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mirror of https://github.com/emilk/egui.git synced 2026-06-26 22:53:14 -04:00

Merge remote-tracking branch 'origin/main' into lucas/fix-macos-fullscreen

This commit is contained in:
lucasmerlin
2025-07-09 11:50:25 +02:00
133 changed files with 1836 additions and 732 deletions

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@@ -18,5 +18,133 @@ teselation = "tessellation"
tessalation = "tessellation"
tesselation = "tessellation"
# Use the more common spelling
adaptor = "adapter"
adaptors = "adapters"
# For consistency we prefer American English:
aeroplane = "airplane"
analogue = "analog"
analyse = "analyze"
appetiser = "appetizer"
arbour = "arbor"
ardour = "arbor"
armour = "armor"
artefact = "artifact"
authorise = "authorize"
behaviour = "behavior"
behavioural = "behavioral"
British = "American"
calibre = "caliber"
# cancelled = "canceled" # winit uses this :(
candour = "candor"
capitalise = "capitalize"
catalogue = "catalog"
centre = "center"
characterise = "characterize"
chequerboard = "checkerboard"
chequered = "checkered"
civilise = "civilize"
clamour = "clamor"
colonise = "colonize"
colour = "color"
coloured = "colored"
cosy = "cozy"
criticise = "criticize"
defence = "defense"
demeanour = "demeanor"
dialogue = "dialog"
distil = "distill"
doughnut = "donut"
dramatise = "dramatize"
draught = "draft"
emphasise = "emphasize"
endeavour = "endeavor"
enrol = "enroll"
epilogue = "epilog"
equalise = "equalize"
favour = "favor"
favourite = "favorite"
fibre = "fiber"
flavour = "flavor"
fulfil = "fufill"
gaol = "jail"
grey = "gray"
greys = "grays"
greyscale = "grayscale"
harbour = "habor"
honour = "honor"
humour = "humor"
instalment = "installment"
instil = "instill"
jewellery = "jewelry"
kerb = "curb"
labour = "labor"
litre = "liter"
lustre = "luster"
meagre = "meager"
metre = "meter"
mobilise = "mobilize"
monologue = "monolog"
naturalise = "naturalize"
neighbour = "neighbor"
neighbourhood = "neighborhood"
normalise = "normalize"
normalised = "normalized"
odour = "odor"
offence = "offense"
organise = "organize"
parlour = "parlor"
plough = "plow"
popularise = "popularize"
pretence = "pretense"
programme = "program"
prologue = "prolog"
rancour = "rancor"
realise = "realize"
recognise = "recognize"
recognised = "recognized"
rigour = "rigor"
rumour = "rumor"
sabre = "saber"
satirise = "satirize"
saviour = "savior"
savour = "savor"
sceptical = "skeptical"
sceptre = "scepter"
sepulchre = "sepulcher"
serialisation = "serialization"
serialise = "serialize"
serialised = "serialized"
skilful = "skillful"
sombre = "somber"
specialisation = "specialization"
specialise = "specialize"
specialised = "specialized"
splendour = "splendor"
standardise = "standardize"
sulphur = "sulfur"
symbolise = "symbolize"
theatre = "theater"
tonne = "ton"
travelogue = "travelog"
tumour = "tumor"
valour = "valor"
vaporise = "vaporize"
vigour = "vigor"
# null-terminated is the name of the wikipedia article!
# https://en.wikipedia.org/wiki/Null-terminated_string
nullterminated = "null-terminated"
zeroterminated = "null-terminated"
zero-terminated = "null-terminated"
[files]
extend-exclude = ["web_demo/egui_demo_app.js"] # auto-generated
[default]
extend-ignore-re = [
"#\\[doc\\(alias = .*", # We suggest "grey" in some doc
]

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@@ -36,7 +36,7 @@ There are snapshots test that might need to be updated.
Run the tests with `UPDATE_SNAPSHOTS=true cargo test --workspace --all-features` to update all of them.
If CI keeps complaining about snapshots (which could happen if you don't use macOS, snapshots in CI are currently
rendered with macOS), you can instead run `./scripts/update_snapshots_from_ci.sh` to update your local snapshots from
the last CI run of your PR (which will download the `test_results` artefact).
the last CI run of your PR (which will download the `test_results` artifact).
For more info about the tests see [egui_kittest](./crates/egui_kittest/README.md).
Snapshots and other big files are stored with git lfs. See [Working with git lfs](#working-with-git-lfs) for more info.
If you see an `InvalidSignature` error when running snapshot tests, it's probably a problem related to git-lfs.

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@@ -72,7 +72,7 @@ fn roaming_appdata() -> Option<PathBuf> {
};
let path = if result == S_OK {
// SAFETY: SHGetKnownFolderPath indicated success and is supposed to allocate a nullterminated string for us.
// SAFETY: SHGetKnownFolderPath indicated success and is supposed to allocate a null-terminated string for us.
let path_slice = unsafe { slice::from_raw_parts(path_raw, wcslen(path_raw)) };
Some(PathBuf::from(OsString::from_wide(path_slice)))
} else {

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@@ -3,8 +3,8 @@ use crate::web::string_from_js_value;
use super::{
AppRunner, Closure, DEBUG_RESIZE, JsCast as _, JsValue, WebRunner, button_from_mouse_event,
location_hash, modifiers_from_kb_event, modifiers_from_mouse_event, modifiers_from_wheel_event,
native_pixels_per_point, pos_from_mouse_event, prefers_color_scheme_dark, primary_touch_pos,
push_touches, text_from_keyboard_event, theme_from_dark_mode, translate_key,
native_pixels_per_point, pos_from_mouse_event, prefers_color_scheme, primary_touch_pos,
push_touches, text_from_keyboard_event, translate_key,
};
use web_sys::{Document, EventTarget, ShadowRoot};
@@ -469,16 +469,19 @@ fn install_color_scheme_change_event(
runner_ref: &WebRunner,
window: &web_sys::Window,
) -> Result<(), JsValue> {
if let Some(media_query_list) = prefers_color_scheme_dark(window)? {
runner_ref.add_event_listener::<web_sys::MediaQueryListEvent>(
&media_query_list,
"change",
|event, runner| {
let theme = theme_from_dark_mode(event.matches());
runner.input.raw.system_theme = Some(theme);
runner.needs_repaint.repaint_asap();
},
)?;
for theme in [egui::Theme::Dark, egui::Theme::Light] {
if let Some(media_query_list) = prefers_color_scheme(window, theme)? {
runner_ref.add_event_listener::<web_sys::MediaQueryListEvent>(
&media_query_list,
"change",
|_event, runner| {
if let Some(theme) = super::system_theme() {
runner.input.raw.system_theme = Some(theme);
runner.needs_repaint.repaint_asap();
}
},
)?;
}
}
Ok(())

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@@ -40,6 +40,7 @@ pub(crate) type ActiveWebPainter = web_painter_wgpu::WebPainterWgpu;
pub use backend::*;
use egui::Theme;
use wasm_bindgen::prelude::*;
use web_sys::{Document, MediaQueryList, Node};
@@ -113,24 +114,31 @@ pub fn native_pixels_per_point() -> f32 {
///
/// `None` means unknown.
pub fn system_theme() -> Option<egui::Theme> {
let dark_mode = prefers_color_scheme_dark(&web_sys::window()?)
.ok()??
.matches();
Some(theme_from_dark_mode(dark_mode))
}
fn prefers_color_scheme_dark(window: &web_sys::Window) -> Result<Option<MediaQueryList>, JsValue> {
window.match_media("(prefers-color-scheme: dark)")
}
fn theme_from_dark_mode(dark_mode: bool) -> egui::Theme {
if dark_mode {
egui::Theme::Dark
let window = web_sys::window()?;
if does_prefer_color_scheme(&window, Theme::Dark) == Some(true) {
Some(Theme::Dark)
} else if does_prefer_color_scheme(&window, Theme::Light) == Some(true) {
Some(Theme::Light)
} else {
egui::Theme::Light
None
}
}
fn does_prefer_color_scheme(window: &web_sys::Window, theme: Theme) -> Option<bool> {
Some(prefers_color_scheme(window, theme).ok()??.matches())
}
fn prefers_color_scheme(
window: &web_sys::Window,
theme: Theme,
) -> Result<Option<MediaQueryList>, JsValue> {
let theme = match theme {
Theme::Dark => "dark",
Theme::Light => "light",
};
window.match_media(format!("(prefers-color-scheme: {theme})").as_str())
}
/// Returns the canvas in client coordinates.
fn canvas_content_rect(canvas: &web_sys::HtmlCanvasElement) -> egui::Rect {
let bounding_rect = canvas.get_bounding_client_rect();

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@@ -279,13 +279,6 @@ impl WebPainter for WebPainterWgpu {
Some((output_frame, capture_buffer))
};
{
let mut renderer = render_state.renderer.write();
for id in &textures_delta.free {
renderer.free_texture(id);
}
}
// Submit the commands: both the main buffer and user-defined ones.
render_state
.queue
@@ -307,6 +300,16 @@ impl WebPainter for WebPainterWgpu {
frame.present();
}
// Free textures marked for destruction **after** queue submit since they might still be used in the current frame.
// Calling `wgpu::Texture::destroy` on a texture that is still in use would invalidate the command buffer(s) it is used in.
// However, once we called `wgpu::Queue::submit`, it is up for wgpu to determine how long the underlying gpu resource has to live.
{
let mut renderer = render_state.renderer.write();
for id in &textures_delta.free {
renderer.free_texture(id);
}
}
Ok(())
}

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@@ -97,9 +97,8 @@ fn vs_main(
@fragment
fn fs_main_linear_framebuffer(in: VertexOutput) -> @location(0) vec4<f32> {
// We always have an sRGB aware texture at the moment.
let tex_linear = textureSample(r_tex_color, r_tex_sampler, in.tex_coord);
let tex_gamma = gamma_from_linear_rgba(tex_linear);
// We expect "normal" textures that are NOT sRGB-aware.
let tex_gamma = textureSample(r_tex_color, r_tex_sampler, in.tex_coord);
var out_color_gamma = in.color * tex_gamma;
// Dither the float color down to eight bits to reduce banding.
// This step is optional for egui backends.
@@ -115,9 +114,8 @@ fn fs_main_linear_framebuffer(in: VertexOutput) -> @location(0) vec4<f32> {
@fragment
fn fs_main_gamma_framebuffer(in: VertexOutput) -> @location(0) vec4<f32> {
// We always have an sRGB aware texture at the moment.
let tex_linear = textureSample(r_tex_color, r_tex_sampler, in.tex_coord);
let tex_gamma = gamma_from_linear_rgba(tex_linear);
// We expect "normal" textures that are NOT sRGB-aware.
let tex_gamma = textureSample(r_tex_color, r_tex_sampler, in.tex_coord);
var out_color_gamma = in.color * tex_gamma;
// Dither the float color down to eight bits to reduce banding.
// This step is optional for egui backends.

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@@ -564,15 +564,6 @@ impl Renderer {
);
Cow::Borrowed(&image.pixels)
}
epaint::ImageData::Font(image) => {
assert_eq!(
width as usize * height as usize,
image.pixels.len(),
"Mismatch between texture size and texel count"
);
profiling::scope!("font -> sRGBA");
Cow::Owned(image.srgba_pixels(None).collect::<Vec<epaint::Color32>>())
}
};
let data_bytes: &[u8] = bytemuck::cast_slice(data_color32.as_slice());
@@ -638,9 +629,9 @@ impl Renderer {
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: wgpu::TextureFormat::Rgba8UnormSrgb, // Minspec for wgpu WebGL emulation is WebGL2, so this should always be supported.
format: wgpu::TextureFormat::Rgba8Unorm,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
view_formats: &[wgpu::TextureFormat::Rgba8UnormSrgb],
view_formats: &[wgpu::TextureFormat::Rgba8Unorm],
})
};
let origin = wgpu::Origin3d::ZERO;
@@ -699,7 +690,7 @@ impl Renderer {
///
/// This enables the application to reference the texture inside an image ui element.
/// This effectively enables off-screen rendering inside the egui UI. Texture must have
/// the texture format [`wgpu::TextureFormat::Rgba8UnormSrgb`].
/// the texture format [`wgpu::TextureFormat::Rgba8Unorm`].
pub fn register_native_texture(
&mut self,
device: &wgpu::Device,
@@ -747,7 +738,7 @@ impl Renderer {
/// This allows applications to specify individual minification/magnification filters as well as
/// custom mipmap and tiling options.
///
/// The texture must have the format [`wgpu::TextureFormat::Rgba8UnormSrgb`].
/// The texture must have the format [`wgpu::TextureFormat::Rgba8Unorm`].
/// Any compare function supplied in the [`wgpu::SamplerDescriptor`] will be ignored.
#[expect(clippy::needless_pass_by_value)] // false positive
pub fn register_native_texture_with_sampler_options(

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@@ -81,7 +81,7 @@ impl<'a> Atom<'a> {
wrap_mode = Some(TextWrapMode::Truncate);
}
let (preferred, kind) = self.kind.into_sized(ui, available_size, wrap_mode);
let (intrinsic, kind) = self.kind.into_sized(ui, available_size, wrap_mode);
let size = self
.size
@@ -89,7 +89,7 @@ impl<'a> Atom<'a> {
SizedAtom {
size,
preferred_size: preferred,
intrinsic_size: intrinsic.at_least(self.size.unwrap_or_default()),
grow: self.grow,
kind,
}

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@@ -81,11 +81,10 @@ impl<'a> AtomKind<'a> {
) -> (Vec2, SizedAtomKind<'a>) {
match self {
AtomKind::Text(text) => {
let galley = text.into_galley(ui, wrap_mode, available_size.x, TextStyle::Button);
(
galley.size(), // TODO(#5762): calculate the preferred size
SizedAtomKind::Text(galley),
)
let wrap_mode = wrap_mode.unwrap_or(ui.wrap_mode());
let galley =
text.into_galley(ui, Some(wrap_mode), available_size.x, TextStyle::Button);
(galley.intrinsic_size, SizedAtomKind::Text(galley))
}
AtomKind::Image(image) => {
let size = image.load_and_calc_size(ui, available_size);

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@@ -183,10 +183,10 @@ impl<'a> AtomLayout<'a> {
let mut desired_width = 0.0;
// Preferred width / height is the ideal size of the widget, e.g. the size where the
// intrinsic width / height is the ideal size of the widget, e.g. the size where the
// text is not wrapped. Used to set Response::intrinsic_size.
let mut preferred_width = 0.0;
let mut preferred_height = 0.0;
let mut intrinsic_width = 0.0;
let mut intrinsic_height = 0.0;
let mut height: f32 = 0.0;
@@ -203,7 +203,7 @@ impl<'a> AtomLayout<'a> {
if atoms.len() > 1 {
let gap_space = gap * (atoms.len() as f32 - 1.0);
desired_width += gap_space;
preferred_width += gap_space;
intrinsic_width += gap_space;
}
for (idx, item) in atoms.into_iter().enumerate() {
@@ -224,10 +224,10 @@ impl<'a> AtomLayout<'a> {
let size = sized.size;
desired_width += size.x;
preferred_width += sized.preferred_size.x;
intrinsic_width += sized.intrinsic_size.x;
height = height.at_least(size.y);
preferred_height = preferred_height.at_least(sized.preferred_size.y);
intrinsic_height = intrinsic_height.at_least(sized.intrinsic_size.y);
sized_items.push(sized);
}
@@ -243,10 +243,10 @@ impl<'a> AtomLayout<'a> {
let size = sized.size;
desired_width += size.x;
preferred_width += sized.preferred_size.x;
intrinsic_width += sized.intrinsic_size.x;
height = height.at_least(size.y);
preferred_height = preferred_height.at_least(sized.preferred_size.y);
intrinsic_height = intrinsic_height.at_least(sized.intrinsic_size.y);
sized_items.insert(index, sized);
}
@@ -259,7 +259,7 @@ impl<'a> AtomLayout<'a> {
let mut response = ui.interact(rect, id, sense);
response.intrinsic_size =
Some((Vec2::new(preferred_width, preferred_height) + margin.sum()).at_least(min_size));
Some((Vec2::new(intrinsic_width, intrinsic_height) + margin.sum()).at_least(min_size));
AllocatedAtomLayout {
sized_atoms: sized_items,

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@@ -12,8 +12,8 @@ pub struct SizedAtom<'a> {
/// size.x + gap.
pub size: Vec2,
/// Preferred size of the atom. This is used to calculate `Response::intrinsic_size`.
pub preferred_size: Vec2,
/// Intrinsic size of the atom. This is used to calculate `Response::intrinsic_size`.
pub intrinsic_size: Vec2,
pub kind: SizedAtomKind<'a>,
}

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@@ -121,6 +121,7 @@ pub struct Area {
new_pos: Option<Pos2>,
fade_in: bool,
layout: Layout,
sizing_pass: bool,
}
impl WidgetWithState for Area {
@@ -147,6 +148,7 @@ impl Area {
anchor: None,
fade_in: true,
layout: Layout::default(),
sizing_pass: false,
}
}
@@ -357,6 +359,27 @@ impl Area {
self.layout = layout;
self
}
/// While true, a sizing pass will be done. This means the area will be invisible
/// and the contents will be laid out to estimate the proper containing size of the area.
/// If false, there will be no change to the default area behavior. This is useful if the
/// area contents area dynamic and you need to need to make sure the area adjusts its size
/// accordingly.
///
/// This should only be set to true during the specific frames you want force a sizing pass.
/// Do NOT hard-code this as `.sizing_pass(true)`, as it will cause the area to never be
/// visible.
///
/// # Arguments
/// - resize: If true, the area will be resized to fit its contents. False will keep the
/// default area resizing behavior.
///
/// Default: `false`.
#[inline]
pub fn sizing_pass(mut self, resize: bool) -> Self {
self.sizing_pass = resize;
self
}
}
pub(crate) struct Prepared {
@@ -410,6 +433,7 @@ impl Area {
constrain_rect,
fade_in,
layout,
sizing_pass: force_sizing_pass,
} = self;
let constrain_rect = constrain_rect.unwrap_or_else(|| ctx.screen_rect());
@@ -425,6 +449,10 @@ impl Area {
interactable,
last_became_visible_at: None,
});
if force_sizing_pass {
sizing_pass = true;
state.size = None;
}
state.pivot = pivot;
state.interactable = interactable;
if let Some(new_pos) = new_pos {

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@@ -160,6 +160,7 @@ impl From<PopupKind> for UiKind {
}
}
#[must_use = "Call `.show()` to actually display the popup"]
pub struct Popup<'a> {
id: Id,
ctx: Context,
@@ -210,6 +211,57 @@ impl<'a> Popup<'a> {
}
}
/// Show a popup relative to some widget.
/// The popup will be always open.
///
/// See [`Self::menu`] and [`Self::context_menu`] for common use cases.
pub fn from_response(response: &Response) -> Self {
let mut popup = Self::new(
response.id.with("popup"),
response.ctx.clone(),
response,
response.layer_id,
);
popup.widget_clicked_elsewhere = response.clicked_elsewhere();
popup
}
/// Show a popup relative to some widget,
/// toggling the open state based on the widget's click state.
///
/// See [`Self::menu`] and [`Self::context_menu`] for common use cases.
pub fn from_toggle_button_response(button_response: &Response) -> Self {
Self::from_response(button_response)
.open_memory(button_response.clicked().then_some(SetOpenCommand::Toggle))
}
/// Show a popup when the widget was clicked.
/// Sets the layout to `Layout::top_down_justified(Align::Min)`.
pub fn menu(button_response: &Response) -> Self {
Self::from_toggle_button_response(button_response)
.kind(PopupKind::Menu)
.layout(Layout::top_down_justified(Align::Min))
.style(menu_style)
.gap(0.0)
}
/// Show a context menu when the widget was secondary clicked.
/// Sets the layout to `Layout::top_down_justified(Align::Min)`.
/// In contrast to [`Self::menu`], this will open at the pointer position.
pub fn context_menu(response: &Response) -> Self {
Self::menu(response)
.open_memory(if response.secondary_clicked() {
Some(SetOpenCommand::Bool(true))
} else if response.clicked() {
// Explicitly close the menu if the widget was clicked
// Without this, the context menu would stay open if the user clicks the widget
Some(SetOpenCommand::Bool(false))
} else {
None
})
.at_pointer_fixed()
}
/// Set the kind of the popup. Used for [`Area::kind`] and [`Area::order`].
#[inline]
pub fn kind(mut self, kind: PopupKind) -> Self {
@@ -242,49 +294,6 @@ impl<'a> Popup<'a> {
self
}
/// Show a popup relative to some widget.
/// The popup will be always open.
///
/// See [`Self::menu`] and [`Self::context_menu`] for common use cases.
pub fn from_response(response: &Response) -> Self {
let mut popup = Self::new(
response.id.with("popup"),
response.ctx.clone(),
response,
response.layer_id,
);
popup.widget_clicked_elsewhere = response.clicked_elsewhere();
popup
}
/// Show a popup when the widget was clicked.
/// Sets the layout to `Layout::top_down_justified(Align::Min)`.
pub fn menu(response: &Response) -> Self {
Self::from_response(response)
.open_memory(response.clicked().then_some(SetOpenCommand::Toggle))
.kind(PopupKind::Menu)
.layout(Layout::top_down_justified(Align::Min))
.style(menu_style)
.gap(0.0)
}
/// Show a context menu when the widget was secondary clicked.
/// Sets the layout to `Layout::top_down_justified(Align::Min)`.
/// In contrast to [`Self::menu`], this will open at the pointer position.
pub fn context_menu(response: &Response) -> Self {
Self::menu(response)
.open_memory(if response.secondary_clicked() {
Some(SetOpenCommand::Bool(true))
} else if response.clicked() {
// Explicitly close the menu if the widget was clicked
// Without this, the context menu would stay open if the user clicks the widget
Some(SetOpenCommand::Bool(false))
} else {
None
})
.at_pointer_fixed()
}
/// Force the popup to be open or closed.
#[inline]
pub fn open(mut self, open: bool) -> Self {
@@ -484,37 +493,18 @@ impl<'a> Popup<'a> {
self.gap,
expected_popup_size,
)
.unwrap_or_default()
}
/// Show the popup.
/// Returns `None` if the popup is not open or anchor is `PopupAnchor::Pointer` and there is
/// no pointer.
pub fn show<R>(self, content: impl FnOnce(&mut Ui) -> R) -> Option<InnerResponse<R>> {
let best_align = self.get_best_align();
let hover_pos = self.ctx.pointer_hover_pos();
let Popup {
id,
ctx,
anchor,
open_kind,
close_behavior,
kind,
info,
layer_id,
rect_align: _,
alternative_aligns: _,
gap,
widget_clicked_elsewhere,
width,
sense,
layout,
frame,
style,
} = self;
let hover_pos = ctx.pointer_hover_pos();
if let OpenKind::Memory { set, .. } = open_kind {
ctx.memory_mut(|mem| match set {
let id = self.id;
if let OpenKind::Memory { set } = self.open_kind {
self.ctx.memory_mut(|mem| match set {
Some(SetOpenCommand::Bool(open)) => {
if open {
match self.anchor {
@@ -536,10 +526,32 @@ impl<'a> Popup<'a> {
});
}
if !open_kind.is_open(id, &ctx) {
if !self.open_kind.is_open(self.id, &self.ctx) {
return None;
}
let best_align = self.get_best_align();
let Popup {
id,
ctx,
anchor,
open_kind,
close_behavior,
kind,
info,
layer_id,
rect_align: _,
alternative_aligns: _,
gap,
widget_clicked_elsewhere,
width,
sense,
layout,
frame,
style,
} = self;
if kind != PopupKind::Tooltip {
ctx.pass_state_mut(|fs| {
fs.layers

View File

@@ -1,4 +1,4 @@
use emath::Align;
use emath::{Align, NumExt as _};
use crate::{Layout, Ui, UiBuilder};
@@ -20,8 +20,13 @@ use crate::{Layout, Ui, UiBuilder};
///
/// If the parent is not wide enough to fit all widgets, the parent will be expanded to the right.
///
/// The left widgets are first added to the ui, left-to-right.
/// Then the right widgets are added, right-to-left.
/// The left widgets are added left-to-right.
/// The right widgets are added right-to-left.
///
/// Which side is first depends on the configuration:
/// - [`Sides::extend`] - left widgets are added first
/// - [`Sides::shrink_left`] - right widgets are added first
/// - [`Sides::shrink_right`] - left widgets are added first
///
/// ```
/// # egui::__run_test_ui(|ui| {
@@ -40,6 +45,16 @@ use crate::{Layout, Ui, UiBuilder};
pub struct Sides {
height: Option<f32>,
spacing: Option<f32>,
kind: SidesKind,
wrap_mode: Option<crate::TextWrapMode>,
}
#[derive(Clone, Copy, Debug, Default)]
enum SidesKind {
#[default]
Extend,
ShrinkLeft,
ShrinkRight,
}
impl Sides {
@@ -68,58 +83,175 @@ impl Sides {
self
}
/// Try to shrink widgets on the left side.
///
/// Right widgets will be added first. The left [`Ui`]s max rect will be limited to the
/// remaining space.
#[inline]
pub fn shrink_left(mut self) -> Self {
self.kind = SidesKind::ShrinkLeft;
self
}
/// Try to shrink widgets on the right side.
///
/// Left widgets will be added first. The right [`Ui`]s max rect will be limited to the
/// remaining space.
#[inline]
pub fn shrink_right(mut self) -> Self {
self.kind = SidesKind::ShrinkRight;
self
}
/// Extend the left and right sides to fill the available space.
///
/// This is the default behavior.
/// The left widgets will be added first, followed by the right widgets.
#[inline]
pub fn extend(mut self) -> Self {
self.kind = SidesKind::Extend;
self
}
/// The text wrap mode for the shrinking side.
///
/// Does nothing if [`Self::extend`] is used (the default).
#[inline]
pub fn wrap_mode(mut self, wrap_mode: crate::TextWrapMode) -> Self {
self.wrap_mode = Some(wrap_mode);
self
}
/// Truncate the text on the shrinking side.
///
/// This is a shortcut for [`Self::wrap_mode`].
/// Does nothing if [`Self::extend`] is used (the default).
#[inline]
pub fn truncate(mut self) -> Self {
self.wrap_mode = Some(crate::TextWrapMode::Truncate);
self
}
/// Wrap the text on the shrinking side.
///
/// This is a shortcut for [`Self::wrap_mode`].
/// Does nothing if [`Self::extend`] is used (the default).
#[inline]
pub fn wrap(mut self) -> Self {
self.wrap_mode = Some(crate::TextWrapMode::Wrap);
self
}
pub fn show<RetL, RetR>(
self,
ui: &mut Ui,
add_left: impl FnOnce(&mut Ui) -> RetL,
add_right: impl FnOnce(&mut Ui) -> RetR,
) -> (RetL, RetR) {
let Self { height, spacing } = self;
let Self {
height,
spacing,
mut kind,
mut wrap_mode,
} = self;
let height = height.unwrap_or_else(|| ui.spacing().interact_size.y);
let spacing = spacing.unwrap_or_else(|| ui.spacing().item_spacing.x);
let mut top_rect = ui.available_rect_before_wrap();
top_rect.max.y = top_rect.min.y + height;
let result_left;
let result_right;
let left_rect = {
let left_max_rect = top_rect;
let mut left_ui = ui.new_child(
UiBuilder::new()
.max_rect(left_max_rect)
.layout(Layout::left_to_right(Align::Center)),
);
result_left = add_left(&mut left_ui);
left_ui.min_rect()
};
let right_rect = {
let right_max_rect = top_rect.with_min_x(left_rect.max.x);
let mut right_ui = ui.new_child(
UiBuilder::new()
.max_rect(right_max_rect)
.layout(Layout::right_to_left(Align::Center)),
);
result_right = add_right(&mut right_ui);
right_ui.min_rect()
};
let mut final_rect = left_rect.union(right_rect);
let min_width = left_rect.width() + spacing + right_rect.width();
if ui.is_sizing_pass() {
// Make as small as possible:
final_rect.max.x = left_rect.min.x + min_width;
} else {
// If the rects overlap, make sure we expand the allocated rect so that the parent
// ui knows we overflowed, and resizes:
final_rect.max.x = final_rect.max.x.max(left_rect.min.x + min_width);
kind = SidesKind::Extend;
wrap_mode = None;
}
ui.advance_cursor_after_rect(final_rect);
match kind {
SidesKind::ShrinkLeft => {
let (right_rect, result_right) = Self::create_ui(
ui,
top_rect,
Layout::right_to_left(Align::Center),
add_right,
None,
);
let available_width = top_rect.width() - right_rect.width() - spacing;
let left_rect_constraint =
top_rect.with_max_x(top_rect.min.x + available_width.at_least(0.0));
let (left_rect, result_left) = Self::create_ui(
ui,
left_rect_constraint,
Layout::left_to_right(Align::Center),
add_left,
wrap_mode,
);
(result_left, result_right)
ui.advance_cursor_after_rect(left_rect.union(right_rect));
(result_left, result_right)
}
SidesKind::ShrinkRight => {
let (left_rect, result_left) = Self::create_ui(
ui,
top_rect,
Layout::left_to_right(Align::Center),
add_left,
None,
);
let right_rect_constraint = top_rect.with_min_x(left_rect.max.x + spacing);
let (right_rect, result_right) = Self::create_ui(
ui,
right_rect_constraint,
Layout::right_to_left(Align::Center),
add_right,
wrap_mode,
);
ui.advance_cursor_after_rect(left_rect.union(right_rect));
(result_left, result_right)
}
SidesKind::Extend => {
let (left_rect, result_left) = Self::create_ui(
ui,
top_rect,
Layout::left_to_right(Align::Center),
add_left,
None,
);
let right_max_rect = top_rect.with_min_x(left_rect.max.x);
let (right_rect, result_right) = Self::create_ui(
ui,
right_max_rect,
Layout::right_to_left(Align::Center),
add_right,
None,
);
let mut final_rect = left_rect.union(right_rect);
let min_width = left_rect.width() + spacing + right_rect.width();
if ui.is_sizing_pass() {
final_rect.max.x = left_rect.min.x + min_width;
} else {
final_rect.max.x = final_rect.max.x.max(left_rect.min.x + min_width);
}
ui.advance_cursor_after_rect(final_rect);
(result_left, result_right)
}
}
}
fn create_ui<Ret>(
ui: &mut Ui,
max_rect: emath::Rect,
layout: Layout,
add_content: impl FnOnce(&mut Ui) -> Ret,
wrap_mode: Option<crate::TextWrapMode>,
) -> (emath::Rect, Ret) {
let mut child_ui = ui.new_child(UiBuilder::new().max_rect(max_rect).layout(layout));
if let Some(wrap_mode) = wrap_mode {
child_ui.style_mut().wrap_mode = Some(wrap_mode);
}
let result = add_content(&mut child_ui);
(child_ui.min_rect(), result)
}
}

View File

@@ -78,7 +78,7 @@ impl Default for WrappedTextureManager {
// Will be filled in later
let font_id = tex_mngr.alloc(
"egui_font_texture".into(),
epaint::FontImage::new([0, 0]).into(),
epaint::ColorImage::filled([0, 0], Color32::TRANSPARENT).into(),
Default::default(),
);
assert_eq!(
@@ -610,6 +610,8 @@ impl ContextImpl {
log::trace!("Adding new fonts");
}
let text_alpha_from_coverage = self.memory.options.style().visuals.text_alpha_from_coverage;
let mut is_new = false;
let fonts = self
@@ -624,13 +626,14 @@ impl ContextImpl {
Fonts::new(
pixels_per_point,
max_texture_side,
text_alpha_from_coverage,
self.font_definitions.clone(),
)
});
{
profiling::scope!("Fonts::begin_pass");
fonts.begin_pass(pixels_per_point, max_texture_side);
fonts.begin_pass(pixels_per_point, max_texture_side, text_alpha_from_coverage);
}
if is_new && self.memory.options.preload_font_glyphs {
@@ -1149,7 +1152,7 @@ impl Context {
ID clashes happens when things like Windows or CollapsingHeaders share names,\n\
or when things like Plot and Grid:s aren't given unique id_salt:s.\n\n\
Sometimes the solution is to use ui.push_id.",
if below { "above" } else { "below" })
if below { "above" } else { "below" }),
);
}
}
@@ -1216,6 +1219,51 @@ impl Context {
self.accesskit_node_builder(w.id, |builder| res.fill_accesskit_node_common(builder));
}
#[cfg(feature = "accesskit")]
self.write(|ctx| {
use crate::{Align, pass_state::ScrollTarget, style::ScrollAnimation};
let viewport = ctx.viewport_for(ctx.viewport_id());
viewport
.input
.consume_accesskit_action_requests(res.id, |request| {
// TODO(lucasmerlin): Correctly handle the scroll unit:
// https://github.com/AccessKit/accesskit/blob/e639c0e0d8ccbfd9dff302d972fa06f9766d608e/common/src/lib.rs#L2621
const DISTANCE: f32 = 100.0;
match &request.action {
accesskit::Action::ScrollIntoView => {
viewport.this_pass.scroll_target = [
Some(ScrollTarget::new(
res.rect.x_range(),
Some(Align::Center),
ScrollAnimation::none(),
)),
Some(ScrollTarget::new(
res.rect.y_range(),
Some(Align::Center),
ScrollAnimation::none(),
)),
];
}
accesskit::Action::ScrollDown => {
viewport.this_pass.scroll_delta.0 += DISTANCE * Vec2::UP;
}
accesskit::Action::ScrollUp => {
viewport.this_pass.scroll_delta.0 += DISTANCE * Vec2::DOWN;
}
accesskit::Action::ScrollLeft => {
viewport.this_pass.scroll_delta.0 += DISTANCE * Vec2::LEFT;
}
accesskit::Action::ScrollRight => {
viewport.this_pass.scroll_delta.0 += DISTANCE * Vec2::RIGHT;
}
_ => return false,
};
true
});
});
res
}

View File

@@ -91,6 +91,8 @@ pub fn hit_test(
}
}
close.retain(|rect| !rect.interact_rect.any_nan()); // Protect against bad input and transforms
// When using layer transforms it is common to stack layers close to each other.
// For instance, you may have a resize-separator on a panel, with two
// transform-layers on either side.

View File

@@ -824,6 +824,23 @@ impl InputState {
})
}
#[cfg(feature = "accesskit")]
pub fn consume_accesskit_action_requests(
&mut self,
id: crate::Id,
mut consume: impl FnMut(&accesskit::ActionRequest) -> bool,
) {
let accesskit_id = id.accesskit_id();
self.events.retain(|event| {
if let Event::AccessKitActionRequest(request) = event {
if request.target == accesskit_id {
return !consume(request);
}
}
true
});
}
#[cfg(feature = "accesskit")]
pub fn has_accesskit_action_request(&self, id: crate::Id, action: accesskit::Action) -> bool {
self.accesskit_action_requests(id, action).next().is_some()
@@ -1448,7 +1465,10 @@ impl PointerState {
}
if let Some(pos) = self.hover_pos() {
return rect.intersects_ray(pos, self.direction());
let dir = self.direction();
if dir != Vec2::ZERO {
return rect.intersects_ray(pos, self.direction());
}
}
false
}

View File

@@ -161,12 +161,10 @@
//!
//! * egui uses premultiplied alpha, so make sure your blending function is `(ONE, ONE_MINUS_SRC_ALPHA)`.
//! * Make sure your texture sampler is clamped (`GL_CLAMP_TO_EDGE`).
//! * egui prefers linear color spaces for all blending so:
//! * Use an sRGBA-aware texture if available (e.g. `GL_SRGB8_ALPHA8`).
//! * Otherwise: remember to decode gamma in the fragment shader.
//! * Decode the gamma of the incoming vertex colors in your vertex shader.
//! * Turn on sRGBA/linear framebuffer if available (`GL_FRAMEBUFFER_SRGB`).
//! * Otherwise: gamma-encode the colors before you write them again.
//! * egui prefers gamma color spaces for all blending so:
//! * Do NOT use an sRGBA-aware texture (NOT `GL_SRGB8_ALPHA8`).
//! * Multiply texture and vertex colors in gamma space
//! * Turn OFF sRGBA/gamma framebuffer (NO `GL_FRAMEBUFFER_SRGB`).
//!
//!
//! # Understanding immediate mode
@@ -467,7 +465,7 @@ pub use emath::{
remap_clamp, vec2,
};
pub use epaint::{
ClippedPrimitive, ColorImage, CornerRadius, FontImage, ImageData, Margin, Mesh, PaintCallback,
ClippedPrimitive, ColorImage, CornerRadius, ImageData, Margin, Mesh, PaintCallback,
PaintCallbackInfo, Shadow, Shape, Stroke, StrokeKind, TextureHandle, TextureId, mutex,
text::{FontData, FontDefinitions, FontFamily, FontId, FontTweak},
textures::{TextureFilter, TextureOptions, TextureWrapMode, TexturesDelta},

View File

@@ -408,11 +408,11 @@ impl Options {
.show(ui, |ui| {
theme_preference.radio_buttons(ui);
std::sync::Arc::make_mut(match theme {
let style = std::sync::Arc::make_mut(match theme {
Theme::Dark => dark_style,
Theme::Light => light_style,
})
.ui(ui);
});
style.ui(ui);
});
CollapsingHeader::new("✒ Painting")

View File

@@ -89,9 +89,32 @@ impl ThemePreference {
/// Show radio-buttons to switch between light mode, dark mode and following the system theme.
pub fn radio_buttons(&mut self, ui: &mut crate::Ui) {
ui.horizontal(|ui| {
ui.selectable_value(self, Self::Light, "☀ Light");
ui.selectable_value(self, Self::Dark, "🌙 Dark");
ui.selectable_value(self, Self::System, "💻 System");
let system_theme = ui.ctx().input(|i| i.raw.system_theme);
ui.selectable_value(self, Self::System, "💻 System")
.on_hover_ui(|ui| {
ui.label("Follow the system theme preference.");
ui.add_space(4.0);
if let Some(system_theme) = system_theme {
ui.label(format!(
"The current system theme is: {}",
match system_theme {
Theme::Dark => "dark",
Theme::Light => "light",
}
));
} else {
ui.label("The system theme is unknown.");
}
});
ui.selectable_value(self, Self::Dark, "🌙 Dark")
.on_hover_text("Use the dark mode theme");
ui.selectable_value(self, Self::Light, "☀ Light")
.on_hover_text("Use the light mode theme");
});
}
}

View File

@@ -83,6 +83,7 @@ impl Painter {
}
/// If set, colors will be modified to look like this
#[deprecated = "Use `multiply_opacity` instead"]
pub fn set_fade_to_color(&mut self, fade_to_color: Option<Color32>) {
self.fade_to_color = fade_to_color;
}

View File

@@ -3,7 +3,7 @@
#![allow(clippy::if_same_then_else)]
use emath::Align;
use epaint::{CornerRadius, Shadow, Stroke, text::FontTweak};
use epaint::{AlphaFromCoverage, CornerRadius, Shadow, Stroke, text::FontTweak};
use std::{collections::BTreeMap, ops::RangeInclusive, sync::Arc};
use crate::{
@@ -11,6 +11,7 @@ use crate::{
WidgetText,
ecolor::Color32,
emath::{Rangef, Rect, Vec2, pos2, vec2},
reset_button_with,
};
/// How to format numbers in e.g. a [`crate::DragValue`].
@@ -920,6 +921,9 @@ pub struct Visuals {
/// this is more to provide a convenient summary of the rest of the settings.
pub dark_mode: bool,
/// ADVANCED: Controls how we render text.
pub text_alpha_from_coverage: AlphaFromCoverage,
/// Override default text color for all text.
///
/// This is great for setting the color of text for any widget.
@@ -935,6 +939,17 @@ pub struct Visuals {
/// it is disabled, non-interactive, hovered etc.
pub override_text_color: Option<Color32>,
/// How strong "weak" text is.
///
/// Ignored if [`Self::weak_text_color`] is set.
pub weak_text_alpha: f32,
/// Color of "weak" text.
///
/// If `None`, the color is [`Self::text_color`]
/// multiplied by [`Self::weak_text_alpha`].
pub weak_text_color: Option<Color32>,
/// Visual styles of widgets
pub widgets: Widgets,
@@ -952,6 +967,11 @@ pub struct Visuals {
/// that needs to look different from other interactive stuff.
pub extreme_bg_color: Color32,
/// The background color of [`crate::TextEdit`].
///
/// Defaults to [`Self::extreme_bg_color`].
pub text_edit_bg_color: Option<Color32>,
/// Background color behind code-styled monospaced labels.
pub code_bg_color: Color32,
@@ -1019,6 +1039,9 @@ pub struct Visuals {
/// How to display numeric color values.
pub numeric_color_space: NumericColorSpace,
/// How much to modify the alpha of a disabled widget.
pub disabled_alpha: f32,
}
impl Visuals {
@@ -1034,7 +1057,8 @@ impl Visuals {
}
pub fn weak_text_color(&self) -> Color32 {
self.gray_out(self.text_color())
self.weak_text_color
.unwrap_or_else(|| self.text_color().gamma_multiply(self.weak_text_alpha))
}
#[inline(always)]
@@ -1042,6 +1066,11 @@ impl Visuals {
self.widgets.active.text_color()
}
/// The background color of [`crate::TextEdit`].
pub fn text_edit_bg_color(&self) -> Color32 {
self.text_edit_bg_color.unwrap_or(self.extreme_bg_color)
}
/// Window background color.
#[inline(always)]
pub fn window_fill(&self) -> Color32 {
@@ -1054,17 +1083,32 @@ impl Visuals {
}
/// When fading out things, we fade the colors towards this.
// TODO(emilk): replace with an alpha
#[inline(always)]
#[deprecated = "Use disabled_alpha(). Fading is now handled by modifying the alpha channel."]
pub fn fade_out_to_color(&self) -> Color32 {
self.widgets.noninteractive.weak_bg_fill
}
/// Returned a "grayed out" version of the given color.
/// Disabled widgets have their alpha modified by this.
#[inline(always)]
pub fn disabled_alpha(&self) -> f32 {
self.disabled_alpha
}
/// Returns a "disabled" version of the given color.
///
/// This function modifies the opcacity of the given color.
/// If this is undesirable use [`gray_out`](Self::gray_out).
#[inline(always)]
pub fn disable(&self, color: Color32) -> Color32 {
color.gamma_multiply(self.disabled_alpha())
}
/// Returns a "grayed out" version of the given color.
#[doc(alias = "grey_out")]
#[inline(always)]
pub fn gray_out(&self, color: Color32) -> Color32 {
crate::ecolor::tint_color_towards(color, self.fade_out_to_color())
crate::ecolor::tint_color_towards(color, self.widgets.noninteractive.weak_bg_fill)
}
}
@@ -1333,12 +1377,16 @@ impl Visuals {
pub fn dark() -> Self {
Self {
dark_mode: true,
text_alpha_from_coverage: AlphaFromCoverage::DARK_MODE_DEFAULT,
override_text_color: None,
weak_text_alpha: 0.6,
weak_text_color: None,
widgets: Widgets::default(),
selection: Selection::default(),
hyperlink_color: Color32::from_rgb(90, 170, 255),
faint_bg_color: Color32::from_additive_luminance(5), // visible, but barely so
extreme_bg_color: Color32::from_gray(10), // e.g. TextEdit background
text_edit_bg_color: None, // use `extreme_bg_color` by default
code_bg_color: Color32::from_gray(64),
warn_fg_color: Color32::from_rgb(255, 143, 0), // orange
error_fg_color: Color32::from_rgb(255, 0, 0), // red
@@ -1384,6 +1432,7 @@ impl Visuals {
image_loading_spinners: true,
numeric_color_space: NumericColorSpace::GammaByte,
disabled_alpha: 0.5,
}
}
@@ -1391,6 +1440,7 @@ impl Visuals {
pub fn light() -> Self {
Self {
dark_mode: false,
text_alpha_from_coverage: AlphaFromCoverage::LIGHT_MODE_DEFAULT,
widgets: Widgets::light(),
selection: Selection::light(),
hyperlink_color: Color32::from_rgb(0, 155, 255),
@@ -1680,11 +1730,11 @@ impl Style {
ui.end_row();
});
ui.collapsing("🔠 Text Styles", |ui| text_styles_ui(ui, text_styles));
ui.collapsing("🔠 Text styles", |ui| text_styles_ui(ui, text_styles));
ui.collapsing("📏 Spacing", |ui| spacing.ui(ui));
ui.collapsing("☝ Interaction", |ui| interaction.ui(ui));
ui.collapsing("🎨 Visuals", |ui| visuals.ui(ui));
ui.collapsing("🔄 Scroll Animation", |ui| scroll_animation.ui(ui));
ui.collapsing("🔄 Scroll animation", |ui| scroll_animation.ui(ui));
#[cfg(debug_assertions)]
ui.collapsing("🐛 Debug", |ui| debug.ui(ui));
@@ -2022,13 +2072,17 @@ impl WidgetVisuals {
impl Visuals {
pub fn ui(&mut self, ui: &mut crate::Ui) {
let Self {
dark_mode: _,
dark_mode,
text_alpha_from_coverage,
override_text_color: _,
weak_text_alpha,
weak_text_color,
widgets,
selection,
hyperlink_color,
faint_bg_color,
extreme_bg_color,
text_edit_bg_color,
code_bg_color,
warn_fg_color,
error_fg_color,
@@ -2063,44 +2117,115 @@ impl Visuals {
image_loading_spinners,
numeric_color_space,
disabled_alpha,
} = self;
ui.collapsing("Background Colors", |ui| {
ui_color(ui, &mut widgets.inactive.weak_bg_fill, "Buttons");
ui_color(ui, window_fill, "Windows");
ui_color(ui, panel_fill, "Panels");
ui_color(ui, faint_bg_color, "Faint accent").on_hover_text(
"Used for faint accentuation of interactive things, like striped grids.",
);
ui_color(ui, extreme_bg_color, "Extreme")
.on_hover_text("Background of plots and paintings");
fn ui_optional_color(
ui: &mut Ui,
color: &mut Option<Color32>,
default_value: Color32,
label: impl Into<WidgetText>,
) -> Response {
let label_response = ui.label(label);
ui.horizontal(|ui| {
let mut set = color.is_some();
ui.checkbox(&mut set, "");
if set {
let color = color.get_or_insert(default_value);
ui.color_edit_button_srgba(color);
} else {
*color = None;
};
});
ui.end_row();
label_response
}
ui.collapsing("Background colors", |ui| {
Grid::new("background_colors")
.num_columns(2)
.show(ui, |ui| {
fn ui_color(
ui: &mut Ui,
color: &mut Color32,
label: impl Into<WidgetText>,
) -> Response {
let label_response = ui.label(label);
ui.color_edit_button_srgba(color);
ui.end_row();
label_response
}
ui_color(ui, &mut widgets.inactive.weak_bg_fill, "Buttons");
ui_color(ui, window_fill, "Windows");
ui_color(ui, panel_fill, "Panels");
ui_color(ui, faint_bg_color, "Faint accent").on_hover_text(
"Used for faint accentuation of interactive things, like striped grids.",
);
ui_color(ui, extreme_bg_color, "Extreme")
.on_hover_text("Background of plots and paintings");
ui_optional_color(ui, text_edit_bg_color, *extreme_bg_color, "TextEdit")
.on_hover_text("Background of TextEdit");
});
});
ui.collapsing("Text color", |ui| {
ui_text_color(ui, &mut widgets.noninteractive.fg_stroke.color, "Label");
ui_text_color(
ui,
&mut widgets.inactive.fg_stroke.color,
"Unhovered button",
);
ui_text_color(ui, &mut widgets.hovered.fg_stroke.color, "Hovered button");
ui_text_color(ui, &mut widgets.active.fg_stroke.color, "Clicked button");
fn ui_text_color(ui: &mut Ui, color: &mut Color32, label: impl Into<RichText>) {
ui.label(label.into().color(*color));
ui.color_edit_button_srgba(color);
ui.end_row();
}
ui_text_color(ui, warn_fg_color, RichText::new("Warnings"));
ui_text_color(ui, error_fg_color, RichText::new("Errors"));
Grid::new("text_color").num_columns(2).show(ui, |ui| {
ui_text_color(ui, &mut widgets.noninteractive.fg_stroke.color, "Label");
ui_text_color(ui, hyperlink_color, "hyperlink_color");
ui_text_color(
ui,
&mut widgets.inactive.fg_stroke.color,
"Unhovered button",
);
ui_text_color(ui, &mut widgets.hovered.fg_stroke.color, "Hovered button");
ui_text_color(ui, &mut widgets.active.fg_stroke.color, "Clicked button");
ui_color(ui, code_bg_color, RichText::new("Code background").code()).on_hover_ui(
|ui| {
ui.horizontal(|ui| {
ui.spacing_mut().item_spacing.x = 0.0;
ui.label("For monospaced inlined text ");
ui.code("like this");
ui.label(".");
ui_text_color(ui, warn_fg_color, RichText::new("Warnings"));
ui_text_color(ui, error_fg_color, RichText::new("Errors"));
ui_text_color(ui, hyperlink_color, "hyperlink_color");
ui.label(RichText::new("Code background").code())
.on_hover_ui(|ui| {
ui.horizontal(|ui| {
ui.spacing_mut().item_spacing.x = 0.0;
ui.label("For monospaced inlined text ");
ui.code("like this");
ui.label(".");
});
});
},
);
ui.color_edit_button_srgba(code_bg_color);
ui.end_row();
ui.label("Weak text alpha");
ui.add_enabled(
weak_text_color.is_none(),
DragValue::new(weak_text_alpha).speed(0.01).range(0.0..=1.0),
);
ui.end_row();
ui_optional_color(
ui,
weak_text_color,
widgets.noninteractive.text_color(),
"Weak text color",
);
});
ui.add_space(4.0);
text_alpha_from_coverage_ui(ui, text_alpha_from_coverage);
});
ui.collapsing("Text cursor", |ui| {
@@ -2191,12 +2316,60 @@ impl Visuals {
ui.label("Color picker type");
numeric_color_space.toggle_button_ui(ui);
});
ui.add(Slider::new(disabled_alpha, 0.0..=1.0).text("Disabled element alpha"));
});
ui.vertical_centered(|ui| reset_button(ui, self, "Reset visuals"));
let dark_mode = *dark_mode;
ui.vertical_centered(|ui| {
reset_button_with(
ui,
self,
"Reset visuals",
if dark_mode {
Self::dark()
} else {
Self::light()
},
);
});
}
}
fn text_alpha_from_coverage_ui(ui: &mut Ui, text_alpha_from_coverage: &mut AlphaFromCoverage) {
let mut dark_mode_special =
*text_alpha_from_coverage == AlphaFromCoverage::TwoCoverageMinusCoverageSq;
ui.horizontal(|ui| {
ui.label("Text rendering:");
ui.checkbox(&mut dark_mode_special, "Dark-mode special");
if dark_mode_special {
*text_alpha_from_coverage = AlphaFromCoverage::TwoCoverageMinusCoverageSq;
} else {
let mut gamma = match text_alpha_from_coverage {
AlphaFromCoverage::Linear => 1.0,
AlphaFromCoverage::Gamma(gamma) => *gamma,
AlphaFromCoverage::TwoCoverageMinusCoverageSq => 0.5, // approximately the same
};
ui.add(
DragValue::new(&mut gamma)
.speed(0.01)
.range(0.1..=4.0)
.prefix("Gamma: "),
);
if gamma == 1.0 {
*text_alpha_from_coverage = AlphaFromCoverage::Linear;
} else {
*text_alpha_from_coverage = AlphaFromCoverage::Gamma(gamma);
}
}
});
}
impl TextCursorStyle {
fn ui(&mut self, ui: &mut Ui) {
let Self {
@@ -2310,22 +2483,6 @@ fn two_drag_values(value: &mut Vec2, range: std::ops::RangeInclusive<f32>) -> im
}
}
fn ui_color(ui: &mut Ui, color: &mut Color32, label: impl Into<WidgetText>) -> Response {
ui.horizontal(|ui| {
ui.color_edit_button_srgba(color);
ui.label(label);
})
.response
}
fn ui_text_color(ui: &mut Ui, color: &mut Color32, label: impl Into<RichText>) -> Response {
ui.horizontal(|ui| {
ui.color_edit_button_srgba(color);
ui.label(label.into().color(*color));
})
.response
}
impl HandleShape {
pub fn ui(&mut self, ui: &mut Ui) {
ui.horizontal(|ui| {

View File

@@ -27,7 +27,7 @@ use crate::{
vec2, widgets,
widgets::{
Button, Checkbox, DragValue, Hyperlink, Image, ImageSource, Label, Link, RadioButton,
SelectableLabel, Separator, Spinner, TextEdit, Widget, color_picker,
Separator, Spinner, TextEdit, Widget, color_picker,
},
};
// ----------------------------------------------------------------------------
@@ -522,7 +522,7 @@ impl Ui {
self.enabled = false;
if self.is_visible() {
self.painter
.set_fade_to_color(Some(self.visuals().fade_out_to_color()));
.multiply_opacity(self.visuals().disabled_alpha());
}
}
@@ -2077,13 +2077,13 @@ impl Ui {
Checkbox::new(checked, atoms).ui(self)
}
/// Acts like a checkbox, but looks like a [`SelectableLabel`].
/// Acts like a checkbox, but looks like a [`Button::selectable`].
///
/// Click to toggle to bool.
///
/// See also [`Self::checkbox`].
pub fn toggle_value(&mut self, selected: &mut bool, text: impl Into<WidgetText>) -> Response {
let mut response = self.selectable_label(*selected, text);
pub fn toggle_value<'a>(&mut self, selected: &mut bool, atoms: impl IntoAtoms<'a>) -> Response {
let mut response = self.selectable_label(*selected, atoms);
if response.clicked() {
*selected = !*selected;
response.mark_changed();
@@ -2134,10 +2134,10 @@ impl Ui {
/// Show a label which can be selected or not.
///
/// See also [`SelectableLabel`] and [`Self::toggle_value`].
/// See also [`Button::selectable`] and [`Self::toggle_value`].
#[must_use = "You should check if the user clicked this with `if ui.selectable_label(…).clicked() { … } "]
pub fn selectable_label(&mut self, checked: bool, text: impl Into<WidgetText>) -> Response {
SelectableLabel::new(checked, text).ui(self)
pub fn selectable_label<'a>(&mut self, checked: bool, text: impl IntoAtoms<'a>) -> Response {
Button::selectable(checked, text).ui(self)
}
/// Show selectable text. It is selected if `*current_value == selected_value`.
@@ -2145,12 +2145,12 @@ impl Ui {
///
/// Example: `ui.selectable_value(&mut my_enum, Enum::Alternative, "Alternative")`.
///
/// See also [`SelectableLabel`] and [`Self::toggle_value`].
pub fn selectable_value<Value: PartialEq>(
/// See also [`Button::selectable`] and [`Self::toggle_value`].
pub fn selectable_value<'a, Value: PartialEq>(
&mut self,
current_value: &mut Value,
selected_value: Value,
text: impl Into<WidgetText>,
text: impl IntoAtoms<'a>,
) -> Response {
let mut response = self.selectable_label(*current_value == selected_value, text);
if response.clicked() && *current_value != selected_value {
@@ -2963,8 +2963,8 @@ impl Ui {
if is_anything_being_dragged && !can_accept_what_is_being_dragged {
// When dragging something else, show that it can't be dropped here:
fill = self.visuals().gray_out(fill);
stroke.color = self.visuals().gray_out(stroke.color);
fill = self.visuals().disable(fill);
stroke.color = self.visuals().disable(stroke.color);
}
frame.frame.fill = fill;

View File

@@ -438,7 +438,7 @@ impl ViewportBuilder {
}
/// macOS: Set to `true` to allow the window to be moved by dragging the background.
/// Enabling this feature can result in unexpected behaviour with draggable UI widgets such as sliders.
/// Enabling this feature can result in unexpected behavior with draggable UI widgets such as sliders.
#[inline]
pub fn with_movable_by_background(mut self, value: bool) -> Self {
self.movable_by_window_background = Some(value);

View File

@@ -29,6 +29,7 @@ pub struct Button<'a> {
stroke: Option<Stroke>,
small: bool,
frame: Option<bool>,
frame_when_inactive: bool,
min_size: Vec2,
corner_radius: Option<CornerRadius>,
selected: bool,
@@ -44,6 +45,7 @@ impl<'a> Button<'a> {
stroke: None,
small: false,
frame: None,
frame_when_inactive: true,
min_size: Vec2::ZERO,
corner_radius: None,
selected: false,
@@ -52,6 +54,27 @@ impl<'a> Button<'a> {
}
}
/// Show a selectable button.
///
/// Equivalent to:
/// ```rust
/// # use egui::{Button, IntoAtoms, __run_test_ui};
/// # __run_test_ui(|ui| {
/// let selected = true;
/// ui.add(Button::new("toggle me").selected(selected).frame_when_inactive(!selected).frame(true));
/// # });
/// ```
///
/// See also:
/// - [`Ui::selectable_value`]
/// - [`Ui::selectable_label`]
pub fn selectable(selected: bool, atoms: impl IntoAtoms<'a>) -> Self {
Self::new(atoms)
.selected(selected)
.frame_when_inactive(selected)
.frame(true)
}
/// Creates a button with an image. The size of the image as displayed is defined by the provided size.
///
/// Note: In contrast to [`Button::new`], this limits the image size to the default font height
@@ -138,6 +161,18 @@ impl<'a> Button<'a> {
self
}
/// If `false`, the button will not have a frame when inactive.
///
/// Default: `true`.
///
/// Note: When [`Self::frame`] (or `ui.visuals().button_frame`) is `false`, this setting
/// has no effect.
#[inline]
pub fn frame_when_inactive(mut self, frame_when_inactive: bool) -> Self {
self.frame_when_inactive = frame_when_inactive;
self
}
/// By default, buttons senses clicks.
/// Change this to a drag-button with `Sense::drag()`.
#[inline]
@@ -220,6 +255,7 @@ impl<'a> Button<'a> {
stroke,
small,
frame,
frame_when_inactive,
mut min_size,
corner_radius,
selected,
@@ -243,9 +279,9 @@ impl<'a> Button<'a> {
let text = layout.text().map(String::from);
let has_frame = frame.unwrap_or_else(|| ui.visuals().button_frame);
let has_frame_margin = frame.unwrap_or_else(|| ui.visuals().button_frame);
let mut button_padding = if has_frame {
let mut button_padding = if has_frame_margin {
ui.spacing().button_padding
} else {
Vec2::ZERO
@@ -262,13 +298,22 @@ impl<'a> Button<'a> {
let response = if ui.is_rect_visible(prepared.response.rect) {
let visuals = ui.style().interact_selectable(&prepared.response, selected);
let visible_frame = if frame_when_inactive {
has_frame_margin
} else {
has_frame_margin
&& (prepared.response.hovered()
|| prepared.response.is_pointer_button_down_on()
|| prepared.response.has_focus())
};
if image_tint_follows_text_color {
prepared.map_images(|image| image.tint(visuals.text_color()));
}
prepared.fallback_text_color = visuals.text_color();
if has_frame {
if visible_frame {
let stroke = stroke.unwrap_or(visuals.bg_stroke);
let fill = fill.unwrap_or(visuals.weak_bg_fill);
prepared.frame = prepared

View File

@@ -278,7 +278,8 @@ impl<'a> Image<'a> {
}
/// Set alt text for the image. This will be shown when the image fails to load.
/// It will also be read to screen readers.
///
/// It will also be used for accessibility (e.g. read by screen readers).
#[inline]
pub fn alt_text(mut self, label: impl Into<String>) -> Self {
self.alt_text = Some(label.into());
@@ -672,7 +673,7 @@ pub fn paint_texture_load_result(
rect: Rect,
show_loading_spinner: Option<bool>,
options: &ImageOptions,
alt: Option<&str>,
alt_text: Option<&str>,
) {
match tlr {
Ok(TexturePoll::Ready { texture }) => {
@@ -697,9 +698,9 @@ pub fn paint_texture_load_result(
0.0,
TextFormat::simple(font_id.clone(), ui.visuals().error_fg_color),
);
if let Some(alt) = alt {
if let Some(alt_text) = alt_text {
job.append(
alt,
alt_text,
ui.spacing().item_spacing.x,
TextFormat::simple(font_id, ui.visuals().text_color()),
);

View File

@@ -22,6 +22,8 @@ mod slider;
mod spinner;
pub mod text_edit;
#[expect(deprecated)]
pub use self::selected_label::SelectableLabel;
pub use self::{
button::Button,
checkbox::Checkbox,
@@ -35,7 +37,6 @@ pub use self::{
label::Label,
progress_bar::ProgressBar,
radio_button::RadioButton,
selected_label::SelectableLabel,
separator::Separator,
slider::{Slider, SliderClamping, SliderOrientation},
spinner::Spinner,

View File

@@ -1,88 +1,13 @@
use crate::{
NumExt as _, Response, Sense, TextStyle, Ui, Widget, WidgetInfo, WidgetText, WidgetType,
};
#![expect(deprecated, clippy::new_ret_no_self)]
/// One out of several alternatives, either selected or not.
/// Will mark selected items with a different background color.
/// An alternative to [`crate::RadioButton`] and [`crate::Checkbox`].
///
/// Usually you'd use [`Ui::selectable_value`] or [`Ui::selectable_label`] instead.
///
/// ```
/// # egui::__run_test_ui(|ui| {
/// #[derive(PartialEq)]
/// enum Enum { First, Second, Third }
/// let mut my_enum = Enum::First;
///
/// ui.selectable_value(&mut my_enum, Enum::First, "First");
///
/// // is equivalent to:
///
/// if ui.add(egui::SelectableLabel::new(my_enum == Enum::First, "First")).clicked() {
/// my_enum = Enum::First
/// }
/// # });
/// ```
#[must_use = "You should put this widget in a ui with `ui.add(widget);`"]
pub struct SelectableLabel {
selected: bool,
text: WidgetText,
}
use crate::WidgetText;
#[deprecated = "Use `Button::selectable()` instead"]
pub struct SelectableLabel {}
impl SelectableLabel {
pub fn new(selected: bool, text: impl Into<WidgetText>) -> Self {
Self {
selected,
text: text.into(),
}
}
}
impl Widget for SelectableLabel {
fn ui(self, ui: &mut Ui) -> Response {
let Self { selected, text } = self;
let button_padding = ui.spacing().button_padding;
let total_extra = button_padding + button_padding;
let wrap_width = ui.available_width() - total_extra.x;
let galley = text.into_galley(ui, None, wrap_width, TextStyle::Button);
let mut desired_size = total_extra + galley.size();
desired_size.y = desired_size.y.at_least(ui.spacing().interact_size.y);
let (rect, response) = ui.allocate_at_least(desired_size, Sense::click());
response.widget_info(|| {
WidgetInfo::selected(
WidgetType::SelectableLabel,
ui.is_enabled(),
selected,
galley.text(),
)
});
if ui.is_rect_visible(response.rect) {
let text_pos = ui
.layout()
.align_size_within_rect(galley.size(), rect.shrink2(button_padding))
.min;
let visuals = ui.style().interact_selectable(&response, selected);
if selected || response.hovered() || response.highlighted() || response.has_focus() {
let rect = rect.expand(visuals.expansion);
ui.painter().rect(
rect,
visuals.corner_radius,
visuals.weak_bg_fill,
visuals.bg_stroke,
epaint::StrokeKind::Inside,
);
}
ui.painter().galley(text_pos, galley, visuals.text_color());
}
response
#[deprecated = "Use `Button::selectable()` instead"]
pub fn new(selected: bool, text: impl Into<WidgetText>) -> super::Button<'static> {
crate::Button::selectable(selected, text)
}
}

View File

@@ -63,7 +63,7 @@ type LayouterFn<'t> = &'t mut dyn FnMut(&Ui, &dyn TextBuffer, f32) -> Arc<Galley
/// See [`TextEdit::show`].
///
/// ## Other
/// The background color of a [`crate::TextEdit`] is [`crate::Visuals::extreme_bg_color`] or can be set with [`crate::TextEdit::background_color`].
/// The background color of a [`crate::TextEdit`] is [`crate::Visuals::text_edit_bg_color`] or can be set with [`crate::TextEdit::background_color`].
#[must_use = "You should put this widget in a ui with `ui.add(widget);`"]
pub struct TextEdit<'t> {
text: &'t mut dyn TextBuffer,
@@ -207,7 +207,7 @@ impl<'t> TextEdit<'t> {
self
}
/// Set the background color of the [`TextEdit`]. The default is [`crate::Visuals::extreme_bg_color`].
/// Set the background color of the [`TextEdit`]. The default is [`crate::Visuals::text_edit_bg_color`].
// TODO(bircni): remove this once #3284 is implemented
#[inline]
pub fn background_color(mut self, color: Color32) -> Self {
@@ -428,7 +428,7 @@ impl TextEdit<'_> {
let where_to_put_background = ui.painter().add(Shape::Noop);
let background_color = self
.background_color
.unwrap_or(ui.visuals().extreme_bg_color);
.unwrap_or_else(|| ui.visuals().text_edit_bg_color());
let output = self.show_content(ui);
if frame {

View File

@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:8cf6d0b20f127f22d49daefed27fc2d0ca43d645fe1486cf7f6fcbb676bdec82
size 179065
oid sha256:fc3dbdcd483d4da7a9c1a00f0245a7882997fbcd2d26f8d6a6d2d855f3382063
size 179724

View File

@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:0e37b3ce49c9ccc1a64beb58b176e23ab6c1fa2d897f676b0de85e510e6bfa85
size 100845
oid sha256:c8ad2c2d494e2287b878049091688069e4d86b69ae72b89cb7ecbe47d8c35e33
size 100766

View File

@@ -69,6 +69,6 @@ fn test_demo_app() {
// Can't use Harness::run because fractal clock keeps requesting repaints
harness.run_steps(4);
results.add(harness.try_snapshot(&anchor.to_string()));
results.add(harness.try_snapshot(anchor.to_string()));
}
}

View File

@@ -168,6 +168,7 @@ pub fn criterion_benchmark(c: &mut Criterion) {
let fonts = egui::epaint::text::Fonts::new(
pixels_per_point,
max_texture_side,
egui::epaint::AlphaFromCoverage::default(),
egui::FontDefinitions::default(),
);
{
@@ -210,7 +211,11 @@ pub fn criterion_benchmark(c: &mut Criterion) {
let mut rng = rand::rng();
b.iter(|| {
fonts.begin_pass(pixels_per_point, max_texture_side);
fonts.begin_pass(
pixels_per_point,
max_texture_side,
egui::epaint::AlphaFromCoverage::default(),
);
// Delete a random character, simulating a user making an edit in a long file:
let mut new_string = string.clone();

Binary file not shown.

After

Width:  |  Height:  |  Size: 507 B

View File

@@ -373,7 +373,7 @@ mod tests {
use crate::{Demo as _, demo::demo_app_windows::DemoGroups};
use egui_kittest::kittest::{NodeT as _, Queryable as _};
use egui_kittest::{Harness, SnapshotOptions, SnapshotResults};
use egui_kittest::{Harness, OsThreshold, SnapshotOptions, SnapshotResults};
#[test]
fn demos_should_match_snapshot() {
@@ -410,12 +410,13 @@ mod tests {
harness.run_ok();
let mut options = SnapshotOptions::default();
// The Bézier Curve demo needs a threshold of 2.1 to pass on linux
if name == "Bézier Curve" {
options.threshold = 2.1;
// The Bézier Curve demo needs a threshold of 2.1 to pass on linux:
options = options.threshold(OsThreshold::new(0.0).linux(2.1));
}
results.add(harness.try_snapshot_options(&format!("demos/{name}"), &options));
results.add(harness.try_snapshot_options(format!("demos/{name}"), &options));
}
}

View File

@@ -27,7 +27,7 @@ pub fn password_ui(ui: &mut egui::Ui, password: &mut String) -> egui::Response {
let result = ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
// Toggle the `show_plaintext` bool with a button:
let response = ui
.add(egui::SelectableLabel::new(show_plaintext, "👁"))
.selectable_label(show_plaintext, "👁")
.on_hover_text("Show/hide password");
if response.clicked() {

View File

@@ -374,7 +374,7 @@ mod tests {
harness.fit_contents();
harness.run();
harness.snapshot(&format!("tessellation_test/{name}"));
harness.snapshot(format!("tessellation_test/{name}"));
}
}
}

View File

@@ -319,16 +319,27 @@ mod tests {
date: Some(chrono::NaiveDate::from_ymd_opt(2024, 1, 1).unwrap()),
..Default::default()
};
let mut harness = Harness::builder()
.with_pixels_per_point(2.0)
.with_size(Vec2::new(380.0, 550.0))
.build_ui(|ui| {
egui_extras::install_image_loaders(ui.ctx());
demo.ui(ui);
});
harness.fit_contents();
for pixels_per_point in [1, 2] {
for theme in [egui::Theme::Light, egui::Theme::Dark] {
let mut harness = Harness::builder()
.with_pixels_per_point(pixels_per_point as f32)
.with_theme(theme)
.with_size(Vec2::new(380.0, 550.0))
.build_ui(|ui| {
egui_extras::install_image_loaders(ui.ctx());
demo.ui(ui);
});
harness.snapshot("widget_gallery");
harness.fit_contents();
let theme_name = match theme {
egui::Theme::Light => "light",
egui::Theme::Dark => "dark",
};
let image_name = format!("widget_gallery_{theme_name}_x{pixels_per_point}");
harness.snapshot(&image_name);
}
}
}
}

View File

@@ -159,7 +159,7 @@ impl ColorTest {
ui.separator();
// TODO(emilk): test color multiplication (image tint),
// to make sure vertex and texture color multiplication is done in linear space.
// to make sure vertex and texture color multiplication is done in gamma space.
ui.label("Gamma interpolation:");
self.show_gradients(ui, WHITE, (RED, GREEN), Interpolation::Gamma);
@@ -191,8 +191,8 @@ impl ColorTest {
ui.separator();
ui.label("Linear interpolation (texture sampling):");
self.show_gradients(ui, WHITE, (RED, GREEN), Interpolation::Linear);
ui.label("Texture interpolation (texture sampling) should be in gamma space:");
self.show_gradients(ui, WHITE, (RED, GREEN), Interpolation::Gamma);
}
fn show_gradients(
@@ -245,11 +245,10 @@ impl ColorTest {
let g = Gradient::endpoints(left, right);
match interpolation {
Interpolation::Linear => {
// texture sampler is sRGBA aware, and should therefore be linear
self.tex_gradient(ui, "Texture of width 2 (test texture sampler)", bg_fill, &g);
}
Interpolation::Linear => {}
Interpolation::Gamma => {
self.tex_gradient(ui, "Texture of width 2 (test texture sampler)", bg_fill, &g);
// vertex shader uses gamma
self.vertex_gradient(
ui,
@@ -330,7 +329,10 @@ fn vertex_gradient(ui: &mut Ui, bg_fill: Color32, gradient: &Gradient) -> Respon
#[derive(Clone, Copy)]
enum Interpolation {
/// egui used to want Linear interpolation for some things, but now we're always in gamma space.
#[expect(unused)]
Linear,
Gamma,
}
@@ -745,7 +747,7 @@ mod tests {
harness.fit_contents();
results.add(harness.try_snapshot(&format!("rendering_test/dpi_{dpi:.2}")));
results.add(harness.try_snapshot(format!("rendering_test/dpi_{dpi:.2}")));
}
}
}

View File

@@ -0,0 +1,25 @@
use egui::{hex_color, include_image};
use egui_kittest::Harness;
#[test]
fn test_image_blending() {
for pixels_per_point in [1.0, 2.0] {
let mut harness = Harness::builder()
.with_pixels_per_point(pixels_per_point)
.build_ui(|ui| {
egui_extras::install_image_loaders(ui.ctx());
egui::Frame::new()
.fill(hex_color!("#5981FF"))
.show(ui, |ui| {
ui.add(
egui::Image::new(include_image!("../data/ring.png"))
.max_height(18.0)
.tint(egui::Color32::GRAY),
);
});
});
harness.run();
harness.fit_contents();
harness.snapshot(format!("image_blending/image_x{pixels_per_point}"));
}
}

View File

@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:cbe9f58cce2466360b4b93b03afaaee36711b3017ddff1b2b56bfe49ea91a076
size 31306
oid sha256:13262df01a7f2cd5655b8b0bb9379ae02a851c877314375f047a7d749908125c
size 31368

View File

@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:b4f807098e0bc56eaacabb76d646a76036cc66a7a6e54b1c934fa9fecb5b0170
size 26470
oid sha256:27d5aa7b7e6bd5f59c1765e98ca4588545284456e4cc255799ea797950e09850
size 26461

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View File

@@ -100,9 +100,9 @@ impl BytesLoader for FileLoader {
let entry = entry.get_mut();
*entry = Poll::Ready(result);
ctx.request_repaint();
log::trace!("finished loading {uri:?}");
log::trace!("Finished loading {uri:?}");
} else {
log::trace!("cancelled loading {uri:?}\nNote: This can happen if `forget_image` is called while the image is still loading.");
log::trace!("Canceled loading {uri:?}\nNote: This can happen if `forget_image` is called while the image is still loading.");
}
}
})

View File

@@ -172,12 +172,7 @@ impl Painter {
let supported_extensions = gl.supported_extensions();
log::trace!("OpenGL extensions: {supported_extensions:?}");
let srgb_textures = shader_version == ShaderVersion::Es300 // WebGL2 always support sRGB
|| supported_extensions.iter().any(|extension| {
// EXT_sRGB, GL_ARB_framebuffer_sRGB, GL_EXT_sRGB, GL_EXT_texture_sRGB_decode, …
extension.contains("sRGB")
});
log::debug!("SRGB texture Support: {:?}", srgb_textures);
let srgb_textures = false; // egui wants normal sRGB-unaware textures
let supports_srgb_framebuffer = !cfg!(target_arch = "wasm32")
&& supported_extensions.iter().any(|extension| {
@@ -202,11 +197,10 @@ impl Painter {
&gl,
glow::FRAGMENT_SHADER,
&format!(
"{}\n#define NEW_SHADER_INTERFACE {}\n#define DITHERING {}\n#define SRGB_TEXTURES {}\n{}\n{}",
"{}\n#define NEW_SHADER_INTERFACE {}\n#define DITHERING {}\n{}\n{}",
shader_version_declaration,
shader_version.is_new_shader_interface() as i32,
dithering as i32,
srgb_textures as i32,
shader_prefix,
FRAG_SRC
),
@@ -534,23 +528,6 @@ impl Painter {
self.upload_texture_srgb(delta.pos, image.size, delta.options, data);
}
egui::ImageData::Font(image) => {
assert_eq!(
image.width() * image.height(),
image.pixels.len(),
"Mismatch between texture size and texel count"
);
let data: Vec<u8> = {
profiling::scope!("font -> sRGBA");
image
.srgba_pixels(None)
.flat_map(|a| a.to_array())
.collect()
};
self.upload_texture_srgb(delta.pos, image.size, delta.options, &data);
}
};
}

View File

@@ -43,25 +43,8 @@ vec3 dither_interleaved(vec3 rgb, float levels) {
return rgb + noise / (levels - 1.0);
}
// 0-1 sRGB gamma from 0-1 linear
vec3 srgb_gamma_from_linear(vec3 rgb) {
bvec3 cutoff = lessThan(rgb, vec3(0.0031308));
vec3 lower = rgb * vec3(12.92);
vec3 higher = vec3(1.055) * pow(rgb, vec3(1.0 / 2.4)) - vec3(0.055);
return mix(higher, lower, vec3(cutoff));
}
// 0-1 sRGBA gamma from 0-1 linear
vec4 srgba_gamma_from_linear(vec4 rgba) {
return vec4(srgb_gamma_from_linear(rgba.rgb), rgba.a);
}
void main() {
#if SRGB_TEXTURES
vec4 texture_in_gamma = srgba_gamma_from_linear(texture2D(u_sampler, v_tc));
#else
vec4 texture_in_gamma = texture2D(u_sampler, v_tc);
#endif
// We multiply the colors in gamma space, because that's the only way to get text to look right.
vec4 frag_color_gamma = v_rgba_in_gamma * texture_in_gamma;

View File

@@ -7,6 +7,7 @@ use std::marker::PhantomData;
pub struct HarnessBuilder<State = ()> {
pub(crate) screen_rect: Rect,
pub(crate) pixels_per_point: f32,
pub(crate) theme: egui::Theme,
pub(crate) max_steps: u64,
pub(crate) step_dt: f32,
pub(crate) state: PhantomData<State>,
@@ -19,6 +20,7 @@ impl<State> Default for HarnessBuilder<State> {
Self {
screen_rect: Rect::from_min_size(Pos2::ZERO, Vec2::new(800.0, 600.0)),
pixels_per_point: 1.0,
theme: egui::Theme::Dark,
state: PhantomData,
renderer: Box::new(LazyRenderer::default()),
max_steps: 4,
@@ -45,6 +47,13 @@ impl<State> HarnessBuilder<State> {
self
}
/// Set the desired theme (dark or light).
#[inline]
pub fn with_theme(mut self, theme: egui::Theme) -> Self {
self.theme = theme;
self
}
/// Set the maximum number of steps to run when calling [`Harness::run`].
///
/// Default is 4.

View File

@@ -28,6 +28,7 @@ pub use builder::*;
pub use node::*;
pub use renderer::*;
use egui::style::ScrollAnimation;
use egui::{Key, Modifiers, Pos2, Rect, RepaintCause, Vec2, ViewportId};
use kittest::Queryable;
@@ -55,6 +56,10 @@ impl Display for ExceededMaxStepsError {
/// The [Harness] has a optional generic state that can be used to pass data to the app / ui closure.
/// In _most cases_ it should be fine to just store the state in the closure itself.
/// The state functions are useful if you need to access the state after the harness has been created.
///
/// Some egui style options are changed from the defaults:
/// - The cursor blinking is disabled
/// - The scroll animation is disabled
pub struct Harness<'a, State = ()> {
pub ctx: egui::Context,
input: egui::RawInput,
@@ -86,6 +91,7 @@ impl<'a, State> Harness<'a, State> {
let HarnessBuilder {
screen_rect,
pixels_per_point,
theme,
max_steps,
step_dt,
state: _,
@@ -93,9 +99,14 @@ impl<'a, State> Harness<'a, State> {
wait_for_pending_images,
} = builder;
let ctx = ctx.unwrap_or_default();
ctx.set_theme(theme);
ctx.enable_accesskit();
// Disable cursor blinking so it doesn't interfere with snapshots
ctx.all_styles_mut(|style| style.visuals.text_cursor.blink = false);
ctx.all_styles_mut(|style| {
// Disable cursor blinking so it doesn't interfere with snapshots
style.visuals.text_cursor.blink = false;
style.scroll_animation = ScrollAnimation::none();
style.animation_time = 0.0;
});
let mut input = egui::RawInput {
screen_rect: Some(screen_rect),
..Default::default()
@@ -562,7 +573,8 @@ impl<'a, State> Harness<'a, State> {
.expect("Missing root viewport")
}
fn root(&self) -> Node<'_> {
/// The root node of the test harness.
pub fn root(&self) -> Node<'_> {
Node {
accesskit_node: self.kittest.root(),
queue: &self.queued_events,

View File

@@ -159,4 +159,49 @@ impl Node<'_> {
pub fn is_focused(&self) -> bool {
self.accesskit_node.is_focused()
}
/// Scroll the node into view.
pub fn scroll_to_me(&self) {
self.event(egui::Event::AccessKitActionRequest(ActionRequest {
action: accesskit::Action::ScrollIntoView,
target: self.accesskit_node.id(),
data: None,
}));
}
/// Scroll the [`egui::ScrollArea`] containing this node down (100px).
pub fn scroll_down(&self) {
self.event(egui::Event::AccessKitActionRequest(ActionRequest {
action: accesskit::Action::ScrollDown,
target: self.accesskit_node.id(),
data: None,
}));
}
/// Scroll the [`egui::ScrollArea`] containing this node up (100px).
pub fn scroll_up(&self) {
self.event(egui::Event::AccessKitActionRequest(ActionRequest {
action: accesskit::Action::ScrollUp,
target: self.accesskit_node.id(),
data: None,
}));
}
/// Scroll the [`egui::ScrollArea`] containing this node left (100px).
pub fn scroll_left(&self) {
self.event(egui::Event::AccessKitActionRequest(ActionRequest {
action: accesskit::Action::ScrollLeft,
target: self.accesskit_node.id(),
data: None,
}));
}
/// Scroll the [`egui::ScrollArea`] containing this node right (100px).
pub fn scroll_right(&self) {
self.event(egui::Event::AccessKitActionRequest(ActionRequest {
action: accesskit::Action::ScrollRight,
target: self.accesskit_node.id(),
data: None,
}));
}
}

View File

@@ -13,16 +13,117 @@ pub struct SnapshotOptions {
/// wgpu backends).
pub threshold: f32,
/// The number of pixels that can differ before the snapshot is considered a failure.
/// Preferably, you should use `threshold` to control the sensitivity of the image comparison.
/// As a last resort, you can use this to allow a certain number of pixels to differ.
/// If `None`, the default is `0` (meaning no pixels can differ).
/// If `Some`, the value can be set per OS
pub failed_pixel_count_threshold: usize,
/// The path where the snapshots will be saved.
/// The default is `tests/snapshots`.
pub output_path: PathBuf,
}
/// Helper struct to define the number of pixels that can differ before the snapshot is considered a failure.
/// This is useful if you want to set different thresholds for different operating systems.
///
/// The default values are 0 / 0.0
///
/// Example usage:
/// ```no_run
/// use egui_kittest::{OsThreshold, SnapshotOptions};
/// let mut harness = egui_kittest::Harness::new_ui(|ui| {
/// ui.label("Hi!");
/// });
/// harness.snapshot_options(
/// "os_threshold_example",
/// &SnapshotOptions::new()
/// .threshold(OsThreshold::new(0.0).windows(10.0))
/// .failed_pixel_count_threshold(OsThreshold::new(0).windows(10).macos(53)
/// ))
/// ```
#[derive(Debug, Clone, Copy)]
pub struct OsThreshold<T> {
pub windows: T,
pub macos: T,
pub linux: T,
pub fallback: T,
}
impl From<usize> for OsThreshold<usize> {
fn from(value: usize) -> Self {
Self::new(value)
}
}
impl<T> OsThreshold<T>
where
T: Copy,
{
/// Use the same value for all
pub fn new(same: T) -> Self {
Self {
windows: same,
macos: same,
linux: same,
fallback: same,
}
}
/// Set the threshold for Windows.
#[inline]
pub fn windows(mut self, threshold: T) -> Self {
self.windows = threshold;
self
}
/// Set the threshold for macOS.
#[inline]
pub fn macos(mut self, threshold: T) -> Self {
self.macos = threshold;
self
}
/// Set the threshold for Linux.
#[inline]
pub fn linux(mut self, threshold: T) -> Self {
self.linux = threshold;
self
}
/// Get the threshold for the current operating system.
pub fn threshold(&self) -> T {
if cfg!(target_os = "windows") {
self.windows
} else if cfg!(target_os = "macos") {
self.macos
} else if cfg!(target_os = "linux") {
self.linux
} else {
self.fallback
}
}
}
impl From<OsThreshold<Self>> for usize {
fn from(threshold: OsThreshold<Self>) -> Self {
threshold.threshold()
}
}
impl From<OsThreshold<Self>> for f32 {
fn from(threshold: OsThreshold<Self>) -> Self {
threshold.threshold()
}
}
impl Default for SnapshotOptions {
fn default() -> Self {
Self {
threshold: 0.6,
output_path: PathBuf::from("tests/snapshots"),
failed_pixel_count_threshold: 0, // Default is 0, meaning no pixels can differ
}
}
}
@@ -37,8 +138,8 @@ impl SnapshotOptions {
/// The default is `0.6` (which is enough for most egui tests to pass across different
/// wgpu backends).
#[inline]
pub fn threshold(mut self, threshold: f32) -> Self {
self.threshold = threshold;
pub fn threshold(mut self, threshold: impl Into<f32>) -> Self {
self.threshold = threshold.into();
self
}
@@ -49,6 +150,20 @@ impl SnapshotOptions {
self.output_path = output_path.into();
self
}
/// Change the number of pixels that can differ before the snapshot is considered a failure.
///
/// Preferably, you should use [`Self::threshold`] to control the sensitivity of the image comparison.
/// As a last resort, you can use this to allow a certain number of pixels to differ.
#[inline]
pub fn failed_pixel_count_threshold(
mut self,
failed_pixel_count_threshold: impl Into<OsThreshold<usize>>,
) -> Self {
let failed_pixel_count_threshold = failed_pixel_count_threshold.into().threshold();
self.failed_pixel_count_threshold = failed_pixel_count_threshold;
self
}
}
#[derive(Debug)]
@@ -58,7 +173,7 @@ pub enum SnapshotError {
/// Name of the test
name: String,
/// Count of pixels that were different
/// Count of pixels that were different (above the per-pixel threshold).
diff: i32,
/// Path where the diff image was saved
@@ -195,15 +310,24 @@ fn should_update_snapshots() -> bool {
/// reading or writing the snapshot.
pub fn try_image_snapshot_options(
new: &image::RgbaImage,
name: &str,
name: impl Into<String>,
options: &SnapshotOptions,
) -> SnapshotResult {
try_image_snapshot_options_impl(new, name.into(), options)
}
fn try_image_snapshot_options_impl(
new: &image::RgbaImage,
name: String,
options: &SnapshotOptions,
) -> SnapshotResult {
let SnapshotOptions {
threshold,
output_path,
failed_pixel_count_threshold,
} = options;
let parent_path = if let Some(parent) = PathBuf::from(name).parent() {
let parent_path = if let Some(parent) = PathBuf::from(&name).parent() {
output_path.join(parent)
} else {
output_path.clone()
@@ -269,7 +393,7 @@ pub fn try_image_snapshot_options(
return update_snapshot();
} else {
return Err(SnapshotError::SizeMismatch {
name: name.to_owned(),
name,
expected: previous.dimensions(),
actual: new.dimensions(),
});
@@ -280,19 +404,24 @@ pub fn try_image_snapshot_options(
let result =
dify::diff::get_results(previous, new.clone(), *threshold, true, None, &None, &None);
if let Some((diff, result_image)) = result {
if let Some((num_wrong_pixels, result_image)) = result {
result_image
.save(diff_path.clone())
.map_err(|err| SnapshotError::WriteSnapshot {
path: diff_path.clone(),
err,
})?;
if should_update_snapshots() {
update_snapshot()
} else {
if num_wrong_pixels as i64 <= *failed_pixel_count_threshold as i64 {
return Ok(());
}
Err(SnapshotError::Diff {
name: name.to_owned(),
diff,
name,
diff: num_wrong_pixels,
diff_path,
})
}
@@ -314,7 +443,7 @@ pub fn try_image_snapshot_options(
/// # Errors
/// Returns a [`SnapshotError`] if the image does not match the snapshot or if there was an error
/// reading or writing the snapshot.
pub fn try_image_snapshot(current: &image::RgbaImage, name: &str) -> SnapshotResult {
pub fn try_image_snapshot(current: &image::RgbaImage, name: impl Into<String>) -> SnapshotResult {
try_image_snapshot_options(current, name, &SnapshotOptions::default())
}
@@ -335,7 +464,11 @@ pub fn try_image_snapshot(current: &image::RgbaImage, name: &str) -> SnapshotRes
/// Panics if the image does not match the snapshot or if there was an error reading or writing the
/// snapshot.
#[track_caller]
pub fn image_snapshot_options(current: &image::RgbaImage, name: &str, options: &SnapshotOptions) {
pub fn image_snapshot_options(
current: &image::RgbaImage,
name: impl Into<String>,
options: &SnapshotOptions,
) {
match try_image_snapshot_options(current, name, options) {
Ok(_) => {}
Err(err) => {
@@ -354,7 +487,7 @@ pub fn image_snapshot_options(current: &image::RgbaImage, name: &str, options: &
/// Panics if the image does not match the snapshot or if there was an error reading or writing the
/// snapshot.
#[track_caller]
pub fn image_snapshot(current: &image::RgbaImage, name: &str) {
pub fn image_snapshot(current: &image::RgbaImage, name: impl Into<String>) {
match try_image_snapshot(current, name) {
Ok(_) => {}
Err(err) => {
@@ -385,13 +518,13 @@ impl<State> Harness<'_, State> {
/// error reading or writing the snapshot, if the rendering fails or if no default renderer is available.
pub fn try_snapshot_options(
&mut self,
name: &str,
name: impl Into<String>,
options: &SnapshotOptions,
) -> SnapshotResult {
let image = self
.render()
.map_err(|err| SnapshotError::RenderError { err })?;
try_image_snapshot_options(&image, name, options)
try_image_snapshot_options(&image, name.into(), options)
}
/// Render an image using the setup [`crate::TestRenderer`] and compare it to the snapshot.
@@ -402,7 +535,7 @@ impl<State> Harness<'_, State> {
/// # Errors
/// Returns a [`SnapshotError`] if the image does not match the snapshot, if there was an
/// error reading or writing the snapshot, if the rendering fails or if no default renderer is available.
pub fn try_snapshot(&mut self, name: &str) -> SnapshotResult {
pub fn try_snapshot(&mut self, name: impl Into<String>) -> SnapshotResult {
let image = self
.render()
.map_err(|err| SnapshotError::RenderError { err })?;
@@ -428,7 +561,7 @@ impl<State> Harness<'_, State> {
/// Panics if the image does not match the snapshot, if there was an error reading or writing the
/// snapshot, if the rendering fails or if no default renderer is available.
#[track_caller]
pub fn snapshot_options(&mut self, name: &str, options: &SnapshotOptions) {
pub fn snapshot_options(&mut self, name: impl Into<String>, options: &SnapshotOptions) {
match self.try_snapshot_options(name, options) {
Ok(_) => {}
Err(err) => {
@@ -446,7 +579,7 @@ impl<State> Harness<'_, State> {
/// Panics if the image does not match the snapshot, if there was an error reading or writing the
/// snapshot, if the rendering fails or if no default renderer is available.
#[track_caller]
pub fn snapshot(&mut self, name: &str) {
pub fn snapshot(&mut self, name: impl Into<String>) {
match self.try_snapshot(name) {
Ok(_) => {}
Err(err) => {
@@ -467,7 +600,7 @@ impl<State> Harness<'_, State> {
)]
pub fn try_wgpu_snapshot_options(
&mut self,
name: &str,
name: impl Into<String>,
options: &SnapshotOptions,
) -> SnapshotResult {
self.try_snapshot_options(name, options)
@@ -477,7 +610,7 @@ impl<State> Harness<'_, State> {
since = "0.31.0",
note = "Use `try_snapshot` instead. This function will be removed in 0.32"
)]
pub fn try_wgpu_snapshot(&mut self, name: &str) -> SnapshotResult {
pub fn try_wgpu_snapshot(&mut self, name: impl Into<String>) -> SnapshotResult {
self.try_snapshot(name)
}
@@ -485,7 +618,7 @@ impl<State> Harness<'_, State> {
since = "0.31.0",
note = "Use `snapshot_options` instead. This function will be removed in 0.32"
)]
pub fn wgpu_snapshot_options(&mut self, name: &str, options: &SnapshotOptions) {
pub fn wgpu_snapshot_options(&mut self, name: impl Into<String>, options: &SnapshotOptions) {
self.snapshot_options(name, options);
}

View File

@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:70d76e55327de17163bc9c7e128c28153f95db3229dec919352a024eb80544f1
size 7399

View File

@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:b4b7b3145401b7cf9815a652a0914b230892ffda3b5e23fea530dafee9c0c3d3
size 8110

View File

@@ -1,5 +1,5 @@
use egui::{Modifiers, Vec2, include_image};
use egui_kittest::Harness;
use egui::{Modifiers, ScrollArea, Vec2, include_image};
use egui_kittest::{Harness, SnapshotResults};
use kittest::Queryable as _;
#[test]
@@ -81,3 +81,60 @@ fn should_wait_for_images() {
harness.snapshot("should_wait_for_images");
}
fn test_scroll_harness() -> Harness<'static, bool> {
Harness::builder()
.with_size(Vec2::new(100.0, 200.0))
.build_ui_state(
|ui, state| {
ScrollArea::vertical().show(ui, |ui| {
for i in 0..20 {
ui.label(format!("Item {i}"));
}
if ui.button("Hidden Button").clicked() {
*state = true;
};
});
},
false,
)
}
#[test]
fn test_scroll_to_me() {
let mut harness = test_scroll_harness();
let mut results = SnapshotResults::new();
results.add(harness.try_snapshot("test_scroll_initial"));
harness.get_by_label("Hidden Button").scroll_to_me();
harness.run();
results.add(harness.try_snapshot("test_scroll_scrolled"));
harness.get_by_label("Hidden Button").click();
harness.run();
assert!(
harness.state(),
"The button was not clicked after scrolling."
);
}
#[test]
fn test_scroll_down() {
let mut harness = test_scroll_harness();
let button = harness.get_by_label("Hidden Button");
button.scroll_down();
button.scroll_down();
harness.run();
harness.get_by_label("Hidden Button").click();
harness.run();
assert!(
harness.state(),
"The button was not clicked after scrolling down. (Probably not scrolled enough / at all)"
);
}

View File

@@ -146,7 +146,7 @@ impl Align {
// ----------------------------------------------------------------------------
/// Two-dimension alignment, e.g. [`Align2::LEFT_TOP`].
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
#[derive(Clone, Copy, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct Align2(pub [Align; 2]);
@@ -298,3 +298,9 @@ impl std::ops::IndexMut<usize> for Align2 {
pub fn center_size_in_rect(size: Vec2, frame: Rect) -> Rect {
Align2::CENTER_CENTER.align_size_within_rect(size, frame)
}
impl std::fmt::Debug for Align2 {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "Align2({:?}, {:?})", self.x(), self.y())
}
}

View File

@@ -1,6 +1,6 @@
use std::fmt;
use crate::{Div, Mul, Pos2, Rangef, Rot2, Vec2, lerp, pos2, vec2};
use crate::{Div, Mul, NumExt as _, Pos2, Rangef, Rot2, Vec2, lerp, pos2, vec2};
/// A rectangular region of space.
///
@@ -341,11 +341,13 @@ impl Rect {
self.max - self.min
}
/// Note: this can be negative.
#[inline(always)]
pub fn width(&self) -> f32 {
self.max.x - self.min.x
}
/// Note: this can be negative.
#[inline(always)]
pub fn height(&self) -> f32 {
self.max.y - self.min.y
@@ -373,9 +375,10 @@ impl Rect {
}
}
/// This is never negative, and instead returns zero for negative rectangles.
#[inline(always)]
pub fn area(&self) -> f32 {
self.width() * self.height()
self.width().at_least(0.0) * self.height().at_least(0.0)
}
/// The distance from the rect to the position.
@@ -651,7 +654,7 @@ impl Rect {
pub fn intersects_ray(&self, o: Pos2, d: Vec2) -> bool {
debug_assert!(
d.is_normalized(),
"expected normalized direction, but `d` has length {}",
"Debug assert: expected normalized direction, but `d` has length {}",
d.length()
);

View File

@@ -7,9 +7,9 @@ use crate::{Align2, Pos2, Rect, Vec2};
///
/// There are helper constants for the 12 common menu positions:
/// ```text
/// ┌───────────┐ ┌────────┐ ┌─────────┐
/// │ TOP_START │ │ TOP │ │ TOP_END │
/// └───────────┘ └────────┘ └─────────┘
/// ┌───────────┐ ┌────────┐ ┌─────────┐
/// │ TOP_START │ │ TOP │ │ TOP_END │
/// └───────────┘ └────────┘ └─────────┘
/// ┌──────────┐ ┌────────────────────────────────────┐ ┌───────────┐
/// │LEFT_START│ │ │ │RIGHT_START│
/// └──────────┘ │ │ └───────────┘
@@ -19,9 +19,9 @@ use crate::{Align2, Pos2, Rect, Vec2};
/// ┌──────────┐ │ │ ┌───────────┐
/// │ LEFT_END │ │ │ │ RIGHT_END │
/// └──────────┘ └────────────────────────────────────┘ └───────────┘
/// ┌────────────┐ ┌──────┐ ┌──────────┐
/// │BOTTOM_START│ │BOTTOM│ │BOTTOM_END│
/// └────────────┘ └──────┘ └──────────┘
/// ┌────────────┐ ┌──────┐ ┌──────────┐
/// │BOTTOM_START│ │BOTTOM│ │BOTTOM_END│
/// └────────────┘ └──────┘ └──────────┘
/// ```
// There is no `new` function on purpose, since writing out `parent` and `child` is more
// reasonable.
@@ -235,45 +235,34 @@ impl RectAlign {
[self.flip_x(), self.flip_y(), self.flip()]
}
/// Look for the [`RectAlign`] that fits best in the available space.
/// Look for the first alternative [`RectAlign`] that allows the child rect to fit
/// inside the `screen_rect`.
///
/// If no alternative fits, the first is returned.
/// If no alternatives are given, `None` is returned.
///
/// See also:
/// - [`RectAlign::symmetries`] to calculate alternatives
/// - [`RectAlign::MENU_ALIGNS`] for the 12 common menu positions
pub fn find_best_align(
mut values_to_try: impl Iterator<Item = Self>,
available_space: Rect,
values_to_try: impl Iterator<Item = Self>,
screen_rect: Rect,
parent_rect: Rect,
gap: f32,
size: Vec2,
) -> Self {
let area = size.x * size.y;
let blocked_area = |pos: Self| {
let rect = pos.align_rect(&parent_rect, size, gap);
area - available_space.intersect(rect).area()
};
let first = values_to_try.next().unwrap_or_default();
if blocked_area(first) == 0.0 {
return first;
}
let mut best_area = blocked_area(first);
let mut best = first;
expected_size: Vec2,
) -> Option<Self> {
let mut first_choice = None;
for align in values_to_try {
let blocked = blocked_area(align);
if blocked == 0.0 {
return align;
}
if blocked < best_area {
best = align;
best_area = blocked;
first_choice = first_choice.or(Some(align)); // Remember the first alternative
let suggested_popup_rect = align.align_rect(&parent_rect, expected_size, gap);
if screen_rect.contains_rect(suggested_popup_rect) {
return Some(align);
}
}
best
first_choice
}
}

View File

@@ -1,8 +1,8 @@
use criterion::{Criterion, black_box, criterion_group, criterion_main};
use epaint::{
ClippedShape, Color32, Mesh, PathStroke, Pos2, Rect, Shape, Stroke, TessellationOptions,
Tessellator, TextureAtlas, Vec2, pos2, tessellator::Path,
AlphaFromCoverage, ClippedShape, Color32, Mesh, PathStroke, Pos2, Rect, Shape, Stroke,
TessellationOptions, Tessellator, TextureAtlas, Vec2, pos2, tessellator::Path,
};
#[global_allocator]
@@ -66,7 +66,7 @@ fn tessellate_circles(c: &mut Criterion) {
let pixels_per_point = 2.0;
let options = TessellationOptions::default();
let atlas = TextureAtlas::new([4096, 256]);
let atlas = TextureAtlas::new([4096, 256], AlphaFromCoverage::default());
let font_tex_size = atlas.size();
let prepared_discs = atlas.prepared_discs();

View File

@@ -7,24 +7,20 @@ use std::sync::Arc;
///
/// To load an image file, see [`ColorImage::from_rgba_unmultiplied`].
///
/// In order to paint the image on screen, you first need to convert it to
/// This is currently an enum with only one variant, but more image types may be added in the future.
///
/// See also: [`ColorImage`], [`FontImage`].
#[derive(Clone, PartialEq)]
/// See also: [`ColorImage`].
#[derive(Clone, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub enum ImageData {
/// RGBA image.
Color(Arc<ColorImage>),
/// Used for the font texture.
Font(FontImage),
}
impl ImageData {
pub fn size(&self) -> [usize; 2] {
match self {
Self::Color(image) => image.size,
Self::Font(image) => image.size,
}
}
@@ -38,7 +34,7 @@ impl ImageData {
pub fn bytes_per_pixel(&self) -> usize {
match self {
Self::Color(_) | Self::Font(_) => 4,
Self::Color(_) => 4,
}
}
}
@@ -271,6 +267,37 @@ impl ColorImage {
}
Self::new([width, height], output)
}
/// Clone a sub-region as a new image.
pub fn region_by_pixels(&self, [x, y]: [usize; 2], [w, h]: [usize; 2]) -> Self {
assert!(
x + w <= self.width(),
"x + w should be <= self.width(), but x: {}, w: {}, width: {}",
x,
w,
self.width()
);
assert!(
y + h <= self.height(),
"y + h should be <= self.height(), but y: {}, h: {}, height: {}",
y,
h,
self.height()
);
let mut pixels = Vec::with_capacity(w * h);
for y in y..y + h {
let offset = y * self.width() + x;
pixels.extend(&self.pixels[offset..(offset + w)]);
}
assert_eq!(
pixels.len(),
w * h,
"pixels.len should be w * h, but got {}",
pixels.len()
);
Self::new([w, h], pixels)
}
}
impl std::ops::Index<(usize, usize)> for ColorImage {
@@ -318,127 +345,56 @@ impl std::fmt::Debug for ColorImage {
// ----------------------------------------------------------------------------
/// A single-channel image designed for the font texture.
///
/// Each value represents "coverage", i.e. how much a texel is covered by a character.
///
/// This is roughly interpreted as the opacity of a white image.
#[derive(Clone, Default, PartialEq)]
/// How to convert font coverage values into alpha and color values.
//
// This whole thing is less than rigorous.
// Ideally we should do this in a shader instead, and use different computations
// for different text colors.
// See https://hikogui.org/2022/10/24/the-trouble-with-anti-aliasing.html for an in-depth analysis.
#[derive(Clone, Copy, Debug, Default, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct FontImage {
/// width, height
pub size: [usize; 2],
/// The coverage value.
pub enum AlphaFromCoverage {
/// `alpha = coverage`.
///
/// Often you want to use [`Self::srgba_pixels`] instead.
pub pixels: Vec<f32>,
}
impl FontImage {
pub fn new(size: [usize; 2]) -> Self {
Self {
size,
pixels: vec![0.0; size[0] * size[1]],
}
}
#[inline]
pub fn width(&self) -> usize {
self.size[0]
}
#[inline]
pub fn height(&self) -> usize {
self.size[1]
}
/// Returns the textures as `sRGBA` premultiplied pixels, row by row, top to bottom.
/// Looks good for black-on-white text, i.e. light mode.
///
/// `gamma` should normally be set to `None`.
/// Same as [`Self::Gamma`]`(1.0)`, but more efficient.
Linear,
/// `alpha = coverage^gamma`.
Gamma(f32),
/// `alpha = 2 * coverage - coverage^2`
///
/// If you are having problems with text looking skinny and pixelated, try using a low gamma, e.g. `0.4`.
#[inline]
pub fn srgba_pixels(&self, gamma: Option<f32>) -> impl ExactSizeIterator<Item = Color32> + '_ {
// This whole function is less than rigorous.
// Ideally we should do this in a shader instead, and use different computations
// for different text colors.
// See https://hikogui.org/2022/10/24/the-trouble-with-anti-aliasing.html for an in-depth analysis.
self.pixels.iter().map(move |coverage| {
let alpha = if let Some(gamma) = gamma {
coverage.powf(gamma)
} else {
// alpha = coverage * coverage; // recommended by the article for WHITE text (using linear blending)
// The following is recommended by the article for BLACK text (using linear blending).
// Very similar to a gamma of 0.5, but produces sharper text.
// In practice it works well for all text colors (better than a gamma of 0.5, for instance).
// See https://www.desmos.com/calculator/w0ndf5blmn for a visual comparison.
2.0 * coverage - coverage * coverage
};
Color32::from_white_alpha(ecolor::linear_u8_from_linear_f32(alpha))
})
}
/// Clone a sub-region as a new image.
pub fn region(&self, [x, y]: [usize; 2], [w, h]: [usize; 2]) -> Self {
assert!(
x + w <= self.width(),
"x + w should be <= self.width(), but x: {}, w: {}, width: {}",
x,
w,
self.width()
);
assert!(
y + h <= self.height(),
"y + h should be <= self.height(), but y: {}, h: {}, height: {}",
y,
h,
self.height()
);
let mut pixels = Vec::with_capacity(w * h);
for y in y..y + h {
let offset = y * self.width() + x;
pixels.extend(&self.pixels[offset..(offset + w)]);
}
assert_eq!(
pixels.len(),
w * h,
"pixels.len should be w * h, but got {}",
pixels.len()
);
Self {
size: [w, h],
pixels,
}
}
/// This looks good for white-on-black text, i.e. dark mode.
///
/// Very similar to a gamma of 0.5, but produces sharper text.
/// See <https://www.desmos.com/calculator/w0ndf5blmn> for a comparison to gamma=0.5.
#[default]
TwoCoverageMinusCoverageSq,
}
impl std::ops::Index<(usize, usize)> for FontImage {
type Output = f32;
impl AlphaFromCoverage {
/// A good-looking default for light mode (black-on-white text).
pub const LIGHT_MODE_DEFAULT: Self = Self::Linear;
#[inline]
fn index(&self, (x, y): (usize, usize)) -> &f32 {
let [w, h] = self.size;
assert!(x < w && y < h, "x: {x}, y: {y}, w: {w}, h: {h}");
&self.pixels[y * w + x]
}
}
/// A good-looking default for dark mode (white-on-black text).
pub const DARK_MODE_DEFAULT: Self = Self::TwoCoverageMinusCoverageSq;
impl std::ops::IndexMut<(usize, usize)> for FontImage {
#[inline]
fn index_mut(&mut self, (x, y): (usize, usize)) -> &mut f32 {
let [w, h] = self.size;
assert!(x < w && y < h, "x: {x}, y: {y}, w: {w}, h: {h}");
&mut self.pixels[y * w + x]
}
}
impl From<FontImage> for ImageData {
/// Convert coverage to alpha.
#[inline(always)]
fn from(image: FontImage) -> Self {
Self::Font(image)
pub fn alpha_from_coverage(&self, coverage: f32) -> f32 {
match self {
Self::Linear => coverage,
Self::Gamma(gamma) => coverage.powf(*gamma),
Self::TwoCoverageMinusCoverageSq => 2.0 * coverage - coverage * coverage,
}
}
#[inline(always)]
pub fn color_from_coverage(&self, coverage: f32) -> Color32 {
let alpha = self.alpha_from_coverage(coverage);
Color32::from_white_alpha(ecolor::linear_u8_from_linear_f32(alpha))
}
}
@@ -447,7 +403,7 @@ impl From<FontImage> for ImageData {
/// A change to an image.
///
/// Either a whole new image, or an update to a rectangular region of it.
#[derive(Clone, PartialEq)]
#[derive(Clone, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[must_use = "The painter must take care of this"]
pub struct ImageDelta {

View File

@@ -50,7 +50,7 @@ pub use self::{
color::ColorMode,
corner_radius::CornerRadius,
corner_radius_f32::CornerRadiusF32,
image::{ColorImage, FontImage, ImageData, ImageDelta},
image::{AlphaFromCoverage, ColorImage, ImageData, ImageDelta},
margin::Margin,
margin_f32::*,
mesh::{Mesh, Mesh16, Vertex},

View File

@@ -130,10 +130,12 @@ impl TextShape {
num_vertices: _,
num_indices: _,
pixels_per_point: _,
intrinsic_size,
} = Arc::make_mut(galley);
*rect = transform.scaling * *rect;
*mesh_bounds = transform.scaling * *mesh_bounds;
*intrinsic_size = transform.scaling * *intrinsic_size;
for text::PlacedRow { pos, row } in rows {
*pos *= transform.scaling;
@@ -179,7 +181,12 @@ mod tests {
#[test]
fn text_bounding_box_under_rotation() {
let fonts = Fonts::new(1.0, 1024, FontDefinitions::default());
let fonts = Fonts::new(
1.0,
1024,
AlphaFromCoverage::default(),
FontDefinitions::default(),
);
let font = FontId::monospace(12.0);
let mut t = crate::Shape::text(

View File

@@ -279,12 +279,13 @@ impl FontImpl {
} else {
let glyph_pos = {
let atlas = &mut self.atlas.lock();
let text_alpha_from_coverage = atlas.text_alpha_from_coverage;
let (glyph_pos, image) = atlas.allocate((glyph_width, glyph_height));
glyph.draw(|x, y, v| {
if 0.0 < v {
let px = glyph_pos.0 + x as usize;
let py = glyph_pos.1 + y as usize;
image[(px, py)] = v;
image[(px, py)] = text_alpha_from_coverage.color_from_coverage(v);
}
});
glyph_pos

View File

@@ -1,7 +1,7 @@
use std::{collections::BTreeMap, sync::Arc};
use crate::{
TextureAtlas,
AlphaFromCoverage, TextureAtlas,
mutex::{Mutex, MutexGuard},
text::{
Galley, LayoutJob, LayoutSection,
@@ -430,36 +430,56 @@ impl Fonts {
pub fn new(
pixels_per_point: f32,
max_texture_side: usize,
text_alpha_from_coverage: AlphaFromCoverage,
definitions: FontDefinitions,
) -> Self {
let fonts_and_cache = FontsAndCache {
fonts: FontsImpl::new(pixels_per_point, max_texture_side, definitions),
fonts: FontsImpl::new(
pixels_per_point,
max_texture_side,
text_alpha_from_coverage,
definitions,
),
galley_cache: Default::default(),
};
Self(Arc::new(Mutex::new(fonts_and_cache)))
}
/// Call at the start of each frame with the latest known
/// `pixels_per_point` and `max_texture_side`.
/// `pixels_per_point`, `max_texture_side`, and `text_alpha_from_coverage`.
///
/// Call after painting the previous frame, but before using [`Fonts`] for the new frame.
///
/// This function will react to changes in `pixels_per_point` and `max_texture_side`,
/// This function will react to changes in `pixels_per_point`, `max_texture_side`, and `text_alpha_from_coverage`,
/// as well as notice when the font atlas is getting full, and handle that.
pub fn begin_pass(&self, pixels_per_point: f32, max_texture_side: usize) {
pub fn begin_pass(
&self,
pixels_per_point: f32,
max_texture_side: usize,
text_alpha_from_coverage: AlphaFromCoverage,
) {
let mut fonts_and_cache = self.0.lock();
let pixels_per_point_changed = fonts_and_cache.fonts.pixels_per_point != pixels_per_point;
let max_texture_side_changed = fonts_and_cache.fonts.max_texture_side != max_texture_side;
let text_alpha_from_coverage_changed =
fonts_and_cache.fonts.atlas.lock().text_alpha_from_coverage != text_alpha_from_coverage;
let font_atlas_almost_full = fonts_and_cache.fonts.atlas.lock().fill_ratio() > 0.8;
let needs_recreate =
pixels_per_point_changed || max_texture_side_changed || font_atlas_almost_full;
let needs_recreate = pixels_per_point_changed
|| max_texture_side_changed
|| text_alpha_from_coverage_changed
|| font_atlas_almost_full;
if needs_recreate {
let definitions = fonts_and_cache.fonts.definitions.clone();
*fonts_and_cache = FontsAndCache {
fonts: FontsImpl::new(pixels_per_point, max_texture_side, definitions),
fonts: FontsImpl::new(
pixels_per_point,
max_texture_side,
text_alpha_from_coverage,
definitions,
),
galley_cache: Default::default(),
};
}
@@ -497,7 +517,7 @@ impl Fonts {
/// The full font atlas image.
#[inline]
pub fn image(&self) -> crate::FontImage {
pub fn image(&self) -> crate::ColorImage {
self.lock().fonts.atlas.lock().image().clone()
}
@@ -642,6 +662,7 @@ impl FontsImpl {
pub fn new(
pixels_per_point: f32,
max_texture_side: usize,
text_alpha_from_coverage: AlphaFromCoverage,
definitions: FontDefinitions,
) -> Self {
assert!(
@@ -651,7 +672,7 @@ impl FontsImpl {
let texture_width = max_texture_side.at_most(16 * 1024);
let initial_height = 32; // Keep initial font atlas small, so it is fast to upload to GPU. This will expand as needed anyways.
let atlas = TextureAtlas::new([texture_width, initial_height]);
let atlas = TextureAtlas::new([texture_width, initial_height], text_alpha_from_coverage);
let atlas = Arc::new(Mutex::new(atlas));
@@ -1051,6 +1072,7 @@ mod tests {
use core::f32;
use super::*;
use crate::text::{TextWrapping, layout};
use crate::{Stroke, text::TextFormat};
use ecolor::Color32;
use emath::Align;
@@ -1120,6 +1142,7 @@ mod tests {
let mut fonts = FontsImpl::new(
pixels_per_point,
max_texture_side,
AlphaFromCoverage::default(),
FontDefinitions::default(),
);
@@ -1161,4 +1184,60 @@ mod tests {
}
}
}
#[test]
fn test_intrinsic_size() {
let pixels_per_point = [1.0, 1.3, 2.0, 0.867];
let max_widths = [40.0, 80.0, 133.0, 200.0];
let rounded_output_to_gui = [false, true];
for pixels_per_point in pixels_per_point {
let mut fonts = FontsImpl::new(
pixels_per_point,
1024,
AlphaFromCoverage::default(),
FontDefinitions::default(),
);
for &max_width in &max_widths {
for round_output_to_gui in rounded_output_to_gui {
for mut job in jobs() {
job.wrap = TextWrapping::wrap_at_width(max_width);
job.round_output_to_gui = round_output_to_gui;
let galley_wrapped = layout(&mut fonts, job.clone().into());
job.wrap = TextWrapping::no_max_width();
let text = job.text.clone();
let galley_unwrapped = layout(&mut fonts, job.into());
let intrinsic_size = galley_wrapped.intrinsic_size;
let unwrapped_size = galley_unwrapped.size();
let difference = (intrinsic_size - unwrapped_size).length().abs();
similar_asserts::assert_eq!(
format!("{intrinsic_size:.4?}"),
format!("{unwrapped_size:.4?}"),
"Wrapped intrinsic size should almost match unwrapped size. Intrinsic: {intrinsic_size:.8?} vs unwrapped: {unwrapped_size:.8?}
Difference: {difference:.8?}
wrapped rows: {}, unwrapped rows: {}
pixels_per_point: {pixels_per_point}, text: {text:?}, max_width: {max_width}, round_output_to_gui: {round_output_to_gui}",
galley_wrapped.rows.len(),
galley_unwrapped.rows.len()
);
similar_asserts::assert_eq!(
format!("{intrinsic_size:.4?}"),
format!("{unwrapped_size:.4?}"),
"Unwrapped galley intrinsic size should exactly match its size. \
{:.8?} vs {:8?}",
galley_unwrapped.intrinsic_size,
galley_unwrapped.size(),
);
}
}
}
}
}
}

View File

@@ -82,6 +82,7 @@ pub fn layout(fonts: &mut FontsImpl, job: Arc<LayoutJob>) -> Galley {
num_indices: 0,
pixels_per_point: fonts.pixels_per_point(),
elided: true,
intrinsic_size: Vec2::ZERO,
};
}
@@ -94,6 +95,8 @@ pub fn layout(fonts: &mut FontsImpl, job: Arc<LayoutJob>) -> Galley {
let point_scale = PointScale::new(fonts.pixels_per_point());
let intrinsic_size = calculate_intrinsic_size(point_scale, &job, &paragraphs);
let mut elided = false;
let mut rows = rows_from_paragraphs(paragraphs, &job, &mut elided);
if elided {
@@ -124,7 +127,7 @@ pub fn layout(fonts: &mut FontsImpl, job: Arc<LayoutJob>) -> Galley {
}
// Calculate the Y positions and tessellate the text:
galley_from_rows(point_scale, job, rows, elided)
galley_from_rows(point_scale, job, rows, elided, intrinsic_size)
}
// Ignores the Y coordinate.
@@ -190,6 +193,46 @@ fn layout_section(
}
}
/// Calculate the intrinsic size of the text.
///
/// The result is eventually passed to `Response::intrinsic_size`.
/// This works by calculating the size of each `Paragraph` (instead of each `Row`).
fn calculate_intrinsic_size(
point_scale: PointScale,
job: &LayoutJob,
paragraphs: &[Paragraph],
) -> Vec2 {
let mut intrinsic_size = Vec2::ZERO;
for (idx, paragraph) in paragraphs.iter().enumerate() {
if paragraph.glyphs.is_empty() {
if idx == 0 {
intrinsic_size.y += point_scale.round_to_pixel(paragraph.empty_paragraph_height);
}
continue;
}
intrinsic_size.x = f32::max(
paragraph
.glyphs
.last()
.map(|l| l.max_x())
.unwrap_or_default(),
intrinsic_size.x,
);
let mut height = paragraph
.glyphs
.iter()
.map(|g| g.line_height)
.max_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal))
.unwrap_or(paragraph.empty_paragraph_height);
if idx == 0 {
height = f32::max(height, job.first_row_min_height);
}
intrinsic_size.y += point_scale.round_to_pixel(height);
}
intrinsic_size
}
// Ignores the Y coordinate.
fn rows_from_paragraphs(
paragraphs: Vec<Paragraph>,
@@ -610,6 +653,7 @@ fn galley_from_rows(
job: Arc<LayoutJob>,
mut rows: Vec<PlacedRow>,
elided: bool,
intrinsic_size: Vec2,
) -> Galley {
let mut first_row_min_height = job.first_row_min_height;
let mut cursor_y = 0.0;
@@ -680,6 +724,7 @@ fn galley_from_rows(
num_vertices,
num_indices,
pixels_per_point: point_scale.pixels_per_point,
intrinsic_size,
};
if galley.job.round_output_to_gui {
@@ -1034,11 +1079,18 @@ fn is_cjk_break_allowed(c: char) -> bool {
#[cfg(test)]
mod tests {
use crate::AlphaFromCoverage;
use super::{super::*, *};
#[test]
fn test_zero_max_width() {
let mut fonts = FontsImpl::new(1.0, 1024, FontDefinitions::default());
let mut fonts = FontsImpl::new(
1.0,
1024,
AlphaFromCoverage::default(),
FontDefinitions::default(),
);
let mut layout_job = LayoutJob::single_section("W".into(), TextFormat::default());
layout_job.wrap.max_width = 0.0;
let galley = layout(&mut fonts, layout_job.into());
@@ -1049,7 +1101,12 @@ mod tests {
fn test_truncate_with_newline() {
// No matter where we wrap, we should be appending the newline character.
let mut fonts = FontsImpl::new(1.0, 1024, FontDefinitions::default());
let mut fonts = FontsImpl::new(
1.0,
1024,
AlphaFromCoverage::default(),
FontDefinitions::default(),
);
let text_format = TextFormat {
font_id: FontId::monospace(12.0),
..Default::default()
@@ -1094,7 +1151,12 @@ mod tests {
#[test]
fn test_cjk() {
let mut fonts = FontsImpl::new(1.0, 1024, FontDefinitions::default());
let mut fonts = FontsImpl::new(
1.0,
1024,
AlphaFromCoverage::default(),
FontDefinitions::default(),
);
let mut layout_job = LayoutJob::single_section(
"日本語とEnglishの混在した文章".into(),
TextFormat::default(),
@@ -1109,7 +1171,12 @@ mod tests {
#[test]
fn test_pre_cjk() {
let mut fonts = FontsImpl::new(1.0, 1024, FontDefinitions::default());
let mut fonts = FontsImpl::new(
1.0,
1024,
AlphaFromCoverage::default(),
FontDefinitions::default(),
);
let mut layout_job = LayoutJob::single_section(
"日本語とEnglishの混在した文章".into(),
TextFormat::default(),
@@ -1124,7 +1191,12 @@ mod tests {
#[test]
fn test_truncate_width() {
let mut fonts = FontsImpl::new(1.0, 1024, FontDefinitions::default());
let mut fonts = FontsImpl::new(
1.0,
1024,
AlphaFromCoverage::default(),
FontDefinitions::default(),
);
let mut layout_job =
LayoutJob::single_section("# DNA\nMore text".into(), TextFormat::default());
layout_job.wrap.max_width = f32::INFINITY;

View File

@@ -560,6 +560,12 @@ pub struct Galley {
/// so that we can warn if this has changed once we get to
/// tessellation.
pub pixels_per_point: f32,
/// This is the size that a non-wrapped, non-truncated, non-justified version of the text
/// would have.
///
/// Useful for advanced layouting.
pub intrinsic_size: Vec2,
}
#[derive(Clone, Debug, PartialEq)]
@@ -821,6 +827,8 @@ impl Galley {
.at_most(rect.min.x + self.job.wrap.max_width)
.floor_ui();
}
self.intrinsic_size = self.intrinsic_size.round_ui();
}
/// Append each galley under the previous one.
@@ -836,6 +844,7 @@ impl Galley {
num_vertices: 0,
num_indices: 0,
pixels_per_point,
intrinsic_size: Vec2::ZERO,
};
for (i, galley) in galleys.iter().enumerate() {
@@ -872,6 +881,9 @@ impl Galley {
// Note that if `galley.elided` is true this will be the last `Galley` in
// the vector and the loop will end.
merged_galley.elided |= galley.elided;
merged_galley.intrinsic_size.x =
f32::max(merged_galley.intrinsic_size.x, galley.intrinsic_size.x);
merged_galley.intrinsic_size.y += galley.intrinsic_size.y;
}
if merged_galley.job.round_output_to_gui {

View File

@@ -1,6 +1,7 @@
use ecolor::Color32;
use emath::{Rect, remap_clamp};
use crate::{FontImage, ImageDelta};
use crate::{AlphaFromCoverage, ColorImage, ImageDelta};
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
struct Rectu {
@@ -57,7 +58,7 @@ pub struct PreparedDisc {
/// More characters can be added, possibly expanding the texture.
#[derive(Clone)]
pub struct TextureAtlas {
image: FontImage,
image: ColorImage,
/// What part of the image that is dirty
dirty: Rectu,
@@ -72,18 +73,22 @@ pub struct TextureAtlas {
/// pre-rasterized discs of radii `2^i`, where `i` is the index.
discs: Vec<PrerasterizedDisc>,
/// Controls how to convert glyph coverage to alpha.
pub(crate) text_alpha_from_coverage: AlphaFromCoverage,
}
impl TextureAtlas {
pub fn new(size: [usize; 2]) -> Self {
pub fn new(size: [usize; 2], text_alpha_from_coverage: AlphaFromCoverage) -> Self {
assert!(size[0] >= 1024, "Tiny texture atlas");
let mut atlas = Self {
image: FontImage::new(size),
image: ColorImage::filled(size, Color32::TRANSPARENT),
dirty: Rectu::EVERYTHING,
cursor: (0, 0),
row_height: 0,
overflowed: false,
discs: vec![], // will be filled in below
text_alpha_from_coverage,
};
// Make the top left pixel fully white for `WHITE_UV`, i.e. painting something with solid color:
@@ -93,7 +98,7 @@ impl TextureAtlas {
(0, 0),
"Expected the first allocation to be at (0, 0), but was at {pos:?}"
);
image[pos] = 1.0;
image[pos] = Color32::WHITE;
// Allocate a series of anti-aliased discs used to render small filled circles:
// TODO(emilk): these circles can be packed A LOT better.
@@ -116,7 +121,7 @@ impl TextureAtlas {
let coverage =
remap_clamp(distance_to_center, (r - 0.5)..=(r + 0.5), 1.0..=0.0);
image[((x as i32 + hw + dx) as usize, (y as i32 + hw + dy) as usize)] =
coverage;
text_alpha_from_coverage.color_from_coverage(coverage);
}
}
atlas.discs.push(PrerasterizedDisc {
@@ -184,7 +189,7 @@ impl TextureAtlas {
/// The full font atlas image.
#[inline]
pub fn image(&self) -> &FontImage {
pub fn image(&self) -> &ColorImage {
&self.image
}
@@ -200,14 +205,14 @@ impl TextureAtlas {
} else {
let pos = [dirty.min_x, dirty.min_y];
let size = [dirty.max_x - dirty.min_x, dirty.max_y - dirty.min_y];
let region = self.image.region(pos, size);
let region = self.image.region_by_pixels(pos, size);
Some(ImageDelta::partial(pos, region, texture_options))
}
}
/// Returns the coordinates of where the rect ended up,
/// and invalidates the region.
pub fn allocate(&mut self, (w, h): (usize, usize)) -> ((usize, usize), &mut FontImage) {
pub fn allocate(&mut self, (w, h): (usize, usize)) -> ((usize, usize), &mut ColorImage) {
/// On some low-precision GPUs (my old iPad) characters get muddled up
/// if we don't add some empty pixels between the characters.
/// On modern high-precision GPUs this is not needed.
@@ -254,13 +259,15 @@ impl TextureAtlas {
}
}
fn resize_to_min_height(image: &mut FontImage, required_height: usize) -> bool {
fn resize_to_min_height(image: &mut ColorImage, required_height: usize) -> bool {
while required_height >= image.height() {
image.size[1] *= 2; // double the height
}
if image.width() * image.height() > image.pixels.len() {
image.pixels.resize(image.width() * image.height(), 0.0);
image
.pixels
.resize(image.width() * image.height(), Color32::TRANSPARENT);
true
} else {
false

View File

@@ -271,7 +271,7 @@ pub enum TextureWrapMode {
/// What has been allocated and freed during the last period.
///
/// These are commands given to the integration painter.
#[derive(Clone, Default, PartialEq)]
#[derive(Clone, Default, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[must_use = "The painter must take care of this"]
pub struct TexturesDelta {

View File

@@ -1,5 +1,5 @@
#!/usr/bin/env bash
# This script searches for the last CI run with your branch name, downloads the test_results artefact
# This script searches for the last CI run with your branch name, downloads the test_results artifact
# and replaces your existing snapshots with the new ones.
# Make sure you have the gh cli installed and authenticated before running this script.
# If prompted to select a default repo, choose the emilk/egui one

View File

@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:ad14068e60fa678ee749925dd3713ee2b12a83ec1bca9c413bdeb9bc27d8ac20
size 407795
oid sha256:d59882afca42e766dddc36450a3331ca247a130e3796f99d0335ac370a7c3610
size 425517

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