mirror of
https://github.com/emilk/egui.git
synced 2026-06-27 15:13:12 -04:00
* Fix warnings
* Refactor eframe wgpu
This commit is contained in:
@@ -945,7 +945,7 @@ mod glow_integration {
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);
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#[cfg(feature = "accesskit")]
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{
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let window = gl_window.windows.get(&ViewportId::MAIN).unwrap();
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let window = &gl_window.windows[&ViewportId::MAIN];
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let window = &mut *window.write();
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integration.init_accesskit(
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window.egui_winit.as_mut().unwrap(),
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@@ -1303,7 +1303,7 @@ mod glow_integration {
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// This will only happen if the viewport is sync
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// That means that the viewport cannot be rendered by itself and needs his parent to be rendered
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{
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let win = glutin_ctx.read().windows.get(&viewport_id).unwrap().clone();
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let win = &glutin_ctx.read().windows[&viewport_id].clone();
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if win.read().render.is_none() && viewport_id != ViewportId::MAIN {
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if let Some(win) = glutin_ctx.read().windows.get(&win.read().parent_id) {
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if let Some(w) = win.read().window.as_ref() {
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@@ -1776,22 +1776,16 @@ mod wgpu_integration {
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use super::*;
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#[derive(Clone)]
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pub struct Windows(
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Arc<
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RwLock<
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HashMap<
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ViewportId,
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(
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Option<Arc<RwLock<winit::window::Window>>>,
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Arc<RwLock<Option<egui_winit::State>>>,
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Option<Arc<Box<ViewportRender>>>,
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ViewportId,
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ViewportBuilder,
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),
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>,
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>,
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>,
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);
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pub struct Window {
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window: Option<Arc<RwLock<winit::window::Window>>>,
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state: Arc<RwLock<Option<egui_winit::State>>>,
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render: Option<Arc<Box<ViewportRender>>>,
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parent_id: ViewportId,
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builder: ViewportBuilder,
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}
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#[derive(Clone)]
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pub struct Windows(Arc<RwLock<HashMap<ViewportId, Window>>>);
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#[allow(unsafe_code)]
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unsafe impl Send for Windows {}
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@@ -1799,20 +1793,7 @@ mod wgpu_integration {
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unsafe impl Sync for Windows {}
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impl std::ops::Deref for Windows {
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type Target = Arc<
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RwLock<
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HashMap<
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ViewportId,
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(
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Option<Arc<RwLock<winit::window::Window>>>,
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Arc<RwLock<Option<egui_winit::State>>>,
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Option<Arc<Box<ViewportRender>>>,
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ViewportId,
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ViewportBuilder,
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),
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>,
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>,
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>;
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type Target = Arc<RwLock<HashMap<ViewportId, Window>>>;
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fn deref(&self) -> &Self::Target {
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&self.0
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@@ -1887,7 +1868,16 @@ mod wgpu_integration {
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fn build_windows(&mut self, event_loop: &EventLoopWindowTarget<UserEvent>) {
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let Some(running) = &mut self.running else {return};
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for (id, (window, state, _, _, builder)) in running.windows.write().iter_mut() {
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for (
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id,
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Window {
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window,
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state,
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builder,
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..
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},
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) in running.windows.write().iter_mut()
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{
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if window.is_some() {
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continue;
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}
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@@ -1928,10 +1918,15 @@ mod wgpu_integration {
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fn set_window(&mut self, id: ViewportId) -> std::result::Result<(), egui_wgpu::WgpuError> {
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if let Some(running) = &mut self.running {
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if let Some((Some(window), _, _, _, _)) = running.windows.read().get(&id) {
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return pollster::block_on(
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running.painter.write().set_window(id, Some(&window.read())),
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);
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if let Some(Window { window, .. }) = running.windows.read().get(&id) {
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let window = window.clone();
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if let Some(win) = &window {
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return pollster::block_on(
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running.painter.write().set_window(id, Some(&*win.read())),
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);
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} else {
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return pollster::block_on(running.painter.write().set_window(id, None));
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};
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}
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}
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Ok(())
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@@ -2036,13 +2031,13 @@ mod wgpu_integration {
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let windows = Windows(Arc::new(RwLock::new(HashMap::default())));
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windows.write().insert(
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ViewportId::MAIN,
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(
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Some(Arc::new(RwLock::new(window))),
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Arc::new(RwLock::new(Some(state))),
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None,
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ViewportId::MAIN,
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Window {
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window: Some(Arc::new(RwLock::new(window))),
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state: Arc::new(RwLock::new(Some(state))),
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render: None,
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parent_id: ViewportId::MAIN,
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builder,
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),
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},
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);
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let _windows = windows.clone();
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@@ -2057,7 +2052,7 @@ mod wgpu_integration {
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move |viewport_builder, viewport_id, parent_viewport_id, render| {
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if _windows.read().get(&viewport_id).is_none(){
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let mut _windows = _windows.write();
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let (window, state, _, _, _) = _windows.entry(viewport_id).or_insert((None, Arc::new(RwLock::new(None)), None, viewport_id, viewport_builder.clone()));
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let Window{window, state, ..} = _windows.entry(viewport_id).or_insert(Window{window: None, state: Arc::new(RwLock::new(None)), render: None, parent_id: viewport_id, builder: viewport_builder.clone()});
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let event_loop;
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@@ -2072,8 +2067,8 @@ mod wgpu_integration {
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if let Some(window) = window {
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let output;
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{
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if let Some(winit_state) = &mut *window.1.write() {
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if let Some(win) = window.0.clone() {
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if let Some(winit_state) = &mut *window.state.write() {
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if let Some(win) = window.window {
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let win = win.read();
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let mut input = winit_state.take_egui_input(&win);
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input.time = Some(time.elapsed().as_secs_f64());
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@@ -2120,8 +2115,8 @@ mod wgpu_integration {
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viewports.retain_mut(|(id, parent, _builder, render)| {
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if let Some(w) = _windows.write().get_mut(id) {
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w.2 = render.clone();
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w.3 = *parent;
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w.render = render.clone();
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w.parent_id = *parent;
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active_viewports_ids.push(*id);
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false
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} else {
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@@ -2132,7 +2127,7 @@ mod wgpu_integration {
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for (id, parent, builder, render) in viewports {
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_windows.write().insert(
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id,
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(None, Arc::new(RwLock::new(None)), render, parent, builder),
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Window{window: None, state: Arc::new(RwLock::new(None)), render, parent_id: parent, builder},
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);
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active_viewports_ids.push(id);
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}
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@@ -2140,7 +2135,8 @@ mod wgpu_integration {
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egui_winit::process_viewports_commands(
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output.viewport_commands,
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*focused.read(),
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|id| _windows.read().get(&id).and_then(|w| w.0.clone()),
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|id| _windows.read().get(&id).and_then(|w| w.window.clone())
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,
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);
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}
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}
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@@ -2188,7 +2184,7 @@ mod wgpu_integration {
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r.windows_id
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.read()
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.get(&window_id)
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.and_then(|id| r.windows.read().get(id).map(|w| w.0.clone()))
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.and_then(|id| r.windows.read().get(id).map(|w| w.window.clone()))
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})
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.flatten()
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}
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@@ -2198,13 +2194,13 @@ mod wgpu_integration {
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r.windows
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.read()
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.get(&id)
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.and_then(|w| w.0.as_ref().map(|w| w.read().id()))
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.and_then(|w| w.window.as_ref().map(|w| w.read().id()))
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})
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}
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fn save_and_destroy(&mut self) {
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if let Some(mut running) = self.running.take() {
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if let Some((window, _, _, _, _)) = running.windows.read().get(&ViewportId::MAIN) {
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if let Some(Window { window, .. }) = running.windows.read().get(&ViewportId::MAIN) {
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running
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.integration
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.write()
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@@ -2244,11 +2240,11 @@ mod wgpu_integration {
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viewport_commands,
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};
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{
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let Some((viewport_id, (Some(window), state, render, parent_viewport_id, _))) = windows_id.read().get(&window_id).and_then(|id|(windows.read().get(id).map(|w|(*id, w.clone())))) else{return vec![]};
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let Some((viewport_id, Window{window: Some(window), state, render, parent_id, ..})) = windows_id.read().get(&window_id).and_then(|id|(windows.read().get(id).map(|w|(*id, w.clone())))) else{return vec![]};
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// This is used to not render a viewport if is sync
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if viewport_id != ViewportId::MAIN && render.is_none() {
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if let Some(window) = running.windows.read().get(&parent_viewport_id) {
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if let Some(w) = window.0.as_ref() {
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if let Some(window) = running.windows.read().get(&parent_id) {
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if let Some(w) = window.window.as_ref() {
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return vec![EventResult::RepaintNow(w.read().id())];
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}
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}
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@@ -2274,7 +2270,7 @@ mod wgpu_integration {
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state.write().as_mut().unwrap(),
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&render.clone(),
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viewport_id,
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parent_viewport_id,
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parent_id,
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);
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integration.write().handle_platform_output(
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@@ -2310,8 +2306,8 @@ mod wgpu_integration {
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viewports.retain_mut(|(id, parent, _builder, render)| {
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if let Some(w) = windows.write().get_mut(id) {
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w.2 = render.clone();
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w.3 = *parent;
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w.render = render.clone();
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w.parent_id = *parent;
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active_viewports_ids.push(*id);
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false
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} else {
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@@ -2322,7 +2318,13 @@ mod wgpu_integration {
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for (id, parent, builder, render) in viewports {
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windows.write().insert(
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id,
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(None, Arc::new(RwLock::new(None)), render, parent, builder),
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Window {
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window: None,
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state: Arc::new(RwLock::new(None)),
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render,
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parent_id: parent,
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builder,
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},
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);
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active_viewports_ids.push(id);
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}
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@@ -2330,7 +2332,12 @@ mod wgpu_integration {
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egui_winit::process_viewports_commands(
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viewport_commands,
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*self.is_focused.read(),
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|viewport_id| windows.read().get(&viewport_id).and_then(|w| w.0.clone()),
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|viewport_id| {
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windows
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.read()
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.get(&viewport_id)
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.and_then(|w| w.window.clone())
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},
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);
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windows
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@@ -2346,8 +2353,10 @@ mod wgpu_integration {
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control_flow.push(if integration.read().should_close() {
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EventResult::Exit
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} else if repaint_after.1.is_zero() {
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if let Some((Some(window), _, _, _, _)) =
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windows.read().get(&repaint_after.0)
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if let Some(Window {
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window: Some(window),
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..
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}) = windows.read().get(&repaint_after.0)
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{
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EventResult::RepaintNext(window.read().id())
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} else {
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@@ -2361,8 +2370,10 @@ mod wgpu_integration {
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// technically, this might lead to some weird corner cases where the user *WANTS*
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// winit to use `WaitUntil(MAX_INSTANT)` explicitly. they can roll their own
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// egui backend impl i guess.
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if let Some((Some(window), _, _, _, _)) =
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windows.read().get(&repaint_after.0)
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if let Some(Window {
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window: Some(window),
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..
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}) = windows.read().get(&repaint_after.0)
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{
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EventResult::RepaintAt(window.read().id(), repaint_after_instant)
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} else {
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@@ -2373,7 +2384,7 @@ mod wgpu_integration {
|
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});
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}
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let Some((_, (Some(window), _, _, _, _))) = windows_id.read().get(&window_id).and_then(|id|(windows.read().get(id).map(|w|(*id, w.clone())))) else{return vec![]};
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let Some((_, Window{window: Some(window), ..})) = windows_id.read().get(&window_id).and_then(|id|(windows.read().get(id).map(|w|(*id, w.clone())))) else{return vec![]};
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integration
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.write()
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.maybe_autosave(app.as_mut(), window.clone());
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@@ -2432,7 +2443,7 @@ mod wgpu_integration {
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.read()
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.get(&ViewportId::MAIN)
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.unwrap()
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.0
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.window
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.as_ref()
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.unwrap()
|
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.read()
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@@ -2510,7 +2521,7 @@ mod wgpu_integration {
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_ => {}
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};
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let event_response = if let Some((id, (_, state, _, _, _))) =
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let event_response = if let Some((id, Window { state, .. })) =
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running.windows_id.read().get(window_id).and_then(|id| {
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running.windows.read().get(id).map(|w| (*id, w.clone()))
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}) {
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@@ -2552,7 +2563,7 @@ mod wgpu_integration {
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accesskit_winit::ActionRequestEvent { request, window_id },
|
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)) => {
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if let Some(running) = &mut self.running {
|
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if let Some((_, state, _, _, _)) = running
|
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if let Some(Window { state, .. }) = running
|
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.windows_id
|
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.read()
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.get(window_id)
|
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|
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@@ -209,19 +209,7 @@ struct ContextImpl {
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>,
|
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viewport_commands: Vec<(ViewportId, ViewportCommand)>,
|
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|
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render_sync: Option<
|
||||
Arc<
|
||||
Box<
|
||||
dyn for<'a> Fn(
|
||||
ViewportBuilder,
|
||||
ViewportId,
|
||||
ViewportId,
|
||||
Box<dyn FnOnce(&Context) + 'a>,
|
||||
) + Send
|
||||
+ Sync,
|
||||
>,
|
||||
>,
|
||||
>,
|
||||
render_sync: Option<Arc<Box<ViewportRenderSyncCallback>>>,
|
||||
|
||||
viewport_counter: u64,
|
||||
is_desktop: bool,
|
||||
@@ -312,12 +300,12 @@ impl ContextImpl {
|
||||
self.frame_state
|
||||
.entry(viewport_id)
|
||||
.or_default()
|
||||
.begin_frame(self.input.get(&viewport_id).unwrap());
|
||||
.begin_frame(&self.input[&viewport_id]);
|
||||
|
||||
self.update_fonts_mut();
|
||||
|
||||
// Ensure we register the background area so panels and background ui can catch clicks:
|
||||
let input = self.input.get(&viewport_id).unwrap();
|
||||
let input = &self.input[&viewport_id];
|
||||
let screen_rect = input.screen_rect();
|
||||
self.memory.areas.set_state(
|
||||
LayerId::background(),
|
||||
@@ -694,7 +682,7 @@ impl Context {
|
||||
/// Read-only access to [`FrameState`].
|
||||
#[inline]
|
||||
pub(crate) fn frame_state<R>(&self, reader: impl FnOnce(&FrameState) -> R) -> R {
|
||||
self.read(move |ctx| reader(ctx.frame_state.get(&ctx.get_viewport_id()).unwrap()))
|
||||
self.read(move |ctx| reader(&ctx.frame_state[&ctx.get_viewport_id()]))
|
||||
}
|
||||
|
||||
/// Read-write access to [`FrameState`].
|
||||
@@ -882,19 +870,14 @@ impl Context {
|
||||
.push((id, interact_rect));
|
||||
|
||||
if hovered {
|
||||
let pointer_pos = ctx
|
||||
.input
|
||||
.get(&ctx.get_viewport_id())
|
||||
.unwrap()
|
||||
.pointer
|
||||
.interact_pos();
|
||||
let pointer_pos = &ctx.input[&ctx.get_viewport_id()].pointer.interact_pos();
|
||||
if let Some(pointer_pos) = pointer_pos {
|
||||
if let Some(rects) = ctx.layer_rects_prev_frame.get(&layer_id) {
|
||||
for &(prev_id, prev_rect) in rects.iter().rev() {
|
||||
if prev_id == id {
|
||||
break; // there is no other interactive widget covering us at the pointer position.
|
||||
}
|
||||
if prev_rect.contains(pointer_pos) {
|
||||
if prev_rect.contains(*pointer_pos) {
|
||||
// Another interactive widget is covering us at the pointer position,
|
||||
// so we aren't hovered.
|
||||
|
||||
@@ -1506,7 +1489,7 @@ impl Context {
|
||||
|
||||
let textures_delta = self.write(|ctx| {
|
||||
ctx.memory.end_frame(
|
||||
ctx.input.get(&ctx.get_viewport_id()).unwrap(),
|
||||
&ctx.input[&ctx.get_viewport_id()],
|
||||
&viewports,
|
||||
&ctx.frame_state
|
||||
.entry(ctx.get_viewport_id())
|
||||
@@ -1723,11 +1706,7 @@ impl Context {
|
||||
/// How much space is used by panels and windows.
|
||||
pub fn used_rect(&self) -> Rect {
|
||||
self.read(|ctx| {
|
||||
let mut used = ctx
|
||||
.frame_state
|
||||
.get(&ctx.get_viewport_id())
|
||||
.unwrap()
|
||||
.used_by_panels;
|
||||
let mut used = ctx.frame_state[&ctx.get_viewport_id()].used_by_panels;
|
||||
for window in ctx.memory.areas.visible_windows() {
|
||||
used = used.union(window.rect());
|
||||
}
|
||||
@@ -1905,7 +1884,7 @@ impl Context {
|
||||
pub fn animate_bool_with_time(&self, id: Id, target_value: bool, animation_time: f32) -> f32 {
|
||||
let animated_value = self.write(|ctx| {
|
||||
ctx.animation_manager.animate_bool(
|
||||
ctx.input.get(&ctx.get_viewport_id()).unwrap(),
|
||||
&ctx.input[&ctx.get_viewport_id()],
|
||||
animation_time,
|
||||
id,
|
||||
target_value,
|
||||
@@ -1925,7 +1904,7 @@ impl Context {
|
||||
pub fn animate_value_with_time(&self, id: Id, target_value: f32, animation_time: f32) -> f32 {
|
||||
let animated_value = self.write(|ctx| {
|
||||
ctx.animation_manager.animate_value(
|
||||
ctx.input.get(&ctx.get_viewport_id()).unwrap(),
|
||||
&ctx.input[&ctx.get_viewport_id()],
|
||||
animation_time,
|
||||
id,
|
||||
target_value,
|
||||
|
||||
@@ -24,9 +24,14 @@ impl ViewportId {
|
||||
/// This is used to render an async viewport
|
||||
pub type ViewportRender = dyn Fn(&Context) + Sync + Send;
|
||||
|
||||
pub type ViewportRenderSyncCallback = dyn for<'a> Fn(ViewportBuilder, ViewportId, ViewportId, Box<dyn FnOnce(&Context) + 'a>)
|
||||
+ Send
|
||||
+ Sync;
|
||||
|
||||
/// The filds in this struct should not be change directly, but is not problem tho!
|
||||
/// Every thing is wrapped in Option<> indicates that thing should not be changed!
|
||||
#[derive(PartialEq, Eq, Clone)]
|
||||
#[allow(clippy::option_option)]
|
||||
pub struct ViewportBuilder {
|
||||
pub id: Id,
|
||||
pub title: String,
|
||||
|
||||
@@ -1,15 +1,10 @@
|
||||
use egui::mutex::RwLock;
|
||||
use std::sync::Arc;
|
||||
use std::sync::RwLock;
|
||||
|
||||
use eframe::egui;
|
||||
use eframe::egui::ViewportBuilder;
|
||||
use eframe::NativeOptions;
|
||||
|
||||
#[cfg(feature = "wgpu")]
|
||||
const RENDERER: eframe::Renderer = eframe::Renderer::Wgpu;
|
||||
#[cfg(not(feature = "wgpu"))]
|
||||
const RENDERER: eframe::Renderer = eframe::Renderer::Glow;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct App {
|
||||
show_async_viewport: bool,
|
||||
@@ -58,10 +53,10 @@ impl eframe::App for App {
|
||||
ctx.create_viewport(
|
||||
ViewportBuilder::new("Async Viewport").with_title("Async Viewport"),
|
||||
move |ctx| {
|
||||
let mut state = state.write().unwrap();
|
||||
let mut state = state.write();
|
||||
|
||||
let mut show_async_viewport2 = show_async_viewport2.write().unwrap();
|
||||
let mut show_sync_viewport2 = show_sync_viewport2.write().unwrap();
|
||||
let mut show_async_viewport2 = show_async_viewport2.write();
|
||||
let mut show_sync_viewport2 = show_sync_viewport2.write();
|
||||
|
||||
let async_viewport_state2 = async_viewport_state2.clone();
|
||||
let sync_viewport_state2 = sync_viewport_state2.clone();
|
||||
@@ -72,7 +67,7 @@ impl eframe::App for App {
|
||||
ui.checkbox(&mut show_async_viewport2, "Show Async Viewport 2");
|
||||
ui.checkbox(&mut show_sync_viewport2, "Show Sync Viewport 2");
|
||||
|
||||
ui.label(format!("Count: {state}"));
|
||||
ui.label(format!("Count: {}", *state));
|
||||
if ui.button("Add").clicked() {
|
||||
*state += 1;
|
||||
}
|
||||
@@ -82,12 +77,12 @@ impl eframe::App for App {
|
||||
ViewportBuilder::new("Async Viewport in Async Viewport")
|
||||
.with_title("Async Viewport in Async Viewport"),
|
||||
move |ctx| {
|
||||
let mut state = async_viewport_state2.write().unwrap();
|
||||
let mut state = async_viewport_state2.write();
|
||||
|
||||
let content = move |ui: &mut egui::Ui| {
|
||||
ui_info(ui);
|
||||
|
||||
ui.label(format!("Count: {state}"));
|
||||
ui.label(format!("Count: {}", *state));
|
||||
if ui.button("Add").clicked() {
|
||||
*state += 1;
|
||||
}
|
||||
@@ -107,12 +102,12 @@ impl eframe::App for App {
|
||||
ViewportBuilder::new("Sync Viewport in Async Viewport")
|
||||
.with_title("Sync Viewport in Async Viewport"),
|
||||
move |ctx| {
|
||||
let mut state = sync_viewport_state2.write().unwrap();
|
||||
let mut state = sync_viewport_state2.write();
|
||||
|
||||
let content = move |ui: &mut egui::Ui| {
|
||||
ui_info(ui);
|
||||
|
||||
ui.label(format!("Count: {state}"));
|
||||
ui.label(format!("Count: {}", *state));
|
||||
if ui.button("Add").clicked() {
|
||||
*state += 1;
|
||||
}
|
||||
@@ -156,12 +151,12 @@ impl eframe::App for App {
|
||||
ViewportBuilder::new("Async Viewport in Sync Viewport")
|
||||
.with_title("Async Viewport in Sync Viewport"),
|
||||
move |ctx| {
|
||||
let mut state = async_viewport_state3.write().unwrap();
|
||||
let mut state = async_viewport_state3.write();
|
||||
|
||||
let content = move |ui: &mut egui::Ui| {
|
||||
ui_info(ui);
|
||||
|
||||
ui.label(format!("Count: {state}"));
|
||||
ui.label(format!("Count: {}", *state));
|
||||
if ui.button("Add").clicked() {
|
||||
*state += 1;
|
||||
}
|
||||
@@ -186,7 +181,7 @@ impl eframe::App for App {
|
||||
let content = move |ui: &mut egui::Ui| {
|
||||
ui_info(ui);
|
||||
|
||||
ui.label(format!("Count: {state}"));
|
||||
ui.label(format!("Count: {}", *state));
|
||||
if ui.button("Add").clicked() {
|
||||
*state += 1;
|
||||
}
|
||||
@@ -237,7 +232,9 @@ fn main() {
|
||||
let _ = eframe::run_native(
|
||||
"Viewports",
|
||||
NativeOptions {
|
||||
renderer: RENDERER,
|
||||
#[cfg(feature = "wgpu")]
|
||||
renderer: eframe::Renderer::Wgpu,
|
||||
|
||||
initial_window_size: Some(egui::Vec2::new(400.0, 220.0)),
|
||||
..NativeOptions::default()
|
||||
},
|
||||
|
||||
Reference in New Issue
Block a user