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Handle painting of rectangles that start at negative infinity
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@@ -459,6 +459,7 @@ pub fn mesh_command(options: MesherOptions, fonts: &Fonts, command: PaintCmd, ou
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} => {
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// Common bug is to accidentally create an infinitely sized ractangle.
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// Make sure we can visualize that:
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rect.min = rect.min.max(pos2(-1e7, -1e7));
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rect.max = rect.max.min(pos2(1e7, 1e7));
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let mut path = Path::default();
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