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Commit Graph

3379 Commits

Author SHA1 Message Date
Emil Ernerfeldt
8d2df5491e Remove some debug asserts (#4826)
* Closes https://github.com/emilk/egui/issues/4825
2024-07-15 11:20:22 +02:00
v0x0g
1bee7bfefa Add Ui::columns_const() (#4764)
# Changes

- Adds a new function `egui::Ui::columns_const()`, which is the same as
`egui::Ui::columns()` except that it uses a `const` parameter for the
column count.
- Backed by an array `[Ui; NUM_COL] instead of a `Vec<Ui>`, so fewer
allocations
- Inner closure takes in an array reference, instead of a slice
reference. This makes it possible to use pattern destructuring on the
columns, as shown in the example, and makes it more ergonomic to use

# Example

```rust
// ORIGINAL
ui.columns(2, |cols| {
    cols[0].label("one");
    cols[1].label("two");
});


// NEW
ui.columns_const(|[a,b]| {
    a.label("one");
    b.label("two");
});

```

# Checks

- [X] `cargo fmt`
- [X] `cargo clippy`
- [X] `./scripts/check.sh`
- [X] Docs
- [ ] Review
2024-07-15 11:19:34 +02:00
Wybe Westra
1adc3d8865 Add undo/redo demo. (#4811)
* Closes https://github.com/emilk/egui/issues/1713 

I almost went to implement my own undo/redo system, and then found the
egui undoer.
Went to make a small demo to test for myself how it worked, and then
found the linked issue.
So here is a tweaked version of that :)

Co-authored-by: Wybe Westra <w.westra@kwantcontrols.nl>
2024-07-15 10:54:34 +02:00
Addis Webb
2b9595ee3c Add TableRow::set_hovered (#4820)
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I added a util function `set_hovered` to change the hovered state of a
row from tables in `egui_extras` which matches the already present
`set_selected` function.

* [x] I have followed the instructions in the PR template
2024-07-15 10:36:29 +02:00
Xavier Lau
a6ab126e47 Slider: round to decimals after applying step_by (#4822)
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* Closes https://github.com/emilk/egui/discussions/4670
* [x] I have followed the instructions in the PR template
2024-07-15 10:28:45 +02:00
Emil Ernerfeldt
67eb29001d Don't specify a patch version of rust in rust-toolchain 2024-07-15 08:45:18 +02:00
Emil Ernerfeldt
b862f731d6 Add @Wumpf to CODEOWNERS for egui-wgpu 2024-07-15 08:43:01 +02:00
Antoine Beyeler
08c75d75c9 Change default max_scroll_height of egui::Table to f32::INFINITY (#4817)
`egui::Table` has a weirdly specific default `max_scroll_height` set to
800.0. This means that even with `vscroll(true)` and `auto_shrink([_,
false])`, the table will not expend to the full available height. This
PR changes this value to `f32::INFINITY`. This makes it consistent with
the corresponding default value of `ScrollArea::max_size.y`, which is
where that `max_scroll_height` ends up being used.
2024-07-12 10:03:59 +02:00
Wojciech Muła
7f899c1d07 epaint: add some missing inline docs (#4815)
Document a few `Mesh` methods.
2024-07-11 11:52:27 +02:00
rustbasic
20359a870f eframe: Improve glow context switching (#4814)
Improved `change_gl_context()`

**Before:** 
Create a new `not_current_glcontext`. 

**After:**
If `not_current_glcontext` exists, apply it. Otherwise, create it. 

This will make the program smoother when dragging, etc.
2024-07-11 11:43:21 +02:00
Nicolas Bircks
3b8453e920 Add a menu button with text and image (#4748)
In order to make it possible that all buttons can have the same style
with a text and an image I created a `menu_text_image_button`.

It works the same way as all the other menu buttons.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-07-09 16:51:41 +02:00
Joe Sorensen
aa96b25746 egui-wgpu: Ensure that WgpuConfiguration is Send + Sync (#4803)
As far as I can tell, there's no reason that this shouldn't be the case
2024-07-08 23:25:29 +02:00
Emil Ernerfeldt
f9476e0a00 PR template: add a 'I have read…' checkbox 2024-07-08 14:52:29 +02:00
Jonas Wagner
b283b8a560 Introduce dithering to reduce banding (#4497)
This PR introduces dithering in the egui_glow and egui_wgpu backends to
reduce banding artifacts.

It's based on the approach mentioned in #4493 with the small difference
that the amount of noise is scaled down slightly to avoid dithering
colors that can be represented exactly. This keeps flat surfaces clean.

Exaggerated dithering to show what is happening:
![Screenshot from 2024-05-14
19-09-48](https://github.com/emilk/egui/assets/293536/75782b83-9023-4cb2-99f7-a24e15fdefcc)

Subtle dithering as commited.
![Screenshot from 2024-05-14
19-13-40](https://github.com/emilk/egui/assets/293536/eb904698-a6ec-494a-952b-447e9a49bfda)

Closes #4493
2024-07-08 09:57:11 +02:00
rustbasic
fcd02bd7d1 Handle the IME event first in TextEdit to fix some bugs (#4794)
Handle the `IME` event first 
There is a need to handle the Ime event first.

Fix Issues : When you press `BackSpace`, the entire text is erased, and
when you press another letter, it appears again.
Fix Issues : When you press `Left`, the character being entered will be
copied once more.
Fix Issues : When you press `Enter`, `Enter` with `repeat` set is
entered and `Enter` is entered twice.
Fix Issues : When you press a key in `IME` mode, `repeat` is often set.

Fix Issues : Since you may be selecting something in the IME, this also
disables the `Arrow` keys.
2024-07-07 22:03:13 +02:00
rustbasic
cd1e4c573a Remove dead code (EpiIntegration::frame_start) (#4790)
`frame_start` appears to be deprecated now.
( Am I wrong? )

It would be a good idea to add `#[allow(dead_code)]` or remove
`frame_start`.
2024-07-07 08:52:14 +02:00
YgorSouza
39f7368d2e Fix typos (#4796) 2024-07-07 08:50:04 +02:00
Emil Ernerfeldt
0f6310c598 Add release title to changelog entry 2024-07-05 12:14:03 +02:00
Emil Ernerfeldt
abab06867c Release 0.28.1 - Tooltip tweaks 0.28.1 2024-07-05 12:09:21 +02:00
Emil Ernerfeldt
13fddc6416 Hide tooltip on click (#4789)
Affects uses of `on_hover_ui_at_pointer` and `show_tooltip_at_pointer`
2024-07-05 11:53:49 +02:00
Emil Ernerfeldt
f92fe5544b Document Vec2 constants 2024-07-05 11:39:47 +02:00
Emil Ernerfeldt
0a9e0c87a4 Fix occational flickering of pointer-tooltips (#4788)
Affects uses of `on_hover_ui_at_pointer` and `show_tooltip_at_pointer`
2024-07-05 11:36:26 +02:00
Emil Ernerfeldt
0be4450e3d Smoother animations (#4787)
This makes animations slightly smoother, especially in reactive mode
2024-07-05 11:36:19 +02:00
Emil Ernerfeldt
1059e0e7f1 Fix tooltip delay, bug introduced in #4784 2024-07-05 10:27:11 +02:00
Emil Ernerfeldt
2e2366e88d Make serde a default (opt-out) feature of egui_extras (#4786)
This is a workaround for https://github.com/emilk/egui/issues/4771 to
make it less likely to bite users
2024-07-05 10:05:40 +02:00
Emil Ernerfeldt
977d83a08f Hide tooltips when scrolling (#4784)
* Closes #4781
2024-07-05 09:39:12 +02:00
Emil Ernerfeldt
143119943d Show the innermost debug rectangle when pressing all modifier keys (#4782)
This is usually what the user is interested in.
2024-07-05 08:36:56 +02:00
rustbasic
ad597a8491 Add Image::uri() (#4720)
`uri()` for image

The advantages of this are :

1. No need for `ctx()` and `source()`
2. Displays `name.gif#0` as `name.gif`
2024-07-05 08:20:20 +02:00
lucasmerlin
9a4c46289e Check if the mouse / touch event is above the canvas via element_from_point (#4775)
* Closes #4752 

To test, start the web demo and follow the repro steps from #4752
2024-07-05 08:18:53 +02:00
Emil Ernerfeldt
b31d02dd21 Fix default height of top/bottom panels (#4779)
The inner size is now `interactive_size.y`, like in 0.27.

* Closes https://github.com/emilk/egui/issues/4773
* Broke in https://github.com/emilk/egui/pull/4351

Thanks to @valadaptive for reporting and diagnosing the bug
2024-07-04 11:05:43 +02:00
Emil Ernerfeldt
042e1add41 Better documentation for Event::Zoom (#4778)
* Closes https://github.com/emilk/egui/issues/4777

Also add this to the 0.28 migration guide.
2024-07-04 10:31:27 +02:00
Emil Ernerfeldt
8bf498d2bf Fix sizing of images example 2024-07-03 15:49:05 +02:00
Emil Ernerfeldt
234274d46f Release 0.28.0 - Sizing pass, and better eframe web 0.28.0 2024-07-03 14:54:08 +02:00
Emil Ernerfeldt
bca9a04acd Use correct cursor icons when resizing panels too wide or narrow (#4769) 2024-07-03 14:33:11 +02:00
Emil Ernerfeldt
47accb0eeb Tooltip fix: Only treat enabled widgets as interactive 2024-07-03 13:11:48 +02:00
Emil Ernerfeldt
249b69d534 Make sure all tooltips close if you open a menu in the same layer (#4766) 2024-07-03 12:33:23 +02:00
Emil Ernerfeldt
d1be5a1efb Only show one tooltip per layer at a time (#4763)
Before, you could accidentally get multiple tooltips if a tooltips was
interactive (e.g. had a link in it) and on the way to interact with it
you would hover another widget with a tooltip.

This PR ensures that each `LayerId` only has one tooltip open at a time.
You can still have a tooltip for an item inside of a tooltip.
2024-07-03 11:28:26 +02:00
Emil Ernerfeldt
c0296fb47b When debugging widget rects on hover, show width and height (#4762)
As requested by @gavrelina


![image](https://github.com/emilk/egui/assets/1148717/15d9600a-ae2e-43dd-981b-c690f9b1bdf1)
2024-07-03 10:48:52 +02:00
Emil Ernerfeldt
dca552ea48 Save FrameState of previous frame (#4761)
By saving the `FrameState` of the previous frame, we make it much more
versatile, and allows us to remove some other double-buffering.
2024-07-03 10:31:02 +02:00
Emil Ernerfeldt
1b06c69d01 Fix text selection when there's multiple viewports (#4760)
* Closes https://github.com/emilk/egui/issues/4758

Thanks to @lukexor for finding and diagnosing the problem!
2024-07-03 10:19:03 +02:00
Emil Ernerfeldt
fcb7764e48 Fix menus and interactive popups not closing when framerate was low (#4757) 2024-07-02 21:33:22 +02:00
Emil Ernerfeldt
8ef0e85b85 egui_extras: Improve the auto-sizing of Table (#4756)
This makes the sizing pass of an `egui_table` ensure the table uses as
little width as possible.
Subsequently, it will redistribute all non-resizable columns on the
available space, so that a table better follow the parent container as
it is resized.

I also added `table.reset()` for forgetting the current column widths.
2024-07-02 21:13:55 +02:00
Emil Ernerfeldt
753412193c Improve egui_extras::Table layout (#4755)
Mostly a refactor, but some minor fixes to how it works.

Mostly preparing for a few bigger changes.
2024-07-02 20:57:46 +02:00
Emil Ernerfeldt
f0e2bd8b00 Make it easier to grab the handle of a floating scroll bar (#4754)
Should solve https://github.com/rerun-io/rerun/issues/6700
2024-07-02 10:39:01 +02:00
William Zhang
770c82a3f3 Prevent TextEdit widgets from sending fake primary clicks (#4751)
<!--
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* The PR title is what ends up in the changelog, so make it descriptive!
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This prevents TextEdit widgets from sending fake primary clicks when a
user types Space / Enter. Small change but having Space / Enter send
`OutputEvent::ValueChanged` instead of `OutputEvent::Clicked` makes more
sense I believe.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-07-02 09:18:47 +02:00
Wybe Westra
fa8d535fe7 Disabled widgets are now also disabled in the accesskit output (#4750)
Marking widgets as disabled was not reflected in the accesskit output,
now the disabled status should match.

---------

Co-authored-by: Wybe Westra <w.westra@kwantcontrols.nl>
2024-07-02 09:18:30 +02:00
Emil Ernerfeldt
fcec84ca74 Clarify version numbers in egui trunk 2024-07-02 09:09:30 +02:00
Emil Ernerfeldt
af404fec63 Persist Area positions again (#4749)
* Reverts https://github.com/emilk/egui/pull/4577

We again persist area positions, but not sizes.
2024-07-01 17:33:03 +02:00
Emil Ernerfeldt
0fc79aea14 egui_demo_app: include log::trace in debug builds 2024-07-01 16:26:20 +02:00
Emil Ernerfeldt
7b61e426d7 eframe web: map log::debug to console.debug; not console.trace 2024-07-01 16:25:48 +02:00