mirror of
https://github.com/emilk/egui.git
synced 2026-06-27 23:13:13 -04:00
Simplify arguments to process_viewport_commands
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@@ -1289,7 +1289,12 @@ mod glow_integration {
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viewport.window = None;
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viewport.gl_surface = None;
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} else if let Some(window) = &viewport.window {
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process_viewport_commands(commands, *id, None, &window.borrow());
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let is_viewport_focused = false; // TODO
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process_viewport_commands(
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commands,
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&window.borrow(),
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is_viewport_focused,
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);
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}
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active_viewports_ids.insert(*id);
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false
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@@ -1616,11 +1621,11 @@ mod glow_integration {
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for (viewport_id, command) in viewport_commands {
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if let Some(viewport) = glutin.borrow().viewports.get(&viewport_id) {
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if let Some(window) = &viewport.borrow().window {
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let is_viewport_focused = self.focused_viewport == Some(viewport_id);
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egui_winit::process_viewport_commands(
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vec![command],
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viewport_id,
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self.focused_viewport,
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&window.borrow(),
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is_viewport_focused,
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);
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}
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}
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@@ -2541,7 +2546,8 @@ mod wgpu_integration {
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..
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}) = viewports.get(&id_pair.this)
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{
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process_viewport_commands(commands, id_pair.this, None, &window.borrow());
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let is_viewport_focused = false; // TODO
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process_viewport_commands(commands, &window.borrow(), is_viewport_focused);
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}
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} else {
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viewports.insert(
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@@ -2561,11 +2567,11 @@ mod wgpu_integration {
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for (viewport_id, command) in viewport_commands {
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if let Some(window) = viewports.get(&viewport_id).and_then(|w| w.window.clone()) {
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let is_viewport_focused = self.focused_viewport == Some(viewport_id);
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egui_winit::process_viewport_commands(
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vec![command],
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viewport_id,
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self.focused_viewport,
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&window.borrow(),
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is_viewport_focused,
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);
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}
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}
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@@ -990,9 +990,8 @@ fn translate_cursor(cursor_icon: egui::CursorIcon) -> Option<winit::window::Curs
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pub fn process_viewport_commands(
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commands: Vec<ViewportCommand>,
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viewport_id: ViewportId,
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focused: Option<ViewportId>,
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window: &winit::window::Window,
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is_viewport_focused: bool,
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) {
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use winit::window::ResizeDirection;
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@@ -1000,11 +999,9 @@ pub fn process_viewport_commands(
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match command {
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egui::ViewportCommand::Drag => {
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// if this is not checked on x11 the input will be permanently taken until the app is killed!
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if let Some(focus) = focused {
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if focus == viewport_id {
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// TODO possible return the error to `egui::Context`
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let _ = window.drag_window();
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}
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if is_viewport_focused {
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// TODO possible return the error to `egui::Context`
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let _ = window.drag_window();
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}
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}
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egui::ViewportCommand::InnerSize(size) => {
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