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Commit Graph

457 Commits

Author SHA1 Message Date
Emil Ernerfeldt
3ee4890b94 Remove warning in release build 2024-03-31 20:41:44 +02:00
Emil Ernerfeldt
a97134d66c Improve Debug format of Sense, WidgetInfo and Id 2024-03-31 20:33:02 +02:00
Emil Ernerfeldt
95b62ce144 Show WidgetInfo for each widget if debug.show_interactive_widgets
This was useful during debugging
2024-03-31 20:32:05 +02:00
Emil Ernerfeldt
bb06befef1 Consider all non-interactie widgets under the mouse pointer hovered (#4291)
At least all those above any interactive widget.

* Closes https://github.com/emilk/egui/issues/4286

I feel there is still more thinking to be done about what is considered
`hovered` and how it relates to `contains_pointer`, but this PR at least
fixes tooltips for uninteractive widgets
2024-03-31 20:06:25 +02:00
Emil Ernerfeldt
2ee9d30d6e Make it easier to tweak text colors in settings 2024-03-30 19:12:54 +01:00
Emil Ernerfeldt
ab720ce900 Change Frame::multiply_with_opacity to multiply in gamma space (#4283)
This produces a more perceptually even change when used in animations,
like when fading out a closed window
2024-03-30 18:39:05 +01:00
Emil Ernerfeldt
549b243228 Rename fn scroll2 to fn scroll (#4282) 2024-03-30 18:00:43 +01:00
Emil Ernerfeldt
3b147c066b Implement blinking text cursor in TextEdit (#4279)
On by default. Can be set with `style.text_cursor.blink`.

* Closes https://github.com/emilk/egui/pull/4121
2024-03-30 16:22:28 +01:00
Emil Ernerfeldt
7277322983 Break out Checkbox, RadioButton and ImageButton to their own files (#4278)
Just a refactor
2024-03-30 14:28:12 +01:00
Emil Ernerfeldt
a9a756e8f3 Overload operators for Rect + Margin, Rect - Margin etc (#4277)
It's more ergonomic
2024-03-30 14:03:41 +01:00
Emil Ernerfeldt
32888e0f83 Make TextEdit and atomic widget (#4276)
This means only one space allocation, which should allow putting it in
more types of layouts (right-to-left, centered, adjusted, …).

It also just makes the code simpler
2024-03-30 13:33:51 +01:00
Emil Ernerfeldt
fbb4a040ac Change the resize cursor when you reach the resize limit (#4275)
For panels and `DragValue`: if you cannot resize more in one direction,
reflect that in the choice of mouse cursor


![resize-cursor-2](https://github.com/emilk/egui/assets/1148717/f95176d3-eab9-48cf-b7bd-3182312551d9)
2024-03-30 10:54:32 +01:00
Emil Ernerfeldt
8da0e8cc77 Fix: Response::clicked_elsewhere takes clip rect into account (#4274)
`clicked_elsewhere` now checks against the clipped `interact_rect` of
the widget instead of the full `rect`.

In practice this shouldn't change much since the function is mostly used
for windows and areas, which aren't clipped.
2024-03-30 10:35:55 +01:00
Emil Ernerfeldt
a7c5eb47a8 Fix bug in determining wether to remove focus from a widget (#4272)
* Closes https://github.com/emilk/egui/issues/4206
2024-03-30 10:22:58 +01:00
Emil Ernerfeldt
810135c5eb Fix incorrect Response::interact_rect for Area/Window (#4273)
It was wrong for any `Area` or `Window` that was being moved or whose
position was constrained
2024-03-30 10:15:54 +01:00
Emil Ernerfeldt
a541e021aa Add RectShape::blur_width to implement shadows (#4267)
This is mostly a refactor, but has some performance benefits:
* We (re)use the same tessellator as for everything else, leading to
less allocations
* We cull shapes before rendering them

Adding `RectShape::blur_width` means it can also be used for other
effects, such as glow.
2024-03-29 20:29:42 +01:00
Emil Ernerfeldt
0a428f0887 Improve docs of ui.collapsing
See https://github.com/emilk/egui/issues/4265
2024-03-29 15:58:22 +01:00
Emil Ernerfeldt
946bc888db Hide shortcut text on zoom buttons if zoom_with_keyboard is false (#4262) 2024-03-29 12:15:03 +01:00
Justus Dieckmann
7cc98bd38e Add web support for zoom_factor (#4260)
Before, when setting the `zoom_factor`, the website was already
enlarged, but the zoom was ignored when calculating the logical window
size and mouse position, causing an offset between the actual cursor and
selected elements. That is addressed here

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-03-29 11:55:49 +01:00
Emil Ernerfeldt
3dba73e63e Improve the UI for changing the egui theme (#4257)
I added a new demo - a `Frame` editor:

![frame-editor](https://github.com/emilk/egui/assets/1148717/d0bec169-c211-45a3-9f53-5059fb8fc224)

This whole menu is now just a a bit nicer to use:
<img width="406" alt="Screenshot 2024-03-28 at 09 49 16"
src="https://github.com/emilk/egui/assets/1148717/32d12067-7cf0-4312-aa12-42909a5ed5ac">
2024-03-28 10:09:28 +01:00
Emil Ernerfeldt
e183655aac Don't apply a clip rect to the contents of an Area or Window (#4258)
The edges were rather arbitrarily chosen anyway, and I'm not sure who it
was supposed to help.
2024-03-28 10:09:21 +01:00
Emil Ernerfeldt
58a27882b0 Fix touch-and-hold to open context menu (#4249)
This was broken in cases where the ui wasn't waking up, i.e. when
nothing else was happening.
2024-03-27 16:39:06 +01:00
Emil Ernerfeldt
3c029a45ac Fix Context::repaint_causes returning no causes (#4248)
It would return the causes for repainting again collected this frame,
instead of the cause for repainting the current frame.

* Part of https://github.com/emilk/egui/issues/3931
2024-03-27 16:14:22 +01:00
Emil Ernerfeldt
bc5ce77819 Fix InputState::any_touches and add InputState::has_touch_screen (#4247)
Add `InputState::has_touch_screen` to query if there ever has been any
touches (which is what `any_touches` used to return).
2024-03-27 16:14:17 +01:00
Emil Ernerfeldt
f8d7d0ebaa Enforce writing username in TODO comments (#4235) 2024-03-26 11:48:24 +01:00
Emil Ernerfeldt
8a880d6d0f Add Area::sense and improve hit-testing of buttons in menus (#4234)
Previously, putting the cursor in the gap between two menu buttons would
not hover any of the buttons, but the click-sensitive menu itself. Now
the menu is no longer click-sensitive.
2024-03-26 11:12:49 +01:00
Emil Ernerfeldt
9cfaf8b961 Better align menus with the button that opened them (#4233)
<img width="530" alt="Screenshot 2024-03-26 at 10 42 46"
src="https://github.com/emilk/egui/assets/1148717/4891047d-42a1-45b6-9363-c6ac93cefc8d">
<img width="268" alt="Screenshot 2024-03-26 at 10 42 57"
src="https://github.com/emilk/egui/assets/1148717/98865f38-10cc-4cbe-a80b-a767415e1469">
2024-03-26 10:54:15 +01:00
Emil Ernerfeldt
c530504a04 CSS-like shadows with offset, spread, and blur (#4232)
This makes `epaint::Shadow` more like CSS's box-shadow, adding `offset`
and replacing `extrusion` with `blur` and `spread`.

* Closes https://github.com/emilk/egui/pull/3047

The offsets make for nice drop-shadow effects.

Old shadows:
<img width="1447" alt="old-shadows"
src="https://github.com/emilk/egui/assets/1148717/8a30f7b9-fb9d-49ea-9a2f-9367a60c448a">

New shadows:
<img width="1447" alt="new-shadows-full"
src="https://github.com/emilk/egui/assets/1148717/28cc9c1e-b0de-4c5b-a705-22e52c556584">
2024-03-26 10:37:12 +01:00
Emil Ernerfeldt
1634554032 Add Margin to epaint (#4231)
Moved from `egui`
2024-03-26 09:05:29 +01:00
Emil Ernerfeldt
cf8c37c71e Add some distance between parent menu and submenu (#4230)
Before:
<img width="502" alt="Screenshot 2024-03-26 at 08 37 16"
src="https://github.com/emilk/egui/assets/1148717/ca072cae-807a-4830-a59a-11ff822d0a7b">


After:
<img width="532" alt="Screenshot 2024-03-26 at 08 36 12"
src="https://github.com/emilk/egui/assets/1148717/f42d79f4-ff05-457f-9fab-67574839f025">
2024-03-26 08:43:38 +01:00
/lemon.sh
ab6c3f9161 Add an API for customizing the return key in TextEdit (#4085)
This PR allows customizing the return key in the TextEdit widget. Right
now, it's hard-coded to the Enter key, which is problematic in cases
when you want to use the Enter key for something else, and insert the
newline in a different way instead.
2024-03-25 13:18:08 +01:00
Emil Ernerfeldt
7f8aae4103 Don't show URLs when hovering hyperlinks (#4218)
Can be changed with `Style::url_in_tooltip`
2024-03-25 09:00:12 +01:00
Emil Ernerfeldt
20b0637d42 Some clippy fixes 2024-03-22 12:33:35 +01:00
Emil Ernerfeldt
b7ec3fa1e3 Fix crash in wants_keyboard_input 2024-03-22 12:33:17 +01:00
rustbasic
21d045e8ef Fix: IME bug when typing Chinese characters (#4210)
* Closes #4209 

Fix: IME bug when typing Chinese characters
2024-03-22 12:27:08 +01:00
rustbasic
769199648d Prevent egui::Window from becoming larger than Viewport (#4199)
* Closes #3987  

* Closes #3988

There is a need to prevent egui::Window from becoming larger than the
Viewport.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-03-21 13:47:25 +01:00
Zeenobit
e4f209ec50 Expose state override for HeaderResponse (#4200)
I'm trying to create some custom collapsing headers that add additional
buttons inside the header itself. Because of this, I load the
`CollapsingState` in my special widget manually. But because
`HeaderResponse` owns the `Ui` and the `CollapsingState`, there is no
way for me to open/close the collapsing header based on response of the
inner widget.

Initially, I considered just exposing `state` member of
`HeaderResponse`, but that exposes too much of the API at the wrong
time, in my opinion.

So instead I found it'd be safer to just expose the open/close API to
the response itself, and that's what this PR does.
2024-03-21 12:13:32 +01:00
rustbasic
7d3d7ce0ca typos : intersects_ray() (#4201)
typos : intersects_ray()
2024-03-21 12:10:02 +01:00
Seth Rider
2c9c5f0dea Add x11 window type settings to viewport builder (#4175)
Not sure about the api, currently I've mapped the whole XWindowType
enum, but maybe there's something more sensible to do?

* Closes <https://github.com/emilk/egui/issues/4150>

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-03-21 12:07:20 +01:00
rustbasic
861a1b6225 Adjustable Slider rail height (#4092)
Adjustable Slider rail height 


![explain20240312-2](https://github.com/emilk/egui/assets/127506429/d5edfe10-8191-44ed-8567-d9d2127ce4b8)

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-03-21 10:48:40 +01:00
ming08108
8d47ab8bb9 Don't clear modifier state on focus change (#4157)
I believe that the underlying issue that caused the stuck modifier keys
was resolved in the 0.29 winit keyboard refactor.

This probably needs to tested on other desktop platforms however since I
am only able to test this on windows 11.

* Closes <https://github.com/emilk/egui/issues/2332>
2024-03-20 13:06:45 +01:00
rustbasic
1b34289608 Fix bug in Context::parent_viewport_id (#4190)
* Closes #4084 

Fix : Display parent viewport id Issues
2024-03-20 12:55:44 +01:00
Emil Ernerfeldt
d449cb1d48 On touch screens, press-and-hold equals a secondary click (#4195)
* Closes https://github.com/emilk/egui/issues/3444
* Closes https://github.com/emilk/egui/issues/865

On a touch screen, if you press down on a widget and hold for 0.6
seconds (`MAX_CLICK_DURATION`), it will now trigger a secondary click,
i.e. `Response::secondary_clicked` will be `true`. This means you can
now open context menus on touch screens.
2024-03-20 11:49:17 +01:00
Emil Ernerfeldt
cd1ed73388 Change the definition of clicked_by (#4192)
This is a refactor on the way to add support for opening context menus
on touch screens via press-and-hold.

This PR changes what `InputState::button_clicked` does (it was ver badly
named before), and also changes `Response::clicked_by` to no longer be
true if clicking with keyboard (i.e. a widget has keyboard focus and the
user presses Space or Enter).
2024-03-19 18:16:04 +01:00
Antoine Beyeler
3258cd2a7f Fix two ScrollArea bugs: leaking scroll target and broken animation to target offset (#4174)
This PR fixes two issues related to `ScrollArea`.

1) When a `ScrollArea` would have `drag_to_scroll` set to `false` (e.g.
because some custom logic is at play or some other reason), it would not
animate to the `target_offset`, effectively making
`Response::scroll_to_me()` ineffective.
2) Single-direction `ScrollArea`s would leak the `scroll_target`'s other
direction. In certain specific circumstances (e.g. an horizontal area
nested in a vertical one, or inversely), this _could_ work as intended,
but in many other cases it could cause unwanted effects. With this PR,
both `scroll_target` directions are consumed by nearest enclosing
`ScrollArea`, regardless of the actually enabled scroll axes.
2024-03-17 17:12:41 +01:00
Emil Ernerfeldt
0afbefc884 Improve logic for when submenus are kept open (#4166)
* Closes https://github.com/emilk/egui/issues/2853
* Closes https://github.com/emilk/egui/issues/4101
* Reverts parts of https://github.com/emilk/egui/pull/3055
2024-03-13 12:32:54 +01:00
rustbasic
f019032033 TextEdit: fix crash when hitting SHIFT + TAB around non-ASCII text (#3984)
* Closes #3846 
* Closes #3878

Dear emilk.

Leaving aside other function,
I think this is all you need to fix to patch the panic that occurs when
Shift + TAB.

Thank you, emilk.
2024-03-12 11:21:33 +01:00
Vincent Alsteen
c87bcc4bcc Remove unnecessary allocation in RepaintCause::new (#4146)
Hi!

I'm using egui for the UI of a VST3/Clap plugin, and this kind of
environment is rather picky on performance. I use
[assert_no_alloc](https://crates.io/crates/assert_no_alloc) to make sure
the audio thread is never allocating. The audio thread may request a
repaint of the GUI tho, and this is where a saw that it may allocate
when tracing the repaint reason.

Turns out it's not necessary, `Location::caller` is `'static`, so using
a `&'static str` instead of a `String` in `RepaintCause::file` will just
work, so this PR just does that.
2024-03-12 11:15:13 +01:00
Emil Ernerfeldt
d0a6bbf2b8 Fix style of disabled widgets (#4163)
* Broke in https://github.com/emilk/egui/pull/4026/files

The `Response::sense` for `enabled: false` widgets was wrong, leading to
the wrong widget style.
2024-03-12 11:14:12 +01:00
Emil Ernerfeldt
00a399b2f7 A Window can now be resizable in only one direction (#4155)
For instance: `Window::new(…).resizable([true, false])` is a window that
is only resizable in the horizontal direction.

This PR also removes a hack added in
https://github.com/emilk/egui/pull/3039 which is no longer needed since
https://github.com/emilk/egui/pull/4026
2024-03-11 09:29:48 +01:00