Konkitoman
08f207a0a8
Fix some warnings
2023-08-14 17:59:26 +03:00
Konkitoman
eccf90701f
add: Context::get_viewport_id_by_name, Context::get_viewport_parent_id_by_name, Context::input_for and Context::input_mut_for
2023-08-13 16:20:02 +03:00
Konkitoman
4bbdab1788
Now in screen_rect min is the viewport position and max is the viewport size
2023-08-12 20:36:41 +03:00
Konkitoman
622814d8ed
Now show_tooltip_area_dyn and was_tooltip_open_last_frame was reverted to be like before!
2023-08-11 18:30:45 +03:00
Konkitoman
74e50044b5
Added maximize_button, mimimize_button and hittest on ViewportBuilder
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!!! hittest is not working because of winit !!!
2023-08-11 18:19:57 +03:00
Konkitoman
6201caf00b
Now `was_tooltip_open_last_frame uses ViewportBuilder::empty
2023-08-11 17:43:17 +03:00
Konkitoman
d33075388c
* Implement changes_between_builders
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* Now process_viewport_commands was renamed to process_viewports_commands
* Added process_viewport_commands
* eframe glutin backend uses changes_between_builders
2023-08-11 17:39:14 +03:00
Konkitoman
88a7071e74
Moved create_winit_window_builder from crates/eframe/src/native/run.rs to crates/egui-winit/src/lib.rs
2023-08-10 18:53:43 +03:00
Konkitoman
0e7803bf61
Add all winit runtime window attributes as viewport commands in ViewportCommand
2023-08-10 18:47:48 +03:00
Konkitoman
9c6044aa7d
Change ViewportBuilder how it's working
2023-08-10 16:53:31 +03:00
Konkitoman
70a5772f8d
Now tooltip popup will open in a native window if he can, this is for making letting more problem to show to fix them!
2023-08-10 14:21:57 +03:00
Konkitoman
48646ef521
Update viewports example, and added documentation for Window::default_embedded
2023-08-09 20:16:35 +03:00
Konkitoman
20b3e16f4b
Add some documentation
2023-08-09 19:35:17 +03:00
Konkitoman
a88a5cdf83
Fix some warnings
2023-08-09 19:15:35 +03:00
Konkitoman
86ef11c521
Now viewport_id always will be in a ViewportId you cannot create a ViewportId you can only get the main one everywere or get the current viewport id with Context::get_viewport_id
2023-08-09 18:33:59 +03:00
Konkitoman
1a7c4700fd
Now embedded is stored on window, and fix crash when we set a window size to 0
2023-08-08 21:18:03 +03:00
Konkitoman
0198b6ae45
Context and Memory now clears unused viewport data
2023-08-08 17:36:50 +03:00
Konkitoman
3ab6ee1116
Fix window interaction, when a sync embedded=false window was shown other embedded windows will not work!
2023-08-08 17:28:28 +03:00
Konkitoman
c68908a6a8
Add embedd button on window is only a button with character - or ^
2023-08-08 17:19:54 +03:00
Konkitoman
d45fc14a13
Move viewports stuff to crates/egui/src/viewports.rs
2023-08-07 19:02:18 +03:00
Konkitoman
ee2f2a7986
Fix web demo
2023-08-06 10:31:48 +03:00
Konkitoman
085724b685
wgpu implementation for viewport sync
2023-08-06 10:11:57 +03:00
Konkitoman
860160ed05
Some work on wgpu implementation
2023-08-06 09:21:44 +03:00
Konkitoman
05bf0e124a
viewport_sync now processes platform output for GlowWinitApp
2023-08-05 17:46:54 +03:00
Konkitoman
7ee80da98c
Fix Test3 allways was fallowing the cursour
2023-08-05 17:36:09 +03:00
Konkitoman
e64f335dcc
More restoring
2023-08-05 17:32:16 +03:00
Konkitoman
03bc3f4c52
Now viewport_sync will process viewport_commands and will create new viewports if is needed!
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Some refactoring now processing viewports_commands is in egui_winit::process_viewport_commands
And creating new windows and cleaning is in GlowWinitApp::process_viewport_builders
2023-08-05 16:11:39 +03:00
Konkitoman
098d94e705
Fix viewports example
2023-08-05 15:34:23 +03:00
Konkitoman
5ca60cad0e
Now seting the time of event as the elapsing time from when the app started for sync viewports
2023-08-05 15:27:06 +03:00
Konkitoman
fbcb26827c
More cleanup
2023-08-04 10:45:52 +03:00
Konkitoman
172be33b40
More cleaning
2023-08-04 10:27:22 +03:00
Konkitoman
6a7d162d40
Reverted the demos back
2023-08-04 10:18:24 +03:00
Konkitoman
e8027b3c3a
Removed viewport_id and parent_viewport_id from eframe::Frame
2023-08-04 09:10:01 +03:00
Konkitoman
d1b00b6fdc
Add Window::show_async!
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A refactoring of crates/egui/src/containers/window.rs is needed
2023-08-03 20:13:04 +03:00
Konkitoman
1448c5047f
Remove viewport_id and parent_viewport_id from Window::show arguments because can be accessed from Context::get_viewport_id and Context::get_parent_viewport_id
2023-08-03 19:53:17 +03:00
Konkitoman
7f791f4bf9
Add Window::embedded
2023-08-03 19:39:51 +03:00
Konkitoman
9e1e0a55a5
Fix interactions for sync viewport
2023-08-03 19:00:26 +03:00
Konkitoman
70b9d8f1c5
Making the Window::show to be sync
2023-08-02 21:29:24 +03:00
Konkitoman
2057993f54
Some more work now stuff is rendered corectly
2023-08-02 20:49:41 +03:00
Konkitoman
141421547b
Fix: a sync viewport cannot render itself he needs his parent to be rendered now when sync viewport needs a redraw that redraw will be redirected to his parent
2023-08-02 19:58:12 +03:00
Konkitoman
34fea8a0e5
Some more work on making possible to render viewport_sync in glutin
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Context::current_rendering_viewport was replaced by Context::get_viewport_id
Added Context::get_parent_viewport_id
Changed Context::run to need parent_viewport_id
Changed Context::beagin to need parent_viewport_id
Added ImplContext::frame_stack
Some work on making posibile to render multiples frames at the same time
A lot of more things in glutin backend is not Arc<RwLock<T>>
2023-08-02 17:14:31 +03:00
Konkitoman
c7c9713bf8
create_viewport_sync prep Glutin
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WGPU Unimplemented again, use Arc<RwLock<T>> for a lot of things
2023-08-01 17:30:36 +03:00
Konkitoman
b75fe9bbc4
Now Context will say what viewport_id and parent_viewport_id when calling render_sync to the backend
2023-08-01 15:26:33 +03:00
Konkitoman
1e6c1b55d3
Some work on frontend for making create_viewport_sync possible
2023-08-01 15:19:18 +03:00
Konkitoman
e6e1463062
Now the redraw hack introduced in "Some hacky fixes" is no more needed!
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This fixes other problems that was caused by that hack!
2023-07-30 22:11:49 +03:00
Konkitoman
63f4b486e3
This compained with b8e8d09 fixes every thing about interaction per viewport
2023-07-30 22:05:48 +03:00
Konkitoman
43ba09531b
Fix window draging
2023-07-30 21:49:08 +03:00
Konkitoman
b8e8d095c8
Sets Areas per viewport
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I don't really know why but fixes when other window is rendering to take focus from the main one, but apparently if the main window is rendering can take focus from other windows
2023-07-30 21:34:15 +03:00
Konkitoman
4b4414955a
Now Memory::interaction is stored per viewport in Memory::interactions
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This will allow in the future drag and drop betwen windows
Fixes if a an other window is rendered will forgot what was draging, this was very annoying
2023-07-30 21:07:07 +03:00
Konkitoman
cf05c3fa75
Now InputState is stored per viewport!
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This fixes input collisions between viewports
2023-07-30 20:35:21 +03:00