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https://github.com/emilk/egui.git
synced 2026-08-30 13:20:05 -04:00
WIP: Oklab color picker
This commit is contained in:
@@ -228,7 +228,8 @@ impl Rgba {
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/// How perceptually intense (bright) is the color?
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pub fn intensity(&self) -> f32 {
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0.3 * self.r() + 0.59 * self.g() + 0.11 * self.b()
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// 0.3 * self.r() + 0.59 * self.g() + 0.11 * self.b()
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Lcha::from_rgb([self.r(), self.g(), self.b()]).l
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}
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/// Returns an opaque version of self
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@@ -382,6 +383,19 @@ impl Hsva {
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Self { h, s, v, a }
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}
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pub fn from_rgb(rgb: [f32; 3]) -> Self {
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let (h, s, v) = hsv_from_rgb(rgb);
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Hsva { h, s, v, a: 1.0 }
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}
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pub fn from_srgb([r, g, b]: [u8; 3]) -> Self {
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Self::from_rgb([
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linear_from_gamma_byte(r),
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linear_from_gamma_byte(g),
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linear_from_gamma_byte(b),
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])
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}
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/// From `sRGBA` with premultiplied alpha
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pub fn from_srgba_premultiplied(srgba: [u8; 4]) -> Self {
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Self::from_rgba_premultiplied([
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@@ -434,19 +448,6 @@ impl Hsva {
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}
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}
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pub fn from_rgb(rgb: [f32; 3]) -> Self {
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let (h, s, v) = hsv_from_rgb(rgb);
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Hsva { h, s, v, a: 1.0 }
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}
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pub fn from_srgb([r, g, b]: [u8; 3]) -> Self {
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Self::from_rgb([
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linear_from_gamma_byte(r),
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linear_from_gamma_byte(g),
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linear_from_gamma_byte(b),
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])
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}
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// ------------------------------------------------------------------------
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pub fn to_opaque(self) -> Self {
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@@ -585,3 +586,314 @@ fn test_hsv_roundtrip() {
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}
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}
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}
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// ----------------------------------------------------------------------------
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// /// A simple perceptual color space.
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// ///
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// /// https://bottosson.github.io/posts/oklab/
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// #[derive(Clone, Copy, Debug, Default, PartialEq)]
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// struct Oklab {
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// /// Perceived lightness (0-1)
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// pub l: f32,
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// /// How green/red the color is ([-1, 1])
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// pub a: f32,
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// /// How blue/yellow the color is ([-1, 1])
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// pub b: f32,
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// }
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// impl Oklab {
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// pub fn from_linear_rgb(r: f32, g: f32, b: f32) -> Oklab {
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// let (l, a, b) = lab_from_rgb([r, g, b]);
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// Oklab { l, a, b }
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// }
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// pub fn to_linear_rgb(self) -> [f32; 3] {
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// rgb_from_lab((self.l, self.a, self.b))
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// }
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// }
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// /// Polar form of [`Oklab`], all coordinated in 0-1 range.
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// #[derive(Clone, Copy, Debug, Default, PartialEq)]
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// struct Oklch {
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// /// Perceived lightness in [0, 1] range.
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// pub l: f32,
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// /// Chroma in [0, 1] range.
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// pub c: f32,
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// /// Hue in [0, 1] range.
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// pub h: f32,
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// }
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// impl From<Oklab> for Oklch {
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// fn from(i: Oklab) -> Oklch {
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// use std::f32::consts::TAU;
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// Oklch {
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// l: i.l,
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// c: i.a.hypot(i.b),
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// h: (i.b.atan2(i.a) + TAU) % TAU / TAU,
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// }
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// }
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// }
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// impl From<Oklch> for Oklab {
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// fn from(i: Oklch) -> Oklab {
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// use std::f32::consts::TAU;
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// let (sin_h, cos_h) = (i.h * TAU).sin_cos();
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// Oklab {
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// l: i.l,
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// a: i.c * cos_h,
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// b: i.c * sin_h,
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// }
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// }
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// }
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// impl From<Oklab> for Color32 {
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// fn from(i: Oklab) -> Color32 {
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// let [r, g, b] = i.to_linear_rgb();
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// Rgba::from_rgb(r, g, b).into()
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// }
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// }
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// impl From<Oklch> for Color32 {
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// fn from(i: Oklch) -> Color32 {
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// Oklab::from(i).into()
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// }
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// }
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// #[test]
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// // #[ignore] // a bit expensive
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// fn test_oklab_roundtrip() {
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// for r in 0..=255 {
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// for g in 0..=255 {
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// for b in 0..=255 {
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// let srgba = Color32::from_rgb(r, g, b);
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// let rgba = Rgba::from(srgba);
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// let oklab = Oklab::from_linear_rgb(rgba.r(), rgba.g(), rgba.b());
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// assert_eq!(srgba, Color32::from(oklab));
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// let oklch = Oklch::from(oklab);
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// assert_eq!(srgba, Color32::from(oklch),);
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// }
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// }
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// }
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// }
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// ----------------------------------------------------------------------------
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/// oklab from linear rgb
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fn lab_from_rgb([r, g, b]: [f32; 3]) -> (f32, f32, f32) {
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let x = 0.4121656120 * r + 0.5362752080 * g + 0.0514575653 * b;
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let y = 0.2118591070 * r + 0.6807189584 * g + 0.1074065790 * b;
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let z = 0.0883097947 * r + 0.2818474174 * g + 0.6302613616 * b;
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let x = x.cbrt();
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let y = y.cbrt();
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let z = z.cbrt();
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(
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0.2104542553 * x + 0.7936177850 * y - 0.0040720468 * z,
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1.9779984951 * x - 2.4285922050 * y + 0.4505937099 * z,
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0.0259040371 * x + 0.7827717662 * y - 0.8086757660 * z,
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)
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}
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/// linear rgb from oklab
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pub fn rgb_from_lab((l, a, b): (f32, f32, f32)) -> [f32; 3] {
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let x = l + 0.3963377774 * a + 0.2158037573 * b;
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let y = l - 0.1055613458 * a - 0.0638541728 * b;
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let z = l - 0.0894841775 * a - 1.2914855480 * b;
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let x = x.powi(3);
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let y = y.powi(3);
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let z = z.powi(3);
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[
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4.0767245293 * x - 3.3072168827 * y + 0.2307590544 * z,
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-1.2681437731 * x + 2.6093323231 * y - 0.3411344290 * z,
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-0.0041119885 * x - 0.7034763098 * y + 1.7068625689 * z,
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]
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}
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/// 0-1 normalized lch from oklab.
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fn lch_from_lab((l, a, b): (f32, f32, f32)) -> (f32, f32, f32) {
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use std::f32::consts::TAU;
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let c = a.hypot(b);
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let h = (b.atan2(a) + TAU) % TAU / TAU;
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(l, c, h)
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}
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/// Oklab from 0-1 normalized lch.
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fn lab_from_lch((l, c, h): (f32, f32, f32)) -> (f32, f32, f32) {
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use std::f32::consts::TAU;
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let (sin_h, cos_h) = (h * TAU).sin_cos();
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let a = c * cos_h;
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let b = c * sin_h;
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(l, a, b)
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}
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/// 0-1 normalized lch from linear rgb
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fn lch_from_rgb(rgb: [f32; 3]) -> (f32, f32, f32) {
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lch_from_lab(lab_from_rgb(rgb))
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}
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/// linear rgb from 0-1 normalized lch
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fn rgb_from_lch(lch: (f32, f32, f32)) -> [f32; 3] {
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rgb_from_lab(lab_from_lch(lch))
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}
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/// Lightness, chroma, hue and alpha. All in the range [0, 1].
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/// No premultiplied alpha.
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/// Based on the the perceptual color space Oklab (https://bottosson.github.io/posts/oklab/).
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#[derive(Clone, Copy, Debug, Default, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct Lcha {
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/// Perceived lightness in [0, 1] range.
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pub l: f32,
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/// Chroma in [0, 1] range.
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pub c: f32,
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/// Hue in [0, 1] range.
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pub h: f32,
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/// Alpha in [0, 1] range. A negative value signifies an additive color (and alpha is ignored).
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pub a: f32,
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}
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impl Lcha {
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pub fn new(l: f32, c: f32, h: f32, a: f32) -> Self {
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Self { l, c, h, a }
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}
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/// From linear RGB.
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pub fn from_rgb(rgb: [f32; 3]) -> Self {
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let (l, c, h) = lch_from_rgb(rgb);
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Lcha { l, c, h, a: 1.0 }
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}
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/// From `sRGBA` with premultiplied alpha
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pub fn from_srgba_premultiplied(srgba: [u8; 4]) -> Self {
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Self::from_rgba_premultiplied([
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linear_from_gamma_byte(srgba[0]),
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linear_from_gamma_byte(srgba[1]),
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linear_from_gamma_byte(srgba[2]),
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linear_from_alpha_byte(srgba[3]),
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])
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}
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/// From `sRGBA` without premultiplied alpha
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pub fn from_srgba_unmultiplied(srgba: [u8; 4]) -> Self {
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Self::from_rgba_unmultiplied([
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linear_from_gamma_byte(srgba[0]),
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linear_from_gamma_byte(srgba[1]),
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linear_from_gamma_byte(srgba[2]),
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linear_from_alpha_byte(srgba[3]),
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])
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}
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/// From linear RGBA with premultiplied alpha
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pub fn from_rgba_premultiplied(rgba: [f32; 4]) -> Self {
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#![allow(clippy::many_single_char_names)]
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let [r, g, b, a] = rgba;
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if a == 0.0 {
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if r == 0.0 && b == 0.0 && a == 0.0 {
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Lcha::default()
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} else {
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Lcha::from_additive_rgb([r, g, b])
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}
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} else {
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let (l, c, h) = lch_from_rgb([r / a, g / a, b / a]);
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Lcha { l, c, h, a }
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}
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}
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/// From linear RGBA without premultiplied alpha
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pub fn from_rgba_unmultiplied(rgba: [f32; 4]) -> Self {
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#![allow(clippy::many_single_char_names)]
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let [r, g, b, a] = rgba;
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let (l, c, h) = lch_from_rgb([r, g, b]);
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Lcha { l, c, h, a }
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}
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pub fn from_additive_rgb(rgb: [f32; 3]) -> Self {
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let (l, c, h) = lch_from_rgb(rgb);
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Lcha {
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l,
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c,
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h,
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a: -0.5, // anything negative is treated as additive
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}
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}
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// ------------------------------------------------------------------------
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pub fn to_rgb(&self) -> [f32; 3] {
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rgb_from_lch((self.l, self.c, self.h))
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}
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pub fn to_rgba_premultiplied(&self) -> [f32; 4] {
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let [r, g, b, a] = self.to_rgba_unmultiplied();
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let additive = a < 0.0;
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if additive {
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[r, g, b, 0.0]
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} else {
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[a * r, a * g, a * b, a]
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}
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}
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pub fn to_rgba_unmultiplied(&self) -> [f32; 4] {
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let Lcha { l, c, h, a } = *self;
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let [r, g, b] = rgb_from_lch((l, c, h));
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[r, g, b, a]
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}
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pub fn to_srgba_premultiplied(&self) -> [u8; 4] {
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let [r, g, b, a] = self.to_rgba_premultiplied();
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[
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gamma_byte_from_linear(r),
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gamma_byte_from_linear(g),
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gamma_byte_from_linear(b),
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alpha_byte_from_linear(a),
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]
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}
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pub fn to_srgba_unmultiplied(&self) -> [u8; 4] {
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let [r, g, b, a] = self.to_rgba_unmultiplied();
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[
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gamma_byte_from_linear(r),
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gamma_byte_from_linear(g),
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gamma_byte_from_linear(b),
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alpha_byte_from_linear(a.abs()),
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]
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}
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}
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impl From<Lcha> for Rgba {
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fn from(hsva: Lcha) -> Rgba {
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Rgba(hsva.to_rgba_premultiplied())
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}
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}
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impl From<Rgba> for Lcha {
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fn from(rgba: Rgba) -> Lcha {
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Self::from_rgba_premultiplied(rgba.0)
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}
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}
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impl From<Lcha> for Color32 {
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fn from(hsva: Lcha) -> Color32 {
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Color32::from(Rgba::from(hsva))
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}
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}
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impl From<Color32> for Lcha {
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fn from(srgba: Color32) -> Lcha {
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Lcha::from(Rgba::from(srgba))
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}
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}
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#[test]
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// #[ignore] // a bit expensive
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fn test_lcha_roundtrip() {
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for r in 0..=255 {
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for g in 0..=255 {
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for b in 0..=255 {
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let srgba = Color32::from_rgb(r, g, b);
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let lcha = Lcha::from(srgba);
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assert_eq!(srgba, Color32::from(lcha),);
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}
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}
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}
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}
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