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mirror of https://github.com/emilk/egui.git synced 2026-06-27 15:13:12 -04:00

* Fix warnings

* Refactor eframe wgpu
This commit is contained in:
Konkitoman
2023-09-06 15:18:18 +03:00
parent fea6ed7878
commit 83f82601e8
4 changed files with 110 additions and 118 deletions

View File

@@ -945,7 +945,7 @@ mod glow_integration {
);
#[cfg(feature = "accesskit")]
{
let window = gl_window.windows.get(&ViewportId::MAIN).unwrap();
let window = &gl_window.windows[&ViewportId::MAIN];
let window = &mut *window.write();
integration.init_accesskit(
window.egui_winit.as_mut().unwrap(),
@@ -1303,7 +1303,7 @@ mod glow_integration {
// This will only happen if the viewport is sync
// That means that the viewport cannot be rendered by itself and needs his parent to be rendered
{
let win = glutin_ctx.read().windows.get(&viewport_id).unwrap().clone();
let win = &glutin_ctx.read().windows[&viewport_id].clone();
if win.read().render.is_none() && viewport_id != ViewportId::MAIN {
if let Some(win) = glutin_ctx.read().windows.get(&win.read().parent_id) {
if let Some(w) = win.read().window.as_ref() {
@@ -1776,22 +1776,16 @@ mod wgpu_integration {
use super::*;
#[derive(Clone)]
pub struct Windows(
Arc<
RwLock<
HashMap<
ViewportId,
(
Option<Arc<RwLock<winit::window::Window>>>,
Arc<RwLock<Option<egui_winit::State>>>,
Option<Arc<Box<ViewportRender>>>,
ViewportId,
ViewportBuilder,
),
>,
>,
>,
);
pub struct Window {
window: Option<Arc<RwLock<winit::window::Window>>>,
state: Arc<RwLock<Option<egui_winit::State>>>,
render: Option<Arc<Box<ViewportRender>>>,
parent_id: ViewportId,
builder: ViewportBuilder,
}
#[derive(Clone)]
pub struct Windows(Arc<RwLock<HashMap<ViewportId, Window>>>);
#[allow(unsafe_code)]
unsafe impl Send for Windows {}
@@ -1799,20 +1793,7 @@ mod wgpu_integration {
unsafe impl Sync for Windows {}
impl std::ops::Deref for Windows {
type Target = Arc<
RwLock<
HashMap<
ViewportId,
(
Option<Arc<RwLock<winit::window::Window>>>,
Arc<RwLock<Option<egui_winit::State>>>,
Option<Arc<Box<ViewportRender>>>,
ViewportId,
ViewportBuilder,
),
>,
>,
>;
type Target = Arc<RwLock<HashMap<ViewportId, Window>>>;
fn deref(&self) -> &Self::Target {
&self.0
@@ -1887,7 +1868,16 @@ mod wgpu_integration {
fn build_windows(&mut self, event_loop: &EventLoopWindowTarget<UserEvent>) {
let Some(running) = &mut self.running else {return};
for (id, (window, state, _, _, builder)) in running.windows.write().iter_mut() {
for (
id,
Window {
window,
state,
builder,
..
},
) in running.windows.write().iter_mut()
{
if window.is_some() {
continue;
}
@@ -1928,10 +1918,15 @@ mod wgpu_integration {
fn set_window(&mut self, id: ViewportId) -> std::result::Result<(), egui_wgpu::WgpuError> {
if let Some(running) = &mut self.running {
if let Some((Some(window), _, _, _, _)) = running.windows.read().get(&id) {
return pollster::block_on(
running.painter.write().set_window(id, Some(&window.read())),
);
if let Some(Window { window, .. }) = running.windows.read().get(&id) {
let window = window.clone();
if let Some(win) = &window {
return pollster::block_on(
running.painter.write().set_window(id, Some(&*win.read())),
);
} else {
return pollster::block_on(running.painter.write().set_window(id, None));
};
}
}
Ok(())
@@ -2036,13 +2031,13 @@ mod wgpu_integration {
let windows = Windows(Arc::new(RwLock::new(HashMap::default())));
windows.write().insert(
ViewportId::MAIN,
(
Some(Arc::new(RwLock::new(window))),
Arc::new(RwLock::new(Some(state))),
None,
ViewportId::MAIN,
Window {
window: Some(Arc::new(RwLock::new(window))),
state: Arc::new(RwLock::new(Some(state))),
render: None,
parent_id: ViewportId::MAIN,
builder,
),
},
);
let _windows = windows.clone();
@@ -2057,7 +2052,7 @@ mod wgpu_integration {
move |viewport_builder, viewport_id, parent_viewport_id, render| {
if _windows.read().get(&viewport_id).is_none(){
let mut _windows = _windows.write();
let (window, state, _, _, _) = _windows.entry(viewport_id).or_insert((None, Arc::new(RwLock::new(None)), None, viewport_id, viewport_builder.clone()));
let Window{window, state, ..} = _windows.entry(viewport_id).or_insert(Window{window: None, state: Arc::new(RwLock::new(None)), render: None, parent_id: viewport_id, builder: viewport_builder.clone()});
let event_loop;
@@ -2072,8 +2067,8 @@ mod wgpu_integration {
if let Some(window) = window {
let output;
{
if let Some(winit_state) = &mut *window.1.write() {
if let Some(win) = window.0.clone() {
if let Some(winit_state) = &mut *window.state.write() {
if let Some(win) = window.window {
let win = win.read();
let mut input = winit_state.take_egui_input(&win);
input.time = Some(time.elapsed().as_secs_f64());
@@ -2120,8 +2115,8 @@ mod wgpu_integration {
viewports.retain_mut(|(id, parent, _builder, render)| {
if let Some(w) = _windows.write().get_mut(id) {
w.2 = render.clone();
w.3 = *parent;
w.render = render.clone();
w.parent_id = *parent;
active_viewports_ids.push(*id);
false
} else {
@@ -2132,7 +2127,7 @@ mod wgpu_integration {
for (id, parent, builder, render) in viewports {
_windows.write().insert(
id,
(None, Arc::new(RwLock::new(None)), render, parent, builder),
Window{window: None, state: Arc::new(RwLock::new(None)), render, parent_id: parent, builder},
);
active_viewports_ids.push(id);
}
@@ -2140,7 +2135,8 @@ mod wgpu_integration {
egui_winit::process_viewports_commands(
output.viewport_commands,
*focused.read(),
|id| _windows.read().get(&id).and_then(|w| w.0.clone()),
|id| _windows.read().get(&id).and_then(|w| w.window.clone())
,
);
}
}
@@ -2188,7 +2184,7 @@ mod wgpu_integration {
r.windows_id
.read()
.get(&window_id)
.and_then(|id| r.windows.read().get(id).map(|w| w.0.clone()))
.and_then(|id| r.windows.read().get(id).map(|w| w.window.clone()))
})
.flatten()
}
@@ -2198,13 +2194,13 @@ mod wgpu_integration {
r.windows
.read()
.get(&id)
.and_then(|w| w.0.as_ref().map(|w| w.read().id()))
.and_then(|w| w.window.as_ref().map(|w| w.read().id()))
})
}
fn save_and_destroy(&mut self) {
if let Some(mut running) = self.running.take() {
if let Some((window, _, _, _, _)) = running.windows.read().get(&ViewportId::MAIN) {
if let Some(Window { window, .. }) = running.windows.read().get(&ViewportId::MAIN) {
running
.integration
.write()
@@ -2244,11 +2240,11 @@ mod wgpu_integration {
viewport_commands,
};
{
let Some((viewport_id, (Some(window), state, render, parent_viewport_id, _))) = windows_id.read().get(&window_id).and_then(|id|(windows.read().get(id).map(|w|(*id, w.clone())))) else{return vec![]};
let Some((viewport_id, Window{window: Some(window), state, render, parent_id, ..})) = windows_id.read().get(&window_id).and_then(|id|(windows.read().get(id).map(|w|(*id, w.clone())))) else{return vec![]};
// This is used to not render a viewport if is sync
if viewport_id != ViewportId::MAIN && render.is_none() {
if let Some(window) = running.windows.read().get(&parent_viewport_id) {
if let Some(w) = window.0.as_ref() {
if let Some(window) = running.windows.read().get(&parent_id) {
if let Some(w) = window.window.as_ref() {
return vec![EventResult::RepaintNow(w.read().id())];
}
}
@@ -2274,7 +2270,7 @@ mod wgpu_integration {
state.write().as_mut().unwrap(),
&render.clone(),
viewport_id,
parent_viewport_id,
parent_id,
);
integration.write().handle_platform_output(
@@ -2310,8 +2306,8 @@ mod wgpu_integration {
viewports.retain_mut(|(id, parent, _builder, render)| {
if let Some(w) = windows.write().get_mut(id) {
w.2 = render.clone();
w.3 = *parent;
w.render = render.clone();
w.parent_id = *parent;
active_viewports_ids.push(*id);
false
} else {
@@ -2322,7 +2318,13 @@ mod wgpu_integration {
for (id, parent, builder, render) in viewports {
windows.write().insert(
id,
(None, Arc::new(RwLock::new(None)), render, parent, builder),
Window {
window: None,
state: Arc::new(RwLock::new(None)),
render,
parent_id: parent,
builder,
},
);
active_viewports_ids.push(id);
}
@@ -2330,7 +2332,12 @@ mod wgpu_integration {
egui_winit::process_viewports_commands(
viewport_commands,
*self.is_focused.read(),
|viewport_id| windows.read().get(&viewport_id).and_then(|w| w.0.clone()),
|viewport_id| {
windows
.read()
.get(&viewport_id)
.and_then(|w| w.window.clone())
},
);
windows
@@ -2346,8 +2353,10 @@ mod wgpu_integration {
control_flow.push(if integration.read().should_close() {
EventResult::Exit
} else if repaint_after.1.is_zero() {
if let Some((Some(window), _, _, _, _)) =
windows.read().get(&repaint_after.0)
if let Some(Window {
window: Some(window),
..
}) = windows.read().get(&repaint_after.0)
{
EventResult::RepaintNext(window.read().id())
} else {
@@ -2361,8 +2370,10 @@ mod wgpu_integration {
// technically, this might lead to some weird corner cases where the user *WANTS*
// winit to use `WaitUntil(MAX_INSTANT)` explicitly. they can roll their own
// egui backend impl i guess.
if let Some((Some(window), _, _, _, _)) =
windows.read().get(&repaint_after.0)
if let Some(Window {
window: Some(window),
..
}) = windows.read().get(&repaint_after.0)
{
EventResult::RepaintAt(window.read().id(), repaint_after_instant)
} else {
@@ -2373,7 +2384,7 @@ mod wgpu_integration {
});
}
let Some((_, (Some(window), _, _, _, _))) = windows_id.read().get(&window_id).and_then(|id|(windows.read().get(id).map(|w|(*id, w.clone())))) else{return vec![]};
let Some((_, Window{window: Some(window), ..})) = windows_id.read().get(&window_id).and_then(|id|(windows.read().get(id).map(|w|(*id, w.clone())))) else{return vec![]};
integration
.write()
.maybe_autosave(app.as_mut(), window.clone());
@@ -2432,7 +2443,7 @@ mod wgpu_integration {
.read()
.get(&ViewportId::MAIN)
.unwrap()
.0
.window
.as_ref()
.unwrap()
.read()
@@ -2510,7 +2521,7 @@ mod wgpu_integration {
_ => {}
};
let event_response = if let Some((id, (_, state, _, _, _))) =
let event_response = if let Some((id, Window { state, .. })) =
running.windows_id.read().get(window_id).and_then(|id| {
running.windows.read().get(id).map(|w| (*id, w.clone()))
}) {
@@ -2552,7 +2563,7 @@ mod wgpu_integration {
accesskit_winit::ActionRequestEvent { request, window_id },
)) => {
if let Some(running) = &mut self.running {
if let Some((_, state, _, _, _)) = running
if let Some(Window { state, .. }) = running
.windows_id
.read()
.get(window_id)

View File

@@ -209,19 +209,7 @@ struct ContextImpl {
>,
viewport_commands: Vec<(ViewportId, ViewportCommand)>,
render_sync: Option<
Arc<
Box<
dyn for<'a> Fn(
ViewportBuilder,
ViewportId,
ViewportId,
Box<dyn FnOnce(&Context) + 'a>,
) + Send
+ Sync,
>,
>,
>,
render_sync: Option<Arc<Box<ViewportRenderSyncCallback>>>,
viewport_counter: u64,
is_desktop: bool,
@@ -312,12 +300,12 @@ impl ContextImpl {
self.frame_state
.entry(viewport_id)
.or_default()
.begin_frame(self.input.get(&viewport_id).unwrap());
.begin_frame(&self.input[&viewport_id]);
self.update_fonts_mut();
// Ensure we register the background area so panels and background ui can catch clicks:
let input = self.input.get(&viewport_id).unwrap();
let input = &self.input[&viewport_id];
let screen_rect = input.screen_rect();
self.memory.areas.set_state(
LayerId::background(),
@@ -694,7 +682,7 @@ impl Context {
/// Read-only access to [`FrameState`].
#[inline]
pub(crate) fn frame_state<R>(&self, reader: impl FnOnce(&FrameState) -> R) -> R {
self.read(move |ctx| reader(ctx.frame_state.get(&ctx.get_viewport_id()).unwrap()))
self.read(move |ctx| reader(&ctx.frame_state[&ctx.get_viewport_id()]))
}
/// Read-write access to [`FrameState`].
@@ -882,19 +870,14 @@ impl Context {
.push((id, interact_rect));
if hovered {
let pointer_pos = ctx
.input
.get(&ctx.get_viewport_id())
.unwrap()
.pointer
.interact_pos();
let pointer_pos = &ctx.input[&ctx.get_viewport_id()].pointer.interact_pos();
if let Some(pointer_pos) = pointer_pos {
if let Some(rects) = ctx.layer_rects_prev_frame.get(&layer_id) {
for &(prev_id, prev_rect) in rects.iter().rev() {
if prev_id == id {
break; // there is no other interactive widget covering us at the pointer position.
}
if prev_rect.contains(pointer_pos) {
if prev_rect.contains(*pointer_pos) {
// Another interactive widget is covering us at the pointer position,
// so we aren't hovered.
@@ -1506,7 +1489,7 @@ impl Context {
let textures_delta = self.write(|ctx| {
ctx.memory.end_frame(
ctx.input.get(&ctx.get_viewport_id()).unwrap(),
&ctx.input[&ctx.get_viewport_id()],
&viewports,
&ctx.frame_state
.entry(ctx.get_viewport_id())
@@ -1723,11 +1706,7 @@ impl Context {
/// How much space is used by panels and windows.
pub fn used_rect(&self) -> Rect {
self.read(|ctx| {
let mut used = ctx
.frame_state
.get(&ctx.get_viewport_id())
.unwrap()
.used_by_panels;
let mut used = ctx.frame_state[&ctx.get_viewport_id()].used_by_panels;
for window in ctx.memory.areas.visible_windows() {
used = used.union(window.rect());
}
@@ -1905,7 +1884,7 @@ impl Context {
pub fn animate_bool_with_time(&self, id: Id, target_value: bool, animation_time: f32) -> f32 {
let animated_value = self.write(|ctx| {
ctx.animation_manager.animate_bool(
ctx.input.get(&ctx.get_viewport_id()).unwrap(),
&ctx.input[&ctx.get_viewport_id()],
animation_time,
id,
target_value,
@@ -1925,7 +1904,7 @@ impl Context {
pub fn animate_value_with_time(&self, id: Id, target_value: f32, animation_time: f32) -> f32 {
let animated_value = self.write(|ctx| {
ctx.animation_manager.animate_value(
ctx.input.get(&ctx.get_viewport_id()).unwrap(),
&ctx.input[&ctx.get_viewport_id()],
animation_time,
id,
target_value,

View File

@@ -24,9 +24,14 @@ impl ViewportId {
/// This is used to render an async viewport
pub type ViewportRender = dyn Fn(&Context) + Sync + Send;
pub type ViewportRenderSyncCallback = dyn for<'a> Fn(ViewportBuilder, ViewportId, ViewportId, Box<dyn FnOnce(&Context) + 'a>)
+ Send
+ Sync;
/// The filds in this struct should not be change directly, but is not problem tho!
/// Every thing is wrapped in Option<> indicates that thing should not be changed!
#[derive(PartialEq, Eq, Clone)]
#[allow(clippy::option_option)]
pub struct ViewportBuilder {
pub id: Id,
pub title: String,

View File

@@ -1,15 +1,10 @@
use egui::mutex::RwLock;
use std::sync::Arc;
use std::sync::RwLock;
use eframe::egui;
use eframe::egui::ViewportBuilder;
use eframe::NativeOptions;
#[cfg(feature = "wgpu")]
const RENDERER: eframe::Renderer = eframe::Renderer::Wgpu;
#[cfg(not(feature = "wgpu"))]
const RENDERER: eframe::Renderer = eframe::Renderer::Glow;
#[derive(Default)]
pub struct App {
show_async_viewport: bool,
@@ -58,10 +53,10 @@ impl eframe::App for App {
ctx.create_viewport(
ViewportBuilder::new("Async Viewport").with_title("Async Viewport"),
move |ctx| {
let mut state = state.write().unwrap();
let mut state = state.write();
let mut show_async_viewport2 = show_async_viewport2.write().unwrap();
let mut show_sync_viewport2 = show_sync_viewport2.write().unwrap();
let mut show_async_viewport2 = show_async_viewport2.write();
let mut show_sync_viewport2 = show_sync_viewport2.write();
let async_viewport_state2 = async_viewport_state2.clone();
let sync_viewport_state2 = sync_viewport_state2.clone();
@@ -72,7 +67,7 @@ impl eframe::App for App {
ui.checkbox(&mut show_async_viewport2, "Show Async Viewport 2");
ui.checkbox(&mut show_sync_viewport2, "Show Sync Viewport 2");
ui.label(format!("Count: {state}"));
ui.label(format!("Count: {}", *state));
if ui.button("Add").clicked() {
*state += 1;
}
@@ -82,12 +77,12 @@ impl eframe::App for App {
ViewportBuilder::new("Async Viewport in Async Viewport")
.with_title("Async Viewport in Async Viewport"),
move |ctx| {
let mut state = async_viewport_state2.write().unwrap();
let mut state = async_viewport_state2.write();
let content = move |ui: &mut egui::Ui| {
ui_info(ui);
ui.label(format!("Count: {state}"));
ui.label(format!("Count: {}", *state));
if ui.button("Add").clicked() {
*state += 1;
}
@@ -107,12 +102,12 @@ impl eframe::App for App {
ViewportBuilder::new("Sync Viewport in Async Viewport")
.with_title("Sync Viewport in Async Viewport"),
move |ctx| {
let mut state = sync_viewport_state2.write().unwrap();
let mut state = sync_viewport_state2.write();
let content = move |ui: &mut egui::Ui| {
ui_info(ui);
ui.label(format!("Count: {state}"));
ui.label(format!("Count: {}", *state));
if ui.button("Add").clicked() {
*state += 1;
}
@@ -156,12 +151,12 @@ impl eframe::App for App {
ViewportBuilder::new("Async Viewport in Sync Viewport")
.with_title("Async Viewport in Sync Viewport"),
move |ctx| {
let mut state = async_viewport_state3.write().unwrap();
let mut state = async_viewport_state3.write();
let content = move |ui: &mut egui::Ui| {
ui_info(ui);
ui.label(format!("Count: {state}"));
ui.label(format!("Count: {}", *state));
if ui.button("Add").clicked() {
*state += 1;
}
@@ -186,7 +181,7 @@ impl eframe::App for App {
let content = move |ui: &mut egui::Ui| {
ui_info(ui);
ui.label(format!("Count: {state}"));
ui.label(format!("Count: {}", *state));
if ui.button("Add").clicked() {
*state += 1;
}
@@ -237,7 +232,9 @@ fn main() {
let _ = eframe::run_native(
"Viewports",
NativeOptions {
renderer: RENDERER,
#[cfg(feature = "wgpu")]
renderer: eframe::Renderer::Wgpu,
initial_window_size: Some(egui::Vec2::new(400.0, 220.0)),
..NativeOptions::default()
},