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mirror of https://github.com/emilk/egui.git synced 2026-09-03 07:10:04 -04:00

Update to wgpu 29 (#7990)

* [x] I have followed the instructions in the PR template

This updates wgpu to v29 across the egui crate stack.

There a a few API changes due to the requirement to provide a display
handle up front to properly support GLES on linux. I have done my best
to make the api changes as reasonable as possible, but I don't have all
the greater project context, so lmk if things should be done a bit
differently.

I've also updated glow to 0.17 to make cargo deny happy, there are no
source changes. I'm not sure how you want to land these.

---------

Co-authored-by: lucasmerlin <hi@lucasmerlin.me>
This commit is contained in:
Connor Fitzgerald
2026-03-23 13:21:25 -04:00
committed by GitHub
parent b077cf9102
commit a59e803f25
11 changed files with 374 additions and 166 deletions

View File

@@ -24,7 +24,10 @@ mod renderer;
mod setup;
pub use renderer::*;
pub use setup::{NativeAdapterSelectorMethod, WgpuSetup, WgpuSetupCreateNew, WgpuSetupExisting};
pub use setup::{
EguiDisplayHandle, NativeAdapterSelectorMethod, WgpuSetup, WgpuSetupCreateNew,
WgpuSetupExisting,
};
/// Helpers for capturing screenshots of the UI.
#[cfg(feature = "capture")]
@@ -191,6 +194,7 @@ impl RenderState {
let (adapter, device, queue) = match config.wgpu_setup.clone() {
WgpuSetup::CreateNew(WgpuSetupCreateNew {
instance_descriptor: _,
display_handle: _,
power_preference,
native_adapter_selector: _native_adapter_selector,
device_descriptor,
@@ -272,7 +276,7 @@ fn describe_adapters(adapters: &[wgpu::Adapter]) -> String {
}
}
/// Specifies which action should be taken as consequence of a [`wgpu::SurfaceError`]
/// Specifies which action should be taken as consequence of a surface error.
pub enum SurfaceErrorAction {
/// Do nothing and skip the current frame.
SkipFrame,
@@ -299,8 +303,15 @@ pub struct WgpuConfiguration {
/// How to create the wgpu adapter & device
pub wgpu_setup: WgpuSetup,
/// Callback for surface errors.
pub on_surface_error: Arc<dyn Fn(wgpu::SurfaceError) -> SurfaceErrorAction + Send + Sync>,
/// Callback for surface status changes.
///
/// Called with the [`wgpu::CurrentSurfaceTexture`] result whenever acquiring a frame
/// does not return [`wgpu::CurrentSurfaceTexture::Success`]. For
/// [`wgpu::CurrentSurfaceTexture::Suboptimal`], egui uses the frame as-is and
/// defers surface reconfiguration to the next frame — the callback is not invoked
/// in that case either.
pub on_surface_status:
Arc<dyn Fn(&wgpu::CurrentSurfaceTexture) -> SurfaceErrorAction + Send + Sync>,
}
#[test]
@@ -315,7 +326,7 @@ impl std::fmt::Debug for WgpuConfiguration {
present_mode,
desired_maximum_frame_latency,
wgpu_setup,
on_surface_error: _,
on_surface_status: _,
} = self;
f.debug_struct("WgpuConfiguration")
.field("present_mode", &present_mode)
@@ -333,14 +344,16 @@ impl Default for WgpuConfiguration {
Self {
present_mode: wgpu::PresentMode::AutoVsync,
desired_maximum_frame_latency: None,
wgpu_setup: Default::default(),
on_surface_error: Arc::new(|err| {
if err == wgpu::SurfaceError::Outdated {
// No display handle available at this point — callers should replace this with
// `WgpuSetup::from_display_handle(...)` before creating the instance if one is available.
wgpu_setup: WgpuSetup::without_display_handle(),
on_surface_status: Arc::new(|status| {
if matches!(status, wgpu::CurrentSurfaceTexture::Outdated) {
// This error occurs when the app is minimized on Windows.
// Silently return here to prevent spamming the console with:
// "The underlying surface has changed, and therefore the swap chain must be updated"
} else {
log::warn!("Dropped frame with error: {err}");
log::warn!("Dropped frame with error: {status:?}");
}
SurfaceErrorAction::SkipFrame
}),