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mirror of https://github.com/emilk/egui.git synced 2026-08-30 05:10:03 -04:00

Introduce ViewportIdSet

This commit is contained in:
Emil Ernerfeldt
2023-11-07 10:24:56 +01:00
parent 7bc5698079
commit d6a5c8b6bf
5 changed files with 50 additions and 47 deletions

View File

@@ -459,7 +459,7 @@ fn run_and_exit(event_loop: EventLoop<UserEvent>, mut winit_app: impl WinitApp +
mod glow_integration {
use egui::{
epaint::ahash::HashMap, NumExt as _, ViewportIdPair, ViewportMap, ViewportOutput,
epaint::ahash::HashMap, NumExt as _, ViewportIdMap, ViewportIdPair, ViewportOutput,
ViewportUiCallback,
};
use egui_winit::{
@@ -533,11 +533,11 @@ mod glow_integration {
current_gl_context: Option<glutin::context::PossiblyCurrentContext>,
not_current_gl_context: Option<glutin::context::NotCurrentContext>,
viewports: ViewportMap<Rc<RefCell<Viewport>>>,
viewports: ViewportIdMap<Rc<RefCell<Viewport>>>,
viewport_maps: HashMap<winit::window::WindowId, ViewportId>,
window_maps: ViewportMap<winit::window::WindowId>,
window_maps: ViewportIdMap<winit::window::WindowId>,
builders: ViewportMap<ViewportBuilder>,
builders: ViewportIdMap<ViewportBuilder>,
}
impl GlutinWindowContext {
@@ -660,13 +660,13 @@ mod glow_integration {
let not_current_gl_context = Some(gl_context);
let mut viewport_maps = HashMap::default();
let mut window_maps = ViewportMap::default();
let mut window_maps = ViewportIdMap::default();
if let Some(window) = &window {
viewport_maps.insert(window.id(), ViewportId::ROOT);
window_maps.insert(ViewportId::ROOT, window.id());
}
let mut windows = ViewportMap::default();
let mut windows = ViewportIdMap::default();
windows.insert(
ViewportId::ROOT,
Rc::new(RefCell::new(Viewport {
@@ -678,7 +678,7 @@ mod glow_integration {
})),
);
let mut builders = ViewportMap::default();
let mut builders = ViewportIdMap::default();
builders.insert(ViewportId::ROOT, window_builder);
// the fun part with opengl gl is that we never know whether there is an error. the context creation might have failed, but
@@ -1888,7 +1888,7 @@ pub use glow_integration::run_glow;
#[cfg(feature = "wgpu")]
mod wgpu_integration {
use egui::{ViewportIdPair, ViewportMap, ViewportOutput, ViewportUiCallback};
use egui::{ViewportIdMap, ViewportIdPair, ViewportOutput, ViewportUiCallback};
use egui_winit::create_winit_window_builder;
use parking_lot::Mutex;
@@ -1907,10 +1907,10 @@ mod wgpu_integration {
}
#[derive(Clone, Default)]
pub struct Viewports(ViewportMap<Viewport>);
pub struct Viewports(ViewportIdMap<Viewport>);
impl std::ops::Deref for Viewports {
type Target = ViewportMap<Viewport>;
type Target = ViewportIdMap<Viewport>;
fn deref(&self) -> &Self::Target {
&self.0
@@ -1931,7 +1931,7 @@ mod wgpu_integration {
integration: Rc<RefCell<epi_integration::EpiIntegration>>,
app: Box<dyn epi::App>,
viewports: Rc<RefCell<Viewports>>,
builders: Rc<RefCell<ViewportMap<ViewportBuilder>>>,
builders: Rc<RefCell<ViewportIdMap<ViewportBuilder>>>,
viewport_maps: Rc<RefCell<HashMap<winit::window::WindowId, ViewportId>>>,
}
@@ -2178,7 +2178,7 @@ mod wgpu_integration {
},
);
let builders = Rc::new(RefCell::new(ViewportMap::default()));
let builders = Rc::new(RefCell::new(ViewportIdMap::default()));
builders.borrow_mut().insert(ViewportId::ROOT, builder);
let painter = Rc::new(RefCell::new(painter));
@@ -2243,7 +2243,7 @@ mod wgpu_integration {
id_pair: ViewportIdPair,
viewport_ui_cb: Box<dyn FnOnce(&egui::Context) + '_>,
viewports: &RefCell<Viewports>,
builders: &RefCell<ViewportMap<ViewportBuilder>>,
builders: &RefCell<ViewportIdMap<ViewportBuilder>>,
beginning: Instant,
painter: &RefCell<egui_wgpu::winit::Painter>,
viewport_maps: &RefCell<HashMap<winit::window::WindowId, ViewportId>>,