mirror of
https://github.com/emilk/egui.git
synced 2026-08-29 04:40:03 -04:00
fix depth texture init with multisampling (#3207)
Co-authored-by: user <email@NEO.com>
This commit is contained in:
@@ -279,7 +279,7 @@ impl Painter {
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
sample_count: self.msaa_samples,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: depth_format,
|
||||
usage: wgpu::TextureUsages::RENDER_ATTACHMENT
|
||||
|
||||
Reference in New Issue
Block a user