1
0
mirror of https://github.com/emilk/egui.git synced 2026-06-27 15:13:12 -04:00
This commit is contained in:
Konkitoman
2023-09-01 12:09:01 +03:00
parent 661120dc1d
commit 4eb32c6ccf
10 changed files with 22 additions and 37 deletions

8
Cargo.lock generated
View File

@@ -2159,7 +2159,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cb0889898416213fab133e1d33a0e5858a48177452750691bde3666d0fdbaf8b"
dependencies = [
"hermit-abi 0.3.2",
"rustix 0.38.10",
"rustix 0.38.11",
"windows-sys 0.48.0",
]
@@ -3244,9 +3244,9 @@ dependencies = [
[[package]]
name = "rustix"
version = "0.38.10"
version = "0.38.11"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ed6248e1caa625eb708e266e06159f135e8c26f2bb7ceb72dc4b2766d0340964"
checksum = "c0c3dde1fc030af041adc40e79c0e7fbcf431dd24870053d187d7c66e4b87453"
dependencies = [
"bitflags 2.4.0",
"errno",
@@ -3695,7 +3695,7 @@ dependencies = [
"cfg-if",
"fastrand 2.0.0",
"redox_syscall 0.3.5",
"rustix 0.38.10",
"rustix 0.38.11",
"windows-sys 0.48.0",
]

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@@ -203,7 +203,7 @@ pub trait App {
// NOTE: a bright gray makes the shadows of the windows look weird.
// We use a bit of transparency so that if the user switches on the
// `transparent()` option they get immediate results.
egui::Color32::from_rgba_unmultiplied(12, 12, 12, 0).to_normalized_gamma_f32()
egui::Color32::from_rgba_unmultiplied(12, 12, 12, 180).to_normalized_gamma_f32()
// _visuals.window_fill() would also be a natural choice
}
@@ -499,7 +499,7 @@ impl Default for NativeOptions {
min_window_size: None,
max_window_size: None,
resizable: true,
transparent: true,
transparent: false,
mouse_passthrough: false,
active: true,
@@ -766,9 +766,6 @@ impl Frame {
self.info.clone()
}
/// If this is the main window will return true!
/// When is a single window mode will always return true!
/// A place where you can store custom data in a way that persists when you restart the app.
pub fn storage(&self) -> Option<&dyn Storage> {
self.storage.as_deref()

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@@ -171,11 +171,6 @@ impl BackendPanel {
frame.set_fullscreen(fullscreen);
}
}
{
let mut force_embedding = ui.ctx().force_embedding();
ui.checkbox(&mut force_embedding, "Force Embedding");
ui.ctx().set_force_embedding(force_embedding);
}
if ui
.button("📱 Phone Size")
@@ -398,39 +393,34 @@ impl EguiWindows {
output_event_history,
} = self;
{
ctx.output(|o| {
for event in &o.events {
output_event_history.push_back(event.clone());
}
});
while output_event_history.len() > 1000 {
output_event_history.pop_front();
ctx.output(|o| {
for event in &o.events {
output_event_history.push_back(event.clone());
}
});
while output_event_history.len() > 1000 {
output_event_history.pop_front();
}
let tmp_ctx = ctx.clone();
egui::Window::new("🔧 Settings")
.open(settings)
.vscroll(true)
.show(ctx, |ui| {
tmp_ctx.settings_ui(ui);
ctx.settings_ui(ui);
});
let tmp_ctx = ctx.clone();
egui::Window::new("🔍 Inspection")
.open(inspection)
.vscroll(true)
.show(ctx, |ui| {
tmp_ctx.inspection_ui(ui);
ctx.inspection_ui(ui);
});
let tmp_ctx = ctx.clone();
egui::Window::new("📝 Memory")
.open(memory)
.resizable(false)
.show(ctx, |ui| {
tmp_ctx.memory_ui(ui);
ctx.memory_ui(ui);
});
egui::Window::new("📤 Output Events")

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@@ -447,14 +447,12 @@ impl WrapApp {
});
// Show dropped files (if any):
let is_empty = self.dropped_files.is_empty();
if !is_empty {
if !self.dropped_files.is_empty() {
let mut open = true;
let dropped_files = self.dropped_files.clone();
egui::Window::new("Dropped files")
.open(&mut open)
.show(ctx, |ui| {
for file in &dropped_files {
for file in &self.dropped_files {
let mut info = if let Some(path) = &file.path {
path.display().to_string()
} else if !file.name.is_empty() {

Binary file not shown.

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@@ -1,6 +1,6 @@
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
use eframe::egui::{self};
use eframe::egui;
fn main() -> Result<(), eframe::Error> {
env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).

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@@ -1,6 +1,6 @@
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
use eframe::egui::{self};
use eframe::egui;
fn main() -> Result<(), eframe::Error> {
env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).

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@@ -1,6 +1,6 @@
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
use eframe::egui::{self};
use eframe::egui;
use egui_extras::RetainedImage;
fn main() -> Result<(), eframe::Error> {

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@@ -1,7 +1,7 @@
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
use eframe::egui;
use eframe::egui::ColorImage;
use eframe::egui::{self};
use egui_plot::{Legend, Line, Plot, PlotPoints};
fn main() -> Result<(), eframe::Error> {

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@@ -1,6 +1,6 @@
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
use eframe::egui::{self};
use eframe::egui;
fn main() -> Result<(), eframe::Error> {
env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).