mirror of
https://github.com/emilk/egui.git
synced 2026-06-27 07:03:14 -04:00
move code
This commit is contained in:
@@ -1,9 +1,8 @@
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use egui::{Id, NumExt as _, Pos2, Rect, Ui};
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use egui::{Id, NumExt as _, Rect, Ui};
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use super::{
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is_possible_drag, Behavior, Branch, DropContext, GcAction, Grid, InsertionPoint,
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LayoutInsertion, Linear, LinearDir, Node, NodeId, Nodes, SimplificationOptions, SimplifyAction,
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Tabs,
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is_possible_drag, Behavior, Branch, DropContext, InsertionPoint, Node, NodeId, Nodes,
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SimplificationOptions, SimplifyAction,
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};
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/// The top level type. Contains all persistent state, including layouts and sizes.
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@@ -95,165 +94,6 @@ impl<Leaf> Dock<Leaf> {
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}
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}
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impl<Leaf> Nodes<Leaf> {
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pub fn try_rect(&self, node_id: NodeId) -> Option<Rect> {
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self.rects.get(&node_id).copied()
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}
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pub fn rect(&self, node_id: NodeId) -> Rect {
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let rect = self.try_rect(node_id);
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debug_assert!(rect.is_some(), "Failed to find rect for {node_id:?}");
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rect.unwrap_or(egui::Rect::from_min_max(Pos2::ZERO, Pos2::ZERO))
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}
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pub fn get(&self, node_id: NodeId) -> Option<&Node<Leaf>> {
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self.nodes.get(&node_id)
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}
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pub fn get_mut(&mut self, node_id: NodeId) -> Option<&mut Node<Leaf>> {
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self.nodes.get_mut(&node_id)
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}
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#[must_use]
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pub fn insert_node(&mut self, node: Node<Leaf>) -> NodeId {
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let id = NodeId::random();
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self.nodes.insert(id, node);
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id
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}
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#[must_use]
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pub fn insert_leaf(&mut self, leaf: Leaf) -> NodeId {
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self.insert_node(Node::Leaf(leaf))
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}
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#[must_use]
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pub fn insert_branch(&mut self, branch: Branch) -> NodeId {
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self.insert_node(Node::Branch(branch))
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}
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#[must_use]
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pub fn insert_tab_node(&mut self, children: Vec<NodeId>) -> NodeId {
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self.insert_node(Node::Branch(Branch::new_tabs(children)))
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}
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#[must_use]
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pub fn insert_horizontal_node(&mut self, children: Vec<NodeId>) -> NodeId {
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self.insert_node(Node::Branch(Branch::new_linear(
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LinearDir::Horizontal,
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children,
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)))
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}
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#[must_use]
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pub fn insert_vertical_node(&mut self, children: Vec<NodeId>) -> NodeId {
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self.insert_node(Node::Branch(Branch::new_linear(
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LinearDir::Vertical,
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children,
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)))
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}
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#[must_use]
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pub fn insert_grid_node(&mut self, children: Vec<NodeId>) -> NodeId {
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self.insert_node(Node::Branch(Branch::new_grid(children)))
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}
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/// Performs no simplifcations!
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fn remove_node_id_from_parent(&mut self, it: NodeId, remove: NodeId) -> GcAction {
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if it == remove {
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return GcAction::Remove;
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}
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let Some(mut node) = self.nodes.remove(&it) else {
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log::warn!("Unexpected missing node during removal");
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return GcAction::Remove;
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};
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if let Node::Branch(branch) = &mut node {
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branch.retain(|child| self.remove_node_id_from_parent(child, remove) == GcAction::Keep);
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}
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self.nodes.insert(it, node);
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GcAction::Keep
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}
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fn insert(&mut self, insertion_point: InsertionPoint, child_id: NodeId) {
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let InsertionPoint {
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parent_id,
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insertion,
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} = insertion_point;
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let Some(mut node) = self.nodes.remove(&parent_id) else {
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log::warn!("Failed to insert: could not find parent {parent_id:?}");
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return;
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};
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match insertion {
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LayoutInsertion::Tabs(index) => {
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if let Node::Branch(Branch::Tabs(tabs)) = &mut node {
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let index = index.min(tabs.children.len());
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tabs.children.insert(index, child_id);
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tabs.active = child_id;
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self.nodes.insert(parent_id, node);
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} else {
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let new_node_id = self.insert_node(node);
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let mut tabs = Tabs::new(vec![new_node_id]);
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tabs.children.insert(index.min(1), child_id);
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tabs.active = child_id;
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self.nodes
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.insert(parent_id, Node::Branch(Branch::Tabs(tabs)));
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}
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}
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LayoutInsertion::Horizontal(index) => {
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if let Node::Branch(Branch::Linear(Linear {
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dir: LinearDir::Horizontal,
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children,
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..
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})) = &mut node
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{
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let index = index.min(children.len());
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children.insert(index, child_id);
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self.nodes.insert(parent_id, node);
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} else {
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let new_node_id = self.insert_node(node);
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let mut linear = Linear::new(LinearDir::Horizontal, vec![new_node_id]);
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linear.children.insert(index.min(1), child_id);
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self.nodes
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.insert(parent_id, Node::Branch(Branch::Linear(linear)));
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}
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}
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LayoutInsertion::Vertical(index) => {
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if let Node::Branch(Branch::Linear(Linear {
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dir: LinearDir::Vertical,
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children,
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..
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})) = &mut node
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{
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let index = index.min(children.len());
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children.insert(index, child_id);
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self.nodes.insert(parent_id, node);
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} else {
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let new_node_id = self.insert_node(node);
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let mut linear = Linear::new(LinearDir::Vertical, vec![new_node_id]);
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linear.children.insert(index.min(1), child_id);
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self.nodes
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.insert(parent_id, Node::Branch(Branch::Linear(linear)));
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}
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}
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LayoutInsertion::Grid(insert_location) => {
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if let Node::Branch(Branch::Grid(grid)) = &mut node {
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grid.locations.retain(|_, pos| *pos != insert_location);
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grid.locations.insert(child_id, insert_location);
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grid.children.push(child_id);
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self.nodes.insert(parent_id, node);
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} else {
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let new_node_id = self.insert_node(node);
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let mut grid = Grid::new(vec![new_node_id, child_id]);
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grid.locations.insert(child_id, insert_location);
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self.nodes
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.insert(parent_id, Node::Branch(Branch::Grid(grid)));
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}
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}
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}
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}
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}
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// Usage
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impl<Leaf> Dock<Leaf> {
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pub fn root(&self) -> NodeId {
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@@ -127,7 +127,7 @@ pub enum ResizeState {
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// ----------------------------------------------------------------------------
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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enum LayoutInsertion {
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pub enum LayoutInsertion {
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Tabs(usize),
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Horizontal(usize),
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Vertical(usize),
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@@ -135,11 +135,11 @@ enum LayoutInsertion {
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}
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#[derive(Clone, Copy, Debug)]
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struct InsertionPoint {
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parent_id: NodeId,
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pub struct InsertionPoint {
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pub parent_id: NodeId,
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/// Where in the parent?
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insertion: LayoutInsertion,
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pub insertion: LayoutInsertion,
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}
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impl InsertionPoint {
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@@ -1,10 +1,10 @@
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use std::collections::{HashMap, HashSet};
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use egui::{Rect, Ui};
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use egui::{Pos2, Rect, Ui};
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use super::{
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Behavior, Branch, DropContext, GcAction, InsertionPoint, Layout, LayoutInsertion, Node, NodeId,
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SimplificationOptions, SimplifyAction, UiResponse,
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Behavior, Branch, DropContext, GcAction, Grid, InsertionPoint, Layout, LayoutInsertion, Linear,
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LinearDir, Node, NodeId, SimplificationOptions, SimplifyAction, Tabs, UiResponse,
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};
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/// Contains all node state, but no root.
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@@ -29,6 +29,164 @@ impl<Leaf> Default for Nodes<Leaf> {
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// ----------------------------------------------------------------------------
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impl<Leaf> Nodes<Leaf> {
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pub fn try_rect(&self, node_id: NodeId) -> Option<Rect> {
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self.rects.get(&node_id).copied()
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}
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pub fn rect(&self, node_id: NodeId) -> Rect {
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let rect = self.try_rect(node_id);
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debug_assert!(rect.is_some(), "Failed to find rect for {node_id:?}");
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rect.unwrap_or(egui::Rect::from_min_max(Pos2::ZERO, Pos2::ZERO))
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}
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pub fn get(&self, node_id: NodeId) -> Option<&Node<Leaf>> {
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self.nodes.get(&node_id)
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}
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pub fn get_mut(&mut self, node_id: NodeId) -> Option<&mut Node<Leaf>> {
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self.nodes.get_mut(&node_id)
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}
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#[must_use]
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pub fn insert_node(&mut self, node: Node<Leaf>) -> NodeId {
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let id = NodeId::random();
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self.nodes.insert(id, node);
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id
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}
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#[must_use]
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pub fn insert_leaf(&mut self, leaf: Leaf) -> NodeId {
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self.insert_node(Node::Leaf(leaf))
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}
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#[must_use]
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pub fn insert_branch(&mut self, branch: Branch) -> NodeId {
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self.insert_node(Node::Branch(branch))
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}
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#[must_use]
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pub fn insert_tab_node(&mut self, children: Vec<NodeId>) -> NodeId {
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self.insert_node(Node::Branch(Branch::new_tabs(children)))
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}
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#[must_use]
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pub fn insert_horizontal_node(&mut self, children: Vec<NodeId>) -> NodeId {
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self.insert_node(Node::Branch(Branch::new_linear(
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LinearDir::Horizontal,
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children,
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)))
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}
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#[must_use]
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pub fn insert_vertical_node(&mut self, children: Vec<NodeId>) -> NodeId {
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self.insert_node(Node::Branch(Branch::new_linear(
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LinearDir::Vertical,
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children,
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)))
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}
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#[must_use]
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pub fn insert_grid_node(&mut self, children: Vec<NodeId>) -> NodeId {
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self.insert_node(Node::Branch(Branch::new_grid(children)))
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}
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/// Performs no simplifcations!
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/// // TODO: remove ?
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pub(super) fn remove_node_id_from_parent(&mut self, it: NodeId, remove: NodeId) -> GcAction {
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if it == remove {
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return GcAction::Remove;
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}
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let Some(mut node) = self.nodes.remove(&it) else {
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log::warn!("Unexpected missing node during removal");
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return GcAction::Remove;
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};
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if let Node::Branch(branch) = &mut node {
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branch.retain(|child| self.remove_node_id_from_parent(child, remove) == GcAction::Keep);
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}
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self.nodes.insert(it, node);
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GcAction::Keep
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}
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pub fn insert(&mut self, insertion_point: InsertionPoint, child_id: NodeId) {
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let InsertionPoint {
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parent_id,
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insertion,
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} = insertion_point;
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let Some(mut node) = self.nodes.remove(&parent_id) else {
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log::warn!("Failed to insert: could not find parent {parent_id:?}");
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return;
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};
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match insertion {
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LayoutInsertion::Tabs(index) => {
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if let Node::Branch(Branch::Tabs(tabs)) = &mut node {
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let index = index.min(tabs.children.len());
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tabs.children.insert(index, child_id);
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tabs.active = child_id;
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self.nodes.insert(parent_id, node);
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} else {
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let new_node_id = self.insert_node(node);
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let mut tabs = Tabs::new(vec![new_node_id]);
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tabs.children.insert(index.min(1), child_id);
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tabs.active = child_id;
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self.nodes
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.insert(parent_id, Node::Branch(Branch::Tabs(tabs)));
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}
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}
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LayoutInsertion::Horizontal(index) => {
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if let Node::Branch(Branch::Linear(Linear {
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dir: LinearDir::Horizontal,
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children,
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..
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})) = &mut node
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{
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let index = index.min(children.len());
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children.insert(index, child_id);
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self.nodes.insert(parent_id, node);
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} else {
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let new_node_id = self.insert_node(node);
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let mut linear = Linear::new(LinearDir::Horizontal, vec![new_node_id]);
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linear.children.insert(index.min(1), child_id);
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self.nodes
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.insert(parent_id, Node::Branch(Branch::Linear(linear)));
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}
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}
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LayoutInsertion::Vertical(index) => {
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if let Node::Branch(Branch::Linear(Linear {
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dir: LinearDir::Vertical,
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children,
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..
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})) = &mut node
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{
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let index = index.min(children.len());
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children.insert(index, child_id);
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self.nodes.insert(parent_id, node);
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} else {
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let new_node_id = self.insert_node(node);
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let mut linear = Linear::new(LinearDir::Vertical, vec![new_node_id]);
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linear.children.insert(index.min(1), child_id);
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self.nodes
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.insert(parent_id, Node::Branch(Branch::Linear(linear)));
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}
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}
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LayoutInsertion::Grid(insert_location) => {
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if let Node::Branch(Branch::Grid(grid)) = &mut node {
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grid.locations.retain(|_, pos| *pos != insert_location);
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grid.locations.insert(child_id, insert_location);
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grid.children.push(child_id);
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self.nodes.insert(parent_id, node);
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} else {
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let new_node_id = self.insert_node(node);
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let mut grid = Grid::new(vec![new_node_id, child_id]);
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grid.locations.insert(child_id, insert_location);
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self.nodes
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.insert(parent_id, Node::Branch(Branch::Grid(grid)));
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}
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}
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}
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}
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pub(super) fn gc_root(&mut self, behavior: &mut dyn Behavior<Leaf>, root_id: NodeId) {
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let mut visited = HashSet::default();
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self.gc_node_id(behavior, &mut visited, root_id);
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Reference in New Issue
Block a user