mirror of
https://github.com/emilk/egui.git
synced 2026-09-02 06:40:06 -04:00
Only lay out the active tab
This commit is contained in:
@@ -28,15 +28,8 @@ impl Tabs {
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let mut active_rect = rect;
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let mut active_rect = rect;
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active_rect.min.y += behavior.tab_bar_height(style);
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active_rect.min.y += behavior.tab_bar_height(style);
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if false {
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// Only lay out the active tab (saves CPU):
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nodes.layout_node(style, behavior, drop_context, active_rect, self.active);
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nodes.layout_node(style, behavior, drop_context, active_rect, self.active);
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} else {
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// Layout all nodes in case the user switches active tab
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// TODO: only layout active tab, or don't register drop-zones during layout.
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for &child_id in &self.children {
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nodes.layout_node(style, behavior, drop_context, active_rect, child_id);
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}
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}
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}
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}
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pub fn ui<Leaf>(
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pub fn ui<Leaf>(
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@@ -57,29 +50,29 @@ impl Tabs {
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let tab_bar_rect = rect.split_top_bottom_at_y(rect.top() + tab_bar_height).0;
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let tab_bar_rect = rect.split_top_bottom_at_y(rect.top() + tab_bar_height).0;
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let mut tab_bar_ui = ui.child_ui(tab_bar_rect, *ui.layout());
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let mut tab_bar_ui = ui.child_ui(tab_bar_rect, *ui.layout());
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let mut next_active = self.active;
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// Show tab bar:
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// Show tab bar:
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tab_bar_ui.horizontal(|ui| {
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tab_bar_ui.horizontal(|ui| {
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let mut prev_tab_rect: Option<Rect> = None;
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let mut prev_tab_rect: Option<Rect> = None;
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let mut insertion_index = 0; // skips over drag-source, if any, beacuse it will be removed then re-inserted
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let mut insertion_index = 0; // skips over drag-source, if any, beacuse it will be removed then re-inserted
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for (i, &child_id) in self.children.iter().enumerate() {
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for (i, &child_id) in self.children.iter().enumerate() {
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if is_being_dragged(ui.ctx(), child_id) {
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let is_being_dragged = is_being_dragged(ui.ctx(), child_id);
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continue; // leave a gap!
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}
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let selected = child_id == self.active;
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let selected = child_id == self.active;
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let id = child_id.id();
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let id = child_id.id();
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let response = behavior.tab_ui(nodes, ui, id, child_id, selected);
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let response = behavior.tab_ui(nodes, ui, id, child_id, selected, is_being_dragged);
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let response = response.on_hover_cursor(egui::CursorIcon::Grab);
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let response = response.on_hover_cursor(egui::CursorIcon::Grab);
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if response.clicked() {
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if response.clicked() {
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self.active = child_id;
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next_active = child_id;
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}
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}
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if let Some(mouse_pos) = drop_context.mouse_pos {
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if let Some(mouse_pos) = drop_context.mouse_pos {
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if drop_context.dragged_node_id.is_some() && response.rect.contains(mouse_pos) {
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if drop_context.dragged_node_id.is_some() && response.rect.contains(mouse_pos) {
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// Expand this tab - maybe the user wants to drop something into it!
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// Expand this tab - maybe the user wants to drop something into it!
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self.active = child_id;
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next_active = child_id;
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}
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}
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}
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}
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@@ -110,7 +103,10 @@ impl Tabs {
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}
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}
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prev_tab_rect = Some(rect);
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prev_tab_rect = Some(rect);
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insertion_index += 1;
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if !is_being_dragged {
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insertion_index += 1;
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}
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}
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}
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});
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});
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@@ -120,5 +116,8 @@ impl Tabs {
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if !is_active_being_dragged {
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if !is_active_being_dragged {
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nodes.node_ui(behavior, drop_context, ui, self.active);
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nodes.node_ui(behavior, drop_context, ui, self.active);
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}
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}
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// We have only layed out the active tab, so we need to switch active tab after the ui pass:
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self.active = next_active;
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}
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}
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}
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}
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@@ -168,6 +168,7 @@ pub trait Behavior<Leaf> {
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id: Id,
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id: Id,
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node_id: NodeId,
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node_id: NodeId,
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selected: bool,
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selected: bool,
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is_being_dragged: bool,
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) -> Response {
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) -> Response {
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let text = self.tab_text_for_node(nodes, node_id);
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let text = self.tab_text_for_node(nodes, node_id);
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let font_id = TextStyle::Button.resolve(ui.style());
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let font_id = TextStyle::Button.resolve(ui.style());
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@@ -175,8 +176,16 @@ pub trait Behavior<Leaf> {
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let (_, rect) = ui.allocate_space(galley.size());
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let (_, rect) = ui.allocate_space(galley.size());
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let response = ui.interact(rect, id, Sense::click_and_drag());
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let response = ui.interact(rect, id, Sense::click_and_drag());
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let widget_style = ui.style().interact_selectable(&response, selected);
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let widget_style = ui.style().interact_selectable(&response, selected);
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ui.painter()
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.galley_with_color(rect.min, galley.galley, widget_style.text_color());
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// Show a gap when dragged
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if ui.is_rect_visible(rect) && !is_being_dragged {
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if selected {
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ui.painter().rect_filled(rect, 0.0, widget_style.bg_fill);
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}
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ui.painter()
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.galley_with_color(rect.min, galley.galley, widget_style.text_color());
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}
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response
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response
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}
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}
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