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mirror of https://github.com/emilk/egui.git synced 2026-06-27 07:03:14 -04:00

Remove get_*

This commit is contained in:
Konkitoman
2023-09-19 19:20:49 +03:00
parent 915d1b6997
commit ddff550b91
2 changed files with 53 additions and 53 deletions

View File

@@ -190,7 +190,7 @@ struct ContextImpl {
frame_state: HashMap<ViewportId, FrameState>,
/// Viewport Id, Parent Viewport Id
frame_stack: Vec<(ViewportId, ViewportId)>,
frame_stack: Vec<ViewportIdPair>,
// The output of a frame:
graphics: HashMap<ViewportId, GraphicLayers>,
@@ -234,7 +234,7 @@ impl ContextImpl {
) {
// This is used to pause the last frame
if !self.frame_stack.is_empty() {
let viewport_id = self.get_viewport_id();
let viewport_id = self.viewport_id();
self.memory.pause_frame(viewport_id);
self.layer_rects_this_viewports.insert(
@@ -247,9 +247,12 @@ impl ContextImpl {
);
}
self.frame_stack.push((viewport_id, parent_viewport_id));
self.output.entry(self.get_viewport_id()).or_default();
self.repaint.start_frame(self.get_viewport_id());
self.frame_stack.push(ViewportIdPair {
this: viewport_id,
parent: parent_viewport_id,
});
self.output.entry(self.viewport_id()).or_default();
self.repaint.start_frame(self.viewport_id());
if let Some(new_pixels_per_point) = self.memory.new_pixels_per_point {
if self
@@ -321,7 +324,7 @@ impl ContextImpl {
let mut node_builders = IdMap::default();
node_builders.insert(id, builder);
self.frame_state
.entry(self.get_viewport_id())
.entry(self.viewport_id())
.or_default()
.accesskit_state = Some(AccessKitFrameState {
node_builders,
@@ -334,7 +337,7 @@ impl ContextImpl {
fn update_fonts_mut(&mut self) {
crate::profile_function!();
let input = self.input.entry(self.get_viewport_id()).or_default();
let input = self.input.entry(self.viewport_id()).or_default();
let pixels_per_point = input.pixels_per_point();
let max_texture_side = input.max_texture_side;
@@ -369,7 +372,7 @@ impl ContextImpl {
fn accesskit_node_builder(&mut self, id: Id) -> &mut accesskit::NodeBuilder {
let state = self
.frame_state
.entry(self.get_viewport_id())
.entry(self.viewport_id())
.or_default()
.accesskit_state
.as_mut()
@@ -389,15 +392,15 @@ impl ContextImpl {
/// Return the `ViewportId` of the current viewport
///
/// In the case of this viewport is the main viewport will be `ViewportId::MAIN`
pub(crate) fn get_viewport_id(&self) -> ViewportId {
self.frame_stack.last().copied().unwrap_or_default().0
pub(crate) fn viewport_id(&self) -> ViewportId {
self.frame_stack.last().copied().unwrap_or_default().this
}
/// Return the `ViewportId` of his parent
///
/// In the case of this viewport is the main viewport will be `ViewportId::MAIN`
pub(crate) fn get_parent_viewport_id(&self) -> ViewportId {
self.frame_stack.last().copied().unwrap_or_default().1
pub(crate) fn parent_viewport_id(&self) -> ViewportId {
self.frame_stack.last().copied().unwrap_or_default().parent
}
}
@@ -593,7 +596,7 @@ impl Context {
self.read(move |ctx| {
reader(
ctx.input
.get(&ctx.get_viewport_id())
.get(&ctx.viewport_id())
.unwrap_or(&Default::default()),
)
})
@@ -608,7 +611,7 @@ impl Context {
/// Read-write access to [`InputState`].
#[inline]
pub fn input_mut<R>(&self, writer: impl FnOnce(&mut InputState) -> R) -> R {
self.write(move |ctx| writer(ctx.input.entry(ctx.get_viewport_id()).or_default()))
self.write(move |ctx| writer(ctx.input.entry(ctx.viewport_id()).or_default()))
}
/// This will create a `InputState::default()` if there is no input state for that viewport
@@ -644,7 +647,7 @@ impl Context {
/// Read-write access to [`GraphicLayers`], where painted [`crate::Shape`]s are written to.
#[inline]
pub(crate) fn graphics_mut<R>(&self, writer: impl FnOnce(&mut GraphicLayers) -> R) -> R {
self.write(move |ctx| writer(ctx.graphics.entry(ctx.get_viewport_id()).or_default()))
self.write(move |ctx| writer(ctx.graphics.entry(ctx.viewport_id()).or_default()))
}
/// Read-only access to [`PlatformOutput`].
@@ -660,7 +663,7 @@ impl Context {
self.read(move |ctx| {
reader(
ctx.output
.get(&ctx.get_viewport_id())
.get(&ctx.viewport_id())
.unwrap_or(&Default::default()),
)
})
@@ -669,19 +672,19 @@ impl Context {
/// Read-write access to [`PlatformOutput`].
#[inline]
pub fn output_mut<R>(&self, writer: impl FnOnce(&mut PlatformOutput) -> R) -> R {
self.write(move |ctx| writer(ctx.output.entry(ctx.get_viewport_id()).or_default()))
self.write(move |ctx| writer(ctx.output.entry(ctx.viewport_id()).or_default()))
}
/// Read-only access to [`FrameState`].
#[inline]
pub(crate) fn frame_state<R>(&self, reader: impl FnOnce(&FrameState) -> R) -> R {
self.read(move |ctx| reader(&ctx.frame_state[&ctx.get_viewport_id()]))
self.read(move |ctx| reader(&ctx.frame_state[&ctx.viewport_id()]))
}
/// Read-write access to [`FrameState`].
#[inline]
pub(crate) fn frame_state_mut<R>(&self, writer: impl FnOnce(&mut FrameState) -> R) -> R {
self.write(move |ctx| writer(ctx.frame_state.entry(ctx.get_viewport_id()).or_default()))
self.write(move |ctx| writer(ctx.frame_state.entry(ctx.viewport_id()).or_default()))
}
/// Read-only access to [`Fonts`].
@@ -863,7 +866,7 @@ impl Context {
.push((id, interact_rect));
if hovered {
let pointer_pos = &ctx.input[&ctx.get_viewport_id()].pointer.interact_pos();
let pointer_pos = &ctx.input[&ctx.viewport_id()].pointer.interact_pos();
if let Some(pointer_pos) = pointer_pos {
if let Some(rects) = ctx.layer_rects_prev_frame.get(&layer_id) {
for &(prev_id, prev_rect) in rects.iter().rev() {
@@ -957,7 +960,7 @@ impl Context {
let clicked_elsewhere = response.clicked_elsewhere();
self.write(|ctx| {
let viewport_id = ctx.get_viewport_id();
let viewport_id = ctx.viewport_id();
let memory = &mut ctx.memory;
if sense.focusable {
@@ -1157,7 +1160,7 @@ impl Context {
/// This will repaint the current viewport
pub fn request_repaint(&self) {
// request two frames of repaint, just to cover some corner cases (frame delays):
self.write(|ctx| ctx.repaint.request_repaint(ctx.get_viewport_id()));
self.write(|ctx| ctx.repaint.request_repaint(ctx.viewport_id()));
}
/// Call this if there is need to repaint the UI, i.e. if you are showing an animation.
@@ -1209,7 +1212,7 @@ impl Context {
// Maybe we can check if duration is ZERO, and call self.request_repaint()?
self.write(|ctx| {
ctx.repaint
.request_repaint_after(duration, ctx.get_viewport_id());
.request_repaint_after(duration, ctx.viewport_id());
});
}
@@ -1480,7 +1483,7 @@ impl Context {
let mut viewports: Vec<ViewportId> = self.write(|ctx| {
ctx.layer_rects_prev_viewports.insert(
ctx.get_viewport_id(),
ctx.viewport_id(),
std::mem::take(&mut ctx.layer_rects_this_frame),
);
ctx.viewports
@@ -1504,10 +1507,10 @@ impl Context {
let textures_delta = self.write(|ctx| {
ctx.memory.end_frame(
&ctx.input[&ctx.get_viewport_id()],
&ctx.input[&ctx.viewport_id()],
&viewports,
&ctx.frame_state
.entry(ctx.get_viewport_id())
.entry(ctx.viewport_id())
.or_default()
.used_ids,
);
@@ -1571,7 +1574,7 @@ impl Context {
avalibile_viewports
});
let viewport_id = self.get_viewport_id();
let viewport_id = self.viewport_id();
let mut viewports = Vec::new();
self.write(|ctx| {
@@ -1607,7 +1610,7 @@ impl Context {
});
if !is_last {
let viewport_id = self.get_viewport_id();
let viewport_id = self.viewport_id();
self.write(|ctx| {
ctx.layer_rects_prev_frame =
ctx.layer_rects_prev_viewports.remove(&viewport_id).unwrap();
@@ -1636,7 +1639,7 @@ impl Context {
let repaint_after = self.write(|ctx| {
ctx.repaint
.end_frame(ctx.get_viewport_id(), &avalibile_viewports)
.end_frame(ctx.viewport_id(), &avalibile_viewports)
});
FullOutput {
@@ -1658,7 +1661,7 @@ impl Context {
crate::profile_function!();
self.write(|ctx| {
ctx.graphics
.entry(ctx.get_viewport_id())
.entry(ctx.viewport_id())
.or_default()
.drain(ctx.memory.areas.order())
.collect()
@@ -1677,7 +1680,7 @@ impl Context {
self.write(|ctx| {
let pixels_per_point = ctx
.input
.entry(ctx.get_viewport_id())
.entry(ctx.viewport_id())
.or_default()
.pixels_per_point();
let tessellation_options = ctx.memory.options.tessellation_options;
@@ -1749,7 +1752,7 @@ impl Context {
/// How much space is used by panels and windows.
pub fn used_rect(&self) -> Rect {
self.read(|ctx| {
let mut used = ctx.frame_state[&ctx.get_viewport_id()].used_by_panels;
let mut used = ctx.frame_state[&ctx.viewport_id()].used_by_panels;
for window in ctx.memory.areas.visible_windows() {
used = used.union(window.rect());
}
@@ -1927,7 +1930,7 @@ impl Context {
pub fn animate_bool_with_time(&self, id: Id, target_value: bool, animation_time: f32) -> f32 {
let animated_value = self.write(|ctx| {
ctx.animation_manager.animate_bool(
&ctx.input[&ctx.get_viewport_id()],
&ctx.input[&ctx.viewport_id()],
animation_time,
id,
target_value,
@@ -1947,7 +1950,7 @@ impl Context {
pub fn animate_value_with_time(&self, id: Id, target_value: f32, animation_time: f32) -> f32 {
let animated_value = self.write(|ctx| {
ctx.animation_manager.animate_value(
&ctx.input[&ctx.get_viewport_id()],
&ctx.input[&ctx.viewport_id()],
animation_time,
id,
target_value,
@@ -2277,7 +2280,7 @@ impl Context {
) -> Option<R> {
self.write(|ctx| {
ctx.frame_state
.entry(ctx.get_viewport_id())
.entry(ctx.viewport_id())
.or_default()
.accesskit_state
.is_some()
@@ -2538,18 +2541,18 @@ impl Context {
impl Context {
/// Return the `ViewportId` of the current viewport
/// In the case of this viewport is the main viewport will be `ViewportId::MAIN`
pub fn get_viewport_id(&self) -> ViewportId {
self.read(|ctx| ctx.get_viewport_id())
pub fn viewport_id(&self) -> ViewportId {
self.read(|ctx| ctx.viewport_id())
}
/// Return the `ViewportId` of his parent
/// In the case of this viewport is the main viewport will be `ViewportId::MAIN`
pub fn get_parent_viewport_id(&self) -> ViewportId {
self.read(|ctx| ctx.get_parent_viewport_id())
pub fn parent_viewport_id(&self) -> ViewportId {
self.read(|ctx| ctx.parent_viewport_id())
}
/// This will return the `ViewportIdPair` of the specified id
pub fn get_viewport_id_pair(&self, id: impl Into<Id>) -> Option<ViewportIdPair> {
pub fn viewport_id_pair(&self, id: impl Into<Id>) -> Option<ViewportIdPair> {
self.read(|ctx| ctx.viewports.get(&id.into()).map(|v| v.pair))
}
@@ -2582,7 +2585,7 @@ impl Context {
/// This will send the `ViewportCommand` to the current viewport
pub fn viewport_command(&self, command: ViewportCommand) {
self.viewport_command_for(self.get_viewport_id(), command);
self.viewport_command_for(self.viewport_id(), command);
}
/// With this you can send a command to a viewport
@@ -2606,7 +2609,7 @@ impl Context {
) {
if !self.force_embedding() {
self.write(|ctx| {
let viewport_id = ctx.get_viewport_id();
let viewport_id = ctx.viewport_id();
if let Some(window) = ctx.viewports.get_mut(&viewport_builder.id) {
window.builder = viewport_builder;
window.pair.parent = viewport_id;
@@ -2649,7 +2652,7 @@ impl Context {
if !self.force_embedding() {
let mut id_pair = ViewportIdPair::MAIN;
let render_sync = self.write(|ctx| {
id_pair.parent = ctx.get_viewport_id();
id_pair.parent = ctx.viewport_id();
if let Some(window) = ctx.viewports.get_mut(&viewport_builder.id) {
window.builder = viewport_builder.clone();
window.pair.parent = id_pair.parent;

View File

@@ -89,7 +89,7 @@ impl eframe::App for App {
if ui.button("Set parent pos {0, 0}").clicked() {
let ctx = ui.ctx().clone();
let parent_id = ctx.get_parent_viewport_id();
let parent_id = ctx.parent_viewport_id();
ctx.viewport_command_for(
parent_id,
egui::ViewportCommand::OuterPosition(
@@ -125,7 +125,7 @@ impl eframe::App for App {
if ui.button("Set parent pos {0, 0}").clicked() {
let ctx = ui.ctx().clone();
let parent_id = ctx.get_parent_viewport_id();
let parent_id = ctx.parent_viewport_id();
ctx.viewport_command_for(
parent_id,
egui::ViewportCommand::OuterPosition(
@@ -185,7 +185,7 @@ impl eframe::App for App {
if ui.button("Set parent pos {0, 0}").clicked() {
let ctx = ui.ctx().clone();
let parent_id = ctx.get_parent_viewport_id();
let parent_id = ctx.parent_viewport_id();
ctx.viewport_command_for(
parent_id,
egui::ViewportCommand::OuterPosition(
@@ -221,7 +221,7 @@ impl eframe::App for App {
if ui.button("Set parent pos {0, 0}").clicked() {
let ctx = ui.ctx().clone();
let parent_id = ctx.get_parent_viewport_id();
let parent_id = ctx.parent_viewport_id();
ctx.viewport_command_for(
parent_id,
egui::ViewportCommand::OuterPosition(
@@ -251,7 +251,7 @@ impl eframe::App for App {
/// This will make the content as a popup if cannot has his own native window
fn show_as_popup(ctx: &egui::Context, name: &str, content: impl FnOnce(&mut egui::Ui)) {
if ctx.get_viewport_id() == ctx.get_parent_viewport_id() {
if ctx.viewport_id() == ctx.parent_viewport_id() {
egui::Window::new(name).show(ctx, content);
} else {
egui::CentralPanel::default().show(ctx, content);
@@ -261,11 +261,8 @@ fn show_as_popup(ctx: &egui::Context, name: &str, content: impl FnOnce(&mut egui
fn ui_info(ui: &mut egui::Ui) {
let ctx = ui.ctx().clone();
ui.label(format!("Frame: {}", ctx.frame_nr()));
ui.label(format!("Current Viewport Id: {}", ctx.get_viewport_id()));
ui.label(format!(
"Current Parent Viewport Id: {}",
ctx.get_viewport_id()
));
ui.label(format!("Current Viewport Id: {}", ctx.viewport_id()));
ui.label(format!("Current Parent Viewport Id: {}", ctx.viewport_id()));
ui.label(format!("Pos: {:?}", ctx.viewport_outer_pos()));
ui.label(format!("Size: {:?}", ctx.viewport_inner_size()));
}