1
0
mirror of https://github.com/emilk/egui.git synced 2026-09-02 14:50:03 -04:00

Small code cleanup

This commit is contained in:
Emil Ernerfeldt
2023-11-13 19:50:23 +01:00
parent 5136e3a9c6
commit eafe36d305

View File

@@ -795,10 +795,7 @@ mod glow_integration {
config_template_builder config_template_builder
}; };
log::debug!( log::debug!("trying to create glutin Display with config: {config_template_builder:?}");
"trying to create glutin Display with config: {:?}",
&config_template_builder
);
// Create GL display. This may probably create a window too on most platforms. Definitely on `MS windows`. Never on Android. // Create GL display. This may probably create a window too on most platforms. Definitely on `MS windows`. Never on Android.
let display_builder = glutin_winit::DisplayBuilder::new() let display_builder = glutin_winit::DisplayBuilder::new()
@@ -818,8 +815,7 @@ mod glow_integration {
"failed to find a matching configuration for creating glutin config", "failed to find a matching configuration for creating glutin config",
); );
log::debug!( log::debug!(
"using the first config from config picker closure. config: {:?}", "using the first config from config picker closure. config: {config:?}"
&config
); );
config config
}, },
@@ -836,10 +832,7 @@ mod glow_integration {
gl_display.supported_features() gl_display.supported_features()
); );
let raw_window_handle = window.as_ref().map(|w| w.raw_window_handle()); let raw_window_handle = window.as_ref().map(|w| w.raw_window_handle());
log::debug!( log::debug!("creating gl context using raw window handle: {raw_window_handle:?}");
"creating gl context using raw window handle: {:?}",
raw_window_handle
);
// create gl context. if core context cannot be created, try gl es context as fallback. // create gl context. if core context cannot be created, try gl es context as fallback.
let context_attributes = let context_attributes =
@@ -2303,7 +2296,7 @@ mod wgpu_integration {
shared shared
.viewport_maps .viewport_maps
.get(&window_id) .get(&window_id)
.and_then(|id| shared.viewports.get(id).map(|w| w.window.clone())) .and_then(|id| shared.viewports.get(id).map(|v| v.window.clone()))
}) })
.flatten() .flatten()
} }
@@ -2314,7 +2307,7 @@ mod wgpu_integration {
.borrow() .borrow()
.viewports .viewports
.get(&id) .get(&id)
.and_then(|w| w.window.as_ref().map(|w| w.id())) .and_then(|v| v.window.as_ref().map(|w| w.id()))
}) })
} }
@@ -2514,7 +2507,7 @@ mod wgpu_integration {
if new_builder.icon.is_none() { if new_builder.icon.is_none() {
new_builder.icon = builders new_builder.icon = builders
.get_mut(&id_pair.parent) .get_mut(&id_pair.parent)
.and_then(|w| w.icon.clone()); .and_then(|vb| vb.icon.clone());
} }
if let Some(builder) = builders.get_mut(&id_pair.this) { if let Some(builder) = builders.get_mut(&id_pair.this) {
@@ -2550,7 +2543,7 @@ mod wgpu_integration {
} }
for (viewport_id, command) in viewport_commands { for (viewport_id, command) in viewport_commands {
if let Some(window) = viewports.get(&viewport_id).and_then(|w| w.window.as_ref()) { if let Some(window) = viewports.get(&viewport_id).and_then(|v| v.window.as_ref()) {
let is_viewport_focused = self.focused_viewport == Some(viewport_id); let is_viewport_focused = self.focused_viewport == Some(viewport_id);
egui_winit::process_viewport_commands( egui_winit::process_viewport_commands(
std::iter::once(command), std::iter::once(command),