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https://github.com/emilk/egui.git
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Update example for debuging purposes
There is a bug that some how makes the windows to be liked! Winit events look fine but some thing i think is happening with area id or some thing
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@@ -12,12 +12,14 @@ fn main() {
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NativeOptions::default(),
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move |ctx, _frame| {
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egui::CentralPanel::default().show(ctx, |ui| {
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ui.label(format!("Frame: {}", ui.ctx().frame_nr()));
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let mut is_desktop = ctx.is_desktop();
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ui.checkbox(&mut is_desktop, "Is Desktop");
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ctx.set_desktop(is_desktop);
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egui::CollapsingHeader::new("Show Test1").show(ui, |ui| {
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egui::Window::new("Test1").show(ctx, move |ui, id, parent_id| {
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ui.label(format!("Frame: {}", ui.ctx().frame_nr()));
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let mut embedded = ui.data_mut(|data| {
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*data.get_temp_mut_or(Id::new("Test1").with("_embedded"), true)
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});
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@@ -46,6 +48,7 @@ fn main() {
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});
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egui::CollapsingHeader::new("Shout Test2").show(ui, |ui| {
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egui::Window::new("Test2").show(ctx, move |ui, id, parent_id| {
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ui.label(format!("Frame: {}", ui.ctx().frame_nr()));
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let mut embedded = ui.data_mut(|data| {
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*data.get_temp_mut_or(Id::new("Test2").with("_embedded"), true)
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});
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@@ -61,6 +64,29 @@ fn main() {
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ctx.current_rendering_viewport()
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));
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if ui.button("Drag").is_pointer_button_down_on() {
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ctx.viewport_command(id, egui::window::ViewportCommand::Drag)
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}
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});
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});
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egui::CollapsingHeader::new("Shout Test3").show(ui, |ui| {
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egui::Window::new("Test3").show(ctx, move |ui, id, parent_id| {
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ui.label(format!("Frame: {}", ui.ctx().frame_nr()));
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let mut embedded = ui.data_mut(|data| {
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*data.get_temp_mut_or(Id::new("Test3").with("_embedded"), true)
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});
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if ui.checkbox(&mut embedded, "Should embedd?").clicked() {
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ui.ctx().request_repaint_viewport(parent_id);
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}
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ui.data_mut(|data| {
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data.insert_persisted(Id::new("Test3").with("_embedded"), embedded)
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});
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let ctx = ui.ctx().clone();
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ui.label(format!(
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"Current rendering window: {}",
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ctx.current_rendering_viewport()
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));
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if ui.button("Drag").is_pointer_button_down_on() {
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ctx.viewport_command(id, egui::window::ViewportCommand::Drag)
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}
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