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https://github.com/emilk/egui.git
synced 2026-06-27 15:13:12 -04:00
Simplify
This commit is contained in:
8
Cargo.lock
generated
8
Cargo.lock
generated
@@ -2159,7 +2159,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "cb0889898416213fab133e1d33a0e5858a48177452750691bde3666d0fdbaf8b"
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dependencies = [
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"hermit-abi 0.3.2",
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"rustix 0.38.10",
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"rustix 0.38.11",
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"windows-sys 0.48.0",
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]
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@@ -3244,9 +3244,9 @@ dependencies = [
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[[package]]
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name = "rustix"
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version = "0.38.10"
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version = "0.38.11"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ed6248e1caa625eb708e266e06159f135e8c26f2bb7ceb72dc4b2766d0340964"
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checksum = "c0c3dde1fc030af041adc40e79c0e7fbcf431dd24870053d187d7c66e4b87453"
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dependencies = [
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"bitflags 2.4.0",
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"errno",
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@@ -3695,7 +3695,7 @@ dependencies = [
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"cfg-if",
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"fastrand 2.0.0",
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"redox_syscall 0.3.5",
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"rustix 0.38.10",
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"rustix 0.38.11",
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"windows-sys 0.48.0",
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]
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@@ -203,7 +203,7 @@ pub trait App {
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// NOTE: a bright gray makes the shadows of the windows look weird.
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// We use a bit of transparency so that if the user switches on the
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// `transparent()` option they get immediate results.
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egui::Color32::from_rgba_unmultiplied(12, 12, 12, 0).to_normalized_gamma_f32()
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egui::Color32::from_rgba_unmultiplied(12, 12, 12, 180).to_normalized_gamma_f32()
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// _visuals.window_fill() would also be a natural choice
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}
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@@ -499,7 +499,7 @@ impl Default for NativeOptions {
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min_window_size: None,
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max_window_size: None,
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resizable: true,
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transparent: true,
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transparent: false,
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mouse_passthrough: false,
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active: true,
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@@ -766,9 +766,6 @@ impl Frame {
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self.info.clone()
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}
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/// If this is the main window will return true!
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/// When is a single window mode will always return true!
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/// A place where you can store custom data in a way that persists when you restart the app.
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pub fn storage(&self) -> Option<&dyn Storage> {
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self.storage.as_deref()
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@@ -171,11 +171,6 @@ impl BackendPanel {
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frame.set_fullscreen(fullscreen);
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}
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}
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{
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let mut force_embedding = ui.ctx().force_embedding();
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ui.checkbox(&mut force_embedding, "Force Embedding");
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ui.ctx().set_force_embedding(force_embedding);
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}
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if ui
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.button("📱 Phone Size")
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@@ -398,39 +393,34 @@ impl EguiWindows {
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output_event_history,
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} = self;
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{
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ctx.output(|o| {
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for event in &o.events {
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output_event_history.push_back(event.clone());
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}
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});
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while output_event_history.len() > 1000 {
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output_event_history.pop_front();
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ctx.output(|o| {
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for event in &o.events {
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output_event_history.push_back(event.clone());
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}
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});
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while output_event_history.len() > 1000 {
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output_event_history.pop_front();
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}
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let tmp_ctx = ctx.clone();
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egui::Window::new("🔧 Settings")
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.open(settings)
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.vscroll(true)
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.show(ctx, |ui| {
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tmp_ctx.settings_ui(ui);
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ctx.settings_ui(ui);
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});
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let tmp_ctx = ctx.clone();
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egui::Window::new("🔍 Inspection")
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.open(inspection)
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.vscroll(true)
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.show(ctx, |ui| {
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tmp_ctx.inspection_ui(ui);
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ctx.inspection_ui(ui);
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});
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let tmp_ctx = ctx.clone();
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egui::Window::new("📝 Memory")
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.open(memory)
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.resizable(false)
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.show(ctx, |ui| {
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tmp_ctx.memory_ui(ui);
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ctx.memory_ui(ui);
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});
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egui::Window::new("📤 Output Events")
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@@ -447,14 +447,12 @@ impl WrapApp {
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});
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// Show dropped files (if any):
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let is_empty = self.dropped_files.is_empty();
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if !is_empty {
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if !self.dropped_files.is_empty() {
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let mut open = true;
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let dropped_files = self.dropped_files.clone();
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egui::Window::new("Dropped files")
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.open(&mut open)
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.show(ctx, |ui| {
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for file in &dropped_files {
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for file in &self.dropped_files {
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let mut info = if let Some(path) = &file.path {
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path.display().to_string()
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} else if !file.name.is_empty() {
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Binary file not shown.
@@ -1,6 +1,6 @@
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
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use eframe::egui::{self};
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use eframe::egui;
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fn main() -> Result<(), eframe::Error> {
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env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).
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@@ -1,6 +1,6 @@
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
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use eframe::egui::{self};
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use eframe::egui;
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fn main() -> Result<(), eframe::Error> {
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env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).
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@@ -1,6 +1,6 @@
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
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use eframe::egui::{self};
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use eframe::egui;
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use egui_extras::RetainedImage;
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fn main() -> Result<(), eframe::Error> {
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@@ -1,7 +1,7 @@
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
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use eframe::egui;
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use eframe::egui::ColorImage;
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use eframe::egui::{self};
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use egui_plot::{Legend, Line, Plot, PlotPoints};
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fn main() -> Result<(), eframe::Error> {
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@@ -1,6 +1,6 @@
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
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use eframe::egui::{self};
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use eframe::egui;
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fn main() -> Result<(), eframe::Error> {
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env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).
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