1
0
mirror of https://github.com/emilk/egui.git synced 2026-06-27 15:13:12 -04:00

Introduce ViewportIdSet

This commit is contained in:
Emil Ernerfeldt
2023-11-07 10:24:56 +01:00
parent 7bc5698079
commit d6a5c8b6bf
5 changed files with 50 additions and 47 deletions

View File

@@ -459,7 +459,7 @@ fn run_and_exit(event_loop: EventLoop<UserEvent>, mut winit_app: impl WinitApp +
mod glow_integration {
use egui::{
epaint::ahash::HashMap, NumExt as _, ViewportIdPair, ViewportMap, ViewportOutput,
epaint::ahash::HashMap, NumExt as _, ViewportIdMap, ViewportIdPair, ViewportOutput,
ViewportUiCallback,
};
use egui_winit::{
@@ -533,11 +533,11 @@ mod glow_integration {
current_gl_context: Option<glutin::context::PossiblyCurrentContext>,
not_current_gl_context: Option<glutin::context::NotCurrentContext>,
viewports: ViewportMap<Rc<RefCell<Viewport>>>,
viewports: ViewportIdMap<Rc<RefCell<Viewport>>>,
viewport_maps: HashMap<winit::window::WindowId, ViewportId>,
window_maps: ViewportMap<winit::window::WindowId>,
window_maps: ViewportIdMap<winit::window::WindowId>,
builders: ViewportMap<ViewportBuilder>,
builders: ViewportIdMap<ViewportBuilder>,
}
impl GlutinWindowContext {
@@ -660,13 +660,13 @@ mod glow_integration {
let not_current_gl_context = Some(gl_context);
let mut viewport_maps = HashMap::default();
let mut window_maps = ViewportMap::default();
let mut window_maps = ViewportIdMap::default();
if let Some(window) = &window {
viewport_maps.insert(window.id(), ViewportId::ROOT);
window_maps.insert(ViewportId::ROOT, window.id());
}
let mut windows = ViewportMap::default();
let mut windows = ViewportIdMap::default();
windows.insert(
ViewportId::ROOT,
Rc::new(RefCell::new(Viewport {
@@ -678,7 +678,7 @@ mod glow_integration {
})),
);
let mut builders = ViewportMap::default();
let mut builders = ViewportIdMap::default();
builders.insert(ViewportId::ROOT, window_builder);
// the fun part with opengl gl is that we never know whether there is an error. the context creation might have failed, but
@@ -1888,7 +1888,7 @@ pub use glow_integration::run_glow;
#[cfg(feature = "wgpu")]
mod wgpu_integration {
use egui::{ViewportIdPair, ViewportMap, ViewportOutput, ViewportUiCallback};
use egui::{ViewportIdMap, ViewportIdPair, ViewportOutput, ViewportUiCallback};
use egui_winit::create_winit_window_builder;
use parking_lot::Mutex;
@@ -1907,10 +1907,10 @@ mod wgpu_integration {
}
#[derive(Clone, Default)]
pub struct Viewports(ViewportMap<Viewport>);
pub struct Viewports(ViewportIdMap<Viewport>);
impl std::ops::Deref for Viewports {
type Target = ViewportMap<Viewport>;
type Target = ViewportIdMap<Viewport>;
fn deref(&self) -> &Self::Target {
&self.0
@@ -1931,7 +1931,7 @@ mod wgpu_integration {
integration: Rc<RefCell<epi_integration::EpiIntegration>>,
app: Box<dyn epi::App>,
viewports: Rc<RefCell<Viewports>>,
builders: Rc<RefCell<ViewportMap<ViewportBuilder>>>,
builders: Rc<RefCell<ViewportIdMap<ViewportBuilder>>>,
viewport_maps: Rc<RefCell<HashMap<winit::window::WindowId, ViewportId>>>,
}
@@ -2178,7 +2178,7 @@ mod wgpu_integration {
},
);
let builders = Rc::new(RefCell::new(ViewportMap::default()));
let builders = Rc::new(RefCell::new(ViewportIdMap::default()));
builders.borrow_mut().insert(ViewportId::ROOT, builder);
let painter = Rc::new(RefCell::new(painter));
@@ -2243,7 +2243,7 @@ mod wgpu_integration {
id_pair: ViewportIdPair,
viewport_ui_cb: Box<dyn FnOnce(&egui::Context) + '_>,
viewports: &RefCell<Viewports>,
builders: &RefCell<ViewportMap<ViewportBuilder>>,
builders: &RefCell<ViewportIdMap<ViewportBuilder>>,
beginning: Instant,
painter: &RefCell<egui_wgpu::winit::Painter>,
viewport_maps: &RefCell<HashMap<winit::window::WindowId, ViewportId>>,

View File

@@ -1,6 +1,6 @@
use std::{num::NonZeroU32, sync::Arc};
use egui::{ViewportId, ViewportMap};
use egui::{ViewportId, ViewportIdMap};
use crate::{renderer, RenderState, SurfaceErrorAction, WgpuConfiguration};
@@ -79,13 +79,13 @@ pub struct Painter {
msaa_samples: u32,
support_transparent_backbuffer: bool,
depth_format: Option<wgpu::TextureFormat>,
depth_texture_view: ViewportMap<wgpu::TextureView>,
msaa_texture_view: ViewportMap<wgpu::TextureView>,
depth_texture_view: ViewportIdMap<wgpu::TextureView>,
msaa_texture_view: ViewportIdMap<wgpu::TextureView>,
screen_capture_state: Option<CaptureState>,
instance: wgpu::Instance,
render_state: Option<RenderState>,
surfaces: ViewportMap<SurfaceState>,
surfaces: ViewportIdMap<SurfaceState>,
}
unsafe impl Send for Painter {}

View File

@@ -59,13 +59,13 @@ struct Repaint {
/// The current frame number.
///
/// Incremented at the end of each frame.
viewports_frame_nr: ViewportMap<u64>,
viewports_frame_nr: ViewportIdMap<u64>,
/// While positive, keep requesting repaints. Decrement at the start of each frame.
repaint_request: ViewportMap<u8>,
repaint_request: ViewportIdMap<u8>,
request_repaint_callback: Option<Box<dyn Fn(RequestRepaintInfo) + Send + Sync>>,
requested_repaint_last_frame: ViewportMap<bool>,
requested_repaint_last_frame: ViewportIdMap<bool>,
}
impl Repaint {
@@ -110,7 +110,7 @@ impl Repaint {
}
// returns what is needed to be repainted
fn end_frame(&mut self, viewport_id: ViewportId, viewports: &[ViewportId]) {
fn end_frame(&mut self, viewport_id: ViewportId, viewports: &ViewportIdSet) {
*self.viewports_frame_nr.entry(viewport_id).or_default() += 1;
self.requested_repaint_last_frame
@@ -154,32 +154,32 @@ struct ContextImpl {
os: OperatingSystem,
input: ViewportMap<InputState>,
input: ViewportIdMap<InputState>,
/// State that is collected during a frame and then cleared
frame_state: ViewportMap<FrameState>,
frame_state: ViewportIdMap<FrameState>,
/// How deeply nested are we?
viewport_stack: Vec<ViewportIdPair>,
// The output of a frame:
graphics: ViewportMap<GraphicLayers>,
output: ViewportMap<PlatformOutput>,
graphics: ViewportIdMap<GraphicLayers>,
output: ViewportIdMap<PlatformOutput>,
paint_stats: PaintStats,
repaint: Repaint,
viewports: ViewportMap<Viewport>,
viewports: ViewportIdMap<Viewport>,
viewport_commands: Vec<(ViewportId, ViewportCommand)>,
embed_viewports: bool,
/// Written to during the frame.
layer_rects_this_frame: ViewportMap<HashMap<LayerId, Vec<(Id, Rect)>>>,
layer_rects_this_frame: ViewportIdMap<HashMap<LayerId, Vec<(Id, Rect)>>>,
/// Read
layer_rects_prev_frame: ViewportMap<HashMap<LayerId, Vec<(Id, Rect)>>>,
layer_rects_prev_frame: ViewportIdMap<HashMap<LayerId, Vec<(Id, Rect)>>>,
#[cfg(feature = "accesskit")]
is_accesskit_enabled: bool,
@@ -1534,13 +1534,13 @@ impl Context {
let shapes = self.drain_paint_lists();
// If there are no viewport that contains the current viewport that viewport needs to be destroyed!
let available_viewports = self.read(|ctx| {
let mut available_viewports = vec![ViewportId::ROOT];
let all_viewport_ids = self.read(|ctx| {
let mut all_viewport_ids = ViewportIdSet::default();
all_viewport_ids.insert(ViewportId::ROOT);
for vp in ctx.viewports.values() {
available_viewports.push(vp.id_pair.this);
all_viewport_ids.insert(vp.id_pair.this);
}
available_viewports
all_viewport_ids
});
let viewport_id = self.viewport_id();
@@ -1559,8 +1559,9 @@ impl Context {
id_pair: viewport.id_pair,
viewport_ui_cb: viewport.viewport_ui_cb.clone(),
});
(was_used || viewport_id != viewport.id_pair.parent)
&& available_viewports.contains(&viewport.id_pair.parent)
&& all_viewport_ids.contains(&viewport.id_pair.parent)
});
});
@@ -1573,16 +1574,15 @@ impl Context {
if is_last {
// Context Cleanup
self.write(|ctx| {
ctx.input.retain(|id, _| available_viewports.contains(id));
ctx.input.retain(|id, _| all_viewport_ids.contains(id));
ctx.layer_rects_prev_frame
.retain(|id, _| available_viewports.contains(id));
.retain(|id, _| all_viewport_ids.contains(id));
ctx.layer_rects_this_frame
.retain(|id, _| available_viewports.contains(id));
ctx.output.retain(|id, _| available_viewports.contains(id));
.retain(|id, _| all_viewport_ids.contains(id));
ctx.output.retain(|id, _| all_viewport_ids.contains(id));
ctx.frame_state
.retain(|id, _| available_viewports.contains(id));
ctx.graphics
.retain(|id, _| available_viewports.contains(id));
.retain(|id, _| all_viewport_ids.contains(id));
ctx.graphics.retain(|id, _| all_viewport_ids.contains(id));
});
} else {
let viewport_id = self.viewport_id();
@@ -1591,7 +1591,7 @@ impl Context {
});
}
self.write(|ctx| ctx.repaint.end_frame(viewport_id, &available_viewports));
self.write(|ctx| ctx.repaint.end_frame(viewport_id, &all_viewport_ids));
FullOutput {
platform_output,

View File

@@ -4,7 +4,7 @@ use epaint::{emath::Rangef, vec2, Vec2};
use crate::{
area, window, EventFilter, Id, IdMap, InputState, LayerId, Pos2, Rect, Style, ViewportId,
ViewportMap,
ViewportIdMap,
};
// ----------------------------------------------------------------------------
@@ -78,7 +78,7 @@ pub struct Memory {
pub(crate) new_font_definitions: Option<epaint::text::FontDefinitions>,
#[cfg_attr(feature = "persistence", serde(skip))]
pub(crate) interactions: ViewportMap<Interaction>,
pub(crate) interactions: ViewportIdMap<Interaction>,
#[cfg_attr(feature = "persistence", serde(skip))]
pub(crate) interaction: Interaction,
@@ -91,7 +91,7 @@ pub struct Memory {
pub(crate) window_interaction: Option<window::WindowInteraction>,
#[cfg_attr(feature = "persistence", serde(skip))]
pub(crate) window_interactions: ViewportMap<window::WindowInteraction>,
pub(crate) window_interactions: ViewportIdMap<window::WindowInteraction>,
#[cfg_attr(feature = "persistence", serde(skip))]
pub(crate) drag_value: crate::widgets::drag_value::MonoState,
@@ -100,7 +100,7 @@ pub struct Memory {
pub(crate) areas: Areas,
#[cfg_attr(feature = "persistence", serde(skip))]
pub(crate) viewports_areas: ViewportMap<Areas>,
pub(crate) viewports_areas: ViewportIdMap<Areas>,
/// Which popup-window is open (if any)?
/// Could be a combo box, color picker, menu etc.

View File

@@ -51,8 +51,11 @@ impl From<ViewportId> for Id {
impl nohash_hasher::IsEnabled for ViewportId {}
/// A fast hash set of [`ViewportId`].
pub type ViewportIdSet = nohash_hasher::IntSet<ViewportId>;
/// A fast hash map from [`ViewportId`] to `T`.
pub type ViewportMap<T> = nohash_hasher::IntMap<ViewportId, T>;
pub type ViewportIdMap<T> = nohash_hasher::IntMap<ViewportId, T>;
// ----------------------------------------------------------------------------