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egui_wgpu, added disclaimer, discourages people calling render without update_buffer (#7971)
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@@ -470,6 +470,9 @@ impl Renderer {
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/// The render pass internally keeps all referenced resources alive as long as necessary.
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/// The only consequence of `forget_lifetime` is that any operation on the parent encoder will cause a runtime error
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/// instead of a compile time error.
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///
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/// # Panic
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/// Always ensure that [`Renderer::update_buffers`] has been called otherwise calling [`Renderer::render`] will panic!
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pub fn render(
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&self,
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render_pass: &mut wgpu::RenderPass<'static>,
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