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mirror of https://github.com/emilk/egui.git synced 2026-08-29 04:40:03 -04:00

Add uiless_pass flag to retain state on empty / occluded frames

This commit is contained in:
Lucas Meurer
2026-08-04 14:28:34 +02:00
parent 622bbbeccc
commit b18e888cd3
6 changed files with 196 additions and 19 deletions

View File

@@ -268,10 +268,14 @@ impl EpiIntegration {
app: &mut dyn epi::App,
viewport_ui_cb: Option<&DeferredViewportUiCallback>,
mut raw_input: egui::RawInput,
is_visible: bool,
show_ui: bool,
) -> egui::FullOutput {
raw_input.time = Some(self.beginning.elapsed().as_secs_f64());
// We still run a pass while hidden so that app logic keeps ticking,
// but we tell egui to skip all book-keeping that assumes ui was shown:
raw_input.uiless_pass = !show_ui;
let close_requested = raw_input.viewport().close_requested();
app.raw_input_hook(&self.egui_ctx, &mut raw_input);
@@ -279,7 +283,7 @@ impl EpiIntegration {
let full_output = self.egui_ctx.run_ui(raw_input, |ui| {
if let Some(viewport_ui_cb) = viewport_ui_cb {
// Child viewport
if is_visible {
if show_ui {
profiling::scope!("viewport_callback");
viewport_ui_cb(ui);
}
@@ -289,7 +293,7 @@ impl EpiIntegration {
app.logic(ui.ctx(), &mut self.frame);
}
if is_visible {
if show_ui {
{
profiling::scope!("App::ui");
app.ui(ui, &mut self.frame);

View File

@@ -280,6 +280,10 @@ impl AppRunner {
.and_then(|v| v.visible())
.unwrap_or(true);
// We still run a pass while hidden so that app logic keeps ticking,
// but we tell egui to skip all book-keeping that assumes ui was shown:
raw_input.uiless_pass = !is_visible;
let full_output = self.egui_ctx.run_ui(raw_input, |ui| {
self.app.logic(ui.ctx(), &mut self.frame);

View File

@@ -457,6 +457,10 @@ impl ContextImpl {
let viewport = self.viewports.entry(self.viewport_id()).or_default();
// If no ui will be shown this pass we skip all book-keeping that assumes ui was shown.
// See `RawInput::uiless_pass`.
let uiless_pass = new_raw_input.uiless_pass;
self.memory.begin_pass(&new_raw_input, &all_viewport_ids);
viewport.input = std::mem::take(&mut viewport.input).begin_pass(
@@ -471,7 +475,7 @@ impl ContextImpl {
viewport.this_pass.begin_pass();
{
if !uiless_pass {
// Areas that are not interactable are click-through: skip them in the hit-test.
let mut layers: Vec<LayerId> = viewport
.prev_pass
@@ -516,7 +520,7 @@ impl ContextImpl {
},
);
if self.is_accesskit_enabled {
if self.is_accesskit_enabled && !uiless_pass {
profiling::scope!("accesskit");
use crate::pass_state::AccessKitPassState;
let id = crate::accesskit_root_id();
@@ -807,9 +811,17 @@ impl Context {
);
{
plugins.on_begin_pass(&mut root_ui);
// Plugins may show ui, so don't run them when no ui should be shown.
// See `RawInput::uiless_pass`.
let show_ui = !ctx.is_uiless_pass();
if show_ui {
plugins.on_begin_pass(&mut root_ui);
}
run_ui(&mut root_ui);
plugins.on_end_pass(&mut root_ui);
if show_ui {
plugins.on_end_pass(&mut root_ui);
}
}
ctx.pass_state_mut(|state| {
@@ -823,6 +835,7 @@ impl Context {
fn run_dyn(&self, mut new_input: RawInput, run_ui: &mut dyn FnMut(&Self)) -> FullOutput {
profiling::function_scope!();
let viewport_id = new_input.viewport_id;
let uiless_pass = new_input.uiless_pass;
let max_passes = self.write(|ctx| ctx.memory.options.max_passes.get());
let mut output = FullOutput::default();
@@ -882,7 +895,10 @@ impl Context {
} else {
viewport.num_multipass_in_row = 0;
}
viewport.repaint.cumulative_frame_nr += 1;
if !uiless_pass {
// A uiless pass is not a frame: nothing was shown. See `RawInput::uiless_pass`.
viewport.repaint.cumulative_frame_nr += 1;
}
});
output
@@ -1718,6 +1734,17 @@ impl Context {
})
}
/// Is this a pass where no ui will be shown?
///
/// This is `true` when the integration runs a pass only to keep app logic ticking,
/// e.g. because the window is minimized or occluded.
/// Skip any ui work if this is `true`.
///
/// See [`RawInput::uiless_pass`].
pub fn is_uiless_pass(&self) -> bool {
self.input(|i| i.raw.uiless_pass)
}
/// The total number of completed passes (usually there is one pass per rendered frame).
///
/// Starts at zero, and is incremented for each completed pass inside of [`Self::run_ui`] (usually once).
@@ -2402,7 +2429,9 @@ impl Context {
self.sync_window_theme();
#[cfg(debug_assertions)]
self.debug_painting();
if !self.is_uiless_pass() {
self.debug_painting();
}
let mut output = self.write(|ctx| ctx.end_pass());
@@ -2612,11 +2641,19 @@ impl ContextImpl {
let viewport = self.viewports.entry(ended_viewport_id).or_default();
let pixels_per_point = viewport.input.pixels_per_point;
self.loaders.end_pass(viewport.repaint.cumulative_pass_nr);
// If no ui was shown this pass we skip all book-keeping that assumes ui was shown.
// See `RawInput::uiless_pass`.
let uiless_pass = viewport.input.raw.uiless_pass;
viewport.repaint.cumulative_pass_nr += 1;
if !uiless_pass {
// A uiless pass uses no images and no widget ids,
// so garbage-collecting based on it would throw away things we still need.
self.loaders.end_pass(viewport.repaint.cumulative_pass_nr);
self.memory.end_pass(&viewport.this_pass.used_ids);
viewport.repaint.cumulative_pass_nr += 1;
self.memory.end_pass(&viewport.this_pass.used_ids);
}
if let Some(fonts) = self.fonts.as_mut() {
let tex_mngr = &mut self.tex_manager.0.write();
@@ -2668,7 +2705,7 @@ impl ContextImpl {
let mut repaint_needed = false;
if self.memory.options.repaint_on_widget_change {
if self.memory.options.repaint_on_widget_change && !uiless_pass {
profiling::scope!("compare-widget-rects");
#[allow(clippy::allow_attributes, clippy::collapsible_if)] // false positive on wasm
if viewport.prev_pass.widgets != viewport.this_pass.widgets {
@@ -2689,7 +2726,11 @@ impl ContextImpl {
shapes
};
std::mem::swap(&mut viewport.prev_pass, &mut viewport.this_pass);
if !uiless_pass {
// Keep `prev_pass` from the last pass that actually showed ui,
// so widgets are still found by the next hit-test and interaction.
std::mem::swap(&mut viewport.prev_pass, &mut viewport.this_pass);
}
if repaint_needed {
self.request_repaint(ended_viewport_id, RepaintCause::new());
@@ -2718,7 +2759,10 @@ impl ContextImpl {
}
let is_our_child = parent == ended_viewport_id && id != ViewportId::ROOT;
if is_our_child {
if is_our_child && !uiless_pass {
// A uiless pass never calls `Context::show_viewport_deferred`,
// so we must not read `used` from it: that would close all our child
// viewports, only for them to pop back up on the next normal pass.
if !viewport.used {
log::debug!(
"Removing viewport {:?} ({:?}): it was never used this pass",
@@ -4327,6 +4371,106 @@ fn warn_if_rect_changes_id(
mod test {
use super::Context;
/// A pass with [`RawInput::uiless_pass`] set must leave all ui state alone,
/// so that nothing thinks it was hidden. See <https://github.com/emilk/egui/issues/8266>.
#[test]
fn test_uiless_pass_preserves_ui_state() {
use crate::{Id, LayerId, RawInput, Window};
let ctx = Context::default();
let window_layer = std::cell::Cell::new(LayerId::background());
let run = |uiless_pass: bool| {
let input = RawInput {
uiless_pass,
..Default::default()
};
ctx.run_ui(input, |ui| {
if uiless_pass {
return; // The integration shows no ui during a uiless pass.
}
let response = Window::new("My window")
.show(ui.ctx(), |ui| {
ui.button("Click me").request_focus();
})
.expect("The window should be open");
window_layer.set(response.response.layer_id);
})
.drop_without_applying_deltas();
};
// Two normal passes, so that all the "previous pass" state has settled:
run(false);
run(false);
let focused = ctx.memory(|m| m.focused());
assert!(focused.is_some(), "The button should have focus");
assert!(ctx.memory(|m| m.areas().visible_last_frame(&window_layer.get())));
let popup_id = Id::new("My popup");
ctx.memory_mut(|m| m.open_popup(popup_id));
let pass_nr = ctx.cumulative_pass_nr();
let frame_nr = ctx.cumulative_frame_nr();
// A uiless pass must disturb none of it:
run(true);
assert_eq!(ctx.cumulative_pass_nr(), pass_nr, "Counted as a pass");
assert_eq!(ctx.cumulative_frame_nr(), frame_nr, "Counted as a frame");
assert_eq!(ctx.memory(|m| m.focused()), focused, "Lost focus");
assert!(
ctx.memory(|m| m.areas().visible_last_frame(&window_layer.get())),
"The window would replay its appear-animation"
);
assert!(
ctx.memory(|m| m.is_popup_open(popup_id)),
"Closed the popup"
);
// …and the window is still there on the next normal pass:
run(false);
assert!(ctx.memory(|m| m.areas().visible_last_frame(&window_layer.get())));
}
/// A uiless pass never calls [`Context::show_viewport_deferred`], so it must not
/// garbage-collect child viewports — they would pop back up on the next normal pass.
/// See <https://github.com/emilk/egui/issues/8266>.
#[test]
fn test_uiless_pass_keeps_deferred_viewports() {
use crate::{RawInput, ViewportBuilder, ViewportId};
let ctx = Context::default();
ctx.set_embed_viewports(false);
let child_id = ViewportId::from_hash_of("My child viewport");
// Runs one pass and returns the viewports the backend is told to keep.
let run = |uiless_pass: bool| {
let input = RawInput {
uiless_pass,
..Default::default()
};
let output = ctx.run_ui(input, |ui| {
if uiless_pass {
return; // The integration shows no ui during a uiless pass.
}
ui.ctx().show_viewport_deferred(
child_id,
ViewportBuilder::default(),
|_ui, _class| {},
);
});
let has_child = output.viewport_output.contains_key(&child_id);
output.drop_without_applying_deltas();
has_child
};
assert!(run(false), "The child viewport should have been created");
assert!(run(true), "The child viewport was closed");
assert!(run(false), "The child viewport should still be there");
}
#[test]
fn test_single_pass() {
let ctx = Context::default();

View File

@@ -89,6 +89,20 @@ pub struct RawInput {
///
/// `None` means "don't know".
pub system_theme: Option<Theme>,
/// Set this if no ui will be shown during this pass.
///
/// An integration sets this when the window is hidden, minimized, or occluded,
/// but it still wants to run a pass so that background logic keeps ticking
/// (e.g. so the app can send a [`crate::ViewportCommand`] to show itself again).
///
/// egui then skips all the book-keeping that assumes ui was shown, so that
/// widgets don't think they were hidden and replay their appear-animations,
/// popups don't close, focus isn't lost, and so on.
/// See <https://github.com/emilk/egui/issues/8266>.
///
/// If you set this, you must not show any ui during the pass.
pub uiless_pass: bool,
}
impl Default for RawInput {
@@ -106,6 +120,7 @@ impl Default for RawInput {
focused: true, // integrations opt into global focus tracking
system_theme: None,
safe_area_insets: Default::default(),
uiless_pass: false,
}
}
}
@@ -139,6 +154,7 @@ impl RawInput {
dropped_files: std::mem::take(&mut self.dropped_files),
focused: self.focused,
system_theme: self.system_theme,
uiless_pass: self.uiless_pass,
}
}
@@ -157,6 +173,7 @@ impl RawInput {
focused,
system_theme,
safe_area_insets: safe_area,
uiless_pass,
} = newer;
self.viewport_id = viewport_ids;
@@ -171,6 +188,7 @@ impl RawInput {
self.focused = focused;
self.system_theme = system_theme;
self.safe_area_insets = safe_area;
self.uiless_pass = uiless_pass;
}
}
@@ -189,6 +207,7 @@ impl RawInput {
focused,
system_theme,
safe_area_insets: safe_area,
uiless_pass,
} = self;
ui.label(format!("Active viewport: {viewport_id:?}"));
@@ -218,6 +237,7 @@ impl RawInput {
ui.label(format!("focused: {focused}"));
ui.label(format!("system_theme: {system_theme:?}"));
ui.label(format!("safe_area: {safe_area:?}"));
ui.label(format!("uiless_pass: {uiless_pass}"));
ui.scope(|ui| {
ui.set_min_height(150.0);
ui.label(format!("events: {events:#?}"))

View File

@@ -797,10 +797,11 @@ impl Memory {
self.options.begin_pass(new_raw_input);
self.focus
.entry(self.viewport_id)
.or_default()
.begin_pass(new_raw_input);
let focus = self.focus.entry(self.viewport_id).or_default();
if !new_raw_input.uiless_pass {
// No widget will ask for focus this pass, so leave the focus state alone.
focus.begin_pass(new_raw_input);
}
}
pub(crate) fn end_pass(&mut self, used_ids: &IdMap<Rect>) {

View File

@@ -60,6 +60,10 @@ fn viewport_info(ctx: &egui::Context) -> String {
write!(s, " {name}={value}").ok();
}
}
use std::fmt::Write as _;
write!(s, " uiless_pass={}", i.raw.uiless_pass).ok();
s
})
}