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mirror of https://github.com/emilk/egui.git synced 2026-06-27 15:13:12 -04:00

Fix typos

This commit is contained in:
Emil Ernerfeldt
2023-11-16 08:39:22 +01:00
parent 2cb2434e69
commit b0d64aaf0a
3 changed files with 5 additions and 5 deletions

View File

@@ -1169,7 +1169,7 @@ mod glow_integration {
builder,
viewport_ui_cb,
commands,
repaint_delay: _, // ignored - we listend to the repaint callback instead
repaint_delay: _, // ignored - we listened to the repaint callback instead
},
) in viewport_output
{
@@ -2679,7 +2679,7 @@ mod wgpu_integration {
builder,
viewport_ui_cb,
commands,
repaint_delay: _, // ignored - we listend to the repaint callback instead
repaint_delay: _, // ignored - we listened to the repaint callback instead
},
) in viewport_output
{

View File

@@ -2509,13 +2509,13 @@ impl Context {
/// For integrations: Set this to render a sync viewport.
///
/// This will only be set the callback for the current thread,
/// which mosty likely should be the main thread.
/// which most likely should be the main thread.
///
/// When an immediate viewport is created with [`Self::show_viewport_immediate`] it will be rendered by this function.
///
/// When called, the integration need to:
/// * Check if there already is a window for this viewport id, and if not open one
/// * Set the window attributes (postion, size, …) based on [`ImmediateViewport::builder`].
/// * Set the window attributes (position, size, …) based on [`ImmediateViewport::builder`].
/// * Call [`Context::run`] with [`ImmediateViewport::viewport_ui_cb`].
/// * Handle the output from [`Context::run`], including rendering
#[allow(clippy::unused_self)]

View File

@@ -27,7 +27,7 @@ struct MyApp {
/// if either needs repainting, they are both repainted.
show_immediate_viewport: bool,
/// Deferred viewports run independant of the parent viewport, which can save
/// Deferred viewports run independent of the parent viewport, which can save
/// CPU if only some of the viewports require repainting.
/// However, this requires passing state with `Arc` and locks.
show_deferred_viewport: Arc<AtomicBool>,