* [x] I have followed the instructions in the PR template
This PR have two commits:
* **First commit** - introduction of tests and their canonization image.
Expected behaviour is that `horizontal_wrapped_multiline_row_height`
would match `horizontal_wrapped_multiline_row_height_reference`, but it
doesn't. There is a bug in `horizontal_wrapped` that breaks line height
after using `text_edit_multiline`.
* **Second commit** - fix. You can see that
`horizontal_wrapped_multiline_row_height` now looks like
`horizontal_wrapped_multiline_row_height_reference` (although it's not a
perfect match, upd: found, this is because of this issue:
https://github.com/emilk/egui/issues/4921).
I have used LLM to help me with this PR (codex + claude code).
BTW, I'm using horizontal_wrapped with end_row instead of vertical +
horizontal alternation, because I automatically generate my UI through
some complex interactions between elements in my code, and it's can be
that my `horizontal` starts in one function, and ends in another.
Something like `begin_horizontal`/`end_horizontal`/`get_current_layout`
would be very handy, related to
https://github.com/emilk/egui/issues/1004.
Also, I would like indent to be supported in `horizontal_wrapped`, or
also, to have `indent_start`/`indent_end`. This is why I used
`monospace("| ")` in my example, it simulates my use-case.
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This is a fix/improvement that makes all kinds of alignments work in
`TextEdit` when a custom `LayoutJob` with halign is used.
I used the simplest approach possible to avoid unwanted bugs as I wasn't
sure what's safe to change, but there's potentially better ways to
achieve this. In particular, I'm not sure I fully understand the
rationale behind aligning rows in a `Galley` based on the latter's
leftmost border, considering the size is what's ultimately used in
widgets (in `TextEdit` at least).
Regardless, here's a demo of this PR:
https://github.com/user-attachments/assets/5d9801d7-73af-4576-80c5-47f169700462
* [x] I have followed the instructions in the PR template
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
This is necessary to add e.g. buttons as prefix/suffix within the
textedit (so you can read the rect and place the button).
I'm not sure if deref on the AtomLayoutResponse is the right call but it
should make the migration easier and is generally convenient (but might
lead to some confusion).
* [x] I have followed the instructions in the PR template
This updates wgpu to v29 across the egui crate stack.
There a a few API changes due to the requirement to provide a display
handle up front to properly support GLES on linux. I have done my best
to make the api changes as reasonable as possible, but I don't have all
the greater project context, so lmk if things should be done a bit
differently.
I've also updated glow to 0.17 to make cargo deny happy, there are no
source changes. I'm not sure how you want to land these.
---------
Co-authored-by: lucasmerlin <hi@lucasmerlin.me>
* Found thanks to https://github.com/emilk/egui/pull/7984
If you put an animated `Panel` inside a `Ui`, then the automatic ids for
following widgets would differ when the panel was collapsed or open.
This adds `Ctrl-Q` as the default shortcut for closing the current egui
`Viewport`, which also means closing the entire application if you are
in the root viewport.
Can be configured by `egui::Options::quit_shortcuts`
On Mac, `cmd-Q` already triggers a quit, but not on all Linux:es.
If turned on (default in debug builds), if the exact same `Rect` exist
in two subsequent frames but with different `Id`s, a warning is logged
an a red rect is flashed on the screen.
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* Closes N/A
* [x] I have followed the instructions in the PR template
My PR that fixes the macOS backspacing issue (#7810) unfortunately
breaks text selection on Wayland (Fedora KDE Plasma Desktop 43 [Wayland,
with or without IBus]). I had actually tested on a Wayland setup but
failed to notice that :(
Windows and Linux+X11 (Debian 13 [Cinnamon 6.4.10 + X11 + fcitx5 5.1.2])
are not affected.
This PR fixes the issue by restricting the macOS fix to macOS-only.
<details><summary>Here is the correct behavior on Wayland after this PR
(and before #7810 is applied)</summary>

</details>
<details><summary>Here is the buggy behavior on Wayland before this
PR</summary>

</details>
## Cause of the Wayland issue
On Wayland, `winit` constantly emits `winit::event::Ime::Preedit("",
None)` events.
PR #7810 added these lines for handling `winit::event::Ime::Preedit(_,
None)` in `egui-winit` without considering the `target_os`:
14afefa252/crates/egui-winit/src/lib.rs (L619-L621)
As a result, while text is being selected, `egui-winit` receives these
`winit::event::Ime::Preedit("", None)` events from `winit` and forwards
them to `egui` as `egui::ImeEvent::Preedit("")`. `egui` then clears the
current text selection, because it currently does not distinguish
between IME pre-edit text and selected text.
---------
Co-authored-by: lucasmerlin <hi@lucasmerlin.me>
- fix for https://github.com/rerun-io/reality/pull/1075
The galleys row size was calculated by looking at the last glyphs pos_x,
which got changed to be rounded to integers when we added subpixel
binning. This introduced a subtle bug which caused the width of galleys
to be slightly off.
This PR fixes this by looking at the actual cursor position instead,
which is not rounded.
Also added a test to ensure this is correct. Previously, for the second
and last line, the `x` was too close to the `0`.
<img width="48" height="67" alt="image"
src="https://github.com/user-attachments/assets/a69a4cc3-b3f3-4553-ab92-73cb2e7a358c"
/>
---------
Co-authored-by: lucasmerlin <8009393+lucasmerlin@users.noreply.github.com>
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* Closes N/A
* [x] I have followed the instructions in the PR template
This was mostly from last month, but I never got around to submitting
it.
This PR adds font variation coordinates to the `TextFormat` struct, and
uses them when rendering text. The coordinates are stored in a
`SmallVec`; I've chosen to store up to 2 inline, which makes it take up
24 bytes (the minimum possible for a `SmallVec`). The variation axis
tags are stored as the `font_types::Tag` type, which I've chosen to
re-export from `epaint::text`.
The variation coordinates are resolved to a `skrifa::Location` during
font rendering/scaling, and are cached in the same way as all the other
scaled metrics. I've renamed the `ScaledMetrics` struct to
`StyledMetrics`, since it now also contains the resolved variation
coordinates. I haven't benchmarked the performance of text layout with
variation coordinates, but the existing text layout performance is
unchanged.
I've replaced the API for manually overriding a font's weight
(https://github.com/emilk/egui/pull/7790) with an API for manually
overriding any variation coordinates via `FontTweak`. This should
support the same use case as #7790 while being substantially more
flexible.
I have *not* yet added any higher-level API for mapping style attributes
(weight, width, slant, etc) to variation coordinates or to different
font faces within a single family. That's a pretty huge can of worms,
and it'd involve rethinking the split between `FontId` and `TextFormat`
(and whether `FontId` is so big that we should provide a way to reuse
it). This API is intentionally pretty low-level for now.
Likewise, I've intentionally not used variation coordinates when
computing a font's row height. I can't think of any fonts that change
their vertical metrics depending on variation axes, so this should be
fine for now.
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* [x] I have followed the instructions in the PR template
This PR just exposes the pos_from_layout_cursor function as public.
Hi, I'm trying to make a git gui with a merge editor, and for this I
need a much more efficient and flexible text editor than the one
currently in egui. So I'm working on building a more suitable one, which
I intend to contribute back once it's working, but for now I would like
to not need to fork the entirety of egui. By exposing this one function
I (and others) can much more easily reuse Galleys.
I suggest also exposing end_pos, but I'm not currently using that. Let
me know if I should update this PR to do so.
Thanks for the otherwise awesome tool :)
## Summary
- Ignore raw device mouse motion unless the window is focused and the
pointer is inside it
- Also handles pointers starting down and then moving into or out of the
window (drag & drop)
- Prevents global mouse motion from triggering continuous repaint loops
- Applies to both glow and wgpu backends
## Testing
- I ran the check script, nothing seemed to fail
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* Closes <https://github.com/emilk/egui/issues/1284> (again)
* [x] I have followed the instructions in the PR template
Short and simple PR, just moves the updated font to the right place. I
note that the license for that font says copyright 2014, which might
need to be updated to reflect when the font was modified.
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`get_proc_address` was introduced in #4145, but its lifetime was
designed to be tied to the lifetime `'s` of `CreationContext`. This
means that using `get_proc_address` outside the lifetime of
`CreationContext` is undefined behavior. This contradicts the original
intent behind introducing `get_proc_address`, as this API is intended
for integration with external libraries that cannot easily guarantee
alignment with egui's lifetimes. This PR changes the type of
`get_proc_address` from a reference to an `Arc`, decoupling its lifetime
from `CreationContext` to achieve safer memory management.
Increased smart_aim `NUM_DECIMALS` from 15 to 16 to fix crash in
`best_in_range_f64`
The f64 value 0.09999999999999995, when multiplied by `scale_factor` and
rounded, becomes 16 digits (999999999999999.5 -> 1000000000000000) and
the leading 1 is clipped off by `to_decimal_string` resulting in all 0s
and triggering the debug_assert! message "Bug in smart aim code"
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* Closes <https://github.com/emilk/egui/issues/7747 >
* [x] I have followed the instructions in the PR template
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A number of separate commits to possibly easily revert some of them.
General idea: selectively update dependencies to remove transitive
dependencies and multiple versions etc. As well as updating "major" (the
one that `cargo update` doesn't update) version for some in Cargo.toml.
Rendering pipelines in `vello_cpu` wasn't obvious. Now both are used.
The image file written by debug_open_snapshot was being kept open by the
`tempfile` object. On Windows, this prevented `open::that` from
successfully launching the viewer sometimes because the file remained
locked, which can be avoided by first releasing the file handle.