
||||
#Output rate in Joules of Elite energy cubes.
|
||||
eliteOutput = "64000"
|
||||
#Maximum number of Joules Ultimate energy cubes can store.
|
||||
ultimateStorage = "256000000"
|
||||
#Output rate in Joules of Ultimate energy cubes.
|
||||
ultimateOutput = "256000"
|
||||
#Maximum number of Joules Creative energy cubes can store.
|
||||
creativeStorage = "18446744073709551615.9999"
|
||||
#Output rate in Joules of Creative energy cubes.
|
||||
creativeOutput = "18446744073709551615.9999"
|
||||
|
||||
#Fluid Tanks
|
||||
[tier.fluid_tanks]
|
||||
#Storage size of Basic fluid tanks in mB.
|
||||
#Range: > 1
|
||||
basicStorage = 32000
|
||||
#Output rate of Basic fluid tanks in mB.
|
||||
#Range: > 1
|
||||
basicOutput = 1000
|
||||
#Storage size of Advanced fluid tanks in mB.
|
||||
#Range: > 1
|
||||
advancedStorage = 64000
|
||||
#Output rate of Advanced fluid tanks in mB.
|
||||
#Range: > 1
|
||||
advancedOutput = 4000
|
||||
#Storage size of Elite fluid tanks in mB.
|
||||
#Range: > 1
|
||||
eliteStorage = 128000
|
||||
#Output rate of Elite fluid tanks in mB.
|
||||
#Range: > 1
|
||||
eliteOutput = 16000
|
||||
#Storage size of Ultimate fluid tanks in mB.
|
||||
#Range: > 1
|
||||
ultimateStorage = 256000
|
||||
#Output rate of Ultimate fluid tanks in mB.
|
||||
#Range: > 1
|
||||
ultimateOutput = 64000
|
||||
#Storage size of Creative fluid tanks in mB.
|
||||
#Range: > 1
|
||||
creativeStorage = 2147483647
|
||||
#Output rate of Creative fluid tanks in mB.
|
||||
#Range: > 1
|
||||
creativeOutput = 1073741823
|
||||
|
||||
#Chemical Tanks
|
||||
[tier.chemical_tanks]
|
||||
#Storage size of Basic chemical tanks in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
basicStorage = 64000
|
||||
#Output rate of Basic chemical tanks in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
basicOutput = 1000
|
||||
#Storage size of Advanced chemical tanks in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
advancedStorage = 256000
|
||||
#Output rate of Advanced chemical tanks in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
advancedOutput = 16000
|
||||
#Storage size of Elite chemical tanks in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
eliteStorage = 1024000
|
||||
#Output rate of Elite chemical tanks in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
eliteOutput = 128000
|
||||
#Storage size of Ultimate chemical tanks in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
ultimateStorage = 8192000
|
||||
#Output rate of Ultimate chemical tanks in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
ultimateOutput = 512000
|
||||
#Storage size of Creative chemical tanks in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
creativeStorage = 9223372036854775807
|
||||
#Output rate of Creative chemical tanks in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
creativeOutput = 4611686018427387903
|
||||
|
||||
#Bins
|
||||
[tier.bins]
|
||||
#The number of items Basic bins can store.
|
||||
#Range: > 1
|
||||
basicStorage = 4096
|
||||
#The number of items Advanced bins can store.
|
||||
#Range: > 1
|
||||
advancedStorage = 8192
|
||||
#The number of items Elite bins can store.
|
||||
#Range: > 1
|
||||
eliteStorage = 32768
|
||||
#The number of items Ultimate bins can store.
|
||||
#Range: > 1
|
||||
ultimateStorage = 262144
|
||||
#The number of items Creative bins can store.
|
||||
#Range: > 1
|
||||
creativeStorage = 2147483647
|
||||
|
||||
#Induction
|
||||
[tier.induction]
|
||||
#Maximum number of Joules Basic induction cells can store.
|
||||
basicStorage = "8000000000"
|
||||
#Maximum number of Joules Advanced induction cells can store.
|
||||
advancedStorage = "64000000000"
|
||||
#Maximum number of Joules Elite induction cells can store.
|
||||
eliteStorage = "512000000000"
|
||||
#Maximum number of Joules Ultimate induction cells can store.
|
||||
ultimateStorage = "4000000000000"
|
||||
#Maximum number of Joules Basic induction providers can output or accept.
|
||||
basicOutput = "256000"
|
||||
#Maximum number of Joules Advanced induction providers can output or accept.
|
||||
advancedOutput = "2048000"
|
||||
#Maximum number of Joules Elite induction providers can output or accept.
|
||||
eliteOutput = "16384000"
|
||||
#Maximum number of Joules Ultimate induction providers can output or accept.
|
||||
ultimateOutput = "131072000"
|
||||
|
||||
#Transmitters
|
||||
[tier.transmitters]
|
||||
|
||||
#Universal Cables
|
||||
[tier.transmitters.energy]
|
||||
#Internal buffer in Joules of each Basic universal cable.
|
||||
basicCapacity = "8000"
|
||||
#Internal buffer in Joules of each Advanced universal cable.
|
||||
advancedCapacity = "128000"
|
||||
#Internal buffer in Joules of each Elite universal cable.
|
||||
eliteCapacity = "1024000"
|
||||
#Internal buffer in Joules of each Ultimate universal cable.
|
||||
ultimateCapacity = "8192000"
|
||||
|
||||
#Mechanical Pipes
|
||||
[tier.transmitters.fluid]
|
||||
#Capacity of Basic mechanical pipes in mB.
|
||||
#Range: > 1
|
||||
basicCapacity = 2000
|
||||
#Pump rate of Basic mechanical pipes in mB/t.
|
||||
#Range: > 1
|
||||
basicPullAmount = 250
|
||||
#Capacity of Advanced mechanical pipes in mB.
|
||||
#Range: > 1
|
||||
advancedCapacity = 8000
|
||||
#Pump rate of Advanced mechanical pipes in mB/t.
|
||||
#Range: > 1
|
||||
advancedPullAmount = 1000
|
||||
#Capacity of Elite mechanical pipes in mB.
|
||||
#Range: > 1
|
||||
eliteCapacity = 32000
|
||||
#Pump rate of Elite mechanical pipes in mB/t.
|
||||
#Range: > 1
|
||||
elitePullAmount = 8000
|
||||
#Capacity of Ultimate mechanical pipes in mB.
|
||||
#Range: > 1
|
||||
ultimateCapacity = 128000
|
||||
#Pump rate of Ultimate mechanical pipes in mB/t.
|
||||
#Range: > 1
|
||||
ultimatePullAmount = 32000
|
||||
|
||||
#Pressurized Tubes
|
||||
[tier.transmitters.chemical]
|
||||
#Capacity of Basic pressurized tubes in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
basicCapacity = 4000
|
||||
#Pump rate of Basic pressurized tubes in mB/t.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
basicPullAmount = 750
|
||||
#Capacity of Advanced pressurized tubes in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
advancedCapacity = 16000
|
||||
#Pump rate of Advanced pressurized tubes in mB/t.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
advancedPullAmount = 2000
|
||||
#Capacity of Elite pressurized tubes in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
eliteCapacity = 256000
|
||||
#Pump rate of Elite pressurized tubes in mB/t.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
elitePullAmount = 64000
|
||||
#Capacity of Ultimate pressurized tubes in mB.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
ultimateCapacity = 1024000
|
||||
#Pump rate of Ultimate pressurized tubes in mB/t.
|
||||
#Range: 1 ~ 9223372036854775807
|
||||
ultimatePullAmount = 256000
|
||||
|
||||
#Logistical Transporters
|
||||
[tier.transmitters.items]
|
||||
#Item throughput rate of Basic logistical transporters in items/half second.
|
||||
#Range: > 1
|
||||
basicPullAmount = 1
|
||||
#Five times the travel speed in m/s of Basic logistical transporter.
|
||||
#Range: > 1
|
||||
basicSpeed = 5
|
||||
#Item throughput rate of Advanced logistical transporters in items/half second.
|
||||
#Range: > 1
|
||||
advancedPullAmount = 16
|
||||
#Five times the travel speed in m/s of Advanced logistical transporter.
|
||||
#Range: > 1
|
||||
advancedSpeed = 10
|
||||
#Item throughput rate of Elite logistical transporters in items/half second.
|
||||
#Range: > 1
|
||||
elitePullAmount = 32
|
||||
#Five times the travel speed in m/s of Elite logistical transporter.
|
||||
#Range: > 1
|
||||
eliteSpeed = 20
|
||||
#Item throughput rate of Ultimate logistical transporters in items/half second.
|
||||
#Range: > 1
|
||||
ultimatePullAmount = 64
|
||||
#Five times the travel speed in m/s of Ultimate logistical transporter.
|
||||
#Range: > 1
|
||||
ultimateSpeed = 50
|
||||
|
||||
#Thermodynamic Conductors
|
||||
[tier.transmitters.heat]
|
||||
#Conduction value of Basic thermodynamic conductors.
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
basicInverseConduction = 5.0
|
||||
#Heat capacity of Basic thermodynamic conductors.
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
basicHeatCapacity = 1.0
|
||||
#Insulation value of Basic thermodynamic conductor.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
basicInsulation = 10.0
|
||||
#Conduction value of Advanced thermodynamic conductors.
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
advancedInverseConduction = 5.0
|
||||
#Heat capacity of Advanced thermodynamic conductors.
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
advancedHeatCapacity = 1.0
|
||||
#Insulation value of Advanced thermodynamic conductor.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
advancedInsulation = 400.0
|
||||
#Conduction value of Elite thermodynamic conductors.
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
eliteInverseConduction = 5.0
|
||||
#Heat capacity of Elite thermodynamic conductors.
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
eliteHeatCapacity = 1.0
|
||||
#Insulation value of Elite thermodynamic conductor.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
eliteInsulation = 8000.0
|
||||
#Conduction value of Ultimate thermodynamic conductors.
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
ultimateInverseConduction = 5.0
|
||||
#Heat capacity of Ultimate thermodynamic conductors.
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
ultimateHeatCapacity = 1.0
|
||||
#Insulation value of Ultimate thermodynamic conductor.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
ultimateInsulation = 100000.0
|
||||
|
||||
@@ -1,460 +0,0 @@
|
||||
|
||||
#World generation settings for Mekanism. This config is synced from server to client
|
||||
[world_generation]
|
||||
#Allows chunks to retrogen Mekanism ore blocks.
|
||||
enableRegeneration = false
|
||||
#Change this value to cause Mekanism to regen its ore in all loaded chunks.
|
||||
#Range: > 0
|
||||
userWorldGenVersion = 0
|
||||
|
||||
#Generation Settings for tin ore.
|
||||
[world_generation.tin]
|
||||
#Determines if tin ore should be added to world generation.
|
||||
shouldGenerate = true
|
||||
|
||||
#small tin vein Generation Settings.
|
||||
[world_generation.tin.small]
|
||||
#Determines if small tin veins should be added to world generation. Note: Requires generating tin ore to be enabled.
|
||||
shouldGenerate = true
|
||||
#Chance that small tin veins generates in a chunk.
|
||||
#Range: 1 ~ 256
|
||||
perChunk = 14
|
||||
#Maximum number of blocks in a small tin vein.
|
||||
#Range: 1 ~ 64
|
||||
maxVeinSize = 4
|
||||
#Chance that blocks that are directly exposed to air in a small tin vein are not placed.
|
||||
#Range: 0.0 ~ 1.0
|
||||
discardChanceOnAirExposure = 0.0
|
||||
#Distribution shape for placing small tin veins.
|
||||
#Allowed Values: TRAPEZOID, UNIFORM
|
||||
shape = "TRAPEZOID"
|
||||
#Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle.
|
||||
plateau = 0
|
||||
|
||||
#Minimum (inclusive) height anchor for small tin veins.
|
||||
[world_generation.tin.small.minInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABSOLUTE"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = -20
|
||||
|
||||
#Maximum (inclusive) height anchor for small tin veins.
|
||||
[world_generation.tin.small.maxInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABSOLUTE"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 94
|
||||
|
||||
#large tin vein Generation Settings.
|
||||
[world_generation.tin.large]
|
||||
#Determines if large tin veins should be added to world generation. Note: Requires generating tin ore to be enabled.
|
||||
shouldGenerate = true
|
||||
#Chance that large tin veins generates in a chunk.
|
||||
#Range: 1 ~ 256
|
||||
perChunk = 12
|
||||
#Maximum number of blocks in a large tin vein.
|
||||
#Range: 1 ~ 64
|
||||
maxVeinSize = 9
|
||||
#Chance that blocks that are directly exposed to air in a large tin vein are not placed.
|
||||
#Range: 0.0 ~ 1.0
|
||||
discardChanceOnAirExposure = 0.0
|
||||
#Distribution shape for placing large tin veins.
|
||||
#Allowed Values: TRAPEZOID, UNIFORM
|
||||
shape = "TRAPEZOID"
|
||||
#Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle.
|
||||
plateau = 0
|
||||
|
||||
#Minimum (inclusive) height anchor for large tin veins.
|
||||
[world_generation.tin.large.minInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABSOLUTE"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = -32
|
||||
|
||||
#Maximum (inclusive) height anchor for large tin veins.
|
||||
[world_generation.tin.large.maxInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABSOLUTE"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 72
|
||||
|
||||
#Generation Settings for osmium ore.
|
||||
[world_generation.osmium]
|
||||
#Determines if osmium ore should be added to world generation.
|
||||
shouldGenerate = true
|
||||
|
||||
#upper osmium vein Generation Settings.
|
||||
[world_generation.osmium.upper]
|
||||
#Determines if upper osmium veins should be added to world generation. Note: Requires generating osmium ore to be enabled.
|
||||
shouldGenerate = true
|
||||
#Chance that upper osmium veins generates in a chunk.
|
||||
#Range: 1 ~ 256
|
||||
perChunk = 65
|
||||
#Maximum number of blocks in a upper osmium vein.
|
||||
#Range: 1 ~ 64
|
||||
maxVeinSize = 7
|
||||
#Chance that blocks that are directly exposed to air in a upper osmium vein are not placed.
|
||||
#Range: 0.0 ~ 1.0
|
||||
discardChanceOnAirExposure = 0.0
|
||||
#Distribution shape for placing upper osmium veins.
|
||||
#Allowed Values: TRAPEZOID, UNIFORM
|
||||
shape = "TRAPEZOID"
|
||||
#Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle.
|
||||
plateau = 8
|
||||
|
||||
#Minimum (inclusive) height anchor for upper osmium veins.
|
||||
[world_generation.osmium.upper.minInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABSOLUTE"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 72
|
||||
|
||||
#Maximum (inclusive) height anchor for upper osmium veins.
|
||||
[world_generation.osmium.upper.maxInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "BELOW_TOP"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = -24
|
||||
|
||||
#middle osmium vein Generation Settings.
|
||||
[world_generation.osmium.middle]
|
||||
#Determines if middle osmium veins should be added to world generation. Note: Requires generating osmium ore to be enabled.
|
||||
shouldGenerate = true
|
||||
#Chance that middle osmium veins generates in a chunk.
|
||||
#Range: 1 ~ 256
|
||||
perChunk = 6
|
||||
#Maximum number of blocks in a middle osmium vein.
|
||||
#Range: 1 ~ 64
|
||||
maxVeinSize = 9
|
||||
#Chance that blocks that are directly exposed to air in a middle osmium vein are not placed.
|
||||
#Range: 0.0 ~ 1.0
|
||||
discardChanceOnAirExposure = 0.0
|
||||
#Distribution shape for placing middle osmium veins.
|
||||
#Allowed Values: TRAPEZOID, UNIFORM
|
||||
shape = "TRAPEZOID"
|
||||
#Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle.
|
||||
plateau = 0
|
||||
|
||||
#Minimum (inclusive) height anchor for middle osmium veins.
|
||||
[world_generation.osmium.middle.minInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABSOLUTE"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = -32
|
||||
|
||||
#Maximum (inclusive) height anchor for middle osmium veins.
|
||||
[world_generation.osmium.middle.maxInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABSOLUTE"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 56
|
||||
|
||||
#small osmium vein Generation Settings.
|
||||
[world_generation.osmium.small]
|
||||
#Determines if small osmium veins should be added to world generation. Note: Requires generating osmium ore to be enabled.
|
||||
shouldGenerate = true
|
||||
#Chance that small osmium veins generates in a chunk.
|
||||
#Range: 1 ~ 256
|
||||
perChunk = 8
|
||||
#Maximum number of blocks in a small osmium vein.
|
||||
#Range: 1 ~ 64
|
||||
maxVeinSize = 4
|
||||
#Chance that blocks that are directly exposed to air in a small osmium vein are not placed.
|
||||
#Range: 0.0 ~ 1.0
|
||||
discardChanceOnAirExposure = 0.0
|
||||
#Distribution shape for placing small osmium veins.
|
||||
#Allowed Values: TRAPEZOID, UNIFORM
|
||||
shape = "UNIFORM"
|
||||
#Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle.
|
||||
plateau = 0
|
||||
|
||||
#Minimum (inclusive) height anchor for small osmium veins.
|
||||
[world_generation.osmium.small.minInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABOVE_BOTTOM"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 0
|
||||
|
||||
#Maximum (inclusive) height anchor for small osmium veins.
|
||||
[world_generation.osmium.small.maxInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABSOLUTE"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 64
|
||||
|
||||
#Generation Settings for uranium ore.
|
||||
[world_generation.uranium]
|
||||
#Determines if uranium ore should be added to world generation.
|
||||
shouldGenerate = true
|
||||
|
||||
#small uranium vein Generation Settings.
|
||||
[world_generation.uranium.small]
|
||||
#Determines if small uranium veins should be added to world generation. Note: Requires generating uranium ore to be enabled.
|
||||
shouldGenerate = true
|
||||
#Chance that small uranium veins generates in a chunk.
|
||||
#Range: 1 ~ 256
|
||||
perChunk = 4
|
||||
#Maximum number of blocks in a small uranium vein.
|
||||
#Range: 1 ~ 64
|
||||
maxVeinSize = 4
|
||||
#Chance that blocks that are directly exposed to air in a small uranium vein are not placed.
|
||||
#Range: 0.0 ~ 1.0
|
||||
discardChanceOnAirExposure = 0.0
|
||||
#Distribution shape for placing small uranium veins.
|
||||
#Allowed Values: TRAPEZOID, UNIFORM
|
||||
shape = "TRAPEZOID"
|
||||
#Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle.
|
||||
plateau = 0
|
||||
|
||||
#Minimum (inclusive) height anchor for small uranium veins.
|
||||
[world_generation.uranium.small.minInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABOVE_BOTTOM"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 0
|
||||
|
||||
#Maximum (inclusive) height anchor for small uranium veins.
|
||||
[world_generation.uranium.small.maxInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABSOLUTE"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 8
|
||||
|
||||
#buried uranium vein Generation Settings.
|
||||
[world_generation.uranium.buried]
|
||||
#Determines if buried uranium veins should be added to world generation. Note: Requires generating uranium ore to be enabled.
|
||||
shouldGenerate = true
|
||||
#Chance that buried uranium veins generates in a chunk.
|
||||
#Range: 1 ~ 256
|
||||
perChunk = 7
|
||||
#Maximum number of blocks in a buried uranium vein.
|
||||
#Range: 1 ~ 64
|
||||
maxVeinSize = 9
|
||||
#Chance that blocks that are directly exposed to air in a buried uranium vein are not placed.
|
||||
#Range: 0.0 ~ 1.0
|
||||
discardChanceOnAirExposure = 0.75
|
||||
#Distribution shape for placing buried uranium veins.
|
||||
#Allowed Values: TRAPEZOID, UNIFORM
|
||||
shape = "TRAPEZOID"
|
||||
#Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle.
|
||||
plateau = 16
|
||||
|
||||
#Minimum (inclusive) height anchor for buried uranium veins.
|
||||
[world_generation.uranium.buried.minInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABOVE_BOTTOM"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = -24
|
||||
|
||||
#Maximum (inclusive) height anchor for buried uranium veins.
|
||||
[world_generation.uranium.buried.maxInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABOVE_BOTTOM"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 56
|
||||
|
||||
#Generation Settings for fluorite ore.
|
||||
[world_generation.fluorite]
|
||||
#Determines if fluorite ore should be added to world generation.
|
||||
shouldGenerate = true
|
||||
|
||||
#normal fluorite vein Generation Settings.
|
||||
[world_generation.fluorite.normal]
|
||||
#Determines if normal fluorite veins should be added to world generation. Note: Requires generating fluorite ore to be enabled.
|
||||
shouldGenerate = true
|
||||
#Chance that normal fluorite veins generates in a chunk.
|
||||
#Range: 1 ~ 256
|
||||
perChunk = 5
|
||||
#Maximum number of blocks in a normal fluorite vein.
|
||||
#Range: 1 ~ 64
|
||||
maxVeinSize = 5
|
||||
#Chance that blocks that are directly exposed to air in a normal fluorite vein are not placed.
|
||||
#Range: 0.0 ~ 1.0
|
||||
discardChanceOnAirExposure = 0.0
|
||||
#Distribution shape for placing normal fluorite veins.
|
||||
#Allowed Values: TRAPEZOID, UNIFORM
|
||||
shape = "UNIFORM"
|
||||
#Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle.
|
||||
plateau = 0
|
||||
|
||||
#Minimum (inclusive) height anchor for normal fluorite veins.
|
||||
[world_generation.fluorite.normal.minInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABOVE_BOTTOM"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 0
|
||||
|
||||
#Maximum (inclusive) height anchor for normal fluorite veins.
|
||||
[world_generation.fluorite.normal.maxInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABSOLUTE"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 23
|
||||
|
||||
#buried fluorite vein Generation Settings.
|
||||
[world_generation.fluorite.buried]
|
||||
#Determines if buried fluorite veins should be added to world generation. Note: Requires generating fluorite ore to be enabled.
|
||||
shouldGenerate = true
|
||||
#Chance that buried fluorite veins generates in a chunk.
|
||||
#Range: 1 ~ 256
|
||||
perChunk = 3
|
||||
#Maximum number of blocks in a buried fluorite vein.
|
||||
#Range: 1 ~ 64
|
||||
maxVeinSize = 13
|
||||
#Chance that blocks that are directly exposed to air in a buried fluorite vein are not placed.
|
||||
#Range: 0.0 ~ 1.0
|
||||
discardChanceOnAirExposure = 1.0
|
||||
#Distribution shape for placing buried fluorite veins.
|
||||
#Allowed Values: TRAPEZOID, UNIFORM
|
||||
shape = "TRAPEZOID"
|
||||
#Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle.
|
||||
plateau = 0
|
||||
|
||||
#Minimum (inclusive) height anchor for buried fluorite veins.
|
||||
[world_generation.fluorite.buried.minInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABOVE_BOTTOM"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 0
|
||||
|
||||
#Maximum (inclusive) height anchor for buried fluorite veins.
|
||||
[world_generation.fluorite.buried.maxInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABSOLUTE"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 4
|
||||
|
||||
#Generation Settings for lead ore.
|
||||
[world_generation.lead]
|
||||
#Determines if lead ore should be added to world generation.
|
||||
shouldGenerate = true
|
||||
|
||||
#normal lead vein Generation Settings.
|
||||
[world_generation.lead.normal]
|
||||
#Determines if normal lead veins should be added to world generation. Note: Requires generating lead ore to be enabled.
|
||||
shouldGenerate = true
|
||||
#Chance that normal lead veins generates in a chunk.
|
||||
#Range: 1 ~ 256
|
||||
perChunk = 8
|
||||
#Maximum number of blocks in a normal lead vein.
|
||||
#Range: 1 ~ 64
|
||||
maxVeinSize = 9
|
||||
#Chance that blocks that are directly exposed to air in a normal lead vein are not placed.
|
||||
#Range: 0.0 ~ 1.0
|
||||
discardChanceOnAirExposure = 0.25
|
||||
#Distribution shape for placing normal lead veins.
|
||||
#Allowed Values: TRAPEZOID, UNIFORM
|
||||
shape = "TRAPEZOID"
|
||||
#Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle.
|
||||
plateau = 0
|
||||
|
||||
#Minimum (inclusive) height anchor for normal lead veins.
|
||||
[world_generation.lead.normal.minInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABOVE_BOTTOM"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = -24
|
||||
|
||||
#Maximum (inclusive) height anchor for normal lead veins.
|
||||
[world_generation.lead.normal.maxInclusive]
|
||||
#Type of anchor.
|
||||
#Absolute -> y = value
|
||||
#Above Bottom -> y = minY + value
|
||||
#Below Top -> y = depth - 1 + minY - value
|
||||
#Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP
|
||||
type = "ABSOLUTE"
|
||||
#Value used for calculating y for the anchor based on the type.
|
||||
value = 64
|
||||
|
||||
#Generation Settings for salt.
|
||||
[world_generation.salt]
|
||||
#Determines if salt should be added to world generation.
|
||||
shouldGenerate = true
|
||||
#Chance that salt generates in a chunk.
|
||||
#Range: 1 ~ 256
|
||||
perChunk = 2
|
||||
#Base radius of a vein of salt.
|
||||
#Range: 1 ~ 4
|
||||
minRadius = 2
|
||||
#Extended variability (spread) for the radius in a vein of salt.
|
||||
maxRadius = 3
|
||||
#Number of blocks to extend up and down when placing a vein of salt.
|
||||
#Range: 0 ~ 2031
|
||||
halfHeight = 1
|
||||
|
||||
@@ -1,149 +0,0 @@
|
||||
|
||||
#.
|
||||
#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
|
||||
[client]
|
||||
#.
|
||||
#Show item descriptions on Shift and controls on Ctrl.
|
||||
enableTooltips = true
|
||||
#.
|
||||
#Display a tooltip when looking at overstressed components.
|
||||
enableOverstressedTooltip = true
|
||||
#.
|
||||
#Log a stack-trace when rendering issues happen within a moving contraption.
|
||||
explainRenderErrors = false
|
||||
#.
|
||||
#Higher density means more spawned particles.
|
||||
#Range: 0.0 ~ 1.0
|
||||
fanParticleDensity = 0.5
|
||||
#.
|
||||
#[in Blocks]
|
||||
#Maximum Distance to the player at which items in Blocks' filter slots will be displayed
|
||||
#Range: 1.0 ~ 3.4028234663852886E38
|
||||
filterItemRenderDistance = 10.0
|
||||
#.
|
||||
#Show kinetic debug information on blocks while the F3-Menu is open.
|
||||
enableRainbowDebug = false
|
||||
#.
|
||||
#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
|
||||
#Range: > 0
|
||||
maximumContraptionLightVolume = 16384
|
||||
#.
|
||||
#Choose the menu row that the Create config button appears on in the main menu
|
||||
#Set to 0 to disable the button altogether
|
||||
#Range: 0 ~ 4
|
||||
mainMenuConfigButtonRow = 2
|
||||
#.
|
||||
#Offset the Create config button in the main menu by this many pixels on the X axis
|
||||
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
|
||||
#Range: > -2147483648
|
||||
mainMenuConfigButtonOffsetX = -4
|
||||
#.
|
||||
#Choose the menu row that the Create config button appears on in the in-game menu
|
||||
#Set to 0 to disable the button altogether
|
||||
#Range: 0 ~ 5
|
||||
ingameMenuConfigButtonRow = 3
|
||||
#.
|
||||
#Offset the Create config button in the in-game menu by this many pixels on the X axis
|
||||
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
|
||||
#Range: > -2147483648
|
||||
ingameMenuConfigButtonOffsetX = -4
|
||||
#.
|
||||
#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
|
||||
ignoreFabulousWarning = false
|
||||
#.
|
||||
#Disable to prevent being rotated while seated on a Moving Contraption
|
||||
rotateWhenSeated = true
|
||||
|
||||
#.
|
||||
#Configure your vision range when submerged in Create's custom fluids
|
||||
[client.fluidFogSettings]
|
||||
#.
|
||||
#The vision range through honey will be multiplied by this factor
|
||||
#Range: 0.125 ~ 256.0
|
||||
honey = 1.0
|
||||
#.
|
||||
#The vision range though chocolate will be multiplied by this factor
|
||||
#Range: 0.125 ~ 256.0
|
||||
chocolate = 1.0
|
||||
|
||||
#.
|
||||
#Settings for the Goggle Overlay
|
||||
[client.goggleOverlay]
|
||||
#.
|
||||
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
|
||||
#Range: > -2147483648
|
||||
overlayOffsetX = 20
|
||||
#.
|
||||
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
|
||||
#Range: > -2147483648
|
||||
overlayOffsetY = 0
|
||||
#.
|
||||
#Enable this to use your custom colors for the Goggle- and Hover- Overlay
|
||||
customColorsOverlay = false
|
||||
#.
|
||||
#The custom background color to use for the Goggle- and Hover- Overlays, if enabled
|
||||
#[in Hex: #AaRrGgBb]
|
||||
#[@cui:IntDisplay:#]
|
||||
#Range: > -2147483648
|
||||
customBackgroundOverlay = -267386864
|
||||
#.
|
||||
#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
|
||||
#[in Hex: #AaRrGgBb]
|
||||
#[@cui:IntDisplay:#]
|
||||
#Range: > -2147483648
|
||||
customBorderTopOverlay = 1347420415
|
||||
#.
|
||||
#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
|
||||
#[in Hex: #AaRrGgBb]
|
||||
#[@cui:IntDisplay:#]
|
||||
#Range: > -2147483648
|
||||
customBorderBotOverlay = 1344798847
|
||||
|
||||
#.
|
||||
#Settings for the Placement Assist
|
||||
[client.placementAssist]
|
||||
#.
|
||||
#What indicator should be used when showing where the assisted placement ends up relative to your crosshair
|
||||
#Choose 'NONE' to disable the Indicator altogether
|
||||
#Allowed Values: TEXTURE, TRIANGLE, NONE
|
||||
indicatorType = "TEXTURE"
|
||||
#.
|
||||
#Change the size of the Indicator by this multiplier
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
indicatorScale = 1.0
|
||||
|
||||
#.
|
||||
#Ponder settings
|
||||
[client.ponder]
|
||||
#.
|
||||
#Slow down a ponder scene whenever there is text on screen.
|
||||
comfyReading = false
|
||||
#.
|
||||
#Show additional info in the ponder view and reload scene scripts more frequently.
|
||||
editingMode = false
|
||||
|
||||
#.
|
||||
#Sound settings
|
||||
[client.sound]
|
||||
#.
|
||||
#Make cogs rumble and machines clatter.
|
||||
enableAmbientSounds = true
|
||||
#.
|
||||
#Maximum volume modifier of Ambient noise
|
||||
#Range: 0.0 ~ 1.0
|
||||
ambientVolumeCap = 0.10000000149011612
|
||||
|
||||
#.
|
||||
#Railway related settings
|
||||
[client.trains]
|
||||
#.
|
||||
#How far away the Camera should zoom when seated on a train
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
mountedZoomMultiplier = 3.0
|
||||
#.
|
||||
#Display nodes and edges of a Railway Network while f3 debug mode is active
|
||||
showTrackGraphOnF3 = false
|
||||
#.
|
||||
#Additionally display materials of a Rail Network while f3 debug mode is active
|
||||
showExtendedTrackGraphOnF3 = false
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
|
||||
#.
|
||||
#Modify Create's impact on your terrain
|
||||
[worldgen]
|
||||
#.
|
||||
#.
|
||||
#Prevents all worldgen added by Create from taking effect
|
||||
disableWorldGen = false
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
#Choose how many wire sections are rendered in one meter (block).
|
||||
#Decreasing this value can theoretically improve performance
|
||||
#Range: > 1
|
||||
wireSectionsPerMeter = 10
|
||||
#...wire thickness...
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
wireThickness = 0.03
|
||||
|
||||
@@ -1,96 +0,0 @@
|
||||
#Responsible for how much energy is generated per 1 stress unit in a tick
|
||||
#Default value is supposed to be compatible with default configuration of Create: Crafts and Additions
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
suToEnergy = 0.029296875
|
||||
#How many coils can the carbon brushes collect energy from
|
||||
#Range: > 0
|
||||
maxCoils = 8
|
||||
#How many reactor rods can a fuel inserter or a heat vent have in a single direction
|
||||
#Range: > 0
|
||||
maxRodsInDirection = 32
|
||||
#Multiplier of wire conductivity
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
conductivityMultiplier = 1.0
|
||||
#Maximum depth of network pathfinding
|
||||
#Range: > 1
|
||||
maxPathfindingDepth = 32
|
||||
#Multiplier of energising speed
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
energiserSpeedMultiplier = 1.0
|
||||
#Multiplier for the temperature at which components overheat. Set to -1 to disable overheating.
|
||||
#Range: -1.0 ~ 1.7976931348623157E308
|
||||
overheatingMultiplier = 1.0
|
||||
#Multiplier for how much heat pipes obtain from passive heat sources like Lava or even Boilers.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
passiveHeatSourceMultiplier = 1.0
|
||||
#How much heat do pipes loose per second.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
passivePipeHeatLoss = 1.0
|
||||
#Multiplier for how much heat a boiler needs.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
boilerRequiredHeatMultiplier = 1.0
|
||||
#How much heat per tick a nuclear reactor rod generate.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
ReactorRodHeat = 30.0
|
||||
#How much heat per tick a nuclear reactor rod looses above the 16000*overheatingMultiplier.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
ReactorRodHeatLoss = 25.0
|
||||
#Multiplier for how much heat solar panels output.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
solarPanelHeatMultiplier = 1.0
|
||||
#Maximum wire length
|
||||
#Range: > 1
|
||||
maxWireLength = 16
|
||||
|
||||
[Motors]
|
||||
#Maximum motor SU multiplier
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
motorSuMultiplier = 1.0
|
||||
#Internal energy capacity of a basic motor
|
||||
#Range: > 1
|
||||
basicMotorCapacity = 16000
|
||||
#Internal energy capacity of an advanced motor
|
||||
#Range: > 1
|
||||
advancedMotorCapacity = 64000
|
||||
#Internal energy capacity of a reinforced motor
|
||||
#Range: > 1
|
||||
reinforcedMotorCapacity = 128000
|
||||
#Top Speed of a basic motor
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
basicMotorSpeed = 128.0
|
||||
#Top Speed of an advanced motor
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
advancedMotorSpeed = 256.0
|
||||
#Top Speed of a reinforced motor
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
reinforcedMotorSpeed = 256.0
|
||||
#Generated SU of a basic motor
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
basicMotorStress = 512.0
|
||||
#Generated SU of an advanced motor
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
advancedMotorStress = 2048.0
|
||||
#Generated SU of a reinforced motor
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
reinforcedMotorStress = 8192.0
|
||||
|
||||
["Motor Extensions"]
|
||||
#Power Multiplier of a basic motor extension
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
basicMotorExtensionMultiplier = 2.0
|
||||
#Power Multiplier of a basic motor extension
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
advancedMotorExtensionMultiplier = 8.0
|
||||
#Extra energy capacity of a basic motor extension
|
||||
#Range: > 1
|
||||
basicMotorExtensionExtraCapacity = 64000
|
||||
#Extra energy capacity of an advanced motor extension
|
||||
#Range: > 1
|
||||
advancedMotorExtensionExtraCapacity = 256000
|
||||
#Basic motor extension scroll step
|
||||
#Range: > 1
|
||||
basicMotorExtensionScrollStep = 1
|
||||
#Advanced motor extension scroll step
|
||||
#Range: > 1
|
||||
advancedMotorExtensionScrollStep = 8
|
||||
|
||||
@@ -1,150 +0,0 @@
|
||||
|
||||
#Wires
|
||||
[wires]
|
||||
#Small Connector max output in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
small_connector_max_output = 1000
|
||||
#Small Connector max input in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
small_connector_max_input = 1000
|
||||
#Small Connector With Light energy consumption in FE/t.
|
||||
#Range: > 0
|
||||
small_light_connector_consumption = 1
|
||||
#Large Connector max wire length in blocks.
|
||||
#Range: 0 ~ 256
|
||||
large_connector_wire_length = 32
|
||||
#Small Connector max wire length in blocks.
|
||||
#Range: 0 ~ 256
|
||||
small_connector_wire_length = 16
|
||||
#Large Connector max input in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
large_connector_max_input = 5000
|
||||
#Allows blocks attached to a connector to freely pass energy to and from the connector network.
|
||||
connector_allow_passive_io = true
|
||||
#Large Connector max output in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
large_connector_max_output = 5000
|
||||
#Ignore checking if block face can support connector.
|
||||
connector_ignore_face_check = true
|
||||
|
||||
#Make sure config changes are duplicated on both Clients and the Server when running a dedicated Server,
|
||||
# as the config isnt synced between Clients and Server.
|
||||
#General Settings
|
||||
[general]
|
||||
#Max stress for the Alternator and Electric Motor (in SU at 256 RPM).
|
||||
#Range: > 0
|
||||
max_stress = 16384
|
||||
#Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm).
|
||||
#Range: > 0
|
||||
fe_at_max_rpm = 480
|
||||
#If audio should be enabled or not.
|
||||
audio_enabled = true
|
||||
|
||||
#Portable Energy Interface
|
||||
[portable_energy_interface]
|
||||
#PEI max output in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
pei_max_output = 5000
|
||||
#PEI max input in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
pei_max_input = 5000
|
||||
|
||||
#Electric Motor
|
||||
[electric_motor]
|
||||
#Electric Motor internal capacity in FE.
|
||||
#Range: > 0
|
||||
motor_capacity = 5000
|
||||
#Electric Motor minimum required energy consumption in FE/t.
|
||||
#Range: > 0
|
||||
motor_min_consumption = 8
|
||||
#Electric Motor max input in FE (Energy transfer not consumption).
|
||||
#Range: > 0
|
||||
motor_max_input = 5000
|
||||
#Electric Motor min/max RPM.
|
||||
#Range: > 1
|
||||
motor_rpm_range = 256
|
||||
|
||||
#Tesla Coil
|
||||
[tesla_coil]
|
||||
#Tesla Coil charge rate in FE/t.
|
||||
#Range: > 0
|
||||
tesla_coil_charge_rate = 5000
|
||||
#Tesla Coil fire interval (in ticks).
|
||||
#Range: > 0
|
||||
tesla_coil_fire_cooldown = 20
|
||||
#Hurt range (in blocks/meters).
|
||||
#Range: > 0
|
||||
tesla_coil_hurt_range = 3
|
||||
#Tesla Coil internal capacity in FE.
|
||||
#Range: > 0
|
||||
tesla_coil_capacity = 40000
|
||||
#Energy consumed when Tesla Coil is fired (in FE).
|
||||
#Range: > 0
|
||||
tesla_coil_hurt_energy_required = 1000
|
||||
#The duration of the Shocked effect for mobs (in ticks).
|
||||
#Range: > 0
|
||||
tesla_coil_effect_time_mob = 20
|
||||
#The duration of the Shocked effect for players (in ticks).
|
||||
#Range: > 0
|
||||
tesla_coil_effect_time_player = 20
|
||||
#Tesla Coil max input in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
tesla_coil_max_input = 10000
|
||||
#Tesla Coil charge rate in FE/t for recipes.
|
||||
#Range: > 0
|
||||
tesla_coil_recipe_charge_rate = 2000
|
||||
#Damaged dealt to mobs when Tesla Coil is fired (in half hearts).
|
||||
#Range: > 0
|
||||
tesla_coil_hurt_mob = 3
|
||||
#Damaged dealt to players when Tesla Coil is fired (in half hearts).
|
||||
#Range: > 0
|
||||
tesla_coil_hurt_player = 2
|
||||
|
||||
#Alternator
|
||||
[alternator]
|
||||
#Alternator efficiency relative to base conversion rate.
|
||||
#Range: 0.01 ~ 1.0
|
||||
generator_efficiency = 0.75
|
||||
#Alternator internal capacity in FE.
|
||||
#Range: > 0
|
||||
generator_capacity = 5000
|
||||
#Alternator max input in FE (Energy transfer, not generation).
|
||||
#Range: > 0
|
||||
generator_max_output = 5000
|
||||
|
||||
#Accumulator
|
||||
[accumulator]
|
||||
#Accumulator internal capacity per block in FE.
|
||||
#Range: > 0
|
||||
accumulator_capacity = 2000000
|
||||
#Accumulator max output in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
accumulator_max_output = 5000
|
||||
#Accumulator max input in FE/t (Energy transfer).
|
||||
#Range: > 0
|
||||
accumulator_max_input = 5000
|
||||
#Accumulator max multiblock height.
|
||||
#Range: 1 ~ 8
|
||||
accumulator_max_height = 5
|
||||
#Accumulator max multiblock width.
|
||||
#Range: 1 ~ 8
|
||||
accumulator_max_width = 3
|
||||
|
||||
#Rolling Mill
|
||||
[rolling_mill]
|
||||
#Rolling Mill duration in ticks.
|
||||
#Range: > 0
|
||||
rolling_mill_processing_duration = 120
|
||||
#Rolling Mill base stress impact.
|
||||
#Range: 0 ~ 1024
|
||||
rolling_mill_stress = 8
|
||||
|
||||
#Misc
|
||||
[misc]
|
||||
#Diamond Grit Sandpaper durability (number of uses).
|
||||
#Range: > 3
|
||||
diamond_grit_sandpaper_uses = 1024
|
||||
#Barbed Wire Damage.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
barbed_wire_damage = 2.0
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
#Select the backend to use.
|
||||
#Allowed Values: OFF, BATCHING, INSTANCING
|
||||
backend = "BATCHING"
|
||||
#Enable or disable a debug overlay that colors pixels by their normal.
|
||||
debugNormals = false
|
||||
#Enable or disable instance update limiting with distance.
|
||||
limitUpdates = true
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
#Early window height
|
||||
earlyWindowHeight = 480
|
||||
#Enable forge global version checking
|
||||
versionCheck = true
|
||||
#Should we control the window. Disabling this disables new GL features and can be bad for mods that rely on them.
|
||||
earlyWindowControl = true
|
||||
#Early window framebuffer scale
|
||||
earlyWindowFBScale = 1
|
||||
#Early window provider
|
||||
earlyWindowProvider = "fmlearlywindow"
|
||||
#Early window width
|
||||
earlyWindowWidth = 854
|
||||
#Early window starts maximized
|
||||
earlyWindowMaximized = false
|
||||
#Default config path for servers
|
||||
defaultConfigPath = "defaultconfigs"
|
||||
#Disables Optimized DFU client-side - already disabled on servers
|
||||
disableOptimizedDFU = true
|
||||
#Skip specific GL versions, may help with buggy graphics card drivers
|
||||
earlyWindowSkipGLVersions = []
|
||||
#Whether to log a help message on first attempt, to aid troubleshooting. This setting should automatically disable itself after a successful launch
|
||||
earlyWindowLogHelpMessage = false
|
||||
#Max threads for early initialization parallelism, -1 is based on processor count
|
||||
maxThreads = -1
|
||||
#Squir?
|
||||
earlyWindowSquir = false
|
||||
#Whether to show CPU usage stats in early window
|
||||
earlyWindowShowCPU = false
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
|
||||
#Client only settings, mostly things related to rendering
|
||||
[client]
|
||||
#Enable Forge to queue all chunk updates to the Chunk Update thread.
|
||||
#May increase FPS significantly, but may also cause weird rendering lag.
|
||||
#Not recommended for computers without a significant number of cores available.
|
||||
alwaysSetupTerrainOffThread = false
|
||||
#EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models.
|
||||
experimentalForgeLightPipelineEnabled = false
|
||||
#When enabled, Forge will show any warnings that occurred during loading.
|
||||
showLoadWarnings = true
|
||||
#Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones.
|
||||
useCombinedDepthStencilAttachment = false
|
||||
#[DEPRECATED] Does nothing anymore, IPv6 addresses will be compressed always
|
||||
compressLanIPv6Addresses = true
|
||||
#During block model baking, manually calculates the normal for all faces.
|
||||
#This was the default behavior of forge between versions 31.0 and 47.1.
|
||||
#May result in differences between vanilla rendering and forge rendering.
|
||||
#Will only produce differences for blocks that contain non-axis aligned faces.
|
||||
#You will need to reload your resources to see results.
|
||||
calculateAllNormals = false
|
||||
#When enabled, a slightly biased Direction#getNearest calculation will be used to prevent normal fighting on 45 degree angle faces.
|
||||
stabilizeDirectionGetNearest = true
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
|
||||
#[DEPRECATED / NO EFFECT]: General configuration settings
|
||||
[general]
|
||||
#[DEPRECATED / NO EFFECT] [NOW IN RESOURCE-CACHING CONFIG]: Set this to true to cache resource listings in resource and data packs
|
||||
cachePackAccess = true
|
||||
#[DEPRECATED / NO EFFECT] [NOW IN RESOURCE-CACHING CONFIG]: Set this to true to index vanilla resource and data packs on thread
|
||||
indexVanillaPackCachesOnThread = false
|
||||
#[DEPRECATED / NO EFFECT] [NOW IN RESOURCE-CACHING CONFIG]: Set this to true to index mod resource and data packs on thread
|
||||
indexModPackCachesOnThread = false
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
# Set this to true to force the caching of mod resources to happen on the main thread.
|
||||
indexModPackCachesOnThread = false
|
||||
# Set this to true to force the caching of vanilla resources to happen on the main thread.
|
||||
indexVanillaPackCachesOnThread = false
|
||||
# This TOML configuration file controls the resource caching system which is used before the mod loading environment starts.
|
||||
# This file is read by the Forge boot loader, and is not used by the game itself.
|
||||
#
|
||||
# Set this to false to disable the resource cache. This will cause the game to scan the resource packs everytime it needs a list of resources.
|
||||
cacheResources = true
|
||||
|
||||
@@ -1,4 +0,0 @@
|
||||
Minecraft
|
||||
Create
|
||||
Create: The Factory Must Grow
|
||||
Create Crafts & Additions
|
||||
@@ -1,2 +0,0 @@
|
||||
net.minecraft.world.item.ItemStack
|
||||
net.minecraftforge.fluids.FluidStack
|
||||
@@ -1,141 +0,0 @@
|
||||
[advanced]
|
||||
# Description: Display search bar in the center
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
CenterSearch = false
|
||||
|
||||
# Description: Set low-memory mode (makes search very slow, but uses less RAM)
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
LowMemorySlowSearchEnabled = false
|
||||
|
||||
# Description: Enable cheating items into the hotbar by using the shift+number keys.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
CheatToHotbarUsingHotkeysEnabled = false
|
||||
|
||||
# Description: Enable adding new bookmarks to the front of the bookmark list.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
AddBookmarksToFrontEnabled = true
|
||||
|
||||
# Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
LookupFluidContents = false
|
||||
|
||||
# Description: How items should be handed to you
|
||||
# Valid Values: [INVENTORY, MOUSE_PICKUP]
|
||||
# Default Value: MOUSE_PICKUP
|
||||
GiveMode = MOUSE_PICKUP
|
||||
|
||||
# Description: Max. recipe gui height
|
||||
# Valid Values: Any integer greater than or equal to 175
|
||||
# Default Value: 350
|
||||
RecipeGuiHeight = 350
|
||||
|
||||
|
||||
[sorting]
|
||||
# Description: Sorting order for the ingredient list
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, ARMOR, MAX_DURABILITY]
|
||||
# Default Value: MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
||||
IngredientSortStages = MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
||||
|
||||
|
||||
[search]
|
||||
# Description: Search mode for Mod Names (prefix: @)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: REQUIRE_PREFIX
|
||||
ModNameSearchMode = REQUIRE_PREFIX
|
||||
|
||||
# Description: Search mode for Tooltips (prefix: #)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
TooltipSearchMode = ENABLED
|
||||
|
||||
# Description: Search mode for Tag Names (prefix: $)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: REQUIRE_PREFIX
|
||||
TagSearchMode = REQUIRE_PREFIX
|
||||
|
||||
# Description: Search mode for Colors (prefix: ^)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
ColorSearchMode = DISABLED
|
||||
|
||||
# Description: Search mode for resources locations (prefix: &)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
ResourceLocationSearchMode = DISABLED
|
||||
|
||||
# Description: Search advanced tooltips (visible with F3+H)
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
SearchAdvancedTooltips = false
|
||||
|
||||
|
||||
[IngredientList]
|
||||
# Description: Max number of rows shown
|
||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
||||
# Default Value: 16
|
||||
MaxRows = 16
|
||||
|
||||
# Description: Max number of columns shown
|
||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
||||
# Default Value: 9
|
||||
MaxColumns = 9
|
||||
|
||||
# Description: Horizontal alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
||||
# Default Value: RIGHT
|
||||
HorizontalAlignment = RIGHT
|
||||
|
||||
# Description: Vertical alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
||||
# Default Value: TOP
|
||||
VerticalAlignment = TOP
|
||||
|
||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
ButtonNavigationVisibility = ENABLED
|
||||
|
||||
# Description: Set to true to draw a background texture behind the gui.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DrawBackground = false
|
||||
|
||||
|
||||
[BookmarkList]
|
||||
# Description: Max number of rows shown
|
||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
||||
# Default Value: 16
|
||||
MaxRows = 16
|
||||
|
||||
# Description: Max number of columns shown
|
||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
||||
# Default Value: 9
|
||||
MaxColumns = 9
|
||||
|
||||
# Description: Horizontal alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
||||
# Default Value: LEFT
|
||||
HorizontalAlignment = LEFT
|
||||
|
||||
# Description: Vertical alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
||||
# Default Value: TOP
|
||||
VerticalAlignment = TOP
|
||||
|
||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
ButtonNavigationVisibility = ENABLED
|
||||
|
||||
# Description: Set to true to draw a background texture behind the gui.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DrawBackground = false
|
||||
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
[colors]
|
||||
# Description: Color values to search for
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# Any color name and an RGB hex color, separated by a ':'
|
||||
# Default Value: White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
||||
SearchColors = White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
||||
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
[debug]
|
||||
# Description: Debug mode enabled
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugMode = false
|
||||
|
||||
# Description: Debug inputs enabled
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugInputs = false
|
||||
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
[modname]
|
||||
# Description: Formatting for mod name tooltip
|
||||
# Valid Values: A chat formatting string.
|
||||
# Use these formatting colors:
|
||||
# black dark_blue dark_green dark_aqua dark_red dark_purple gold gray dark_gray blue green aqua red light_purple yellow white
|
||||
# With these formatting options:
|
||||
# obfuscated bold strikethrough underline italic
|
||||
# Default Value: blue italic
|
||||
ModNameFormat = blue italic
|
||||
|
||||
|
||||
@@ -1,46 +0,0 @@
|
||||
minecraft:crafting
|
||||
minecraft:anvil
|
||||
minecraft:blasting
|
||||
minecraft:brewing
|
||||
minecraft:campfire
|
||||
minecraft:compostable
|
||||
minecraft:fuel
|
||||
minecraft:furnace
|
||||
minecraft:smithing
|
||||
minecraft:smoking
|
||||
minecraft:stonecutting
|
||||
create:automatic_brewing
|
||||
create:automatic_packing
|
||||
create:automatic_shaped
|
||||
create:automatic_shapeless
|
||||
create:block_cutting
|
||||
create:crushing
|
||||
create:deploying
|
||||
create:draining
|
||||
create:fan_blasting
|
||||
create:fan_haunting
|
||||
create:fan_smoking
|
||||
create:fan_washing
|
||||
create:item_application
|
||||
create:mechanical_crafting
|
||||
create:milling
|
||||
create:mixing
|
||||
create:mystery_conversion
|
||||
create:packing
|
||||
create:pressing
|
||||
create:sandpaper_polishing
|
||||
create:sawing
|
||||
create:sequenced_assembly
|
||||
create:spout_filling
|
||||
create:wood_cutting
|
||||
jei:information
|
||||
createaddition:charging
|
||||
createaddition:liquid_burning
|
||||
createaddition:rolling
|
||||
create:advanced_distillation
|
||||
create:casting
|
||||
create:coking
|
||||
create:polarizing
|
||||
create:winding
|
||||
create:hot_blast
|
||||
create:industrial_blasting
|
||||
@@ -1 +0,0 @@
|
||||
T:{Count:1b,id:"tfmg:casting_basin"}
|
||||
@@ -1 +0,0 @@
|
||||
T:{Count:1b,id:"create:wrench"}
|
||||
@@ -1 +0,0 @@
|
||||
T:{Count:1b,id:"minecraft:name_tag"}
|
||||
@@ -1,67 +0,0 @@
|
||||
[
|
||||
{
|
||||
"user": {
|
||||
"type": "player",
|
||||
"name": "Dev",
|
||||
"uniqueId": "380df991-f603-344c-a090-369bad2a924a"
|
||||
},
|
||||
"time": 1739350221391,
|
||||
"type": "Profiler",
|
||||
"data": {
|
||||
"type": "url",
|
||||
"value": "https://spark.lucko.me/D91NeO8ku8"
|
||||
}
|
||||
},
|
||||
{
|
||||
"user": {
|
||||
"type": "player",
|
||||
"name": "Dev",
|
||||
"uniqueId": "380df991-f603-344c-a090-369bad2a924a"
|
||||
},
|
||||
"time": 1739313836792,
|
||||
"type": "Profiler",
|
||||
"data": {
|
||||
"type": "url",
|
||||
"value": "https://spark.lucko.me/1Spg2hee55"
|
||||
}
|
||||
},
|
||||
{
|
||||
"user": {
|
||||
"type": "player",
|
||||
"name": "Dev",
|
||||
"uniqueId": "380df991-f603-344c-a090-369bad2a924a"
|
||||
},
|
||||
"time": 1738271520068,
|
||||
"type": "Profiler",
|
||||
"data": {
|
||||
"type": "url",
|
||||
"value": "https://spark.lucko.me/qbXtdc27Oa"
|
||||
}
|
||||
},
|
||||
{
|
||||
"user": {
|
||||
"type": "player",
|
||||
"name": "Dev",
|
||||
"uniqueId": "380df991-f603-344c-a090-369bad2a924a"
|
||||
},
|
||||
"time": 1736869145374,
|
||||
"type": "Profiler",
|
||||
"data": {
|
||||
"type": "url",
|
||||
"value": "https://spark.lucko.me/8dSc0U1xSe"
|
||||
}
|
||||
},
|
||||
{
|
||||
"user": {
|
||||
"type": "player",
|
||||
"name": "Dev",
|
||||
"uniqueId": "380df991-f603-344c-a090-369bad2a924a"
|
||||
},
|
||||
"time": 1736789831051,
|
||||
"type": "Profiler",
|
||||
"data": {
|
||||
"type": "url",
|
||||
"value": "https://spark.lucko.me/VMdxMkzhy6"
|
||||
}
|
||||
}
|
||||
]
|
||||
@@ -1,4 +0,0 @@
|
||||
{
|
||||
"_header": "spark configuration file - https://spark.lucko.me/docs/Configuration",
|
||||
"backgroundProfiler": true
|
||||
}
|
||||
@@ -1,101 +0,0 @@
|
||||
|
||||
#.
|
||||
#Config options for TFMG's machinery
|
||||
[machines]
|
||||
#.
|
||||
#.
|
||||
#Changes the FE production of large generators.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
largeGeneratorFEModifier = 4.0
|
||||
#.
|
||||
#Changes the FE production of small generators.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
smallGeneratorFEModifier = 0.4000000059604645
|
||||
#.
|
||||
#Changes the maximum height of the blast furnace.
|
||||
#Range: > 3
|
||||
blastFurnaceMaxHeight = 10
|
||||
#.
|
||||
#Sets the maximum time that can be saved by increasing blast furnace height.
|
||||
#Range: 0.10000000149011612 ~ 3.4028234663852886E38
|
||||
blastFurnaceHeightSpeedModifier = 1.0
|
||||
#.
|
||||
#Determines how many ticks does it take to consume one fuel.
|
||||
#Range: > 1
|
||||
blastFurnaceFuelConsumption = 600
|
||||
#.
|
||||
#Determines the minimum power an electric motor can run on.
|
||||
#Range: > 1
|
||||
electricMotorMinimumPower = 500
|
||||
#.
|
||||
#Determines the minimum voltage an electric motor can run on.
|
||||
#Range: > 1
|
||||
electricMotorMinimumVoltage = 150
|
||||
#.
|
||||
#Determines the maximum size of coke ovens.
|
||||
#Range: > 1
|
||||
cokeOvenMaxSize = 5
|
||||
#.
|
||||
#Determines the storage space of accumulators.
|
||||
#Range: > 1
|
||||
accumulatorStorage = 100000
|
||||
#.
|
||||
#Determines the voltage accumulators output.
|
||||
#Range: > 1
|
||||
accumulatorVoltage = 20
|
||||
#.
|
||||
#Sets the maximum amperage an accumulator can provide.
|
||||
#Range: > 1
|
||||
accumulatorMaxAmpOutput = 20
|
||||
#.
|
||||
#Sets the maximum charging rate of accumulators.
|
||||
#Range: > 1
|
||||
accumulatorChargingRate = 100
|
||||
#.
|
||||
#If set to true,fireboxes will require exhaust management.
|
||||
fireboxExhaustRequirement = true
|
||||
#.
|
||||
#The minimum electric current that will make graphite electrodes superheated.
|
||||
#Range: > 1
|
||||
graphiteElectrodeCurrent = 10
|
||||
#.
|
||||
#The minimum electric current that will make electrolyzers operational.
|
||||
#Range: > 1
|
||||
electrolysisMinimumCurrent = 5
|
||||
#.
|
||||
#Determines the amount of fuel a firebox needs to run for 3 seconds.
|
||||
#Range: > 1
|
||||
fireboxFuelConsumption = 100
|
||||
#.
|
||||
#The maximum length of engines.
|
||||
#Range: > 1
|
||||
engineMaxLength = 5
|
||||
#.
|
||||
#Y level surface scanner scan at.
|
||||
#Range: > -512
|
||||
surfaceScannerScanDepth = -64
|
||||
#.
|
||||
#How much Forge Energy is in one watt-tick.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
FEtoWattTickConversionRate = 1.0
|
||||
#.
|
||||
#How much FE can polarizer charge per tick.
|
||||
#Range: > 1
|
||||
polarizerItemChargingRate = 1000
|
||||
#.
|
||||
#Sets the internal resistance of the electric motor.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
electricMotorInternalResistance = 100.0
|
||||
|
||||
#.
|
||||
#Oil Deposit Config
|
||||
[machines.deposits]
|
||||
#.
|
||||
#.
|
||||
#Sets the maximum oil reserves a deposit can have.
|
||||
#Range: > 1000
|
||||
depositMaxReserves = 10000
|
||||
#.
|
||||
#Makes deposits bottomless.
|
||||
infiniteDeposits = false
|
||||
|
||||
@@ -1,202 +0,0 @@
|
||||
---- Minecraft Crash Report ----
|
||||
// Daisy, daisy...
|
||||
|
||||
Time: 2025-02-23 21:00:25
|
||||
Description: Unexpected error
|
||||
|
||||
java.util.NoSuchElementException: No value present
|
||||
at java.util.Optional.get(Optional.java:143) ~[?:?] {re:mixin}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.lambda$getUpgradeSpeedModifier$5(AbstractEngineBlockEntity.java:681) ~[main/:?] {re:classloading}
|
||||
at java.util.ArrayList.forEach(ArrayList.java:1511) ~[?:?] {re:computing_frames,re:mixin}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.getUpgradeSpeedModifier(AbstractEngineBlockEntity.java:679) ~[main/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.regular_engine.RegularEngineBlockEntity.speedModifier(RegularEngineBlockEntity.java:301) ~[main/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.lambda$updateRotation$2(AbstractEngineBlockEntity.java:227) ~[main/:?] {re:classloading}
|
||||
at java.util.ArrayList.forEach(ArrayList.java:1511) ~[?:?] {re:computing_frames,re:mixin}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.updateRotation(AbstractEngineBlockEntity.java:224) ~[main/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.insertItem(AbstractEngineBlockEntity.java:445) ~[main/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.regular_engine.RegularEngineBlockEntity.insertItem(RegularEngineBlockEntity.java:204) ~[main/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.base.EngineBlock.use(EngineBlock.java:73) ~[main/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.regular_engine.RegularEngineBlock.use(RegularEngineBlock.java:73) ~[main/:?] {re:classloading}
|
||||
at net.minecraft.world.level.block.state.BlockBehaviour$BlockStateBase.use(BlockBehaviour.java:778) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:classloading,re:mixin}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.performUseItemOn(MultiPlayerGameMode.java:323) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.lambda$useItemOn$4(MultiPlayerGameMode.java:291) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.startPrediction(MultiPlayerGameMode.java:250) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.useItemOn(MultiPlayerGameMode.java:290) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.startUseItem(Minecraft.java:1698) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.handleKeybinds(Minecraft.java:1976) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.tick(Minecraft.java:1795) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1112) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.run(Minecraft.java:718) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.main.Main.main(Main.java:218) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:flywheel.mixins.json:ClientMainMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}
|
||||
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}
|
||||
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}
|
||||
at java.lang.reflect.Method.invoke(Method.java:569) ~[?:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.ForgeClientUserdevLaunchHandler.devService(ForgeClientUserdevLaunchHandler.java:19) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.CommonDevLaunchHandler.lambda$makeService$7(CommonDevLaunchHandler.java:135) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?] {}
|
||||
|
||||
|
||||
A detailed walkthrough of the error, its code path and all known details is as follows:
|
||||
---------------------------------------------------------------------------------------
|
||||
|
||||
-- Head --
|
||||
Thread: Render thread
|
||||
Suspected Mod:
|
||||
Create: The Factory Must Grow (tfmg), Version: 1.0
|
||||
at TRANSFORMER/tfmg@1.0/com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.lambda$getUpgradeSpeedModifier$5(AbstractEngineBlockEntity.java:681)
|
||||
Stacktrace:
|
||||
at java.util.Optional.get(Optional.java:143) ~[?:?] {re:mixin}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.lambda$getUpgradeSpeedModifier$5(AbstractEngineBlockEntity.java:681) ~[%23196!/:?] {re:classloading}
|
||||
at java.util.ArrayList.forEach(ArrayList.java:1511) ~[?:?] {re:computing_frames,re:mixin}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.getUpgradeSpeedModifier(AbstractEngineBlockEntity.java:679) ~[%23196!/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.regular_engine.RegularEngineBlockEntity.speedModifier(RegularEngineBlockEntity.java:301) ~[%23196!/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.lambda$updateRotation$2(AbstractEngineBlockEntity.java:227) ~[%23196!/:?] {re:classloading}
|
||||
at java.util.ArrayList.forEach(ArrayList.java:1511) ~[?:?] {re:computing_frames,re:mixin}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.updateRotation(AbstractEngineBlockEntity.java:224) ~[%23196!/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.insertItem(AbstractEngineBlockEntity.java:445) ~[%23196!/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.regular_engine.RegularEngineBlockEntity.insertItem(RegularEngineBlockEntity.java:204) ~[%23196!/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.base.EngineBlock.use(EngineBlock.java:73) ~[%23196!/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.regular_engine.RegularEngineBlock.use(RegularEngineBlock.java:73) ~[%23196!/:?] {re:classloading}
|
||||
at net.minecraft.world.level.block.state.BlockBehaviour$BlockStateBase.use(BlockBehaviour.java:778) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:classloading,re:mixin}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.performUseItemOn(MultiPlayerGameMode.java:323) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.lambda$useItemOn$4(MultiPlayerGameMode.java:291) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.startPrediction(MultiPlayerGameMode.java:250) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.useItemOn(MultiPlayerGameMode.java:290) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.startUseItem(Minecraft.java:1698) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.handleKeybinds(Minecraft.java:1976) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
-- Affected level --
|
||||
Details:
|
||||
All players: 1 total; [LocalPlayer['Dev'/270, l='ClientLevel', x=-3158.32, y=106.69, z=-1392.24]]
|
||||
Chunk stats: 529, 313
|
||||
Level dimension: minecraft:overworld
|
||||
Level spawn location: World: (-3116,102,-1370), Section: (at 4,6,6 in -195,6,-86; chunk contains blocks -3120,-64,-1376 to -3105,319,-1361), Region: (-7,-3; contains chunks -224,-96 to -193,-65, blocks -3584,-64,-1536 to -3073,319,-1025)
|
||||
Level time: 4664235 game time, 1000 day time
|
||||
Server brand: forge
|
||||
Server type: Integrated singleplayer server
|
||||
Stacktrace:
|
||||
at net.minecraft.client.multiplayer.ClientLevel.fillReportDetails(ClientLevel.java:455) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:ClientLevelMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.fillReport(Minecraft.java:2319) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.run(Minecraft.java:740) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.main.Main.main(Main.java:218) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:flywheel.mixins.json:ClientMainMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}
|
||||
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}
|
||||
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}
|
||||
at java.lang.reflect.Method.invoke(Method.java:569) ~[?:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.ForgeClientUserdevLaunchHandler.devService(ForgeClientUserdevLaunchHandler.java:19) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.CommonDevLaunchHandler.lambda$makeService$7(CommonDevLaunchHandler.java:135) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?] {}
|
||||
|
||||
|
||||
-- Last reload --
|
||||
Details:
|
||||
Reload number: 1
|
||||
Reload reason: initial
|
||||
Finished: Yes
|
||||
Packs: vanilla, mod_resources
|
||||
|
||||
-- System Details --
|
||||
Details:
|
||||
Minecraft Version: 1.20.1
|
||||
Minecraft Version ID: 1.20.1
|
||||
Operating System: Windows 11 (amd64) version 10.0
|
||||
Java Version: 17.0.13, Amazon.com Inc.
|
||||
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode, sharing), Amazon.com Inc.
|
||||
Memory: 392786152 bytes (374 MiB) / 3097493504 bytes (2954 MiB) up to 4110417920 bytes (3920 MiB)
|
||||
CPUs: 16
|
||||
Processor Vendor: AuthenticAMD
|
||||
Processor Name: AMD Ryzen 7 8845HS w/ Radeon 780M Graphics
|
||||
Identifier: AuthenticAMD Family 25 Model 117 Stepping 2
|
||||
Microarchitecture: Zen 3
|
||||
Frequency (GHz): 3.79
|
||||
Number of physical packages: 1
|
||||
Number of physical CPUs: 8
|
||||
Number of logical CPUs: 16
|
||||
Graphics card #0 name: NVIDIA GeForce RTX 4060 Laptop GPU
|
||||
Graphics card #0 vendor: NVIDIA (0x10de)
|
||||
Graphics card #0 VRAM (MB): 4095.00
|
||||
Graphics card #0 deviceId: 0x28e0
|
||||
Graphics card #0 versionInfo: DriverVersion=32.0.15.6103
|
||||
Graphics card #1 name: AMD Radeon 780M Graphics
|
||||
Graphics card #1 vendor: Advanced Micro Devices, Inc. (0x1002)
|
||||
Graphics card #1 VRAM (MB): 512.00
|
||||
Graphics card #1 deviceId: 0x1900
|
||||
Graphics card #1 versionInfo: DriverVersion=32.0.11039.8001
|
||||
Memory slot #0 capacity (MB): 8192.00
|
||||
Memory slot #0 clockSpeed (GHz): 5.60
|
||||
Memory slot #0 type: Unknown
|
||||
Memory slot #1 capacity (MB): 8192.00
|
||||
Memory slot #1 clockSpeed (GHz): 5.60
|
||||
Memory slot #1 type: Unknown
|
||||
Virtual memory max (MB): 31546.36
|
||||
Virtual memory used (MB): 19596.30
|
||||
Swap memory total (MB): 15872.00
|
||||
Swap memory used (MB): 557.58
|
||||
JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
|
||||
Launched Version: MOD_DEV
|
||||
Backend library: LWJGL version 3.3.1 build 7
|
||||
Backend API: NVIDIA GeForce RTX 4060 Laptop GPU/PCIe/SSE2 GL version 4.6.0 NVIDIA 561.03, NVIDIA Corporation
|
||||
Window size: 2560x1440
|
||||
GL Caps: Using framebuffer using OpenGL 3.2
|
||||
GL debug messages:
|
||||
Using VBOs: Yes
|
||||
Is Modded: Definitely; Client brand changed to 'forge'; Server brand changed to 'forge'
|
||||
Type: Integrated Server (map_client.txt)
|
||||
Graphics mode: fast
|
||||
Resource Packs:
|
||||
Current Language: en_us
|
||||
CPU: 16x AMD Ryzen 7 8845HS w/ Radeon 780M Graphics
|
||||
Server Running: true
|
||||
Player Count: 1 / 8; [ServerPlayer['Dev'/270, l='ServerLevel[New World]', x=-3158.32, y=106.69, z=-1392.24]]
|
||||
Data Packs: vanilla, mod:spark (incompatible), mod:forge, mod:flywheel, mod:create, mod:tfmg (incompatible), mod:jei, mod:createaddition (incompatible)
|
||||
Enabled Feature Flags: minecraft:vanilla
|
||||
World Generation: Stable
|
||||
ModLauncher: 10.0.9+10.0.9+main.dcd20f30
|
||||
ModLauncher launch target: forgeclientuserdev
|
||||
ModLauncher naming: mcp
|
||||
ModLauncher services:
|
||||
mixin-0.8.5.jar mixin PLUGINSERVICE
|
||||
eventbus-6.0.5.jar eventbus PLUGINSERVICE
|
||||
fmlloader-1.20.1-47.3.10.jar slf4jfixer PLUGINSERVICE
|
||||
fmlloader-1.20.1-47.3.10.jar object_holder_definalize PLUGINSERVICE
|
||||
fmlloader-1.20.1-47.3.10.jar runtime_enum_extender PLUGINSERVICE
|
||||
fmlloader-1.20.1-47.3.10.jar capability_token_subclass PLUGINSERVICE
|
||||
accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE
|
||||
fmlloader-1.20.1-47.3.10.jar runtimedistcleaner PLUGINSERVICE
|
||||
modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE
|
||||
modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE
|
||||
FML Language Providers:
|
||||
minecraft@1.0
|
||||
lowcodefml@null
|
||||
javafml@null
|
||||
Mod List:
|
||||
forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp|Minecraft |minecraft |1.20.1 |DONE |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f
|
||||
spark-361579-4505309_mapped_official_1.20.1.jar |spark |spark |1.10.37 |DONE |Manifest: NOSIGNATURE
|
||||
|Forge |forge |47.3.10 |DONE |Manifest: NOSIGNATURE
|
||||
flywheel-forge-1.20.1-0.6.11-12_mapped_official_1.|Flywheel |flywheel |0.6.11-12 |DONE |Manifest: NOSIGNATURE
|
||||
create-1.20.1-0.5.1.h-48_mapped_official_1.20.1-sl|Create |create |0.5.1.h-48 |DONE |Manifest: NOSIGNATURE
|
||||
main |Create: The Factory Must Grow |tfmg |1.0 |DONE |Manifest: NOSIGNATURE
|
||||
createaddition-439890-6084982_mapped_official_1.20|Create Crafts & Additions |createaddition |1.20.1-1.2.5 |DONE |Manifest: NOSIGNATURE
|
||||
jei-1.20.1-forge-15.2.0.23_mapped_official_1.20.1.|Just Enough Items |jei |15.2.0.23 |DONE |Manifest: NOSIGNATURE
|
||||
Flywheel Backend: Parallel Batching
|
||||
Crash Report UUID: 2172f954-216b-4035-9501-16279434d392
|
||||
FML: 47.3
|
||||
Forge: net.minecraftforge:47.3.10
|
||||
@@ -1,198 +0,0 @@
|
||||
---- Minecraft Crash Report ----
|
||||
// Uh... Did I do that?
|
||||
|
||||
Time: 2025-02-23 21:12:29
|
||||
Description: Unexpected error
|
||||
|
||||
java.util.NoSuchElementException: No value present
|
||||
at java.util.Optional.get(Optional.java:143) ~[?:?] {re:mixin}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.getUpgradeSpeedModifier(AbstractEngineBlockEntity.java:681) ~[main/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.regular_engine.RegularEngineBlockEntity.speedModifier(RegularEngineBlockEntity.java:301) ~[main/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.lambda$updateRotation$2(AbstractEngineBlockEntity.java:227) ~[main/:?] {re:classloading}
|
||||
at java.util.ArrayList.forEach(ArrayList.java:1511) ~[?:?] {re:computing_frames,re:mixin}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.updateRotation(AbstractEngineBlockEntity.java:224) ~[main/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.insertItem(AbstractEngineBlockEntity.java:445) ~[main/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.regular_engine.RegularEngineBlockEntity.insertItem(RegularEngineBlockEntity.java:204) ~[main/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.base.EngineBlock.use(EngineBlock.java:73) ~[main/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.regular_engine.RegularEngineBlock.use(RegularEngineBlock.java:73) ~[main/:?] {re:classloading}
|
||||
at net.minecraft.world.level.block.state.BlockBehaviour$BlockStateBase.use(BlockBehaviour.java:778) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:classloading,re:mixin}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.performUseItemOn(MultiPlayerGameMode.java:323) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.lambda$useItemOn$4(MultiPlayerGameMode.java:291) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.startPrediction(MultiPlayerGameMode.java:250) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.useItemOn(MultiPlayerGameMode.java:290) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.startUseItem(Minecraft.java:1698) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.handleKeybinds(Minecraft.java:1976) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.tick(Minecraft.java:1795) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1112) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.run(Minecraft.java:718) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.main.Main.main(Main.java:218) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:flywheel.mixins.json:ClientMainMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}
|
||||
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}
|
||||
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}
|
||||
at java.lang.reflect.Method.invoke(Method.java:569) ~[?:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.ForgeClientUserdevLaunchHandler.devService(ForgeClientUserdevLaunchHandler.java:19) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.CommonDevLaunchHandler.lambda$makeService$7(CommonDevLaunchHandler.java:135) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?] {}
|
||||
|
||||
|
||||
A detailed walkthrough of the error, its code path and all known details is as follows:
|
||||
---------------------------------------------------------------------------------------
|
||||
|
||||
-- Head --
|
||||
Thread: Render thread
|
||||
Suspected Mod:
|
||||
Create: The Factory Must Grow (tfmg), Version: 1.0
|
||||
at TRANSFORMER/tfmg@1.0/com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.getUpgradeSpeedModifier(AbstractEngineBlockEntity.java:681)
|
||||
Stacktrace:
|
||||
at java.util.Optional.get(Optional.java:143) ~[?:?] {re:mixin}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.getUpgradeSpeedModifier(AbstractEngineBlockEntity.java:681) ~[%23196!/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.regular_engine.RegularEngineBlockEntity.speedModifier(RegularEngineBlockEntity.java:301) ~[%23196!/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.lambda$updateRotation$2(AbstractEngineBlockEntity.java:227) ~[%23196!/:?] {re:classloading}
|
||||
at java.util.ArrayList.forEach(ArrayList.java:1511) ~[?:?] {re:computing_frames,re:mixin}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.updateRotation(AbstractEngineBlockEntity.java:224) ~[%23196!/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.base.AbstractEngineBlockEntity.insertItem(AbstractEngineBlockEntity.java:445) ~[%23196!/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.regular_engine.RegularEngineBlockEntity.insertItem(RegularEngineBlockEntity.java:204) ~[%23196!/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.base.EngineBlock.use(EngineBlock.java:73) ~[%23196!/:?] {re:classloading}
|
||||
at com.drmangotea.tfmg.content.engines.regular_engine.RegularEngineBlock.use(RegularEngineBlock.java:73) ~[%23196!/:?] {re:classloading}
|
||||
at net.minecraft.world.level.block.state.BlockBehaviour$BlockStateBase.use(BlockBehaviour.java:778) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:classloading,re:mixin}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.performUseItemOn(MultiPlayerGameMode.java:323) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.lambda$useItemOn$4(MultiPlayerGameMode.java:291) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.startPrediction(MultiPlayerGameMode.java:250) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.multiplayer.MultiPlayerGameMode.useItemOn(MultiPlayerGameMode.java:290) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:classloading,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.startUseItem(Minecraft.java:1698) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.handleKeybinds(Minecraft.java:1976) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar%23191!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
-- Affected level --
|
||||
Details:
|
||||
All players: 1 total; [LocalPlayer['Dev'/261, l='ClientLevel', x=-3157.30, y=106.00, z=-1391.20]]
|
||||
Chunk stats: 529, 313
|
||||
Level dimension: minecraft:overworld
|
||||
Level spawn location: World: (-3116,102,-1370), Section: (at 4,6,6 in -195,6,-86; chunk contains blocks -3120,-64,-1376 to -3105,319,-1361), Region: (-7,-3; contains chunks -224,-96 to -193,-65, blocks -3584,-64,-1536 to -3073,319,-1025)
|
||||
Level time: 4664353 game time, 1000 day time
|
||||
Server brand: forge
|
||||
Server type: Integrated singleplayer server
|
||||
Stacktrace:
|
||||
at net.minecraft.client.multiplayer.ClientLevel.fillReportDetails(ClientLevel.java:455) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:ClientLevelMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.fillReport(Minecraft.java:2319) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.Minecraft.run(Minecraft.java:740) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at net.minecraft.client.main.Main.main(Main.java:218) ~[forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp.jar:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:flywheel.mixins.json:ClientMainMixin,pl:mixin:A,pl:runtimedistcleaner:A}
|
||||
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}
|
||||
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}
|
||||
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}
|
||||
at java.lang.reflect.Method.invoke(Method.java:569) ~[?:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.ForgeClientUserdevLaunchHandler.devService(ForgeClientUserdevLaunchHandler.java:19) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at net.minecraftforge.fml.loading.targets.CommonDevLaunchHandler.lambda$makeService$7(CommonDevLaunchHandler.java:135) ~[fmlloader-1.20.1-47.3.10.jar:?] {}
|
||||
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.9.jar:?] {}
|
||||
at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?] {}
|
||||
|
||||
|
||||
-- Last reload --
|
||||
Details:
|
||||
Reload number: 1
|
||||
Reload reason: initial
|
||||
Finished: Yes
|
||||
Packs: vanilla, mod_resources
|
||||
|
||||
-- System Details --
|
||||
Details:
|
||||
Minecraft Version: 1.20.1
|
||||
Minecraft Version ID: 1.20.1
|
||||
Operating System: Windows 11 (amd64) version 10.0
|
||||
Java Version: 17.0.13, Amazon.com Inc.
|
||||
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode, sharing), Amazon.com Inc.
|
||||
Memory: 1376775656 bytes (1312 MiB) / 2671771648 bytes (2548 MiB) up to 4110417920 bytes (3920 MiB)
|
||||
CPUs: 16
|
||||
Processor Vendor: AuthenticAMD
|
||||
Processor Name: AMD Ryzen 7 8845HS w/ Radeon 780M Graphics
|
||||
Identifier: AuthenticAMD Family 25 Model 117 Stepping 2
|
||||
Microarchitecture: Zen 3
|
||||
Frequency (GHz): 3.79
|
||||
Number of physical packages: 1
|
||||
Number of physical CPUs: 8
|
||||
Number of logical CPUs: 16
|
||||
Graphics card #0 name: NVIDIA GeForce RTX 4060 Laptop GPU
|
||||
Graphics card #0 vendor: NVIDIA (0x10de)
|
||||
Graphics card #0 VRAM (MB): 4095.00
|
||||
Graphics card #0 deviceId: 0x28e0
|
||||
Graphics card #0 versionInfo: DriverVersion=32.0.15.6103
|
||||
Graphics card #1 name: AMD Radeon 780M Graphics
|
||||
Graphics card #1 vendor: Advanced Micro Devices, Inc. (0x1002)
|
||||
Graphics card #1 VRAM (MB): 512.00
|
||||
Graphics card #1 deviceId: 0x1900
|
||||
Graphics card #1 versionInfo: DriverVersion=32.0.11039.8001
|
||||
Memory slot #0 capacity (MB): 8192.00
|
||||
Memory slot #0 clockSpeed (GHz): 5.60
|
||||
Memory slot #0 type: Unknown
|
||||
Memory slot #1 capacity (MB): 8192.00
|
||||
Memory slot #1 clockSpeed (GHz): 5.60
|
||||
Memory slot #1 type: Unknown
|
||||
Virtual memory max (MB): 31546.36
|
||||
Virtual memory used (MB): 20111.56
|
||||
Swap memory total (MB): 15872.00
|
||||
Swap memory used (MB): 547.60
|
||||
JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
|
||||
Launched Version: MOD_DEV
|
||||
Backend library: LWJGL version 3.3.1 build 7
|
||||
Backend API: NVIDIA GeForce RTX 4060 Laptop GPU/PCIe/SSE2 GL version 4.6.0 NVIDIA 561.03, NVIDIA Corporation
|
||||
Window size: 2560x1440
|
||||
GL Caps: Using framebuffer using OpenGL 3.2
|
||||
GL debug messages:
|
||||
Using VBOs: Yes
|
||||
Is Modded: Definitely; Client brand changed to 'forge'; Server brand changed to 'forge'
|
||||
Type: Integrated Server (map_client.txt)
|
||||
Graphics mode: fast
|
||||
Resource Packs:
|
||||
Current Language: en_us
|
||||
CPU: 16x AMD Ryzen 7 8845HS w/ Radeon 780M Graphics
|
||||
Server Running: true
|
||||
Player Count: 1 / 8; [ServerPlayer['Dev'/261, l='ServerLevel[New World]', x=-3157.30, y=106.00, z=-1391.20]]
|
||||
Data Packs: vanilla, mod:spark (incompatible), mod:forge, mod:flywheel, mod:create, mod:tfmg (incompatible), mod:jei, mod:createaddition (incompatible)
|
||||
Enabled Feature Flags: minecraft:vanilla
|
||||
World Generation: Stable
|
||||
ModLauncher: 10.0.9+10.0.9+main.dcd20f30
|
||||
ModLauncher launch target: forgeclientuserdev
|
||||
ModLauncher naming: mcp
|
||||
ModLauncher services:
|
||||
mixin-0.8.5.jar mixin PLUGINSERVICE
|
||||
eventbus-6.0.5.jar eventbus PLUGINSERVICE
|
||||
fmlloader-1.20.1-47.3.10.jar slf4jfixer PLUGINSERVICE
|
||||
fmlloader-1.20.1-47.3.10.jar object_holder_definalize PLUGINSERVICE
|
||||
fmlloader-1.20.1-47.3.10.jar runtime_enum_extender PLUGINSERVICE
|
||||
fmlloader-1.20.1-47.3.10.jar capability_token_subclass PLUGINSERVICE
|
||||
accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE
|
||||
fmlloader-1.20.1-47.3.10.jar runtimedistcleaner PLUGINSERVICE
|
||||
modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE
|
||||
modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE
|
||||
FML Language Providers:
|
||||
minecraft@1.0
|
||||
lowcodefml@null
|
||||
javafml@null
|
||||
Mod List:
|
||||
forge-1.20.1-47.3.10_mapped_official_1.20.1-recomp|Minecraft |minecraft |1.20.1 |DONE |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f
|
||||
spark-361579-4505309_mapped_official_1.20.1.jar |spark |spark |1.10.37 |DONE |Manifest: NOSIGNATURE
|
||||
|Forge |forge |47.3.10 |DONE |Manifest: NOSIGNATURE
|
||||
flywheel-forge-1.20.1-0.6.11-12_mapped_official_1.|Flywheel |flywheel |0.6.11-12 |DONE |Manifest: NOSIGNATURE
|
||||
create-1.20.1-0.5.1.h-48_mapped_official_1.20.1-sl|Create |create |0.5.1.h-48 |DONE |Manifest: NOSIGNATURE
|
||||
main |Create: The Factory Must Grow |tfmg |1.0 |DONE |Manifest: NOSIGNATURE
|
||||
createaddition-439890-6084982_mapped_official_1.20|Create Crafts & Additions |createaddition |1.20.1-1.2.5 |DONE |Manifest: NOSIGNATURE
|
||||
jei-1.20.1-forge-15.2.0.23_mapped_official_1.20.1.|Just Enough Items |jei |15.2.0.23 |DONE |Manifest: NOSIGNATURE
|
||||
Flywheel Backend: Parallel Batching
|
||||
Crash Report UUID: 440a3d58-a36a-41ec-9ac3-855819bf4ea3
|
||||
FML: 47.3
|
||||
Forge: net.minecraftforge:47.3.10
|
||||
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user