Files
docker-steam-headless/docs/compose-files/docker-compose.privileged.yml
Josh.5 28c19ed1b2 Update docker compose templates to not rely on NVIDIA runtime
Plenty of setups may have either nvidia container toolkit without the runtime wrapper, or no toolkit at all.
These updated templates allow for all those cases while still providing support for NVIDIA GPUs.
2024-03-15 04:52:32 +13:00

92 lines
3.2 KiB
YAML

---
version: "3.9"
services:
steam-headless:
image: josh5/steam-headless:latest
restart: unless-stopped
## NOTE: This config uses privileged to access to host to be able to access the required devices
privileged: true
shm_size: ${SHM_SIZE}
ipc: host # Could also be set to 'shareable'
ulimits:
nofile:
soft: 1024
hard: 524288
# GPU PASSTHROUGH
deploy:
resources:
reservations:
# Enable support for NVIDIA GPUs.
#
# Ref: https://docs.docker.com/compose/gpu-support/#enabling-gpu-access-to-service-containers
devices:
- capabilities: [gpu]
device_ids: ["${NVIDIA_VISIBLE_DEVICES}"]
# NETWORK:
## NOTE: With this configuration, if we do not use the host network, then physical device input
## is not possible and your USB connected controllers will not work in steam games.
network_mode: host
hostname: ${NAME}
extra_hosts:
- "${NAME}:127.0.0.1"
# ENVIRONMENT:
## Read all config variables from the .env file
environment:
# System
- TZ=${TZ}
- USER_LOCALES=${USER_LOCALES}
- DISPLAY=${DISPLAY}
# User
- PUID=${PUID}
- PGID=${PGID}
- UMASK=${UMASK}
- USER_PASSWORD=${USER_PASSWORD}
# Mode
- MODE=${MODE}
# Web UI
- WEB_UI_MODE=${WEB_UI_MODE}
- ENABLE_VNC_AUDIO=${ENABLE_VNC_AUDIO}
- PORT_NOVNC_WEB=${PORT_NOVNC_WEB}
- NEKO_NAT1TO1=${NEKO_NAT1TO1}
# Steam
- ENABLE_STEAM=${ENABLE_STEAM}
- STEAM_ARGS=${STEAM_ARGS}
# Sunshine
- ENABLE_SUNSHINE=${ENABLE_SUNSHINE}
- SUNSHINE_USER=${SUNSHINE_USER}
- SUNSHINE_PASS=${SUNSHINE_PASS}
# Xorg
- ENABLE_EVDEV_INPUTS=${ENABLE_EVDEV_INPUTS}
# Nvidia specific config
- NVIDIA_DRIVER_CAPABILITIES=${NVIDIA_DRIVER_CAPABILITIES}
- NVIDIA_VISIBLE_DEVICES=${NVIDIA_VISIBLE_DEVICES}
- NVIDIA_DRIVER_VERSION=${NVIDIA_DRIVER_VERSION}
# VOLUMES:
volumes:
# The location of your home directory.
- ${HOME_DIR}/:/home/default/:rw
# The location where all games should be installed.
# This path needs to be set as a library path in Steam after logging in.
# Otherwise, Steam will store games in the home directory above.
- ${GAMES_DIR}/:/mnt/games/:rw
# The Xorg socket. This will be shared with other containers so they can access the X server.
# Select only one option or leave commented out to not share the Xorg socket with any other Docker containers.
# Option #1) Start a X server in the container to share with any other containers.
#- /opt/container-data/steam-headless/.X11-unix/:/tmp/.X11-unix/:rw
# Option #2) Use an existing X server running on the host.
#- /tmp/.X11-unix/:/tmp/.X11-unix/:rw
# Pulse audio socket. This will be shared with other containers so they can access the audio sink.
# Leave commented out to not share the pulse socket with any other Docker containers.
#- /opt/container-data/steam-headless/pulse/:/tmp/pulse/:rw
# Input devices used for mouse and joypad support inside the container.
- /dev/input/:/dev/input/:ro