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Remove unnecessary allocation in RepaintCause::new (#4146)

Hi!

I'm using egui for the UI of a VST3/Clap plugin, and this kind of
environment is rather picky on performance. I use
[assert_no_alloc](https://crates.io/crates/assert_no_alloc) to make sure
the audio thread is never allocating. The audio thread may request a
repaint of the GUI tho, and this is where a saw that it may allocate
when tracing the repaint reason.

Turns out it's not necessary, `Location::caller` is `'static`, so using
a `&'static str` instead of a `String` in `RepaintCause::file` will just
work, so this PR just does that.
This commit is contained in:
Vincent Alsteen
2024-03-12 11:15:13 +01:00
committed by GitHub
parent efc0a6385c
commit c87bcc4bcc

View File

@@ -256,7 +256,7 @@ struct ViewportState {
#[derive(Clone, Debug)]
pub struct RepaintCause {
/// What file had the call that requested the repaint?
pub file: String,
pub file: &'static str,
/// What line number of the the call that requested the repaint?
pub line: u32,
@@ -269,7 +269,7 @@ impl RepaintCause {
pub fn new() -> Self {
let caller = Location::caller();
Self {
file: caller.file().to_owned(),
file: caller.file(),
line: caller.line(),
}
}