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Fix wasm32 build
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@@ -195,7 +195,9 @@ impl AppRunner {
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self.handle_platform_output(platform_output);
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self.textures_delta.append(textures_delta);
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let clipped_primitives = self.egui_ctx.tessellate(shapes);
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let clipped_primitives = self
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.egui_ctx
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.tessellate(shapes, self.egui_ctx.pixels_per_point());
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{
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let app_output = self.frame.take_app_output();
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