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https://github.com/emilk/egui.git
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Fix docs
This commit is contained in:
@@ -392,7 +392,7 @@ impl ContextImpl {
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/// // Game loop:
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/// // Game loop:
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/// loop {
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/// loop {
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/// let raw_input = egui::RawInput::default();
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/// let raw_input = egui::RawInput::default();
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/// let full_output = ctx.run(raw_input, egui::ViewportIdPair::ROOT, |ctx| {
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/// let full_output = ctx.run(raw_input, |ctx| {
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/// egui::CentralPanel::default().show(&ctx, |ui| {
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/// egui::CentralPanel::default().show(&ctx, |ui| {
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/// ui.label("Hello world!");
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/// ui.label("Hello world!");
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/// if ui.button("Click me").clicked() {
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/// if ui.button("Click me").clicked() {
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@@ -401,7 +401,7 @@ impl ContextImpl {
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/// });
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/// });
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/// });
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/// });
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/// handle_platform_output(full_output.platform_output);
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/// handle_platform_output(full_output.platform_output);
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/// let clipped_primitives = ctx.tessellate(full_output.shapes, egui::ViewportId::ROOT); // create triangles to paint
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/// let clipped_primitives = ctx.tessellate(full_output.shapes); // create triangles to paint
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/// paint(full_output.textures_delta, clipped_primitives);
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/// paint(full_output.textures_delta, clipped_primitives);
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/// }
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/// }
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/// ```
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/// ```
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@@ -458,7 +458,7 @@ impl Context {
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///
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///
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/// // Each frame:
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/// // Each frame:
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/// let input = egui::RawInput::default();
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/// let input = egui::RawInput::default();
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/// let full_output = ctx.run(input, egui::ViewportIdPair::ROOT, |ctx| {
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/// let full_output = ctx.run(input, |ctx| {
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/// egui::CentralPanel::default().show(&ctx, |ui| {
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/// egui::CentralPanel::default().show(&ctx, |ui| {
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/// ui.label("Hello egui!");
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/// ui.label("Hello egui!");
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/// });
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/// });
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@@ -482,7 +482,7 @@ impl Context {
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///
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///
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/// // Each frame:
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/// // Each frame:
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/// let input = egui::RawInput::default();
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/// let input = egui::RawInput::default();
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/// ctx.begin_frame(input, egui::ViewportIdPair::ROOT);
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/// ctx.begin_frame(input);
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///
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///
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/// egui::CentralPanel::default().show(&ctx, |ui| {
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/// egui::CentralPanel::default().show(&ctx, |ui| {
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/// ui.label("Hello egui!");
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/// ui.label("Hello egui!");
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@@ -125,7 +125,7 @@
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//! loop {
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//! loop {
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//! let raw_input: egui::RawInput = gather_input();
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//! let raw_input: egui::RawInput = gather_input();
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//!
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//!
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//! let full_output = ctx.run(raw_input, egui::ViewportIdPair::ROOT, |ctx| {
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//! let full_output = ctx.run(raw_input, |ctx| {
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//! egui::CentralPanel::default().show(&ctx, |ui| {
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//! egui::CentralPanel::default().show(&ctx, |ui| {
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//! ui.label("Hello world!");
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//! ui.label("Hello world!");
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//! if ui.button("Click me").clicked() {
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//! if ui.button("Click me").clicked() {
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@@ -134,7 +134,7 @@
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//! });
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//! });
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//! });
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//! });
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//! handle_platform_output(full_output.platform_output);
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//! handle_platform_output(full_output.platform_output);
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//! let clipped_primitives = ctx.tessellate(full_output.shapes, egui::ViewportId::ROOT); // create triangles to paint
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//! let clipped_primitives = ctx.tessellate(full_output.shapes); // create triangles to paint
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//! paint(full_output.textures_delta, clipped_primitives);
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//! paint(full_output.textures_delta, clipped_primitives);
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//! }
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//! }
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//! ```
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//! ```
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